Garments

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5 papers in the last 28 days · 0.1% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-21

2 new papers

A weekly snapshot of new work published in Garments.

Period ending 2026-09-07

2 new papers

A weekly snapshot of new work published in Garments.

66 papers

Latest in Garments

Nov 24, 2025cs.CV

Rethinking Garment Conditioning in Diffusion-based Virtual Try-On: Decouple, Don't Denoise

Virtual Try-On (VTON) synthesizes realistic images of a person wearing a target garment, with broad applications in e-commerce and fashion. Diffusion-based dual-UNet methods achieve strong results but double the parameters by dedicating a separate network to garment conditioning. Spatial concatenation offers a simpler single-network alternative, yet both UNet- and DiT-based instantiations report that full fine-tuning is ineffective, and the community has settled for attention-only training. We ask: why does full fine-tuning fail, and can this be resolved? Through what is, to our knowledge, the first visualization study of dual-UNet reference network behavior, we identify a unifying insight: garment conditioning must be decoupled from the denoising process. Spatial concatenation violates this by embedding the garment within the denoising target, causing three conflicts: guidance leakage, gradient competition, and train-test discrepancy. We derive three design principles to restore this decoupling and implement them as a pure recipe atop a standard architecture with no modification. The resulting model, DeCo-VTON (860M params), achieves single-network state of the art, matching the dual-UNet state of the art at half the cost while being preferred in human evaluation.
Kihyun Na, Jinyoung Choi, Injung Kim
Nov 24, 2025cs.CV

NI-Tex: Non-isometric Image-based Garment Texture Generation

Existing industrial 3D garment meshes already cover most real-world clothing geometries, yet their texture diversity remains limited. To acquire more realistic textures, generative methods are often used to extract Physically-based Rendering (PBR) textures and materials from large collections of wild images and project them back onto garment meshes. However, most image-conditioned texture generation approaches require strict topological consistency between the input image and the input 3D mesh, or rely on accurate mesh deformation to match to the image poses, which significantly constrains the texture generation quality and flexibility. To address the challenging problem of non-isometric image-based garment texture generation, we construct 3D Garment Videos, a physically simulated, garment-centric dataset that provides consistent geometry and material supervision across diverse deformations, enabling robust cross-pose texture learning. We further employ Nano Banana for high-quality non-isometric image editing, achieving reliable cross-topology texture generation between non-isometric image-geometry pairs. Finally, we propose an iterative baking method via uncertainty-guided view selection and reweighting that fuses multi-view predictions into seamless, production-ready PBR textures. Through extensive experiments, we demonstrate that our feedforward dual-branch architecture generates versatile and spatially aligned PBR materials suitable for industry-level 3D garment design.
Hui Shan, Ming Li, Haitao Yang +4
Sep 22, 2025cs.SE

Clotho: Measuring Task-Specific Pre-Generation Test Adequacy for LLM Inputs

Software increasingly relies on the emergent capabilities of Large Language Models (LLMs), from natural language understanding to program analysis and generation. Yet testing them on specific tasks remains difficult and costly: many prompts lack ground truths, forcing reliance on human judgments, while existing test adequacy measures typically rely on output uncertainty and thus are only available after full inference. A key challenge is to assess how useful a test input is in a way that reflects the demands of the task, ideally before even generating any output. We introduce Clotho, a task-specific, pre-generation test adequacy measure that estimates input difficulty directly from LLM hidden states. Given a large pool of unlabelled inputs for a specific task, Clotho uses a Gaussian Mixture Model (GMM) to adaptively sample the most informative cases for human labelling. Based on this reference set the GMM can then rank unseen inputs by their likelihood of failure. In our empirical evaluation across eight benchmark tasks and three open-weight LLMs, Clotho can predict failures with a ROC-AUC of 0.716, after labelling reference sets that are on average only 5.4% of inputs. It does so without generating any outputs, thereby significantly reducing LLM execution costs compared to output-based uncertainty or confidence measures. Comparison of Clotho and these post-generation adequacy measures shows that the two approaches complement each other. Crucially, we show that adequacy scores learnt from open-weight LLMs transfer effectively to proprietary models, extending the applicability of the approach. When prioritising test inputs for proprietary models, Clotho increases the average number of failing inputs from 18.7 to 42.5 out of 100, compared to random prioritisation.
Juyeon Yoon, Somin Kim, Robert Feldt +1
Mar 12, 2025cs.LG

DRESS: Disentangled Representation-based Self-Supervised Meta-Learning for Diverse Tasks

Meta-learning represents a strong class of approaches for solving few-shot learning tasks. Nonetheless, recent research suggests that simply pre-training a generic encoder can potentially surpass meta-learning algorithms. In this paper, we first discuss the reasons why meta-learning fails to stand out in these few-shot learning experiments, and hypothesize that it is due to the few-shot learning tasks lacking diversity. We propose DRESS, a task-agnostic Disentangled REpresentation-based Self-Supervised meta-learning approach that enables fast model adaptation on highly diversified few-shot learning tasks. Specifically, DRESS utilizes disentangled representation learning to create self-supervised tasks that can fuel the meta-training process. Furthermore, we also propose a class-partition based metric for quantifying the task diversity directly on the input space. We validate the effectiveness of DRESS through experiments on datasets with multiple factors of variation and varying complexity. The results suggest that DRESS is able to outperform competing methods on the majority of the datasets and task setups. Through this paper, we advocate for a re-examination of proper setups for task adaptation studies, and aim to reignite interest in the potential of meta-learning for solving few-shot learning tasks via disentangled representations.
Wei Cui, Tongzi Wu, Jesse C. Cresswell +2
Jan 23, 2025cs.CV

Training-Free, Identity-Preserving Image Editing for Fashion Pose Alignment and Normalization

Diffusion models have recently unlocked new possibilities in editing images of real-world objects. Yet, transforming objects in non-rigid ways, such as modifying poses or applying image-based conditioning, continues to present significant challenges. Retaining the unique identity of objects during these edits is a complex task, and current techniques often fall short of delivering the precision needed for industrial settings, where consistency is non-negotiable. Additionally, adapting diffusion models demands custom training data, which is often unavailable in real-world scenarios. To address these gaps, we present FashionRepose, a novel, training-free pipeline designed to handle non-rigid pose adjustments specifically for the fashion industry. This approach combines pretrained off-the-shelf models to modify the poses of long-sleeve garments while safeguarding their identity and branding characteristics. By adopting a zero-shot methodology, FashionRepose enables near real-time edits, entirely eliminating the requirement for specialized training data. FashionRepose has been deployed for a global fashion firm, OVS, handling more than 30,000 long-sleeve garments.
Potito Aghilar, Vito Walter Anelli, Michelantonio Trizio +2
Aug 21, 2024cs.CV

AnyDesign: Versatile Area Fashion Editing via Mask-Free Diffusion

Fashion image editing aims to modify a person's appearance based on a given instruction. Existing methods require auxiliary tools like segmenters and keypoint extractors, lacking a flexible and unified framework. Moreover, these methods are limited in the variety of clothing types they can handle, as most datasets focus on people in clean backgrounds and only include generic garments such as tops, pants, and dresses. These limitations restrict their applicability in real-world scenarios. In this paper, we first extend an existing dataset for human generation to include a wider range of apparel and more complex backgrounds. This extended dataset features people wearing diverse items such as tops, pants, dresses, skirts, headwear, scarves, shoes, socks, and bags. Additionally, we propose AnyDesign, a diffusion-based method that enables mask-free editing on versatile areas. Users can simply input a human image along with a corresponding prompt in either text or image format. Our approach incorporates Fashion DiT, equipped with a Fashion-Guidance Attention (FGA) module designed to fuse explicit apparel types and CLIP-encoded apparel features. Both Qualitative and quantitative experiments demonstrate that our method delivers high-quality fashion editing and outperforms contemporary text-guided fashion editing methods.
Yunfang Niu, Dong Yi, Lingxiang Wu +2