Identity-Preserving Video Generation
Momentum
9 papers in the last four weeks, against 2 the four weeks before. 0.1% of all new papers.
Latest papers 38
Individual-level wildlife identification often suffers from data scarcity, as varying observations of the same animal under diverse poses, viewpoints, and motions are rarely available. Image-to-video (I2V) generation offers a promising way to mitigate this limitation by synthesizing additional observations from a single reference image. However, existing I2V models mainly emphasize global layout, semantics, and motion, and therefore often fail to preserve fine-grained local appearance cues that distinguish one wildlife individual from another, such as fur texture, stripe boundaries, spot configurations, and contour transitions. We observe that these identity-critical cues are closely related to high-frequency information. To address this challenge, we propose WildIcon, a high-frequency-guided I2V framework for wildlife individual consistency. Specifically, WildIcon introduces a frequency-aware identity encoding branch that extracts individual-specific high-frequency cues from the reference image. Combined with isolated foreground information, the resulting identity tokens are then injected into cross-attention blocks as identity conditioning. Building on a frozen backbone with lightweight identity adaptation, WildIcon preserves fine-grained identity cues visible in the reference image while retaining the motion controllability and semantic fidelity of the base I2V model. In addition, to support the training and evaluation of wildlife individual-consistent I2V, we construct WildlifeVid, a wildlife-centric video dataset with high-quality, temporally coherent clips and individual-level identity labels. Experiments on I2V generation and downstream animal re-identification (ReID) show that WildIcon achieves stronger individual consistency than existing baselines, and that its filtered outputs can serve as useful candidate training augmentations for downstream ReID.
PixReenact: Pixel-Conditioned Causal Video Diffusion for Streaming Head-Avatar Reenactment
Streaming head-avatar reenactment aims to animate a reference image according to a live driving video, requiring robust motion transfer, long-term identity stability, and low latency. Existing methods often rely on specialized identity or motion representations, which can discard useful visual information and inherit failure modes from external extractors. In addition, many recent diffusion-based reenactment methods use offline, clip-based generation, jointly processing and denoising an entire video clip before producing its output, making continuous low-latency streaming difficult. We introduce PixReenact, a pixel-conditioned streaming reenactment framework built on causal video diffusion. PixReenact conditions directly on VAE-encoded reference and driving frames, without specialized identity or motion representations. To separate reference identity from driver motion, we train with cross-identity pseudo supervision together with corrective objectives anchored to the original reference and driving inputs. Long self-rollouts reduce autoregressive drift, while state-aware dual-teacher distillation separately addresses cold-start and steady-state generation. Across three cross-identity benchmarks and a long-horizon streaming benchmark, PixReenact demonstrates robust cross-identity reenactment, particularly under challenging conditions such as extreme viewpoints, occlusions, and pronounced facial expressions, while maintaining the reference identity over long streams. A 4-NFE rolling student continuously emits four frames per update with a mean emission latency of 239 ms.
Custom Forcing: Training-Free Subject Customization for Autoregressive Video Generation
Autoregressive video models can generate minute-long videos in real time, but they produce generic subjects from text rather than specific subjects from user-provided images. Existing customization methods either require costly per-subject optimization or use pretrained conditioning networks that jointly process all video frames with bidirectional attention. Neither approach is designed for causal streaming. We present Custom Forcing, a training-free method that stores reference-based anchor frames in the persistent KV cache of a frozen autoregressive video model. However, fixed anchors face two limitations: simple conditioning allows identity to drift, and the text prompt continues to favor a generic subject. To address these problems, drift-adaptive value amplification (DVA) scales reference influence with the degree of identity drift, while anchor contrast guidance (ACG) steers generation away from the generic class prior. Over two-minute rollouts, fixed anchors fall from 0.58 to 0.42 in DINO-I, while Custom Forcing keeps it between 0.58 and 0.62 without reducing motion. Custom Forcing also achieves higher subject similarity than bidirectional customization methods and better preserves identity over 30s than causal image-to-video and reference-to-video models, while generating each frame 9.5-28.5 times faster than these long-video baselines.
Memory-Guided B-Roll Generation from User Video Collections
We introduce an approach for collection-grounded B-roll sequence generation. Given a user's video collection, a directive given in natural language, and a target duration, the goal is to produce a multi-shot sequence that complements the user's primary footage (A-roll) while preserving the collection's characters, settings, objects, and style. This task is challenging as one must choose the visual evidence from hours of captured footage that should guide the generation of each shot in the sequence. We address this challenge with MemComposer, a three-stage system that turns raw footage into a structured memory with visual references (characters, settings, objects, and style) and uses it to plan, retrieve, and generate grounded B-roll sequences. First, in a one-time offline stage, MemComposer constructs an entity-centric memory from raw video. Second, it uses the memory and user directive to plan a grounded sequence and retrieve conditioning frames for each shot. Third, it iteratively generates and critiques the sequence to enforce identity, setting, and sequence-level consistency. We evaluate MemComposer in a user preference study along two dimensions: prompt adherence and visual alignment to the user's collection. Against an ungrounded text-to-video planner, MemComposer wins 60.0% of prompt-adherence and 92.8% of visual-alignment comparisons, showing the grounding benefit of collection memory and reference retrieval. Against retrieval-only sequences assembled from captured footage, MemComposer wins 94.5% of prompt-adherence comparisons, showing the value of generating missing shots, while retrieval-only sequences are preferred for visual alignment in 58.2% of comparisons.
Towards Subject Consistency over Dynamic Subject Sets in Video Generation
We argue that as video generation extends to longer durations, subject consistency should be evaluated over \textit{dynamic subject sets}. We therefore introduce \textbf{DynSC-Eval}, an evaluation framework that dynamically tracks eligible subjects throughout their visible lifespans and measures local continuity and global identity preservation using six complementary object-level metrics, with explicit detection of inconsistency events. To validate its effectiveness, we design synthetic experiments that actively inject inconsistency events, demonstrating both the sensitivity of DynSC-Eval and the limitations of existing metrics. Evaluations of diverse models on 5s, 15s, and 60s video generation further reveal substantial subject consistency differences that are obscured by conventional metrics. Beyond evaluation, we construct rewards from DynSC-Eval and apply DiffusionNFT post-training in an autonomous-driving testbed. On 5s generation, our approach reduces the six inconsistency metrics by an average of 13.82% for Wan-2.1-1.3B and 5.66% for SANA-2B, with improvements also observed on the I2V model ReSim. Qualitative comparisons further demonstrate the effectiveness of our method. We then extend generation to 10s and 30s through curriculum learning and show that consistency optimization remains effective while largely preserving other capabilities.
SubjectAnchor: Subject-Aware Memory-to-Video for Multi-Shot Storytelling
We present SubjectAnchor, a Subject-Aware Memory-to-Video paradigm for multi-shot storytelling in which the current shot is generated by conditioning on explicit visual memories extracted from previous shots. The objective is to preserve subject identity and scene consistency across cuts while retaining the controllability of shot-wise prompting. Built on Wan2.2-I2V-A14B, SubjectAnchor contains three key components: subject-related memory construction, subject-aware temporal rotary position encoding, and memory-aware attention partition. For each target shot, the method constructs a compact memory bank by tracing each required subject to its historical appearance and retrieving the most relevant precomputed keyframes. These memory frames are encoded into the model input as explicit visual conditions, while different subjects are assigned to separated negative temporal slots to reduce identity interference. In addition, memory-aware attention partition regulates the interaction between memory tokens and generated content within a shared backbone. This formulation preserves the appearance anchoring of explicit visual memory while remaining compatible with script-driven shot-by-shot generation. Experiments show that SubjectAnchor improves cross-shot identity consistency over representative memory-based and holistic baselines while maintaining competitive visual quality.
SignMimic: Robust High-Quality Sign Language Motion Generation via Human-Shape-Oblivious Pose Transfer Guidance
We study the challenge of sign language video mimicking: given a driving video and a single reference frame, synthesize a video where the target signer reproduces the source motion while preserving identity and linguistic form. Prior pipelines entangle rigid motion, non-rigid deformation, and view-dependent completion in a monolithic generator, causing handshape drift and spatio-temporal instability. We present SignMimic, which (i) applies a TNet-based model to study SE(3) rigid canonicalization to stabilize global pose, (ii) performs non-rigid adaptation in a canonical space to preserve fine-grained articulators (hands/face) and coarticulation via NIF2D, and (iii) uses Pose-MAE-style completion before conditional video diffusion. This factorization injects geometric and linguistic priors, yielding shape and spatio-temporal consistency. On several large-scale datasets (ASL 50K, How2Sign, CSL News), SignMimic achieves state-of-the-art-level performance on video quality, identity similarity, and frame continuity while also achieving minimal loss when performing back translation (SLT) on generated videos. Ablations confirm the role of rigid canonicalization, non-rigid adaptation, and completion. Code is available at https://anonymous.4open.science/r/UniSignMimicTurbo-6088; model checkpoints and video examples will be released.
Harnessing Intrinsic Subject-Aware Attention for Controllable Multi-Subject Video Generation
Multi-subject video generation faces two key challenges: uncontrollable fidelity strength and potential semantic drift. We address these by analyzing the internal mechanisms of Diffusion Transformers (DiTs). We found that certain attention blocks naturally form an Intrinsic Spatial Grounding Map (ISGM) that precisely locates reference subjects. Building on this insight, we propose Dual-phase Intrinsic Attention Leveraging (DIAL), a framework that uses these internal signals for both training and inference. In low-noise stages, we use ISGM to guide the attention mechanism, allowing precise control over fidelity strength during inference without retraining. In high-noise stages, we use these same maps to automatically build preference pairs at no additional cost for Reinforcement Learning (RL). This RL procedure effectively anchors the model's attention to reference subjects and mitigates semantic drift. Extensive experiments show that DIAL significantly outperforms baseline models on the OpenS2V-Eval benchmark, consistently improving identity consistency and enabling controllable fidelity strength.
Better Call CineCrew: Consistent Ultra-Long Narrative-to-Film Generation
Long-form narrative-to-film generation requires shot-level controllability and cross-clip consistency in both visual identity and character behavior-requirements that remain difficult to satisfy with current prompt-based workflows. A core reason existing workflows remain brittle is the lack of a structured intermediate layer between scripts and video models, especially when screenplays are underspecified at key cinematic decision points. We introduce a structured orchestration layer for film-oriented script-to-video generation, implemented as a multi-agent framework that operates between scripts and off-the-shelf video generators. The layer is centered on FilmDSL, a film-oriented domain-specific language that makes cinematic constraints explicit, including shot and camera directives, asset and continuity requirements, and persona cues, so that agents coordinate through a shared structured specification for planning, generation, critique, and repair. Specifically, a generation agent constructs asset packs and storyboard keyframes that anchor composition before clip-by-clip synthesis, while a critic agent produces structured QA signals and triggers targeted refinement without retraining the base model. Experiments on TV-style segments show improved controllability and consistency over text-only and reference-only baselines.
Avatar-Forever: Decoupled Parallel Training for High-Quality Real-Time Infinite Avatars
Existing streaming video systems often rely on sequential, distillation-centered training pipelines to enable few-step long-video generation. However, this paradigm suffers from two limitations. First, failures or distribution shifts introduced in earlier stages affect later optimization, complicating the training process to converge. Second, the distillation-centric objective favours short-term generation but is prone to quality degradation when autoregressive errors accumulate over long rollouts. We propose Avatar-Forever, a decoupled parallel training framework for high-quality real-time infinite interactive avatars. Instead of coupling generation efficiency and long-horizon robustness under a sequential distillation pipeline, we treat them as two independent capabilities that can be trained in parallel. One branch performs full-parameter distillation to train an efficient generator with high visual quality, while another trains a lightweight long-horizon adapter via Recovery-oriented Rollout Training (RRT), which improves generation robustness under long-horizon inference conditions. Our decoupled parallel training design simplifies the overall training process and avoids unnecessary objective conflicts between few-step generation and long-horizon adaptation. We further introduce ForeverCache, a chunk-wise feature caching mechanism to substantially reduce redundant history computation during streaming inference. Built upon a 22B video foundation model, Avatar-Forever supports unbounded audio-driven avatar generation while maintaining identity consistency, motion coherence, and visual fidelity, enabling an end-to-end throughput of high-resolution 768x512 videos at 27.2 FPS on a single H100 GPU and providing a practical path toward stable digital humans.
LiveAnimate: Stable Long-Form Streaming Human Animation in Real-Time
Pose-driven human animation synthesizes a video of a target person from a single reference image and a driving pose stream. Real-time generation is essential for interactive applications such as live streaming, telepresence, and virtual avatars, yet diffusion-based systems require minutes to hours per clip, precluding responsive interaction. We present LiveAnimate, to our knowledge the first animation system to combine real-time streaming with stable long-form generation at billion scale, built on a 14B-parameter video Diffusion Transformer (DiT). A two-stage training pipeline first adapts a pretrained bidirectional DiT into a block-causal autoregressive generator through Reference-Anchored Teacher-Forcing Adaptation, and then reduces the sampling budget to three steps through Block-wise Self-Forcing Distillation. To preserve appearance over extended streams, we introduce Pose-Retrieval Sink Attention (PR-Sink), a bounded KV-cache mechanism combining a Static Sink that permanently anchors the first generated block, a Dynamic Sink that holds a pose-retrieved historical block, and a three-slot Rolling Window. When a pose recurs, PR-Sink restores the relevant appearance context without retaining the entire sequence, so memory and per-block latency remain constant regardless of stream duration. Together with Ulysses sequence parallelism and operator fusion, these designs enable 19.63,FPS streaming inference on two NVIDIA H100 GPUs. On a three-minute benchmark, LiveAnimate maintains nearly constant perceptual quality and identity from the first 30 seconds to the final minute, while prior systems degrade substantially or require hours of offline computation for the same rollout. These results establish a new operating point in quality, latency, and duration for interactive full-body animation.
UniVVT: A Unified End-to-End Framework for High-Fidelity Video Virtual Try-on
Video Virtual Try-On (VVT) synthesizes a video of a person wearing a target garment while preserving identity, motion, and scene dynamics. Dominant approaches cast VVT as mask-conditioned video inpainting and rely on separate modules for human parsing, pose estimation, and garment warping. This multi-stage design complicates deployment and, more critically, allows errors in explicit geometric priors to propagate irreversibly into the generated video. We present UniVVT, a unified end-to-end framework that reframes VVT as semantically conditioned video generation, eliminating mask, pose, and warping modules at inference. At its core, a scene-task perceiver built on a Multimodal Large Language Model jointly encodes the source video, target garment, and task instruction into compact, task-aware latent tokens, implicitly capturing what to transfer and where and how to transfer it. A lightweight semantic bridge then aligns these tokens with the conditioning space of a diffusion-based video generator, enabling coherent garment transfer. To robustly couple the heterogeneous components, we devise a three-stage progressive training strategy comprising semantic alignment, joint task adaptation, and flexible-resolution refinement. Extensive experiments demonstrate that UniVVT achieves state-of-the-art performance across multiple benchmarks, validating implicit semantic guidance as a simple and effective alternative to fragile geometric preprocessing for end-to-end virtual try-on.
Vorch-IR: Long-Form Unified Multimodal Identity Replacement Video Generation
Video identity replacement seeks to transfer the identities of one or more subjects while preserving the motion, expressions, and temporal structure of a driving video. Existing methods largely target single-person settings and often require task-specific structural controls, such as masks or pose representations, limiting their flexibility in general multimodal editing systems. Progress on multi-person replacement is further constrained by the scarcity of paired training data. We present Vorch-IR, a unified framework that supports single- and dual-person identity replacement, with optional background replacement, in a single model. Built on LTX2, Vorch-IR jointly conditions on a driving video, indexed reference images, and a textual editing instruction. The reference images need not match the pose, layout, or spatial configuration of the driving video: their roles as subject or background references are specified through the instruction. Dense visual conditions are fused through self-attention, while a vision-language context establishes semantic correspondence through cross-attention. We further develop an automatic data construction pipeline that synthesizes paired supervision for all four editing settings. Experiments using automatic metrics and pairwise human evaluation demonstrate strong identity preservation, motion fidelity, and temporal coherence across diverse scenarios. A temporal overlapping inference strategy additionally extends the short-clip model to minute-long generation without autoregressive continuation.
Proxy Avatar Meets Low-Rank Caching: Real-Time One-Shot Emotion-Controllable Portrait Animation
Audio-driven portrait animation has advanced rapidly with diffusion-based generative models, yet real-time one-shot generation with expressive emotion control remains challenging. Existing methods often suffer from insufficient emotion-aware motion priors and expensive appearance computation during multi-step denoising. To address these issues, we propose Proxy Avatar Meets Low-Rank Caching, a cascaded framework for real-time one-shot emotion-controllable portrait animation. Instead of directly generating the target portrait from audio, our method uses a Gaussian-based emotion proxy avatar as a reusable motion generator, which is trained once on a single identity to produce expressive driving videos from audio and emotion labels. Since the proxy avatar only provides motion rather than target appearance or geometry, a large-scale one-shot retargeting model further extracts identity-independent motion from the proxy performance and adapts it to arbitrary target portraits. To improve inference efficiency, we introduce zero-shot appearance reuse with low-rank caching, which caches reference appearance features at the initial denoising step and models subsequent feature variations using lightweight low-rank adapters. Extensive experiments demonstrate that our method achieves stronger emotional expressiveness, better identity-preserving animation, and substantially reduced inference cost, enabling real-time one-shot portrait animation.
LeapTalk: Breaking the Latency-Quality Trade-off in Talking Head Generation
Long-form and real-time talking-head generation remains challenging due to a latency-quality trade-off: inefficient multi-step diffusion prohibits streaming generation, whereas real-time autoregressive approaches suffer from error accumulation and identity drift. To address this drawback, we propose LeapTalk, a novel framework that achieves stable and real-time talking-head generation with a single forward step, scaling to arbitrarily long videos. At the heart of our approach lies a single-step bridge distillation scheme. On the one hand, departing from the conventional noise-to-data paradigm, we introduce a data-to-data transport formulation based on a Brownian bridge. Anchored by a persistent reference, this strategy effectively mitigates identity drift and enhances long-term temporal stability. On the other hand, to enable smooth knowledge transfer from a pre-trained diffusion teacher to the student bridge model, we explore a heterogeneous distillation framework with an SNR-aligned time transformation , which bridges the functional discrepancy between the two models. Moreover, we propose an audio-driven classifier-free guidance mechanism to maintain fine-grained lip synchronization under extreme step reduction. Extensive experiments demonstrate that our method achieves high-fidelity and temporally consistent video generation with only 1 step at up to 200 FPS, significantly outperforming existing approaches in both efficiency and stability. Project Page: https://zhangrongxiang.github.io/leaptalk-page/
TaoMate: Anchor-Guided Memory Bridging Evolving and Reference States for Real-Time Audio-Video Digital Human Generation
Real-time long-form digital-human generation relies on causal models to extend audio-visual content while preserving subject appearance and audio-video synchronization across successive segments. A bounded cache retains local motion and phonetic context but discards older evidence, whereas attending to the complete generated history is computationally expensive and can propagate accumulated errors. We present \method, an anchor-guided persistent-memory framework for few-step joint audio-video generation. The framework preserves an immutable visual anchor, compresses completed video and audio blocks into fixed-capacity dynamic states, and retrieves those states through modality-specific residual attention without extending the active cache. A reference-aware modulation method additionally conditions video features on dynamic and anchor appearance statistics. Anchor-preserving causal-context distillation varies rollout horizon, prefix provenance, and cache-history reliability while keeping the immutable visual anchor unperturbed. By separating persistent memory from stage-local denoising dependencies, \method further admits stage-parallel execution across blocks, accelerating autoregressive inference without pipeline-specific retraining. We evaluate long-form video continuations with appearance, temporal, synchronization, facial, and speech diagnostics. Results show that \method preserves stable appearance across prompt-conditioned segments and strong audio-visual synchronization under autoregressive generation. Our project page is https://taoliveaigc.github.io/TaoMate.
ViDS: Video Diffusion Shader using 3D Face Tracking
We introduce ViDS, a Video Diffusion Shader that leverages 3D face tracking for expressive and identity-preserving portrait animation. We first reconstruct the identity-specific 3DMM mesh from the reference image, and then animate it using expression and pose parameters from a driving video. Leveraging dense geometric cues from 3DMM normal maps, we employ a video diffusion model as a neural shader to synthesize lifelike portrait animations while preserving the appearance and identity of the reference image. We find that more accurate 3DMM tracking enables finer-grained expression control. We also introduce an autoregressive diffusion sampling process that extends generation beyond the model's native window while reducing discontinuities between adjacent clips. Compared with prior diffusion-based approaches for portrait animation that rely on landmark-based conditioning or implicit motion latents, our method achieves more detailed and consistent expression and pose control while faithfully preserving identity and appearance. Detailed ablation studies validate the effectiveness of our design choices. Project page: https://fusheng-ji.github.io/ViDS/
AptAvatar: Fast and Vivid Long-Form Audio-Driven Video Generation for Production-Ready Avatars
Production-ready audio-driven avatar generation requires efficient inference without sacrificing fidelity or motion expressiveness. However, existing acceleration methods often compromise quality through restrictive architectural choices, such as causal attention and short temporal horizons, or by reducing model capacity and resolution. Without such compromises, we propose AptAvatar, a 14B-parameter long-form audio-driven avatar generation framework that delivers fast and expressive inference. For efficiency in production-level applications, AptAvatar addresses the extreme two-step generation challenge. To bridge the gap between the multi-step teacher model and the two-step student model, we introduce Endpoint-Anchored Distribution Distillation. It augments vanilla distribution matching with a dedicated Anchor Score Estimator trained on the trajectory-endpoint distribution defined from a frozen pretrained 4-step bridge generator. This provides an attainable endpoint-level anchor for the evolving two-step student. To improve long-horizon consistency, we further introduce Self-Generated History Replay, which reuses cached outputs from earlier generator checkpoints as history conditions during chunk-wise training. This approximates inference-time conditioning on self-generated histories without costly online rollouts, mitigating quality degradation from accumulated history errors. Extensive experiments demonstrate that AptAvatar generates vivid 720p long-form avatar videos with only 2 NFEs, achieving a 60x speedup while preserving visual fidelity and long-horizon identity. Code is available at https://github.com/TaoLiveAIGC/AptAvatar
OmniMate: Open-Ended Real-Time Streaming Audio-Visual Generation for Interactive Avatars
Recent advances in diffusion-based generative models have enabled real-time audio-driven avatar generation and unified audio-visual synthesis, providing a promising foundation for interactive avatar systems. However, extending unified audio-visual synthesis to real-time interactive streaming remains challenging, as the generation horizon is unknown in advance and the generated identity may drift over long-term generation. To address these challenges, we propose OmniMate, a unified framework for open-ended real-time interactive audio-visual avatar generation. OmniMate jointly synthesizes visual content, speech, and sound effects in real time, enabling natural and immersive multi-turn interactions. To achieve adaptive response progression, we introduce a Generation Progress Controller (GPC) that explicitly models the generation progress of each streaming chunk, allowing the model to complete responses according to the desired progress and achieve seamless transitions between execution and listening states. To preserve long-term cross-modal identity consistency, we propose a Multi-Reference Conditioning Module (MRCM), which leverages multiple reference images and a reference speech segment to provide persistent visual and speaker identity cues throughout long-duration streaming interactions. Extensive experiments on an interaction-oriented adaptation of VerseBench demonstrate that OmniMate achieves high-quality, low-latency streaming generation while maintaining strong long-term audio-visual consistency. The results further show that OmniMate supports realistic, coherent, and responsive interactive avatar experiences over extended multi-turn conversations.
ID-V2V: Identity-Preserving Video Restylization
In visual storytelling, human performances are central to creative intent and narrative meaning. However, preserving human identity and performance while enabling flexible visual edits remains challenging for generative video models. We formalize this challenge as identity-preserving video restylization, which propagates scene, lighting, and style changes specified by an edited keyframe across a source video, while preserving facial likeness and performance, including expressions, eye gaze, and lip synchronization. A key obstacle is the absence of paired training data, as identity-preserving restylized video pairs are rare in real-world settings. To address this, we propose a decoupling of source-grounded identity preservation and edit-driven video synthesis. Our key insight is that facial appearance and expression should remain invariant, with illumination being the primary permissible variation. We therefore cast identity preservation as a video relighting problem, while modeling visual edit propagation as controlled video synthesis guided by the edited keyframe. Building on this formulation, we introduce ID-V2V, a video-to-video generative framework integrating complementary control signals: relit facial regions and facial normal maps tightly constrain facial likeness and performance, while edited keyframes and depth sequences enable flexible and temporally coherent generation. This design enables constructing training pairs from a single video, eliminating the need for scarce paired data. Extensive experiments demonstrate that ID-V2V significantly outperforms existing methods in preserving facial likeness and fine-grained facial performance, supports both single- and multi-subject scenarios, and delivers high visual quality, highlighting its potential as a human-centric tool for real-world content production. The code is available at: https://github.com/Eyeline-Labs/ID-V2V.
Vera: Identity-Faithful Human Subject-to-Video Generation
Subject-to-video (S2V) generation has made substantial progress in preserving reference subjects across diverse categories, yet generic subject consistency remains insufficient for human-centric generation. A video may appear globally consistent while identity-critical human details still drift across frames, poses, and interactions. This issue becomes more severe in multi-person scenarios, where incorrect identity-role binding leads to subject confusion, attribute swapping, and excessive copying of reference-specific appearance cues. We propose Vera, a unified human-centric S2V framework for single- and multi-person generation. We first construct a million-pair identity-aligned human image-video dataset through person-level cross-clip retrieval, providing explicit identity correspondence and diverse references. Built on this dataset, Vera introduces two complementary designs. Identity-Focal Masked Supervision (IFMS) strengthens identity-aware learning with spatially focused supervision while reducing interference from irrelevant artifacts. Reference-Aware Layer-wise Attention (RALA) regulates how video tokens interact with reference identity cues in the DiT backbone, preserving stable identity anchors and enhancing layer-aware identity readout. Extensive experiments demonstrate that Vera improves human identity consistency, multi-person subject binding, and motion naturalness, while reducing identity confusion and excessive reference-image copying.
Keyframe-Anchored Identity Preservation for Sequential-Action Video Generation
Identity-preserving text-to-video generation aims to synthesize a video that accurately follows a textual description while maintaining the recognizability of a user-specified subject throughout. The IPVG26 challenge extends this framework from a single holistic prompt to a temporally structured specification. The model additionally receives a sequence of timestamped action captions and must render the subject performing these actions in the specified order. This temporal structure presents a challenge not encountered in previous identity-preserving generation tasks, as the subject must continuously perform a scripted sequence of distinct actions while maintaining a consistent identity. However, end-to-end video generators are prone to appearance drift as motion accumulates and the depicted actions change. We address this challenge with a training-free, three-stage pipeline framework. An action-aware prompt polishment stage first rewrites the inputs into image-generation prompts that specify the terminal state of each action. An identity-preserving generation stage then produces the keyframe sequence by conditioning each frame jointly on the reference identity and its predecessor, thereby decoupling time-invariant appearance from time-varying pose. Finally, an identity-aware inference enhancement stage synthesizes the intermediate segments using multi-reference guidance and identity-driven noise searching, both of which reinforce identity fidelity during sampling. Our method ranked third on the official Track 2 leaderboard, demonstrating competitive performance and strong generality.
MultiAnimate: A Unified Framework for Controllable Multi-Character Animation
Recent advances in generative models and technological innovations have significantly addressed the fundamental challenges of character image animation. However, existing approaches predominantly focus on character animation from a single reference image, substantially limiting their applicability in scenarios such as multiple character interaction animation. To fill this gap, this paper introduces MultiAnimate, a comprehensive framework that enables concurrent animation of multiple characters within a shared environment while preserving both identity consistency and spatial relationships. The framework achieves these objectives through multiple well-designed mechanisms. First, we incorporate an identity-specific reference net that enables appearance extraction from multiple reference images, distinguishing MultiAnimate from existing approaches constrained to single reference inputs. Second, we implement an identity-aware pose encoder to address the character-pose binding challenge, wherein an attention mechanism enables the network to accurately differentiate and process multiple pose sequences during generation. Third, we introduce an interaction guider module that enhances the framework's capability to handle complex inter-character interactions by leveraging character-specific mask information, serving as an optional component that refines the pose sequences. Extensive experiments and ablation analyses demonstrate our framework's superiority in multiple character animation, particularly in scenarios involving complex motion sequences.
Aura: Consistent Multi-Subject Video Generation via VLM-Grounded Semantic Alignment
Subject-driven and multi-element video generation are central to controllable video synthesis, but existing methods still struggle to preserve identity consistency and model complex relationships among multiple subjects. In this paper, we propose Aura, a unified framework for high-fidelity and identity-consistent video generation. To better capture scene dynamics and subject interactions, we introduce AI director-level captions that provide dense and structured descriptions of video content. We further leverage a vision-language model (VLM) with learnable queries to extract multimodal semantic features from textual and visual references, covering both global semantics and fine-grained visual cues. To bridge the representational gap between the VLM and the Diffusion Transformer (DiT), we design a two-stage alignment strategy that progressively maps VLM features into the DiT feature space. For visual conditioning, we adopt token concatenation to inject reference information directly into the generation process. To distinguish heterogeneous subject types and reduce common copy-paste artifacts, we develop a subject-aware RoPE-Shift mechanism. To further differentiate reference images of different categories, we introduce subject-aware learnable tokens. In addition, we introduce Memory Tokens to balance the training signal across examples with different numbers of reference subjects. During inference, Progressive-APG (Adaptive Prompt Guidance) further alleviates oversaturation and improves semantic alignment with user prompts. Finally, we build a high-quality video-subject image dataset through a dedicated data construction pipeline. Extensive experiments show that our method achieves state-of-the-art performance on both single-subject generation and more challenging multi-element scenarios.
Customizing Video Portraits via Identity-ActionDecoupling
Identity-Preserving Text-to-Video Generation (IPT2V) seeks to synthesize a temporally coherent video from a reference image and a textual description, while simultaneously preserving the subject's identity and allowing fine-grained control over facial dynamics. Although recent methods such as ID-Animator and ConsisID inject identity features only at inference time, they ignored the ID-irrelevant information contained in Facial embedding, leading to monotonous or inaccurate facial movements that poorly follow the prompt. We introduce Identity-Action Decoupling (IaD) framework as well as two loss function Identity Decoupling Loss and Text Alignment Loss to solve this problem. Without any subject-specific fine-tuning, IaD yields videos that (1) maintain cross-temporal identity consistency and (2) exhibit rich, controllable expressions and scene variations that closely match the input text.
Avatar V: Scaling Video-Reference Avatar Video Generation
Generating avatar videos that are not merely visually similar to a target individual but behaviorally recognizable, faithfully reproducing their talking rhythm, gestural tendencies, and expression dynamics, remains an open challenge. Existing methods predominantly condition on single static images, which provide insufficient identity information and cannot capture dynamic motion traits, while standard pixel-level objectives underserve the perceptually critical facial regions that determine avatar fidelity. We present Avatar V, a production-scale framework that addresses these limitations through video-reference-conditioned identity modeling. Rather than compressing identity into fixed-size embeddings, the model conditions directly on the full token sequence of a reference video, learning to reproduce both static identity attributes (facial geometry, skin texture) and dynamic behavioral patterns (talking rhythm, micro-expressions) through attention over the reference context. We introduce Sparse Reference Attention, an asymmetric mechanism achieving linear-complexity conditioning on arbitrarily long references; a motion representation stream enabling closed-loop talking style transfer; and an identity-aware super-resolution refiner inheriting the full reference conditioning. These are supported by a data engine curating 100M+ training clips from 50M raw videos, and a five-stage training pipeline with flow matching pre-training, personality fine-tuning, two-phase distillation (>10x acceleration), and RLHF alignment, deployed across thousands of GPUs. Avatar V generates 1080p videos of unlimited duration, achieving state-of-the-art identity preservation, lip synchronization, and generation quality on our cross-scene benchmark, consistently outperforming leading systems including Seedance 2.0, Kling O3 Pro, Veo 3.1, and OmniHuman 1.5 in both automated metrics and human evaluation.
A Comprehensive Ecosystem for Open-Domain Customized Video Generation
Recent progress in video generation has shown impressive visual synthesis capabilities. However, open-domain customized video generation remains limited by the lack of large-scale, annotated datasets capturing diverse identity-specific attributes. To address this, we introduce PexelsCustom-1M, the first publicly available million-scale dataset for identity-preserving video generation, containing one million curated <identity, text, video> triplets across 8,000+ categories. Leveraging this, we propose CustoMDiT, a parameter-efficient framework that adapts a pretrained multimodal Diffusion Transformer into a customized video generator with only 8% additional learnable parameters. Our method surpasses prior state-of-the-art. However, benchmarks such as DreamBooth cover only 100 classes, which is insufficient for real-world applications. To overcome this, we construct OpenCustom, a new benchmark with 1,000+ categories, created via cross-dataset knowledge fusion from ImageNet and MS-COCO. Extensive experiments confirm the advantages of both our dataset and model. We will open-source the entire ecosystem--including dataset, pipeline, benchmark, and implementations--to support further research.
ARGUS: Stacked Multi-View Identity Mosaic Injection for Subject-Preserving Video Generation
Subject-preserving video generation is not solved by frontal-face similarity alone: a generated person must remain recognizable across motion, large viewpoint changes, expression shifts, occlusion, scale variation, and conflicts among text, first-frame, and identity references. We argue that the central bottleneck is the point-reference paradigm, which collapses identity into a single static observation entangled with pose, accessories, lighting, background, and camera statistics. We introduce Argus, a Wan-based framework centered on Stacked Multi-View Identity Mosaic Injection (SMII). SMII converts MLLM-selected image/video identity evidence into a 3*3 stacked mosaic, synchronizes the mosaic with the current diffusion time, and injects it as negative-time read-only memory in Wan's native token space. This turns identity from an external clean adapter or a single reference image into a compact dynamic distribution. Around SMII, an MLLM Identity Director selects informative identity moments and resolves condition conflicts, while no-cross-pair counterfactual training, Temporal Identity Annealing, and Adaptive Self-Likeness Guidance improve robustness without paired subject-video supervision. We further release HardID-Celeb, a public-figure identity-stress benchmark, and introduce YawScore and OccScore to probe large-yaw and first-frame-occlusion robustness. Argus achieves state-of-the-art results on OpenS2V-Eval Human-Domain, reaching 64.38 Total Score, 71.86 FaceSim, 51.62 NexusScore, and 79.14 NaturalScore. On HardID-Celeb, Argus obtains 76.80 FaceSim and improves YawScore and OccScore by 12.60 and 15.10 points over the strongest baselines, demonstrating that dynamic identity memory and large-scale counterfactual self-supervision are highly effective for subject-preserving video generation.
HarmoView: Harmonizing Multi-View Constraints for Identity-Consistent Video Generation
Current identity-consistent video generation methods struggle to preserve appearance fidelity under large viewpoint changes. While introducing multi-view reference input offers a natural solution, progress remains constrained by the lack of effective frameworks for multi-view inputs and the scarcity of multi-view data. We address these challenges by proposing HarmoView, a robust framework for identity-consistent video generation that effectively integrates multi-view cues through three architectural refinements complemented by a staged training curriculum. Specifically, we first introduce Multi-level Feature Injection to anchor identity fidelity; by injecting raw ViT features from frontal references alongside text tokens via cross-attention, MFI provides persistent low-level appearance anchors that complement the high-level identity features within DiT blocks, leading to enhanced identity preservation. Then, we employ learnable proxy tokens to unify heterogeneous reference layouts across single-/multi-view settings while simultaneously resolving the reference-view mismatch problem. Jump-RoPE is further developed for identity-wise feature isolation to reduce identity crosstalk. To activate these structural capabilities while preserving the original generative priors, we propose the Progressive View Curriculum. This four-stage training strategy employs view dropout to facilitate a stable transition from vanilla T2V generation to high-fidelity, identity-persistent spatial reasoning. Furthermore, we construct a large-scale multi-view dataset to address the issue of data scarcity. Extensive evaluation on our multi-view benchmark, comprising 100 manually-curated cases spanning 52 unique identities, demonstrates that HarmoView significantly outperforms open-source baselines and matches leading closed-source engines, achieving state-of-the-art performance in identity-consistent video generation.
Spatial-Temporal Decoupled Reference Conditioning for Identity-Preserving Text-to-Video Generation
Identity-preserving video generation (IPVG) aims to synthesize high-fidelity videos that follow text prompts while faithfully preserving a reference identity. Despite recent progress, existing IPVG methods still struggle to balance high-level semantic control and low-level identity fidelity. To bridge this gap, we propose ST-DRC, an effective Spatial-Temporal Decoupled Reference Conditioning framework for identity-preserving text-to-video generation. At the framework level, ST-DRC performs latent in-context feature injection by encoding the reference image with the video VAE and concatenating it with noisy video latents, enabling rich low-level identity details to be accessed without additional adapters. To separate identity-aware reference retrieval from appearance copying, we introduce TASS-RoPE, a Temporal-Adjacent Spatial-Shifted RoPE scheme that places reference tokens near the video sequence in time but shifts them in space, allowing reference information to flow through spatio-temporal attention while suppressing pixel-level copy-paste shortcuts. To further prevent shortcut learning and strengthen the otherwise diluted identity supervision in the diffusion objective, we combine appearance-invariant reference augmentation with face-guided identity objectives, encouraging the model to preserve identity under variations in color, pose, and layout. At inference time, we introduce a three-stream reference classifier-free guidance strategy that independently controls text adherence and reference fidelity. Experiments demonstrate that ST-DRC achieves strong identity preservation, prompt alignment, temporal consistency, and video quality with a lightweight design built on LTX-2.3. Our method ranks among the top submissions in the facial identity-preserving video generation track, validating the effectiveness of spatial-temporal decoupled reference conditioning.