Perceptual Quality

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2 papers in the last 28 days · 0.0% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-14

1 new paper

A weekly snapshot of new work published in Perceptual Quality.

Period ending 2026-09-07

1 new paper

A weekly snapshot of new work published in Perceptual Quality.

63 papers

Latest in Perceptual Quality

Apr 18, 2026cs.CV

Generative Semantic Communication via Alternating Dual-Domain Posterior Sampling

Generative semantic communication (SemCom) harnesses pretrained generative priors to improve the perceptual quality of wireless image transmission. Existing generative SemCom receivers, however, rely on maximum a posteriori (MAP) estimation, which fundamentally cannot preserve the data distribution and thus limits achievable perceptual quality. Moreover, current diffusion-based approaches using single-domain guidance face significant limitations: latent-domain guidance is sensitive to channel noise, while image-domain guidance inherits decoder bias. Simply combining both domains simultaneously yields an overconfident pseudo-posterior. In this paper, we formulate semantic decoding as a Bayesian inverse problem and prove that posterior sampling achieves optimal perceptual quality by preserving the data distribution. Building on this insight, we propose alternating dual-domain posterior sampling (ADDPS), a diffusion-based SemCom receiver that alternately enforces latent-domain and image-domain consistency during the sampling process. This alternating strategy decomposes joint posterior sampling into simpler subproblems, avoiding gradient conflicts while retaining the complementary strengths of both domains. Experiments on FFHQ demonstrate that the proposed ADDPS achieves superior perceptual quality compared with existing methods.
Shunpu Tang, Qianqian Yang
Mar 23, 2026cs.CV

Drop-In Perceptual Optimization for 3D Gaussian Splatting

Despite their output being ultimately consumed by human viewers, 3D Gaussian Splatting (3DGS) methods often rely on ad-hoc combinations of pixel-level losses, resulting in blurry renderings. To address this, we systematically explore perceptual optimization strategies for 3DGS by searching over a diverse set of distortion losses. We conduct the first-of-its-kind large-scale human subjective study on 3DGS, involving 39,320 pairwise ratings across several datasets and 3DGS frameworks. A regularized version of Wasserstein Distortion, which we call WD-R, emerges as the clear winner, excelling at recovering fine textures without incurring a higher splat count. WD-R is preferred by raters more than 2.3×2.3\times over the original 3DGS loss, and 1.5×1.5\times over the current best method Perceptual-GS. WD-R also consistently achieves state-of-the-art LPIPS, DISTS, and FID scores across various datasets, and generalizes across recent frameworks, such as Mip-Splatting and Scaffold-GS, where replacing the original loss with WD-R consistently enhances perceptual quality within a similar resource budget (number of splats for Mip-Splatting, model size for Scaffold-GS), and leads to reconstructions being preferred by human raters 1.8×1.8\times and 3.6×3.6\times, respectively. We also find that this carries over to the task of 3DGS scene compression, with 50%\approx 50\% bitrate savings for comparable perceptual metric performance.
Ezgi Ozyilkan, Zhiqi Chen, Oren Rippel +2
Dec 8, 2025cs.CV

Single-step Diffusion-based Video Coding with Semantic-Temporal Guidance

While traditional and neural video codecs (NVCs) have achieved remarkable rate-distortion performance, improving perceptual quality at low bitrates remains challenging. Some NVCs incorporate perceptual or adversarial objectives but still suffer from artifacts due to limited generation capacity, whereas others leverage pretrained diffusion models to improve quality at the cost of heavy sampling complexity. To overcome these challenges, we propose S2VC, a Single-Step diffusion based Video Codec that integrates a conditional coding framework with an efficient single-step diffusion generator, enabling realistic reconstruction at low bitrates with reduced sampling cost. Recognizing the importance of semantic conditioning in single-step diffusion, we introduce Contextual Semantic Guidance to extract frame-adaptive semantics from buffered features. It replaces text captions with efficient, fine-grained conditioning, thereby improving generation realism. In addition, Temporal Consistency Guidance is incorporated into the diffusion U-Net to enforce temporal coherence across frames and ensure stable generation. Extensive experiments show that S2VC delivers state-of-the-art perceptual quality with an average 52.73% bitrate saving over prior perceptual methods, underscoring the promise of single-step diffusion for efficient, high-quality video compression. Project: https://onedc-codec.github.io/s2vc/
Naifu Xue, Zhaoyang Jia, Jiahao Li +4