Physics-Based Simulation

Latest papers 152

May 27, 2024cs.LG

EM-GANSim: Real-time and Accurate EM Simulation Using Conditional GANs for 3D Indoor Scenes

We present a novel machine-learning (ML) approach (EM-GANSim) for real-time electromagnetic (EM) propagation that is used for wireless communication simulation in 3D indoor environments. Our approach uses a modified conditional Generative Adversarial Network (GAN) that incorporates encoded geometry and transmitter location while adhering to the electromagnetic propagation theory. The overall physically-inspired learning is able to predict the power distribution in 3D scenes, which is represented using heatmaps. We evaluated our method on 15 complex 3D indoor environments, with 4 additional scenarios later included in the results, showcasing the generalizability of the model across diverse conditions. Our overall accuracy is comparable to ray tracing-based EM simulation, as evidenced by lower mean squared error values. Furthermore, our GAN-based method drastically reduces the computation time, achieving a 5X speedup on complex benchmarks. In practice, it can compute the signal strength in a few milliseconds on any location in 3D indoor environments. We also present a large dataset of 3D models and EM ray tracing-simulated heatmaps. To the best of our knowledge, EM-GANSim is the first real-time algorithm for EM simulation in complex 3D indoor environments. We plan to release the code and the dataset.
Date pendingcs.RO

PhysCodeBench: Benchmarking Physics-Aware Symbolic Simulation of 3D Scenes via Self-Corrective Multi-Agent Refinement

Translating natural-language descriptions of physical phenomena into executable simulation code requires both programming expertise and physical reasoning. Current large language models (LLMs) lack this combination: they frequently produce code that runs but simulates the wrong physics. We introduce PhysCodeBench, the first benchmark for this task, with 1,200 expert-validated examples spanning four physical domains. Its evaluation suite, PhysCodeEval, goes beyond executability and visual fidelity to measure physical correctness directly from the engine state via conservation-law residuals and expert-written assertions, and supports cross-engine evaluation to disentangle physics reasoning from API fluency. As a reference method, we propose the Self-Corrective Multi-Agent Refinement Framework (SMRF), which decouples physics-aware error correction from code generation through specialized agents. This design is motivated by our finding that targeted correction, rather than generic iterative refinement, is the key driver of physical accuracy. SMRF nearly triples the physical-assertion pass rate of the best proprietary baseline (70.6% vs.\ 23.8%) and retains its advantage under cross-engine transfer.