Policy Gradient Methods

Momentum

7 papers in the last four weeks, up 133% on the four weeks before. 0.1% of all new papers.

Jul 13Week of Sep 28

Latest papers 108

Apr 30, 2026cs.LG

Bayesian policy gradient and actor-critic algorithms

Policy gradient methods are reinforcement learning algorithms that adapt a parameterized policy by following a performance gradient estimate. Conventional policy gradient methods use Monte-Carlo techniques to estimate the gradient, which tend to have high variance, requiring many samples and resulting in slow convergence. We first propose a Bayesian framework for policy gradient, based on modeling the policy gradient as a Gaussian process. This reduces the number of samples needed to obtain accurate gradient estimates. Moreover, estimates of the natural gradient and a measure of the uncertainty in the gradient estimates, namely, the gradient covariance, are provided at little extra cost. Since the proposed framework considers system trajectories as its basic observable unit, it does not require the dynamics within trajectories to be of any particular form, and can be extended to partially observable problems. On the downside, it cannot exploit the Markov property when the system is Markovian. To address this, we supplement our Bayesian policy gradient framework with a new actor-critic learning model in which a Bayesian class of non-parametric critics, based on Gaussian process temporal difference learning, is used. Such critics model the action-value function as a Gaussian process, allowing Bayes rule to be used to compute the posterior distribution over action-value functions, conditioned on the observed data. Appropriate choices of the policy parameterization and of the prior covariance (kernel) between action-values yield closed-form expressions for the posterior of the gradient of the expected return with respect to the policy parameters. We perform detailed experimental comparisons of the proposed Bayesian policy gradient and actor-critic algorithms with classic Monte-Carlo based policy gradient methods, on a number of reinforcement learning problems.
Apr 24, 2026cs.LG

K-Score: Kalman Filter as a Principled Alternative to Reward Normalization in Reinforcement Learning

We propose a simple yet effective alternative to reward normalization in policy gradient reinforcement learning by integrating a 1D Kalman filter for online reward estimation. Instead of relying on fixed heuristics, our method recursively estimates the latent reward mean, smoothing high-variance returns and adapting to non-stationary environments. This approach incurs minimal overhead and requires no modification to existing policy architectures. Experiments on \textit{LunarLander} and \textit{CartPole} demonstrate that Kalman-filtered rewards significantly accelerate convergence and reduce training variance compared to standard normalization techniques. Code is available at https://github.com/Sumxiaa/Kalman_Normalization.
Apr 23, 2026cs.LG

Dynamical Priors as a Training Objective in Reinforcement Learning

Standard reinforcement learning (RL) optimizes policies for reward but imposes few constraints on how decisions evolve over time. As a result, policies may achieve high performance while exhibiting temporally incoherent behavior such as abrupt confidence shifts, oscillations, or degenerate inactivity. We introduce Dynamical Prior Reinforcement Learning (DP-RL), a training framework that augments policy gradient learning with an auxiliary loss derived from external state dynamics that implement evidence accumulation and hysteresis. Without modifying the reward, environment, or policy architecture, this prior shapes the temporal evolution of action probabilities during learning. Across three minimal environments, we show that dynamical priors systematically alter decision trajectories in task-dependent ways, promoting temporally structured behavior that cannot be explained by generic smoothing. These results demonstrate that training objectives alone can control the temporal geometry of decision-making in RL agents.
Apr 21, 2026cs.LG

EVPO: Explained Variance Policy Optimization for Adaptive Critic Utilization in LLM Post-Training

Reinforcement learning (RL) for LLM post-training faces a fundamental design choice: whether to use a learned critic as a baseline for policy optimization. Classical theory favors critic-based methods such as PPO for variance reduction, yet critic-free alternatives like GRPO have gained widespread adoption due to their simplicity and competitive performance. We show that in sparse-reward settings, a learned critic can inject estimation noise that exceeds the state signal it captures, increasing rather than reducing advantage variance. By casting baseline selection as a Kalman filtering problem, we unify PPO and GRPO as two extremes of the Kalman gain and prove that explained variance (EV), computable from a single training batch, identifies the exact boundary: positive EV indicates the critic reduces variance, while zero or negative EV signals that it inflates variance. Building on this insight, we propose Explained Variance Policy Optimization (EVPO), which monitors batch-level EV at each training step and adaptively switches between critic-based and batch-mean advantage estimation, provably achieving no greater variance than the better of the two at every step. Across four tasks spanning classical control, agentic interaction, and mathematical reasoning, EVPO consistently outperforms both PPO and GRPO regardless of which fixed baseline is stronger on a given task. Further analysis confirms that the adaptive gating tracks critic maturation over training and that the theoretically derived zero threshold is empirically optimal.
Apr 21, 2026cs.LG

Intentional Updates for Streaming Reinforcement Learning

In gradient-based learning, a step size chosen in parameter units does not produce a predictable per-step change in function output. This often leads to instability in the streaming setting (i.e., batch size=1), where stochasticity is not averaged out and update magnitudes can momentarily become arbitrarily big or small. Instead, we propose intentional updates: first specify the intended outcome of an update and then solve for the step size that approximately achieves it. This strategy has precedent in online supervised linear regression via Normalized Least Mean Squares algorithm, which selects a step size to yield a specified change in the function output proportional to the current error. We extend this principle to streaming deep reinforcement learning by defining appropriate intended outcomes: Intentional TD aims for a fixed fractional reduction of the TD error, and Intentional Policy Gradient aims for a bounded per-step change in the policy, limiting local KL divergence. We propose practical algorithms combining eligibility traces and diagonal scaling. Empirically, these methods yield state-of-the-art streaming performance, frequently performing on par with batch and replay-buffer approaches.
Apr 21, 2026cs.LG

Policy Gradient Primal-Dual Method for Safe Reinforcement Learning from Human Feedback

Safe Reinforcement Learning from Human Feedback (Safe RLHF) has recently achieved empirical success in developing helpful and harmless large language models by decoupling human preferences regarding helpfulness and harmlessness. Existing approaches typically rely on fitting fixed horizon reward models from human feedback and have only been validated empirically. In this paper, we formulate safe RLHF as an infinite horizon discounted Con- strained Markov Decision Process (CMDP), since humans may interact with the model over a continuing sequence of interactions rather than within a single finite episode. We propose two Safe RLHF algorithms that do not require reward model fitting and, in contrast to prior work assuming fixed-length trajectories, support flexible trajectory lengths for training. Both algo- rithms are based on the primal-dual method and achieve global convergence guarantees with polynomial rates in terms of policy gradient iterations, trajectory sample lengths, and human preference queries. To the best of our knowledge, this is the first work to study infinite horizon discounted CMDP under human feedback and establish global, non-asymptotic convergence.
Apr 20, 2026cs.LG

COSAC: Counterfactual Credit Assignment in Sequential Cooperative Teams

In cooperative teams where agents act in a fixed order and share a single team-level reward (multi-agent language systems, sequential robotic tasks), per-agent credit assignment is under-determined. Critic-based approaches scale poorly as the number of agents grows owing to the costly maintenance of joint/factored critic(s), whereas the existing critic-free alternatives have other issues: common credit across agents that couples every agent's signal to teammate noise, importance-sampling corrections for upstream-update staleness that incur variance exponential in team size, or per-agent counterfactual replay that isolates each agent's effect at the price of extra environment or reward calls. We propose COSAC, a critic-free per-agent policy gradient for sequential cooperative teams. COSAC fits an additive per-agent decomposition of the team reward by a single ridge regression on the rollout batch (giving each agent a learning signal decoupled from teammate noise), and computes each agent's counterfactual advantage from fictitious continuations of the current policy (policy forward passes that replace both importance-sampling reweighting and per-agent environment replay, at no extra environment or reward cost). The estimator instantiates the Sequential Aristocrat Utility (SeqAU), our extension of Wolpert and Tumer's (2001) aristocrat utility to sequential teams. We prove bias and variance bounds on SeqAU credits that stay controlled as the team grows. Our controlled study on sequential bandits demonstrates that COSAC attains the lowest advantage MSE and consistently low learning regret across team sizes up to K=16K = 16. On the AI2 Reasoning Challenge (ARC) task, where four Qwen3-0.6B agents reason in turn about a grade-school science question, COSAC attains faster convergence than the other critic-free baselines.
Apr 16, 2026cs.LG

Beyond Importance Sampling: Rejection-Gated Policy Optimization

We propose a new perspective on policy optimization: rather than reweighting all samples by their importance ratios, an optimizer should select which samples are trustworthy enough to drive a policy update. Building on this view, we introduce Rejection-Gated Policy Optimization (RGPO), which replaces the importance sampling ratio r_theta = pi_theta / pi_old with a smooth, differentiable acceptance gate alpha_theta(s, a) = g(r_theta(s, a)) in the range [0, 1]. Unlike prior work that applies rejection sampling as a data-level heuristic before training, RGPO elevates rejection to an optimization principle: the gate participates directly in gradient computation and is implicitly updated alongside the policy. RGPO provides a unified framework: the policy gradients of TRPO, PPO, and REINFORCE all correspond to specific choices of the effective gradient weight w(r) = g'(r) * r. We prove that RGPO guarantees finite, bounded gradient variance even when importance sampling ratios are heavy-tailed (where IS variance diverges). We further show that RGPO incurs only a bounded, controllable bias and provides an approximate monotonic policy improvement guarantee analogous to TRPO. RGPO matches PPO in computational cost, requires no second-order optimization, and extends naturally to RLHF-style preference alignment. In online preference fine-tuning of Qwen2.5-1.5B-Instruct on Anthropic HH-RLHF (n = 3 seeds), RGPO uses a dual-ratio gate that anchors learning to both the previous policy and the reference model, achieving a Pareto-dominant outcome: the highest reward among online RL methods (+14.8% vs. PPO-RLHF) and the lowest KL divergence to the reference model (-16.0% vs. PPO-RLHF, -53.1% vs. GRPO).
Mar 31, 2026cs.LG

Softmax gradient policy for variance minimization and risk-averse multi armed bandits

Algorithms for the Multi-Armed Bandit (MAB) problem play a central role in sequential decision-making and have been extensively explored both theoretically and numerically. While most classical approaches aim to identify the arm with the highest expected reward, we focus on a risk-aware setting where the goal is to select the arm with the lowest variance, favoring stability over potentially high but uncertain returns. To model the decision process, we consider a softmax parameterization of the policy; we propose a new algorithm to select the minimal variance (or minimal risk) arm and prove its convergence under natural conditions. The algorithm constructs an unbiased estimate of the objective by using two independent draws from the selected arm's distribution. We provide numerical experiments that illustrate the practical behavior of these algorithms and offer guidance on implementation choices. The setting also covers general risk-aware problems where there is a trade-off between maximizing the average reward and minimizing its variance.
Feb 25, 2026cs.AI

ARLArena: A Unified Framework for Stable Agentic Reinforcement Learning

Agentic reinforcement learning (ARL) has rapidly gained attention as a promising paradigm for training agents to solve complex, multi-step interactive tasks. Despite encouraging early results, ARL remains highly unstable, often leading to training collapse. This instability limits scalability to larger environments and longer interaction horizons, and constrains systematic exploration of algorithmic design choices. In this paper, we first propose ARLArena, a stable training recipe and systematic analysis framework that examines training stability in a controlled and reproducible setting. ARLArena first constructs a clean and standardized testbed. Then, we decompose policy gradient into four core design dimensions and assess the performance and stability of each dimension. Through this fine-grained analysis, we distill a unified perspective on ARL and propose SAMPO, a stable agentic policy optimization method designed to mitigate the dominant sources of instability in ARL. Empirically, SAMPO achieves consistently stable training and strong performance across diverse agentic tasks. Overall, this study provides a unifying policy gradient perspective for ARL and offers practical guidance for building stable and reproducible LLM-based agent training pipelines.
Feb 10, 2026cs.LG

Reinforcement learning with an expectile-based objective

We consider the policy evaluation and control in a finite horizon reinforcement learning (RL) setting under an expectile-based objective. First, we derive the mean-squared error (MSE) and concentration bounds for the classic estimator of expectiles based on independent and identically distributed (i.i.d.) samples. To the best of our knowledge, expectiles have not been analyzed in the non-asymptotic regime and the bounds we derive may be of independent interest. Next, we analyze a Monte Carlo type estimator of expectile of the Markov chain underlying a given policy. We derive upper bounds that hold in expectation as well as with high probability for this estimator. Further, we show the order-optimality of our estimator by deriving a lower bound on expectile-based policy evaluation. For the problem of control, we adopt a policy gradient approach and derive a policy gradient theorem for expectiles. Using this result, we propose a gradient estimator with a O(1/m)O\left(1/m\right) mean-squared error bounds, where mm is the number of trajectories. Further, under standard assumptions for policy gradient-type algorithms, we establish smoothness of the expectile-sensitive objective, in turn leading to stationary convergence rate bounds for the overall risk-sensitive policy gradient algorithm that we propose. Finally, we conduct numerical experiments to show the utility of expectiles on popular RL benchmarks.
Feb 6, 2026cs.LG

The Optimal Token Baseline: Variance Reduction for Long-Horizon LLM-RL

Reinforcement Learning (RL) for Large Language Models (LLMs) often suffers from training collapse in long-horizon tasks due to exploding gradient variance. To mitigate this, a baseline is commonly introduced for advantage computation; however, traditional value models remain difficult to optimize, and standard group-based baselines overlook sequence heterogeneity. Although classic optimal baseline theory can achieve global variance reduction, it neglects token heterogeneity and requires prohibitive gradient-based computation. In this work, we derive the Optimal Token Baseline (OTB) from first principles, proving that gradient updates should be weighted inversely to their cumulative gradient norm. To ensure efficiency, we propose the Logit-Gradient Proxy that approximates the gradient norm using only forward-pass probabilities. Our method achieves training stability and matches the performance of large group sizes (N=32N=32) with only N=4N=4, reducing token consumption by over 65% across single-turn and tool-integrated reasoning tasks.
Feb 4, 2026cs.LG

Rethinking the Design Space of Reinforcement Learning for Diffusion Models: On the Importance of Likelihood Estimation Beyond Loss Design

Reinforcement learning has been widely applied to diffusion and flow models for visual tasks such as text-to-image generation. However, these tasks remain challenging because diffusion models have intractable likelihoods, which creates a barrier for directly applying popular policy-gradient type methods. Existing approaches primarily focus on crafting new objectives built on already heavily engineered LLM objectives, using ad hoc estimators for likelihood, without a thorough investigation into how such estimation affects overall algorithmic performance. In this work, we provide a systematic analysis of the RL design space by disentangling three factors: i) policy-gradient objectives, ii) likelihood estimators, and iii) rollout sampling schemes. We show that adopting an evidence lower bound (ELBO) based model likelihood estimator, computed only from the final generated sample, is the dominant factor enabling effective, efficient, and stable RL optimization, outweighing the impact of the specific policy-gradient loss functional. We validate our findings across multiple reward benchmarks using SD 3.5 Medium, and observe consistent trends across all tasks. Our method improves the GenEval score from 0.24 to 0.95 in 90 GPU hours, which is 4.6 times more efficient than FlowGRPO and 2×2\times more efficient than the SOTA method without reward hacking.
Jan 27, 2026eess.SY

Model-Free Output Feedback Stabilization via Policy Gradient Methods

Stabilizing a dynamical system is a fundamental problem that serves as a cornerstone for many complex tasks in the field of control systems. The problem becomes challenging when the system model is unknown. Among the Reinforcement Learning (RL) algorithms that have been successfully applied to solve problems pertaining to unknown linear dynamical systems, the policy gradient (PG) method stands out due to its ease of implementation and can solve the problem in a model-free manner. However, most of the existing works on PG methods for unknown linear dynamical systems assume full-state feedback. In this paper, we take a step towards model-free learning for partially observed linear dynamical systems with output feedback and focus on the fundamental stabilization problem of the system. We propose an algorithmic framework that stretches the boundary of PG methods to the problem without global convergence guarantees. We show that by leveraging zeroth-order PG update based on system trajectories and its convergence to stationary points, the proposed algorithms return a stabilizing output feedback policy for discrete-time linear dynamical systems. We also explicitly characterize the sample complexity of our algorithm and verify the effectiveness of the algorithm using numerical examples.
Dec 28, 2025cs.LG

Trust Region Masking for Long-Horizon LLM Reinforcement Learning

Policy gradient methods for Large Language Models optimize a policy πθπ_θ via a surrogate objective computed from samples of a rollout policy πrollπ_{\text{roll}}. However, modern LLM-RL pipelines suffer from unavoidable implementation divergences -- backend discrepancies, Mixture-of-Experts routing discontinuities, and distributed training staleness -- causing off-policy mismatch (πroll≠πθπ_{\text{roll}} \neq π_θ) and approximation errors between the surrogate and the true objective. We demonstrate that classical trust region bounds on this error scale as O(T2)O(T^2) with sequence length TT, rendering them vacuous for long-horizon tasks. To address this, we derive a family of bounds -- both KL-based and TV-based -- including a Pinsker-Marginal bound (O(T3/2)O(T^{3/2})), a Mixed bound (O(T)O(T)), and an Adaptive bound that strictly generalizes the Pinsker-Marginal bound via per-position importance-ratio decomposition. Taking the minimum over all bounds yields the tightest known guarantee across all divergence regimes. Crucially, all bounds depend on the maximum token-level divergence DKLtok,maxD_{\mathrm{KL}}^{\mathrm{tok,max}} (or DTVtok,maxD_{\mathrm{TV}}^{\mathrm{tok,max}}), a sequence-level quantity that cannot be controlled by token-independent methods like PPO clipping. We propose Trust Region Masking (TRM), which masks entire sequences violating the trust region, enabling the first non-vacuous monotonic improvement guarantees for long-horizon LLM-RL.
May 6, 2025cs.LG

Rethinking the Global Convergence of Softmax Policy Gradient with Linear Function Approximation: The Case of Multi-Armed Bandits

Policy gradient (PG) methods have played an essential role in the empirical successes of reinforcement learning. In order to handle large state-action spaces, PG methods are typically used with function approximation. In this setting, the approximation error in modeling problem-dependent quantities is a key notion for characterizing the global convergence of PG methods. We study Softmax PG with linear function approximation (referred to as Lin-SPG\texttt{Lin-SPG}) and demonstrate that the approximation error is irrelevant to the algorithm's global convergence even in the bandit setting. Consequently, we rethink the effect of approximation error in the standard stochastic multi-armed bandit problem. We first identify the conditions on the policy feature representation that can guarantee the asymptotic global convergence of Lin-SPG\texttt{Lin-SPG}. Under these feature conditions, we further prove that TT iterations of Lin-SPG\texttt{Lin-SPG} with a problem-specific learning rate result in an O(1/T)O(1/T) convergence to the optimal policy. Moreover, we prove that Lin-SPG\texttt{Lin-SPG} with an arbitrary constant learning rate can ensure asymptotic convergence to the optimal policy.
Jun 6, 2024cs.LG

Reflective Policy Optimization

On-policy reinforcement learning methods, like Trust Region Policy Optimization (TRPO) and Proximal Policy Optimization (PPO), often demand extensive data per update, leading to sample inefficiency. This paper introduces Reflective Policy Optimization (RPO), a novel on-policy extension that amalgamates past and future state-action information for policy optimization. This approach empowers the agent for introspection, allowing modifications to its actions within the current state. Theoretical analysis confirms that policy performance is monotonically improved and contracts the solution space, consequently expediting the convergence procedure. Empirical results demonstrate RPO's feasibility and efficacy in two reinforcement learning benchmarks, culminating in superior sample efficiency. The source code of this work is available at https://github.com/Edgargan/RPO.
May 23, 2024cs.LG

On the Approximation and Convergence of Distributional Policy Gradient Algorithms for Risk-Sensitive Reinforcement Learning

Risk-sensitive reinforcement learning (RL) is crucial for maintaining reliable performance in high-stakes applications. While traditional RL methods aim to learn a point estimate of the random cumulative cost, distributional RL seeks to estimate the entire distribution of it, leading to a unified framework for handling different risk measures. However, developing policy gradient methods for risk-sensitive distributional RL is inherently more complex as it often involves finding the gradient of a probability measure. This paper introduces a new distributional policy gradient framework for risk-sensitive RL, where we derive an analytical gradient of the probability measure of the cumulative cost. For practical implementation, we further design a categorical distributional policy gradient algorithm (CDPG) that approximates arbitrary distributions using a categorical family supported on fixed points. Using Conditional Value-at-Risk (CVaR) as the objective, we prove that the proposed CDPG converges to stationary points and establish its iteration complexities under inexact policy evaluation. Through experiments in a stochastic Cliffwalk environment, we demonstrate the effectiveness of the proposed algorithm and highlight the benefits of incorporating risk sensitivity into distributional RL.