Precise Editing

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Latest papers 20

Sep 28, 2026cs.CV

On-Policy Self-Distillation for Multi-Turn Image Editing

Instruction-based image editing has achieved strong performance in single-turn settings, yet practical editing is often iterative, with each instruction applied to the output of the previous turn. We find that existing editing models degrade rapidly under recursive editing and attribute this failure to a train-test mismatch in the conditioning distribution: models are trained on clean source images but must repeatedly condition on their own imperfect outputs at inference time. To address this, we propose MT-OPSD, an on-policy self-distillation framework that trains the model on self-generated conditioning states with editing supervision from a clean-conditioned teacher, without requiring multi-turn annotations. We further introduce LME-Bench, a benchmark of 100 ten-turn editing sessions for evaluating long-horizon robustness. Experiments across three editing backbones show that MT-OPSD substantially improves long-horizon editing success and reduces multi-turn collapse while largely preserving single-turn editing quality.
Sep 28, 2026cs.CV

Precise Editing and Flexible Referencing for Interactable Worlds

We present EditWorld, a video world model for precise editing and flexible referencing in interactable worlds. Existing video world models primarily focus on navigation, letting users explore generated worlds but offering limited control over how existing world content is modified. EditWorld extends world modeling from exploration to precise modification by streaming editing instructions and reference images during autoregressive generation. To support these capabilities, EditWorld introduces Gated Causal Attention for temporally varying editing conditions and reference images, together with a Sparse Context mechanism that maintains a bounded historical context for long-horizon inference. We further adopt joint autoregressive and bidirectional training with annealed self-resampling, and construct a dedicated data synthesis and annotation pipeline that provides supervision for world editing. We also present WBench-Editing to systematically evaluate streaming world editing capabilities. EditWorld achieves the best overall performance on WBench-Editing with an overall score of 73.8 and an editing score of 80.0, substantially outperforming existing methods on editing-related metrics. https://github.com/leoisufa/EditWorld
Aug 10, 2026cs.CV

RAGMesh with FaME-G2E: Long-Form Text-Driven 3D Face Generation and Editing

Text-driven 3D face generation and editing remains challenging due to the difficulty of translating long-form descriptions into fine-grained facial geometry. Existing methods primarily align global textual semantics with facial structures but often struggle to capture subtle local deformations, such as eyebrow tension, cheek contraction, and asymmetric mouth motions, resulting in limited geometric fidelity and editing precision. To facilitate fine-grained text-driven facial modeling, we first construct FaME-G2E, a large-scale multimodal dataset containing detailed text--mesh annotations and paired text--blendshape samples for unified 3D facial generation and editing. Based on this dataset, we propose RAGMesh, a retrieval-augmented framework that leverages text-correlated geometric priors to improve high-fidelity facial synthesis and editing. Specifically, the Multi-Scale Retrieval Fusion (MSRF) module retrieves semantically consistent global and regional facial priors and fuses them in the blendshape space, suppressing conflicting local deformations while preserving coherent deformation patterns. Furthermore, we introduce Adaptive RAG-guided Supervision (AdaRAGS), a region-aware constraint that explicitly aligns textual semantics with corresponding facial regions, enhancing regional controllability and editing accuracy. Extensive experiments on FaME-G2E demonstrate that RAGMesh achieves superior performance over state-of-the-art methods in local geometric accuracy, text-guided controllability, regional editing precision, and inference efficiency. Video demo is available at https://youtu.be/Yr0_XkpWcNk, and the source code and dataset will be released upon paper acceptance.
Aug 5, 2026cs.GR

GenGA: Editable and Data-Grounded Graphical Abstract Generation for Academic Papers

Graphical Abstracts (GAs) visually summarize the key findings of academic papers, playing a crucial role in facilitating the understanding of research content. Recently, advancements in vision-language models and image generation models have enabled the automatic generation of scientific figures based on paper content. However, most conventional methods output the generated results as raster graphics, making post-editing (e.g., text modification and layout changes) highly difficult. This poses a significant challenge, as they are unsuitable for the iterative figure revision process inherent in paper writing and peer review. To tackle these challenges, we define the novel task of generating editable GAs from paper content and propose GenGA, a new GA generation framework that directly produces figures in vector format. By generating figures as a collection of vector elements with a hierarchical structure, GenGA produces outputs that can be seamlessly imported into existing drawing tools for intuitive, element-level editing. Furthermore, we introduce the Structural Independence Coefficient (SIC), a metric that quantifies the editing simplicity of a figure based on the degree to which local modifications propagate to other elements. Experimental results show that GenGA achieves superior editing simplicity compared to conventional methods, and even surpasses human-authored GAs in conciseness and semantic alignment. We also validate SIC as an effective metric correlated with manual editing costs. This study fundamentally redefines GA generation as an editable vector graphic generation problem grounded in the practical workflows of researchers, significantly promoting effective scientific communication.
Aug 4, 2026cs.CV

EditFlow3D: Automated Local Editing of 3D Assets with Trajectory Preservation

Controllable local editing of 3D assets requires precise target localization and appropriate visual guidance. However, existing methods lack a simple yet accurate way to obtain 3D masks and struggle to achieve the desired edit while faithfully preserving the structure and appearance of non-target regions. To address these challenges, we present EditFlow3D, a training-free framework for local 3D editing. Given a source asset and an edit instruction, a VLM-driven workflow interprets the editing intent and automatically constructs a visual guidance image and a refined 3D editing mask, enabling localized editing in the native representation space of a pretrained 3D generative model. Specifically, mask-guided differential flow focuses the edit on the target region, while step-wise trajectory preservation maintains consistency between non-target regions and the source asset without directly replacing intermediate features. Since the existing Edit3D-Bench covers only a limited range of local editing categories, we further introduce EditFlow-Bench as a complementary benchmark encompassing a broader variety of structural and appearance edits, and evaluate EditFlow3D on both benchmarks. Quantitative results, qualitative comparisons, and a user study demonstrate that EditFlow3D achieves more accurate target-region editing and better preserves non-target regions than existing 3D editing methods.
Jul 30, 2026cs.CV

FocusGS: Spatial Delta Layers for Local Repair and Deterministic Editing of Trained 3D Gaussian Assets

3D Gaussian Splatting (3DGS) is evolving from one-time reconstruction into deliverable, inspectable, and maintainable visual assets. Existing workflows focus on global reconstruction, training-time density control, or open-ended generative editing, leaving trained assets without precise local maintenance. We propose FocusGS, which unifies local repair and deterministic editing as composite spatial deltas. Repair is the purely additive special case: its base-manipulation term is empty, and it adds only local Gaussian bases; deterministic editing uses erase-insert factorization (EIF) to combine old-carrier erasure with new-content insertion. FocusGS addresses spatial gradient starvation: local repair raises target-region PSNR by 7.91 dB over 93 evaluation views. Across all 83 deterministic editing trials, the target ROI improves, with a trial-averaged mean edited ROI PSNR of 21.97 dB and a mean gain of +11.05 dB; across five public editing cases, FocusGS-EIF reaches 33.17 dB Target-mask PSNR and 0.994 Target-delta Correlation, while both text-driven baselines fail to complete the prescribed updates. FocusGS provides a lightweight, verifiable 3DGS maintenance operator.
Jul 23, 2026cs.CV

MagicMakeup: A Region-Controllable Diffusion Transformer for High-Fidelity Makeup-Transfer

Makeup-transfer applies the reference makeup to the source face while preserving the source identity. Despite advances in full-face editing by diffusion-based methods, strong regional controllability, makeup fidelity, and identity preservation remain challenging. The reasons are (i) pixel-to-attention misalignment that causes spillover into non-target areas and weakens regional control; (ii) unclear transfer/preservation concept separation under two-image conditioning, leading to coupling between makeup attributes and identity; and (iii) the lack of a high-resolution dataset that is identity-consistent and region-labeled for fine-grained supervision. In this paper, we propose MagicMakeup, a diffusion transformer-based framework for region-controllable and high-fidelity makeup transfer, built on spatial constraints and concept disentanglement. To enable precise region-specific editing while preserving identity, we propose Token-Aligned Region Gating, which aligns pixel masks with attention and applies region-specific logit gating. To clarify the concepts of transfer and preservation, we further introduce Cross-Modal Perception Guidance, which aligns text and image features to enhance cross-modal concept perception. We also design a pipeline for the generation of 1024 x 1024 data pairs through region-specific makeup removal and establish a unified benchmark in synthetic and real settings. Extensive quantitative and qualitative experiments show that MagicMakeup improves regional controllability, makeup fidelity, and identity preservation, with strong robustness across styles, races, and poses.
Jul 21, 2026cs.AI

Vector-Bench: Can Models Surgically Edit SVG Code?

Instruction-based vector editing requires two capabilities: making a requested change and leaving everything else alone. The second is easy to miss when an output is judged only as a raster image. We introduce Vector-Bench, a compact, difficult benchmark of 40 SVG repair tasks. Each task pairs a corrupted SVG program with an author-written visual instruction, a hidden target program, 5.05 annotated repairs on average, and an average of 60.55 protected objects. Instructions describe visible defects without exposing element identifiers, coordinates, color codes, or path data. We define a deterministic binary specification reward: requested repairs use attribute-aware perceptual tolerances, while unrequested rendering- or application-relevant structure must remain semantically unchanged and the result must be a valid SVG. Canonical target equality and stricter source fidelity are retained as diagnostics. Validity-gated repair progress, a near-complete tier, and valid-output Unintended Change Rate (UCR) explain partial outcomes. We evaluate 34 model endpoints (25 listed as open-weight, 5 inexpensive controls, and 4 frontier closed endpoints) over 1360 requests. The strongest endpoint reaches only 15.0% full specification success, despite 43.7% mean repair progress, showing that apparent repair progress and specification-faithful editing remain substantially different. All prompts, outputs, scoring code, costs, and per-task reports are released.
Jul 21, 2026cs.AI

PhoenixRepair: Rethinking Repair Strategy Exploration in Software Agents

While Large Language Models have greatly advanced automated issue resolution, existing agent-based methods exhibit a fundamental limitation in their insufficient exploration of repair strategies. This insufficiency manifests in two key aspects. First, the exploration of multiple potential edit locations is limited. Second, the exploration of repair attempts at each location is also insufficient. To address these challenges, we present PhoenixRepair, a multi-agent framework that systematically explores multiple candidate edit locations and performs iterative reflection and refinement on patch generation, thereby expanding the search space of repair strategies. Our framework begins with multi-location sampling, optionally augmented with graph-based localization information for difficult tasks, followed by iterative reflection and refinement to generate better patches, culminating in final-round generation guided by distilled insights from all historical attempts. Experiments on SWE-bench-Verified demonstrate that PhoenixRepair achieves the largest relative improvement of 7.8% over SWE-agent under DeepSeek-V3.1, and attains the highest resolved rate of 76.0% Pass@1 under MiniMax-M2.5. Meanwhile, it achieves higher fault localization accuracy than existing approaches. Our code is available at https://github.com/DeepSoftwareAnalytics/PhoenixRepair.
Jul 1, 2026cs.CV

GMO-E2^2DIT: Grounded Multi-Operation Editing for E-Commerce Images

Real-world e-commerce image editing often requires multiple, localized, and auditable operations rather than global restyling. This compositional nature poses a dual challenge: models must precisely apply all requested edits to the correct regions while preserving unmodified content, even under ambiguous instructions. Existing one-shot editors conflate intent resolution, spatial grounding, and synthesis into a single step, frequently resulting in partial execution failures, which is unacceptable for commercial scenarios. To address this, we introduce GMO-E2^2DIT, an agentic editing framework that couples a Vision-Language Model (VLM) with a mask-conditioned image editor to tackle structured multi-turn task completion. Given an underspecified instruction, the VLM agent constructs a region-grounded edit agenda, effectively decoupling cognitive reasoning from generative rendering. The framework then executes sub-programs via operation-aware masks and references, utilizing a reflection-driven loop to inspect intermediate results and determine the subsequent state. This iterative mechanism reliably preserves safe partial progress, retries unfinished operations, and recovers from errors. Furthermore, we develop a unified data pipeline providing aligned supervision for planning, execution, and reflection, alongside EComEditBench, a comprehensive benchmark for instruction-driven evaluation. Extensive experiments demonstrate that GMO-E2^2DIT achieves competitive performance compared to strong closed-source models, yielding superior instruction accuracy and edit fidelity over existing baselines.
Jun 30, 2026cs.CV

Editing Everything Everywhere All at Once

Editing multiple elements of an image in a single forward pass is a practical alternative to multi-turn image manipulation, offering improved efficiency and potentially better harmonization. However, when several instructions target different regions, semantic interference often leads to attribute leakage and poor edit disentanglement, especially as the number of edits increases. In this work, we propose MICE (Multi-Instance Concurrent Editing), a training-free strategy for scalable multi-instance image editing with Multimodal Diffusion Transformers. MICE modifies the additive bias of joint attention to regulate interactions between instance-specific edit instructions, latent, and context tokens identified via user-provided segmentation masks. Specifically, MICE allows intra-instance attention, penalizes interactions between neighboring region tokens, and suppresses unrelated cross-instance attention. As a result, our method enforces attribute binding while preserving global visual consistency. We evaluate MICE on LoMOE-Bench and introduce MICE-Bench, a more challenging benchmark with an average of 8.5 concurrent edits per image. The experiments demonstrate that our approach outperforms strong baselines and recent competitors in terms of visual quality preservation and faithfulness to the editing instructions.
Jun 3, 2026cs.CV

Imagine Before You Draw: Visual Prompt Engineering for Image Generation

Incorporating visual semantic representations as an intermediate step before image generation can reduce the modeling difficulty between text and images, thereby improving generation quality. Recent works such as X-Omni and BLIP3o-Next have explored this direction, but they typically use a two-stage external pipeline: a separate autoregressive model first generates semantic tokens, which are then fed as conditioning to an independent diffusion decoder. Since the decoder cannot jointly access the original input and the semantic plan, this design introduces an information bottleneck that limits detail preservation in downstream tasks such as editing. Internal architectures such as Transfusion, BAGEL, and Show-o2 avoid this bottleneck by enabling cross-modal interaction within a single model, but they still face the difficult text-to-pixel modeling gap without intermediate semantic guidance. We propose Visual Prompt Engineering (VPE), which can be seamlessly integrated into such internal frameworks. Specifically, the model first autoregressively generates visual semantic tokens (e.g., SigLIP 2) as "visual prompts" that capture the semantic layout, then generates the full image tokens conditioned on this plan. We validate VPE across class-conditional generation, text-to-image generation, and image editing, covering various token types and model architectures. Results show that VPE can accelerate convergence, raise quality ceilings, and through internal integration, achieve substantially better editing preservation (PSNR: 26.76 vs. 19.92) than external alternatives of the same parameter scale, while maintaining competitive editing responsiveness.
Jun 2, 2026cs.CL

Don't Forget Your Embeddings: Robust Knowledge Erasure via Precise Editing of Embeddings

As language models are increasingly deployed in real-world applications, the ability to erase specific knowledge from them becomes critical for safety and compliance. Prominent methods seek persistent removal by updating the model's parameters, yet the target knowledge often can be recovered through adversarial prompting or relearning. In this work, we hypothesize this limitation stems in part from existing methods overlooking the embedding layer. To address this, we introduce EMBedding ERasure (EMBER), a plug-n-play erasure module that leverages Sparse Matrix Factorization for precise erasure of concept-related features from token embeddings. Through comprehensive evaluations across diverse concepts on Gemma-2-2B-it and Llama-3.1-8B-Instruct, we find that augmenting existing methods with EMBER consistently improves erasure efficacy and specificity across task formats, with minimal coherence loss. Moreover, it dramatically improves robustness to relearning, reducing regained accuracy by up to 50%, limiting it to 35% on Llama compared to 70%-76% for prior methods. Further analysis shows that the coherence cost is localized, affecting only a small set of concept-exclusive tokens. Our work establishes that precise embedding-level intervention is necessary for robust concept erasure, and demonstrates that existing methods can benefit from such augmentation.
May 20, 2026cs.CL

Smarter edits? Post-editing with error highlights and translation suggestions

As MT quality increases, interest in enhanced post-editing features such as QE-derived error highlights is growing, yet evidence for their usefulness remains limited. In this work, we explore the usefulness of LLM-derived error highlights and correction suggestions based on automatic post-editing (APE). We conduct a study where professional translators (En-Nl) post-edit translations using APE error highlights and correction suggestions and compare productivity, quality and user experience to regular PE and PE with QE-derived highlights. While no condition yielded productivity or quality gains compared to regular PE, APE highlights were better received than QE-derived highlights, and correction suggestions improved overall user experience.
May 11, 2026cs.LG

FORGE: Fragment-Oriented Ranking and Generation for Context-Aware Molecular Optimization

Molecular optimization seeks to improve a molecule through small structural edits while preserving similarity to the starting compound. Recent language-model approaches typically treat this task as prompt-conditioned sequence generation. However, relying on natural language introduces an inherent data-scaling bottleneck, often leads to chemical hallucinations, and ignores the strong context dependence of fragment effects. We present FORGE, a two-stage framework that reformulates molecular optimization as context-aware local editing. By utilizing automatically mined, verified low-to-high edit pairs instead of expensive human text annotations, Stage 1 ranks candidate fragments by their property contribution under the full molecular context to inject chemical prior, and Stage 2 generates explicit fragment replacements. Built on a compact 0.6B language model, FORGE further adapts to unseen black-box objectives through in-context demonstrations. Across Prompt-MolOpt, PMO-1k and ChemCoTBench, FORGE consistently outperforms prior methods, including substantially larger language models and graph methods. These results highlight the value of explicit fragment-level supervision as a more easily obtainable, scalable, and hallucination-less alternative to natural language training.
May 11, 2026cs.AI

From Single-Step Edit Response to Multi-Step Molecular Optimization

Conditional molecular optimization aims to edit a molecule to realize a specified property shift. In practice, structurally similar molecule data is scarce, while decisions are inherently action-level: at each step, the system must select one local structural edit from a candidate set that is strictly filtered by chemical feasibility rules. This level mismatch between supervision and decision makes oracle-in-the-loop search unstable in molecular optimization. Regressing on property differences between molecule pairs improves data efficiency but relies on oracle-in-the-loop search, entangling transformation effects with global context and providing limited guidance for selecting the next feasible edit, often resorting to oracle-in-the-loop search. For this reason, we propose a response-oriented discrete edit optimization approach comprising two tightly coupled components: a single-step molecular edit response predictor (SMER) and a multi-step planner that composes local predictions into optimization trajectories via guided tree search (SMER-Opt). The approach learns a directional evaluation model over edit actions to support constraint-aware planning. It mines weakly related molecule pairs and decomposes their structural differences into minimal edit units, turning endpoint property annotations into process-level supervision and yielding reusable, transferable action primitives. A directional edit evaluator then scores feasible candidate edits by their likelihood of moving the molecule toward the desired property change, substantially reducing dependence on external evaluator queries at decision time. Code is available at https://anonymous.4open.science/r/SMER.
Apr 28, 2026cs.CV

ResetEdit: Precise Text-guided Editing of Generated Image via Resettable Starting Latent

Recent advances in diffusion models have enabled high-quality image generation, leading to increasing demand for post-generation editing that modifies local regions while preserving global structure. Achieving such flexible and precise editing requires a high-quality starting point, a latent representation that provides both the freedom needed for diverse modifications and the precision required for fine-grained, region-specific control. However, existing inversion-based approaches such as DDIM inversion often yield unsatisfactory starting latents, resulting in degraded edit fidelity and structural inconsistency. Ideally, the most suitable editing anchor should be the original latent used during the generation process, as it inherently captures the scene's structure and semantics. Yet, storing this latent for every generated image is impractical due to massive storage and retrieval costs. To address this challenge, we propose ResetEdit, a proactive diffusion editing framework that embeds recoverable latent information directly into the generation process. By injecting the discrepancy between the clean and diffused latents into the diffusion trajectory and extracting it during inversion, ResetEdit reconstructs a resettable latent that closely approximates the true starting state. Additionally, a lightweight latent optimization module compensates for reconstruction bias caused by VAE asymmetry. Built upon Stable Diffusion, ResetEdit integrates seamlessly with existing tuning-free editing methods and consistently outperforms state-of-the-art baselines in both controllability and visual fidelity.
Dec 19, 2025cs.CV

Text-Conditioned Background Generation for Editable Multi-Layer Documents

We present a framework for document-centric background generation with multi-page editing and thematic continuity. To ensure text regions remain readable, we employ a latent masking formulation that softly attenuates updates in the diffusion space, inspired by smooth barrier functions in physics and numerical optimization. In addition, we introduce Automated Readability Optimization (ARO), which automatically places semi-transparent, rounded backing shapes behind text regions. ARO determines the minimal opacity needed to satisfy perceptual contrast standards (WCAG 2.2) relative to the underlying background, ensuring readability while maintaining aesthetic harmony without human intervention. Multi-page consistency is maintained through a summarization-and-instruction process, where each page is distilled into a compact representation that recursively guides subsequent generations. This design reflects how humans build continuity by retaining prior context, ensuring that visual motifs evolve coherently across an entire document. Our method further treats a document as a structured composition in which text, figures, and backgrounds are preserved or regenerated as separate layers, allowing targeted background editing without compromising readability. Finally, user-provided prompts allow stylistic adjustments in color and texture, balancing automated consistency with flexible customization. Our training-free framework produces visually coherent, text-preserving, and thematically aligned documents, bridging generative modeling with natural design workflows.
Dec 2, 2025cs.CV

PPTArena: A Benchmark for PowerPoint Editing

We introduce PPTArena, a benchmark for PowerPoint editing that evaluates how agents modify real slides from natural-language instructions. Unlike benchmarks that rely on image-PDF renderings or text-to-slide generation, PPTArena features 100 decks with over 1,300 human-curated edits across 2,125 slides, spanning text, charts, animations, and professional master styles. Each edit pairs a ground-truth deck with a target rubric and is scored by two Vision-Language Model (VLM) judges: one rates instruction following from structural diffs, the other visual quality from slide images. On top of this benchmark, we present PPTPilot, a structure-aware agent that plans semantic edit sequences, routes between programmatic tools and deterministic XML operations, and verifies each result in an iterative plan-edit-check loop. PPTPilot outperforms strong VLM-based agents by more than 10 percentage points on compound, layout-sensitive, and cross-slide edits, with large gains in visual fidelity and deck-wide consistency. Despite this, all agents still struggle on long-horizon, document-scale tasks, underscoring how hard reliable PowerPoint editing remains. We publicly release our code at https://github.com/michaelofengend/PPTArena .
Nov 27, 2025cs.CV

3D-Consistent Multi-View Editing by Correspondence Guidance

Recent advancements in diffusion and flow models have greatly improved text-based image editing, yet methods that edit images independently often produce geometrically and photometrically inconsistent results across different views of the same scene. Such inconsistencies are particularly problematic for editing of 3D representations such as NeRFs or Gaussian splat models. We propose a training-free guidance framework that enforces multi-view consistency during the image editing process. The key idea is that corresponding points should look similar after editing. To achieve this, we introduce a consistency loss that guides the denoising process toward coherent edits. The framework is flexible and can be combined with widely varying image editing methods, supporting both dense and sparse multi-view editing setups. Experimental results show that our approach significantly improves 3D consistency compared to existing multi-view editing methods. We also show that this increased consistency enables high-quality Gaussian splat editing with sharp details and strong fidelity to user-specified text prompts. Please refer to our project page for video results: https://3d-consistent-editing.github.io/