Overview

Q-learning studies how an agent can estimate the long-term value of each action from rewards and transitions, then choose actions with high estimated value without first learning a full environment model. Methods range from tabular Bellman updates and fitted Q-iteration to deep critics, multi-step and entropy-regularized updates, and offline methods that constrain actions to those supported by data. Theory addresses convergence, finite-sample error, regret, and extensions to robust, risk-sensitive, continuous-time, and multi-agent settings; experiments use benchmarks including Atari, D4RL, and robotic manipulation. A central tension is that bootstrapping and greedy action selection can make learning efficient but amplify estimation errors and instability, particularly with function approximation, off-policy data, sparse coverage, or changing dynamics.

Latest papers

99 papers16 papers in the last four weeks, up 78% on the four weeks before. 0.1% of all new papers.

May 18, 2026

TabQL: In-Context Q-Learning with Tabular Foundation Models

We propose Tabular Q-Learning (TabQL), a reinforcement learning framework that replaces the conventional parametric Q-network in Deep Q-Learning (DQN) with a tabular foundation model endowed with in-context learning capabilities. The key idea is to represent Q-values through a sequence-to-sequence foundation model operating over a tabularized representation of state-action-Q-value tuples, enabling rapid adaptation from limited online interaction by conditioning on recent experience. TabQL departs from classical DQN by leveraging (i) zero- or few-shot Q-value inference via in-context updates, and (ii) a warm-up phase using standard DQN to bootstrap high-quality context. Particularly, to enhance the context quality, new transitions are generated by executing actions output by TabQL with predicted Q values from DQN. We formalize TabQL, analyze its convergence and sample complexity under mild assumptions, and show that TabQL interpolates between vanilla Q-learning and DQN with in-context learning. Our analysis demonstrates that TabQL achieves improved efficiency compared to DQN by amortizing Bellman updates through in-context learning. Extensive numerical experiments with several benchmarks showcase the effectiveness and efficacy of the proposed TabQL.
May 17, 2026

On Gaussian approximation for entropy-regularized Q-learning with function approximation

In this paper, we derive rates of convergence in the high-dimensional central limit theorem for Polyak--Ruppert averaged iterates generated by entropy-regularized asynchronous Q-learning with linear function approximation and a polynomial stepsize k−ωk^{-ω}, ω∈(1/2,1)ω\in (1/2,1). Assuming that the sequence of observed triples (sk,ak,sk+1)k≥0(s_k,a_k,s_{k+1})_{k \geq 0} forms a uniformly geometrically ergodic Markov chain, and under suitable regularity conditions for the projected soft Bellman equation, we establish a Gaussian approximation bound in the convex distance with rate of order n−1/4n^{-1/4}, up to polylogarithmic factors in nn, where nn is the number of samples used by the algorithm. To obtain this result, we combine a linearization of the soft Bellman recursion with a Gaussian approximation for the leading martingale term. Finally, we derive high-order moment bounds for the algorithm's last iterate, which might be of independent interest.
May 15, 2026

Sign-Separated Asymmetric Finite-Time Error Analysis of Q-Learning

Q-learning is known to suffer from overestimation bias: because the Bellman update maximizes noisy or imperfect action-value estimates, positive errors can be selected and propagated, causing learned values to exceed the true optimal values. This bias can slow learning, degrade policy quality, and make value estimates unreliable. Although the convergence of Q-learning has been studied extensively, convergence theory that explicitly reflects this overestimation mechanism remains limited. This paper studies the asymmetric convergence behavior of Q-learning induced by overestimation bias. We decompose the Q-learning error into its componentwise positive and negative parts and derive separate finite-time rates for the two components. The resulting certificates can assign a slower exponential envelope to the positive component than to the negative component. This rate separation provides indirect theoretical evidence for max-induced overestimation: positive errors can be amplified through the maximization step, whereas negative errors admit a sharper comparison with an optimal-policy system. The separation is a difference between upper bounds, so it need not hold for every realized Q-learning trajectory. Nevertheless, we construct examples in which the predicted asymmetry appears in the actual trajectory. The analysis gives deterministic and stochastic constant-step-size bounds and clarifies how overestimation enters the switching-system dynamics of Q-learning.
May 11, 2026

RankQ: Offline-to-Online Reinforcement Learning via Self-Supervised Action Ranking

Offline-to-online reinforcement learning (RL) improves sample efficiency by leveraging pre-collected datasets prior to online interaction. A key challenge, however, is learning an accurate critic in large state--action spaces with limited dataset coverage. To mitigate harmful updates from value overestimation, prior methods impose pessimism by down-weighting out-of-distribution (OOD) actions relative to dataset actions. While effective, this essentially acts as a behavior cloning anchor and can hinder downstream online policy improvement when dataset actions are suboptimal. We propose RankQ, an offline-to-online Q-learning objective that augments temporal-difference learning with a self-supervised multi-term ranking loss to enforce structured action ordering. By learning relative action preferences rather than uniformly penalizing unseen actions, RankQ shapes the Q-function such that action gradients are directed toward higher-quality behaviors. Across sparse-reward D4RL benchmarks, RankQ achieves competitive overall performance against seven baselines. In vision-based robot learning, RankQ enables effective offline-to-online fine-tuning of a pretrained vision-language-action (VLA) model in a low-data regime, achieving an average simulation success rate 38.2 percentage points higher than the next best method. In a high-data setting, RankQ improves simulation performance by 13.7 percentage points over the next best method and demonstrates strong sim-to-real transfer, increasing real-world cube stacking success from 43.1% to 88.9% relative to the VLA's initial performance.
May 11, 2026

Adaptive Action Chunking via Multi-Chunk Q Value Estimation

Action chunking emerged as a pivotal technique in imitation learning, enabling policies to predict cohesive action sequences rather than single actions. Recently, this approach has expanded to reinforcement learning (RL), enhancing behavioral consistency and reducing bootstrapping errors in value function estimation. However, existing methods rely on a fixed chunk length, creating a performance bottleneck as the optimal length varies across states and tasks. In this paper, we propose Adaptive Action CHunking (ACH), a novel offline-to-online RL algorithm that dynamically modulates chunk length during both training and inference. To find the optimal chunk length for a dynamically varying current state, we simultaneously estimate action-values for all candidate chunk lengths in a single forward pass, using a Transformer-based architecture. Our mechanism allows the agent to select the most effective chunk length adaptively based on the current state. Evaluated on 34 challenging tasks, ACH consistently outperforms fixed-length baselines, demonstrating superior generalization and learning efficiency in complex environments.
May 10, 2026

A Switching System Theory of Q-Learning with Linear Function Approximation

Q-learning is a fundamental algorithmic primitive in reinforcement learning. This paper develops a new framework for analyzing linear Q-learning from a switching linear system (SLS) viewpoint, where linear Q-learning denotes Q-learning with linear function approximation. We derive a stochastic SLS representation of the linear Q-learning error and obtain a finite-time error analysis for linear Q-learning through the joint spectral radius (JSR) of the associated SLS family; the JSR is the exact worst-case exponential rate of the corresponding SLSs. The JSR-based rate is tied to the intrinsic worst-case exponential rate of the SLS representation. Moreover, we provide a JSR-based certificate for convergence of linear Q-learning, which can be less conservative than one-step norm bounds.
May 8, 2026

MemQ: Integrating Q-Learning into Self-Evolving Memory Agents over Provenance DAGs

Episodic memory allows LLM agents to accumulate and retrieve experience, but current methods treat each memory independently, i.e., evaluating retrieval quality in isolation without accounting for the dependency chains through which memories enable the creation of future memories. We introduce MemQ, which applies TD(λλ) eligibility traces to memory Q-values, propagating credit backward through a provenance DAG that records which memories were retrieved when each new memory was created. Credit weight decays as (γλ)d(γλ)^d with DAG depth dd, replacing temporal distance with structural proximity. We formalize this setting as an Exogenous-Context MDP, separating externally supplied tasks from the evolving memory store, and represent retrieval-set values by a first-order mean of per-memory values plus an explicit approximation residual. Across five interaction, code-generation, and agentic benchmarks, MemQ improves average held-out, final runtime, and cumulative success rates over the baseline with the highest average for each metric by 2.53, 4.23, and 2.13 percentage points, respectively. Ablations on LiveCodeBench, BFCL, and DSBench support the benefit of bootstrapping and multi-depth credit propagation. Analyses of Q-values and runtime learning show that learned memory values are associated with subsequent success and that MemQ retains more of its historical task coverage. We also explore the limits of MemQ's benefits using multiple-choice reasoning tasks, where limited interaction offers fewer opportunities to reuse procedural experience. Code is available at https://github.com/jwliao-ai/MemQ.
May 8, 2026

Reinforcement Learning for Exponential Utility: Algorithms and Convergence in Discounted MDPs

Reinforcement learning (RL) for exponential-utility optimization in discounted Markov decision processes (MDPs) lacks principled value-based algorithms. We address this gap in the fixed risk-aversion setting. Building on the Bellman-type equation for exponential utility studied in \cite{porteus1975optimality}, we derive two Q-value-style extensions and show that the associated operators are contractions in the L∞L_\infty and sup-log/Thompson metrics, respectively. We characterize their fixed points and prove that the induced greedy stationary policy is optimal for the exponential-utility objective among stationary policies. These structural results lead to two model-free algorithms: a two-timescale Q-learning--style algorithm, for which we establish almost-sure convergence and provide finite-time convergence rates via timescale separation, and a one-timescale algorithm governed by a sublinear power-law operator. Since the latter does not admit a global contraction in standard metrics, we prove its convergence using delicate arguments based on local Lipschitzness, monotonicity, homogeneity, and Dini derivatives, and provide a scalar finite-time analysis that highlights the challenges in obtaining convergence rates in the vector case. Our work provides a foundation for value-based RL under exponential-utility objectives.
May 7, 2026

Long-Horizon Q-Learning: Accurate Value Learning via n-Step Inequalities

Off-policy, value-based reinforcement learning methods such as Q-learning are appealing because they can learn from arbitrary experience, including data collected by older policies or other agents. In practice, however, bootstrapping makes long-horizon learning brittle: estimation errors at later states propagate backward through temporal-difference (TD) updates and can compound over time. We propose long-horizon Q-learning (LQL), which introduces a principled backstop against compounding error when learning the optimal action-value function. LQL builds on a prior optimality tightening observation: any realized action sequence lower-bounds what the optimal policy can achieve in expectation, so acting optimally earlier should not be worse than following the observed actions for several steps before switching to optimal behavior. Our contribution is to turn this inequality into a practical stabilization mechanism for Q-learning by using a hinge loss to penalize violations of these bounds. Importantly, LQL computes these penalties using network outputs already produced for the TD error, requiring no auxiliary networks and no additional forward passes relative to Q-learning. When combined with multiple state-of-the-art methods on a range of online and offline-to-online benchmarks, LQL consistently outperforms both 1-step TD and n-step TD learning at similar runtime.
May 7, 2026

Fitted Q-Iteration with Continuous Actions and Adaptive Data: Smoothed Coverage and Minimax Rates

Fitted Q-iteration (FQI) is well understood when the data come from a fixed distribution and the action set is finite, whereas value-based continuous control collects its data adaptively and maximizes over continuous actions. Both features break the standard analysis: the regression data are dependent, and every density-ratio concentrability coefficient of a deterministic greedy policy is infinite when the exploration has no atoms. Conditioning on the history freezes the regression target, so each round of FQI is a regression with martingale noise, and we obtain localized rates that are fast for classes of polylogarithmic metric entropy. We transfer the regression error to the loss of the greedy policy by smoothing the measures on which this loss is evaluated, at a price that depends on the action dimension and the smoothness of the residuals in the action. Under deterministic dynamics the state is smoothed as well, and the state dimension enters the price. Minimax lower bounds with the same exponents in the sample size show that no learner avoids these prices, for restart data in the case of the state dimension. The coverage conditions do not involve the unknown greedy policies; they hold under exploration floors with restarts and, for action smoothing, bounded transition densities.
May 7, 2026

Adaptive Q-Chunking for Offline-to-Online Reinforcement Learning

Offline-to-online reinforcement learning with action chunking eliminates multi-step off-policy bias and enables temporally coherent exploration, but all existing methods use a fixed chunk size across every state. This is suboptimal: near contact events the agent needs short chunks for reactive control, while during free-space motion long chunks provide better credit assignment. The natural solution is to train critics for several chunk sizes and select the best one at each state, but naive comparison of learned critic values systematically collapses to the shortest chunk due to discount-scale mismatch, and degrades to noise in low-value states. We propose Adaptive Q-Chunking (AQC), which resolves both failures by comparing the advantage of each chunk size relative to a per-horizon baseline, normalized by the discount factor. This criterion converts biased wrong answers into unbiased near-random choices when no genuine signal exists, and becomes discriminative when a particular scale enables better planning. We prove theoretical bounds on the advantage selector's noise immunity and on the value dominance of adaptive chunking over any fixed chunk size. We demonstrate that AQC achieves state-of-the-art offline and online success rates on OGBench and Robomimic, and can be applied to enhance the performance of large-scale VLA models that predict action sequences, significantly boosting performance on RoboCasa-GR1 tasks.
May 6, 2026

When Life Gives You BC, Make Q-functions: Extracting Q-values from Behavior Cloning for On-Robot Reinforcement Learning

Behavior Cloning (BC) has emerged as a highly effective paradigm for robot learning. However, BC lacks a self-guided mechanism for online improvement after demonstrations have been collected. Existing offline-to-online learning methods often cause policies to replace previously learned good actions due to a distribution mismatch between offline data and online learning. In this work, we propose Q2RL, Q-Estimation and Q-Gating from BC for Reinforcement Learning, an algorithm for efficient offline-to-online learning. Our method consists of two parts: (1) Q-Estimation extracts a Q-function from a BC policy using a few interaction steps with the environment, followed by online RL with (2) Q-Gating, which switches between BC and RL policy actions based on their respective Q-values to collect samples for RL policy training. Across manipulation tasks from D4RL and robomimic benchmarks, Q2RL outperforms SOTA offline-to-online learning baselines on success rate and time to convergence. Q2RL is efficient enough to be applied in an on-robot RL setting, learning robust policies for contact-rich and high precision manipulation tasks such as pipe assembly and kitting, in 1-2 hours of online interaction, achieving success rates of up to 100% and up to 3.75x improvement against the original BC policy. Code and video are available at https://pages.rai-inst.com/q2rl_website/
May 3, 2026

Towards Efficient and Expressive Offline RL via Flow-Anchored Noise-conditioned Q-Learning

We propose Flow-Anchored Noise-conditioned Q-Learning (FAN), a highly efficient and high-performing offline reinforcement learning (RL) algorithm. Recent work has shown that expressive flow policies and distributional critics improve offline RL performance, but at a high computational cost. Specifically, flow policies require iterative sampling to produce a single action, and distributional critics require computation over multiple samples (e.g., quantiles) to estimate value. To address these inefficiencies while maintaining high performance, we introduce FAN. Our method employs a behavior regularization technique that uses a single flow policy iteration and requires a single Gaussian noise sample for distributional critics. Our theoretical analysis of convergence and performance bounds demonstrates that these simplifications not only improve efficiency but also lead to superior task performance. Experiments on robotic manipulation and locomotion tasks demonstrate that FAN achieves state-of-the-art performance while significantly reducing both training and inference runtimes. We release our code at https://github.com/brianlsy98/FAN.
May 1, 2026

Reinforcement Learning with Markov Risk Measures and Multipattern Risk Approximation

For a risk-averse finite-horizon Markov Decision Problem, we introduce a special class of Markov coherent risk measures, called mini-batch measures. We also define the class of multipattern risk-averse problems that generalizes the class of linear systems. We use both concepts in a feature-based QQ-learning method with multipattern QQ-factor approximation and we prove a high-probability regret bound of O(H2NHK)\mathcal{O}\big(H^2 N^H \sqrt{ K}\big), where HH is the horizon, NN is the mini-batch size, and KK is the number of episodes. We also propose an economical version of the QQ-learning method that streamlines the policy evaluation (backward) step. The theoretical results are illustrated on a stochastic assignment problem and a short-horizon multi-armed bandit problem.
Apr 30, 2026

Continuous-time q-learning for mean-field control with common noise, part-II: q-learning algorithms

This paper is a continuation work of Ren et al. (2026) aiming to further devise q-learning algorithms for mean-field control (MFC) with controlled common noise. Based on the relaxed control formulation, we first establish the martingale condition of the value function and the Iq-function by evaluating along the conditional state distributions generated by all test policies. As the data in the relaxed control formulation are not observable in practice, we quantify the error incurred when they are replaced by the observable ones in the exploratory formulation under discretely sampled actions. This, together with a two-layer fixed point characterization of an optimal policy in Ren et al. (2026), allows us to propose several algorithms including the Actor-Critic q-learning algorithm, in which the policy is updated in the Actor-step based on the iteration rule induced by the improved Iq-function, and the value function and Iq-function are updated in the Critic-step based on the martingale orthogonality condition using the data from the exploratory formulation. We also establish the convergence of the inner iterations in the Actor-step in an infinite-horizon linear quadratic (LQ) framework. In two examples, within and beyond LQ framework, our q-learning algorithms are implemented with satisfactory performance.
Apr 30, 2026

Continuous-time q-learning for mean-field control with common noise, part-I: Theoretical foundations

This paper investigates the continuous-time counterpart of the Q-function for entropy-regularized mean-field control (MFC) with controlled common noise, coined as q-function by Jia and Zhou (2023) in the single agent's model. We first show that, under discretely sampled actions, the value function in the exploratory formulation converges to the one in the relaxed control formulation as the time grid refines. Leveraging the relaxed control formulation, we derive the exploratory Hamilton-Jacobi-Bellman (HJB) equation, in which the controlled common noise gives rise to an additional nonlinear functional of policy, rendering the policy iteration intricate. Under certain concavity condition, we establish the existence and uniqueness of the optimal one-step policy iteration via a first-order condition using the partial linear functional derivative with respect to policy. The policy improvement at each iteration is verified by relating to an entropy-regularized optimization problem over the space of policies. In the mean-field setting, we introduce the integrated q-function (Iq-function) defined on the state distribution and the policy, and it is shown that an optimal policy is identified as a two-layer fixed point to the argmax operator of the Iq-function. Finally, we provide the explicit characterization of an optimal policy as a Gaussian distribution in the general linear-quadratic (LQ) setting.
Apr 28, 2026

Safe-Support Q-Learning: Learning without Unsafe Exploration

Ensuring safety during reinforcement learning (RL) training is critical in real-world applications where unsafe exploration can lead to devastating outcomes. While most safe RL methods mitigate risk through constraints or penalization, they still allow exploration of unsafe states during training. In this work, we adopt a stricter safety requirement that eliminates unsafe state visitation during training. To achieve this goal, we propose a Q-learning-based safe RL framework that leverages a behavior policy supported on a safe set. Under the assumption that the induced trajectories remain within the safe set, this policy enables sufficient exploration within the safe region without requiring near-optimality. We adopt a two-stage framework in which the Q-function and policy are trained separately. Specifically, we introduce a KL-regularized Bellman target that constrains the Q-function to remain close to the behavior policy. We then derive the policy induced from the trained Q-values and propose a parametric policy extraction method to approximate the optimal policy. Our approach provides a unified framework that can be adapted to different action spaces and types of behavior policies. Experimental results demonstrate that the proposed method achieves stable learning and well-calibrated value estimates and yields safer behavior with comparable or better performance than existing baselines.
Apr 21, 2026

Lyapunov-Certified Direct Switching Theory for Q-Learning

Q-learning is a fundamental algorithmic primitive in reinforcement learning. This paper develops a new framework for analyzing Q-learning from a switching linear system (SLS) viewpoint. In particular, we derive a stochastic SLS representation of the Q-learning error, and a finite-time error analysis through the joint spectral radius (JSR) of the corresponding SLS model, where the JSR is the exact worst-case exponential rate of the associated SLS. To the best of our knowledge, this is the first convergence rate analysis of standard Q-learning whose leading exponential rate is expressed through the JSR. The resulting rate is tied to the intrinsic worst-case exponential rate of the direct SLS representation and can be sharper than row-sum upper bounds when those bounds are conservative.
Apr 15, 2026

Soft Q(λ)Q(λ): A multi-step off-policy method for entropy regularised reinforcement learning using eligibility traces

Soft Q-learning has emerged as a versatile model-free method for entropy-regularised reinforcement learning, optimising for returns augmented with a penalty on the divergence from a reference policy. Despite its success, the multi-step extensions of soft Q-learning remain relatively unexplored and limited to on-policy action sampling under the Boltzmann policy. In this brief research note, we first present a formal nn-step formulation for soft Q-learning and then extend this framework to the fully off-policy case by introducing a novel Soft Tree Backup operator. Finally, we unify these developments into Soft Q(λ)Q(λ), an elegant online, off-policy, eligibility trace framework that allows for efficient credit assignment under arbitrary behaviour policies. Our derivations propose a model-free method for learning entropy-regularised value functions that can be utilised in future empirical experiments.
Apr 13, 2026

Cost-optimal Sequential Testing via Doubly Robust Q-learning

Clinical decision-making often involves selecting tests that are costly, invasive, or time-consuming, motivating individualized, sequential strategies for what to measure and when to stop ascertaining. We study the problem of learning cost-optimal sequential decision policies from retrospective data, where test availability depends on prior results, inducing informative missingness. Under a sequential missing-at-random mechanism, we develop a doubly robust Q-learning framework for estimating optimal policies. The method introduces path-specific inverse probability weights that account for heterogeneous test trajectories and satisfy a normalization property conditional on the observed history. By combining these weights with auxiliary contrast models, we construct orthogonal pseudo-outcomes that enable unbiased policy learning when either the acquisition model or the contrast model is correctly specified. We establish oracle inequalities for the stage-wise contrast estimators, along with convergence rates, regret bounds, and misclassification rates for the learned policy. Simulations demonstrate improved cost-adjusted performance over weighted and complete-case baselines, and an application to a prostate cancer cohort study illustrates how the method reduces testing cost without compromising predictive accuracy.
Apr 8, 2026

Gaussian Approximation for Asynchronous Q-learning

In this paper, we derive rates of convergence in the high-dimensional central limit theorem for Polyak-Ruppert averaged iterates generated by the asynchronous Q-learning algorithm with a polynomial stepsize k−ω, ω∈(1/2,1]k^{-ω},\, ω\in (1/2, 1]. Assuming that the sequence of state-action-next-state triples (sk,ak,sk+1)k≥0(s_k, a_k, s_{k+1})_{k \geq 0} forms a uniformly geometrically ergodic Markov chain, we establish a rate of order up to n−1/6log⁡4(nSA)n^{-1/6} \log^{4} (nS A) over the class of hyper-rectangles, where nn is the number of samples used by the algorithm and SS and AA denote the numbers of states and actions, respectively. To obtain this result, we prove a high-dimensional central limit theorem for sums of martingale differences, which may be of independent interest. Finally, we present bounds for high-order moments for the algorithm's last iterate.
Apr 6, 2026

Finite-Time Analysis of Q-Value Iteration for General-Sum Stackelberg Games

Reinforcement learning has been successful both empirically and theoretically in single-agent settings, but extending these results to multi-agent reinforcement learning in general-sum Markov games remains challenging. This paper studies the convergence of Stackelberg Q-value iteration in two-player general-sum Markov games from a control-theoretic perspective. We introduce a relaxed policy condition tailored to the Stackelberg setting and model the learning dynamics as a switching system. By constructing upper and lower comparison systems, we establish finite-time error bounds for the Q-functions and characterize their convergence properties. Our results provide a novel control-theoretic perspective on Stackelberg learning. Moreover, to the best of the authors' knowledge, this paper offers the first finite-time convergence guarantees for Q-value iteration in general-sum Markov games under Stackelberg interactions.
Apr 5, 2026

Sharp asymptotic theory for Q-learning with LDTZ learning rate and its generalization

Despite the sustained popularity of Q-learning as a practical tool for policy determination, a majority of relevant theoretical literature deals with either constant (ηt≡ηη_{t}\equiv η) or polynomially decaying (ηt=ηt−αη_{t} = ηt^{-α}) learning schedules. However, it is well known that these choices suffer from either persistent bias or prohibitively slow convergence. In contrast, the recently proposed linear decay to zero (LD2Z: ηt,n=η(1−t/n)η_{t,n}=η(1-t/n)) schedule has shown appreciable empirical performance, but its theoretical and statistical properties remain largely unexplored, especially in the Q-learning setting. We address this gap in the literature by first considering a general class of power-law decay to zero (PD2Z-νν: ηt,n=η(1−t/n)νη_{t,n}=η(1-t/n)^ν). Proceeding step-by-step, we present a sharp non-asymptotic error bound for Q-learning with PD2Z-νν schedule, which then is used to derive a central limit theory for a new tail Polyak-Ruppert averaging estimator. Finally, we also provide a novel time-uniform Gaussian approximation (also known as strong invariance principle) for the partial sum process of Q-learning iterates, which facilitates bootstrap-based inference. All our theoretical results are complemented by extensive numerical experiments. Beyond being new theoretical and statistical contributions to the Q-learning literature, our results definitively establish that LD2Z and in general PD2Z-νν achieve a best-of-both-worlds property: they inherit the rapid decay from initialization (characteristic of constant step-sizes) while retaining the asymptotic convergence guarantees (characteristic of polynomially decaying schedules). This dual advantage explains the empirical success of LD2Z while providing practical guidelines for inference through our results.
Mar 27, 2026

Beyond Freshness and Semantics: A Coupon-Collector Framework for Effective Status Updates

For status update systems operating over unreliable energy-constrained wireless channels, we address Weaver's long-standing Level-C question: do my packets actually improve the plant's behavior? Each fresh sample carries a stochastic expiration time -- governed by the plant's instability dynamics -- after which the information becomes useless for control. Casting the problem as a coupon-collector variant with expiring coupons, we (i) formulate a two-dimensional average-reward MDP, (ii) prove that the optimal schedule is doubly thresholded in the receiver's freshness timer and the sender's stored lifetime, (iii) derive a closed-form policy for deterministic lifetimes, and (iv) design a Structure-Aware Q-learning algorithm (SAQ) that learns the optimal policy without knowing the channel success probability or lifetime distribution. Simulations validate our theoretical predictions: SAQ matches optimal Value Iteration performance while converging significantly faster than baseline Q-learning, and expiration-aware scheduling achieves up to 50% higher reward than age-based baselines by adapting transmissions to state-dependent urgency -- thereby delivering Level-C effectiveness under tight resource constraints.
Mar 27, 2026

Online Statistical Inference of Constant Sample-averaged Q-Learning

Reinforcement learning algorithms have been widely used for decision-making tasks in various domains. However, the performance of these algorithms can be impacted by high variance and instability, particularly in environments with noise or sparse rewards. In this paper, we propose a framework to perform statistical online inference for a sample-averaged Q-learning approach. We adapt the functional central limit theorem (FCLT) for the modified algorithm under some general conditions and then construct confidence intervals for the Q-values via random scaling. We conduct experiments to perform inference on both the modified approach and its traditional counterpart, Q-learning using random scaling and report their coverage rates and confidence interval widths on two problems: a grid world problem as a simple toy example and a dynamic resource-matching problem as a real-world example for comparison between the two solution approaches.
Mar 19, 2026

Near-Equivalent Q-learning Policies for Dynamic Treatment Regimes

Precision medicine aims to tailor therapeutic decisions to individual patient characteristics. This objective is commonly formalized through dynamic treatment regimes, which use statistical and machine learning methods to derive sequential decision rules adapted to evolving clinical information. In most existing formulations, these approaches produce a single optimal treatment at each stage, leading to a unique decision sequence. However, in many clinical settings, several treatment options may yield similar expected outcomes, and focusing on a single optimal policy may conceal meaningful alternatives. We extend the Q-learning framework for retrospective data by introducing a worst-value tolerance criterion controlled by a hyperparameter ε\varepsilon, which specifies the maximum acceptable deviation from the optimal expected value. Rather than identifying a single optimal policy, the proposed approach constructs sets of ε\varepsilon-optimal policies whose performance remains within a controlled neighborhood of the optimum. This formulation shifts Q-learning from a vector-valued representation to a matrix-valued one, allowing multiple admissible value functions to coexist during backward recursion. The approach yields families of near-equivalent treatment strategies and explicitly identifies regions of treatment indifference where several decisions achieve comparable outcomes. We illustrate the framework in two settings: a single-stage problem highlighting indifference regions around the decision boundary, and a multi-stage decision process based on a simulated oncology model describing tumor size and treatment toxicity dynamics.
Mar 18, 2026

Per-Domain Generalizing Policies: On Learning Efficient and Robust Q-Value Functions (Extended Version with Technical Appendix)

Learning per-domain generalizing policies is a key challenge in learning for planning. Standard approaches learn state-value functions represented as graph neural networks using supervised learning on optimal plans generated by a teacher planner. In this work, we advocate for learning Q-value functions instead. Such policies are drastically cheaper to evaluate for a given state, as they need to process only the current state rather than every successor. Surprisingly, vanilla supervised learning of Q-values performs poorly as it does not learn to distinguish between the actions taken and those not taken by the teacher. We address this by using regularization terms that enforce this distinction, resulting in Q-value policies that consistently outperform state-value policies across a range of 10 domains and are competitive with the planner LAMA-first.
Mar 14, 2026

Chunk-Guided Q-Learning

In offline reinforcement learning (RL), single-step temporal-difference (TD) learning can suffer from bootstrapping error accumulation over long horizons. Action-chunked TD methods mitigate this by backing up over multiple steps, but can introduce suboptimality by restricting the policy class to open-loop action sequences. To resolve this trade-off, we present Chunk-Guided Q-Learning (CGQ), a single-step TD algorithm that guides a fine-grained single-step critic by regularizing it toward a chunk-based critic trained using temporally extended backups. This reduces compounding error while preserving fine-grained value propagation. We theoretically show that CGQ attains tighter critic optimality bounds than either single-step or action-chunked TD learning alone. Empirically, CGQ achieves strong performance on challenging long-horizon OGBench tasks, often outperforming both single-step and action-chunked methods.
Mar 3, 2026

Q-Measure-Learning for Continuous State RL: Efficient Implementation and Convergence

We study reinforcement learning in infinite-horizon discounted Markov decision processes with continuous state spaces, where data are generated online from a single trajectory under a Markovian behavior policy. To avoid maintaining an infinite-dimensional, function-valued estimate, we propose the novel Q-Measure-Learning, which learns a signed empirical measure supported on visited state-action pairs and reconstructs an action-value estimate via kernel integration. The method jointly estimates the stationary distribution of the behavior chain and the Q-measure through coupled stochastic approximation, leading to an efficient weight-based implementation with O(n)O(n) memory and O(n)O(n) computation cost per iteration. Under uniform ergodicity of the behavior chain, we prove almost sure sup-norm convergence of the induced Q-function to the fixed point of a kernel-smoothed Bellman operator. We also bound the approximation error between this limit and the optimal Q∗Q^* as a function of the kernel bandwidth. To assess the performance of our proposed algorithm, we conduct RL experiments in a two-item inventory control setting.
Feb 27, 2026

Learning to maintain safety through expert demonstrations in settings with unknown constraints: A Q-learning perspective

Given a set of trajectories demonstrating the execution of a task safely in a constrained MDP with observable rewards but with unknown constraints and non-observable costs, we aim to find a policy that maximizes the likelihood of demonstrated trajectories trading the balance between being conservative and increasing significantly the likelihood of high-rewarding trajectories but with potentially unsafe steps. Having these objectives, we aim towards learning a policy that maximizes the probability of the most promisingpromising trajectories with respect to the demonstrations. In so doing, we formulate the ``promise" of individual state-action pairs in terms of QQ values, which depend on task-specific rewards as well as on the assessment of states' safety, mixing expectations in terms of rewards and safety. This entails a safe Q-learning perspective of the inverse learning problem under constraints: The devised Safe QQ Inverse Constrained Reinforcement Learning (SafeQIL) algorithm is compared to state-of-the art inverse constraint reinforcement learning algorithms to a set of challenging benchmark tasks, showing its merits.