Latest papers

8 papers1 paper in the last four weeks, against 2 the four weeks before. 0.0% of all new papers.

Sep 28, 2026

Prox-Friendly Log-Magnitude Prior on Complex-Valued Signal

The logarithmic transform is essential in audio signal processing since human auditory perception is approximately logarithmic with respect to magnitude. However, directly incorporating prior knowledge about signals (e.g., harmonic structure) in the log-magnitude domain into optimization problems solved by standard proximal splitting algorithms remains challenging. To address this issue, this paper proposes a novel regularizer termed EPILOG (Exponential Penalty for Imposing priors on LOG-magnitude). EPILOG indirectly imposes prior knowledge on the log-magnitude of a complex-valued signal through regularization of an auxiliary variable that is shown to be linked with the log-magnitude. Furthermore, we derive its variable-wise proximity operators and develop a proximal splitting algorithm using these operators. Experiments on speech dereverberation demonstrate the effectiveness of the proposed regularizer, particularly in promoting cepstral-domain sparsity.
Sep 10, 2026

DriftSE: Speech Enhancement with Generative Drifting

We propose DriftSE, a novel one-step generative framework for speech enhancement formulated as a latent distribution equilibrium problem. During training, the drifting field aligns the generator's pushforward distribution with the clean speech manifold through drifting in a latent domain. During inference, the drifting process is discarded, enabling one-step generation. We establish that its enhancement quality depends fundamentally on the choice of latent representation. Semantic latents preserve phonetic structure but fail to capture physical acoustic cues, whereas acoustic latents reconstruct the physical signal but risk linguistic hallucination. Therefore, we introduce dual-latent drifting, performing parallel drifting in both semantic and acoustic latents to simultaneously preserve phonetic intelligibility and acoustic fidelity. Additionally, we demonstrate that DriftSE enables fully unpaired training by aligning latent distributions rather than exact point-wise targets. Consequently, DriftSE facilitates cross-dataset learning in the absence of paired noisy-clean samples. Moreover, DriftSE exhibits broad architectural flexibility across different generator backbones. Extensive evaluations on additive denoising and convolutive dereverberation demonstrate robust one-step enhancement across both offline and real-time causal settings. Notably, DriftSE achieves state-of-the-art word error rates across all four evaluated datasets while strictly operating at 1 NFE. Code and audio examples are available online.
Aug 24, 2026

LipsAM: Lipschitz-continuous Neural Networks for Convergent Plug-and-Play Audio Signal Recovery

The Lipschitz continuity of deep neural networks (DNNs) is essential for establishing theoretical guarantees regarding their behavior. From both theoretical and practical perspectives, various methods have been proposed to construct Lipschitz-continuous architectures and control their Lipschitz constants. However, several DNN architectures common in audio signal processing fall outside the scope of existing theoretical frameworks, hindering the development of Lipschitz-continuous models in acoustic applications. In particular, despite their widespread adoption, DNNs that separately process the magnitude and phase of complex-valued signals cannot be Lipschitz continuous under existing frameworks. In this paper, to address this limitation, we establish a theoretical foundation for constructing amplitude modifiers (AMs), a class of DNN architectures that operate solely on the magnitude of a complex-valued input, with provable Lipschitz continuity. Specifically, we derive a necessary and sufficient condition for an AM to be Lipschitz continuous and propose LipsAMs (Lipschitz-continuous AMs) corresponding to common architectures for audio signals, including time-frequency masking. Furthermore, we develop an efficient framework for evaluating their Lipschitz constants and analytically derive these constants for some of the proposed architectures. As an application, we propose CoReM-LipsAM (Controlled Residual Maps via LipsAM) for plug-and-play (PnP) audio signal recovery, integrating a DNN as a data-driven prior within a model-based signal processing algorithm. The convergence of the obtained PnP algorithm is structurally guaranteed by the CoReM-LipsAM architecture and empirically validated through speech dereverberation experiments.
May 11, 2026

A Cold Diffusion Approach for Percussive Dereverberation

Most recent advances in audio dereverberation focus almost exclusively on speech, leaving percussive and drum signals largely unexplored despite their importance in music production. Percussive dereverberation poses distinct challenges due to sharp transients and dense temporal structure. In this work, we propose a cold diffusion framework for dereverberating stereo drum stems (downmixes), modeling reverberation as a deterministic degradation process that progressively transforms anechoic signals into reverberant ones. We investigate two reverse-process parameterizations, Direct (next-state) and a Delta-normalized residual (velocity-style) prediction, and implement the framework using both a UNet and a diffusion Transformer backbone. The models are trained and evaluated on curated datasets comprising both acoustic and electronic drum recordings, with reverberation generated using a combination of synthetic and real room impulse responses. Extensive experiments on in-domain and fully out-of-domain test sets demonstrate that the proposed method consistently outperforms strong score-based and conditional diffusion baselines, evaluated using signal-based and perceptual metrics tailored to percussive audio.
May 1, 2026

MMAudioReverbs: Video-Guided Acoustic Modeling for Dereverberation and Room Impulse Response Estimation

Although recent video-to-audio (V2A) models excelled at synthesizing semantically plausible sounds from visual inputs, they do not explicitly model room-acoustic effects such as reverberation or room impulse responses (RIRs), and thus offer limited controllability over these effects. However, we hypothesize that such V2A models implicitly have semantic knowledge of the relationship between spatial audio and the corresponding vision cues. In this paper, we revisit a V2A model for the sake of the above, and propose the way to utilize the pretrained model as prior for physically grounded room-acoustic processing. Based on one of the state-of-the-art V2A models, MMAudio, we propose MMAudioReverbs that is a unified framework dealing with i) dereverberation and ii) room impulse response (RIR) estimation without network architectural modification, and fine-tuned on a small dataset. Experimental results showed that audio and visual cues respectively have advantage depending on the type of physical room acoustics. It implies that foundation V2A models can be used for physically grounded room-acoustic analysis.
Mar 23, 2026

LipsAM: Lipschitz-Continuous Amplitude Modifier for Audio Signal Processing and its Application to Plug-and-Play Dereverberation

The robustness of deep neural networks (DNNs) can be certified through their Lipschitz continuity, which has made the construction of Lipschitz-continuous DNNs an active research field. However, DNNs for audio processing have not been a major focus due to their poor compatibility with existing results. In this paper, we consider the amplitude modifier (AM), a popular architecture for handling audio signals, and propose its Lipschitz-continuous variants, which we refer to as LipsAM. We prove a sufficient condition for an AM to be Lipschitz continuous and propose two architectures as examples of LipsAM. The proposed architectures were applied to a Plug-and-Play algorithm for speech dereverberation, and their improved stability is demonstrated through numerical experiments.
Mar 10, 2026

StuPASE: Towards Low-Hallucination Studio-Quality Generative Speech Enhancement

Achieving high perceptual quality without hallucination remains a challenge in generative speech enhancement (SE). A representative approach, PASE, is robust to hallucination but has limited perceptual quality under adverse conditions. We propose StuPASE, built upon PASE to achieve studio-level quality while retaining its low-hallucination property. First, we show that finetuning PASE with dry targets rather than targets containing simulated early reflections substantially improves dereverberation. Second, to address performance limitations under strong additive noise, we replace the GAN-based generative module in PASE with a flow-matching module, enabling studio-quality generation even under highly challenging conditions. Experiments demonstrate that StuPASE consistently produces perceptually high-quality speech while maintaining low hallucination, outperforming state-of-the-art SE methods. Audio demos are available at: https://xiaobin-rong.github.io/stupase_demo/.
Mar 3, 2026

Rethinking Training Targets, Architectures and Data Quality for Universal Speech Enhancement

Universal Speech Enhancement (USE) aims to restore speech quality under diverse degradation conditions while preserving signal fidelity. Despite recent progress, key challenges in training target selection, the distortion--perception tradeoff, and data curation remain unresolved. In this work, we systematically address these three overlooked problems. First, we revisit the conventional practice of using early-reflected speech as the dereverberation target and show that it can degrade perceptual quality and downstream ASR performance. We instead demonstrate that time-shifted anechoic clean speech provides a superior learning target. Second, guided by the distortion--perception tradeoff theory, we propose a simple two-stage framework that achieves minimal distortion under a given level of perceptual quality. Third, we analyze the trade-off between training data scale and quality for USE, revealing that training on large uncurated corpora imposes a performance ceiling, as models struggle to remove subtle artifacts. Our method achieves state-of-the-art performance on the URGENT 2025 non-blind test set and exhibits strong language-agnostic generalization, making it effective for improving TTS training data. Model weights are available for download at: https://huggingface.co/nvidia/RE-USE.