Video-Language Model Evaluation
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18 papers in the last four weeks, up 100% on the four weeks before. 0.2% of all new papers.
Latest papers 55
Vision-based embodied agents executing multi-step natural language instructions require feedback mechanisms that assess task progress over complete trajectories. Conventional approaches based on final-frame matching or continuous embedding similarity may overlook intermediate transitions that are necessary for determining whether an instruction has been completed. We propose ALVA (Action- and Language-Conditioned Video Assessment), a trajectory evaluator that conditions its assessment on visual observations, the executed action sequence, and the natural language instruction. The method uses a pre-trained vision-language model (VLM) in two stages: it first summarizes frame-to-frame visual transitions conditioned on the executed actions and then assesses the generated summary with respect to the instruction to produce a discrete trajectory-level progress score. In simulated 3D household environments, ALVA exhibits a conservative assessment pattern with near-zero false-positive rates. When used as terminal feedback for closed-loop policy optimization, it provides more effective feedback than the evaluated static image and embedding-based visual baselines and reduces the performance gap to a ground-truth oracle. These results support action- and language-conditioned video assessment as an interpretable feedback mechanism for the evaluated simulated embodied-control tasks.
Stable Curves, Unstable Items: Item-Level Scaling Heterogeneity in Video LLMs
Aggregate scaling curves suggest that Video LLMs improve smoothly or saturate as visual budgets grow. We show that this view can conceal large, opposing changes at the item level. We represent each frozen model--item pair by its response trajectory under controlled visual budgets and derive matched-grid measures of configuration complementarity, harmful transitions, and text overwrite. Across five open Video LLMs from three architecture families, four multiple-choice benchmark splits, open-ended QA and summarization, and fixed-history dialogue generation, no single budget serves all items. On the four-model matched MCQA grid, item-level oracle headroom spans -- accuracy points and -- of items are correct at a lower budget but wrong at a higher one. Task-appropriate continuous metrics show the same complementarity beyond multiple choice: Token-F1 oracle gaps are -- score points on MLVU generation and -- points on AVSD current-turn generation, even when mean quality improves with budget. The effect persists across frame count, spatial resolution, sampling policy, temporal--spatial allocation, and independently executed raw-video and cached pipelines, with per-item rates and membership tracking protocol choices. A controlled sampling intervention recovers of terminal regressions, and a structured frame audit identifies several recurring evidence pathways. We release per-item trajectories, protocol provenance, derived annotations, and reproducible analysis code as an auditing artifact. A confidence cascade matches fixed- accuracy while reducing average shared frame cost by , illustrating one operational use of the response matrix.
The Low Frequency Trap: Video Language Models Fail at Simple Event Bookkeeping
Real-world video benchmarks provide broad coverage, but their fixed clips entangle event count, rate, duration, and visual complexity, making failure modes hard to isolate. While existing programmatic benchmarks offer better control, they score only the final answer rather than auditing reported events against executable ground truth. To bridge this gap, we introduce trace-grounded parametric profiling for event counting in three controlled video tasks: bouncing-ball wall contacts, visual blinks, and categorical state transitions. Across 2,190 videos, we vary event count N and frequency F while holding rendering fixed. Each video includes an executable event trace for capability-surface estimation and timestamp-level evaluation. Our results reveal a staged temporal failure. At an 80% reliability threshold, Gemini 3.6 Flash reliably counts persistent state transitions up to 12 events at 0.5 and 1.0 Hz, yet demonstrates no reliable positive-count region for transient blinking events. Thus, event representation dictates whether a model initially accesses evidence -- a limitation that compounds as count and frequency increase. In the high-count, high-frequency regime, only 0.2% of final counts are correct and the model recovers just 18.1% of true events. To test if visual access is the primary bottleneck, we increase sampling rate. Although this boosts Bounce Ball accuracy from 19.6% to 29.3%, the reported sequence agrees with ground truth only 3.7% of the time. Extra frames can therefore inflate final scores without producing faithful event recovery. Different prompting strategies yield similarly limited gains, and real-world video evaluations show the same concentration of success at low event counts. Ultimately, trace-grounded profiling shifts video evaluation from aggregate accuracy metrics to a detailed diagnostic of where temporal reasoning fails.
Reading Between the Frames: Interpreting Implicit and Non-literal Meaning in Social Media Videos
Social media videos often communicate meanings that go beyond their visible actions, captions, or speech. A mundane clip may become humorous, ironic, or satire only through the interaction of multimodal cues and cultural context, making such content a difficult test case for video-language models. In this paper, we introduce \textit{DrivelHub+}, a benchmark for evaluating whether models can infer the implicit, non-linear, and rhetorically layered meanings of social media videos that appear nonsensical on the surface but convey deliberate pragmatic meanings. DrivelHub+ consists of 1,000 videos collected from social media, each annotated with a human-written implicit narrative explanation. Unlike conventional video understanding tasks focused on recognition or description, we present a benchmark that targets contextual multimodal reasoning. We evaluate current video-language models from two perspectives: explanation, where models must explain the pragmatic comprehension of a video in natural language; and representation, where we adapt reasoning-as-retrieval to test whether model representations align videos with their corresponding implicit narratives in both video-to-text and text-to-video retrieval. Our benchmark provides a diagnostic setting for measuring the gap between multimodal perception and pragmatic comprehension, asking whether current models can move beyond describing what is shown to inferring what is meant.
CLIP-CC-Bench: Evaluating Paragraph-Level Video Descriptions in Video-Language Models
Benchmarking video-language models has largely focused on short clips and single-sentence metrics, leaving open whether current systems can generate accurate long-form, paragraph-level descriptions. We introduce CLIP-CC-Bench, an evaluation suite for long-form video description built from 5 hours of movie content segmented into 90-second clips, each paired with an expert-written paragraph-style reference. The evaluation suite employs an ensemble of five state-of-the-art LLM-based embedding models to increase reliability and mitigate single-model bias, and applies two complementary methodologies: (i) coarse-grained semantic matching and (ii) fine-grained semantic matching to compare model-generated descriptions against CLIP-CC-Bench references. Using this framework, we evaluate 17 state-of-the-art video-language models and report both their Borda-aggregated rankings and their average scores on CLIP-CC-Bench. We further quantify the protocol's internal reliability through inter-judge agreement and bootstrap ranking stability. We release standardized evaluation scripts, model outputs, and aggregation tools at https://github.com/Multimodal-Intelligence-Lab/CLIP-CC-Bench to support reproducibility. CLIP-CC-Bench provides a practical evaluation framework for long-form video description, filling a gap left by existing short-clip and QA-only benchmarks.
Caved or Convinced: Temporal Sampling Gates Claim Deference in Video Large Language Models
When asked which of two events came first, video large language models can fail in two opposite ways: cave to a false claim, or reject a true one. Prior video sycophancy work measures only the first and mitigates it by teaching the model to trust the user less, a fix known in text and image models to worsen the second. In video, both failures come from two causes the literature treats as one: availability, whether the sparse sampled frames contain the two events, and weighting, whether that evidence is trusted over the user. We separate them with two interventions that keep the claim fixed: a frame-preserving reorder that flips the claim's truth, and a sampling-offset shift that captures or misses both events at a fixed frame budget. When the events are missed, the two twins present identical frames, so each of the nine models we evaluate accepts a true and a false claim at the same rate, making Youden's by construction. Availability is necessary but not sufficient. Five of the nine read the order, yet four of those five still cave to the false claim, so their deference hits a weighting ceiling. Since trust cannot be calibrated over evidence that was never sampled, we propose a reversal test that cancels the model's order prior by scoring the sampled frames forward and reversed, then answers, resamples, or abstains without reading the claim. The test raises the order accuracy to 0.92-1.00 on the models that read the order and abstains rather than guesses on those that cannot.
PhyCheck: Fine-Grained Evidence-Grounded Dataset for Physical Law Understanding in Video-LLMs
Embodied intelligence and world models require video understanding systems to go beyond recognizing objects and actions and develop an understanding of physical regularities. However, despite their strong performance on general video understanding tasks, current video-language models still struggle to reliably determine whether an observed event conforms to specific physical laws. Existing benchmarks primarily assess the physical quality of generated videos, providing limited support for systematically evaluating and improving the physical-law understanding of Video Large Language Models (VideoLLMs). To address this gap, we introduce PhyCheck, a video question answering dataset organized at two complementary levels of granularity. The coarse-grained subset asks models to determine whether the phenomenon shown in a video conforms to or violates physical laws, while the fine-grained subset further examines whether models can capture physical details responsible for the violation or compliance. We use these subsets as structured supervision to improve physical understanding. In addition, the dataset contains a diagnostic subset with external causal context that reveal hidden factors affecting physical plausibility, assessing whether models can recalibrate their judgments accordingly. Experiments with Fine-tune Qwen2.5-VL show that training with the proposed data substantially improves the understanding of physical-consistency, while evaluations in the diagnostic subset reveal that current models still have difficulty incorporating additional causal conditions into their decisions. These findings highlight the gap between recognizing surface-level inconsistencies and understanding underlying physical mechanisms, and provide a foundation for evaluating and improving physical understanding in Video-LLMs.
RSVideo: Are Your Vision-Language Models Ready for Remote Sensing Videos?
Remote-sensing videos enable real-time observation of changes in target attributes, short-term activities, and scene evolution. They record motion, actions, interactions, and scene changes that cannot be captured by isolated images. Existing models primarily target single images or discrete temporal observations spanning a long time range. However, a unified evaluation setting for assessing vision-language models on continuous remote-sensing video understanding remains lacking. We introduce RSVideo-10K, a remote-sensing video dataset comprising 10,773 instances, 1.47 million frames, and 17.02 hours of footage, containing both unmanned aerial vehicles and satellite platforms. Its fixed evaluation benchmark, RSVideo-Bench, contains 2,731 test instances and evaluates two complementary aspects of remote-sensing video understanding: L1 Perception and L2 Reasoning, spanning seven capability groups and 17 tasks. Evaluations show that current vision-language models still struggle to recover small local evidence, track short-lived states, and use scene-constrained spatial relations. Based on this analysis, we further propose RSVideo, a reinforcement learning framework for small-target spatiotemporal focusing that selects question-relevant regions across frames and suppresses redundant background tokens. RSVideo achieves a maximum absolute improvement of 9.01% with InternVL3.5-14B and attains the highest accuracy of 40.63% with Qwen3.6-27B across 26 open-source vision-language backbones. Codes will be available at https://github.com/HongjieZhou0329/RSVideo.
Accuracy Without Grounding: Diagnosing Visual Dependency Dissociation in Video LLM Benchmarks
Benchmark accuracy in video large language models (LLMs) is often treated as evidence of visual understanding. We audit this assumption across twenty models spanning 2-78B parameters and ten architecture families. We introduce the Visual Dependency Gap (VDG), the difference in per-question correctness between original-video and black-screen conditions. Paired McNemar tests on MVBench show that accuracy and visual dependency are separable: models differ on original video (p = 0.0003) but not on black screens (p = 0.53). Across models, task-type rankings are stable: Attribute Perception is strongly visual, whereas Temporal Reasoning approaches the language-only baseline. A diagnostic ladder from black screen to single frame, shuffled frames, and original video reveals that frame diversity supplies most of the visual benefit, while temporal order contributes near-zero accuracy across sixteen open-weight models. An ablation from 0.5 to 24 FPS rules out sparse sampling as the cause. H.264 experiments further show that stable aggregate accuracy conceals bidirectional question-level answer flips. The diagnostic also generalizes to four API-accessed models, whose VDG values range from 0.025 to 0.315. These results motivate VDG as a standard audit for whether video benchmarks measure visually grounded capability. Code is available at https://github.com/JaeLee18/accuracy-without-grounding.
Do Video-LLMs Actually Watch? Diagnosing Character-Tracking Failures in Long-Form Video
Can a Video Large Language Model (Video-LLM) follow one person through a long video, keeping track of who they are well enough to report, in order, how their outfit changes across a full TV episode? Benchmarks increasingly score this kind of task, and the strongest open-source 7--8B models now reach 37--38% on InfiniBench's global appearance task, which asks exactly that. But does that score come from tracking the named character, or from something easier? We test this with a nine-condition diagnostic protocol applied to three architecturally distinct open-source Video-LLMs, with Gemini2.5Flash as a frontier reference, and find the accuracy does not come from character tracking. When we change the character named in the question to a different cast member, leaving the video and answer options untouched, the models change their answer only 4--31% of the time, so they are largely ignoring who the question asks about. Breaking that test down by the gender of the swapped name shows why: the models react more when the name is changed to a different-gender character than to a same-gender one (a 13--28 point gap), picking up coarse gender cues but unable to tell same-gender individuals apart. This shallow processing surfaces again when we drop the multiple-choice options and ask the same questions open-endedly: open-source accuracy drops 18--25 points, with none of 151 answers fully correct, versus a 12-point drop for Gemini. Further checks rule out the obvious innocent explanations, adding subtitles, using the most informative frames, or doubling the number of frames all leave character tracking unimproved, so the bottleneck is not how much video the model sees but how it ties that video to the person the question names. We release a diagnostic toolkit for auditing what such benchmark scores actually measure.
Each Judge Its Own Yardstick: Discovering Per-VLM Taxonomies for Physical Video Evaluation
Maintaining physical consistency in video generators and world models increasingly relies on vision-language models (VLMs) as automated judges that provide reward signals, ranking decisions, and data-filtering criteria. Yet VLMs differ substantially in training data and architecture, encoding physical phenomena through distinct internal representations. A single global evaluation schema therefore gives every VLM the same axes of competence, regardless of what each can actually perceive. We propose JudgeFit, an iterative refinement procedure that discovers a per-VLM evaluation taxonomy. An initial taxonomy is constructed by prompting the target VLM to enumerate physics errors on a small set of videos and clustering the resulting descriptions. The taxonomy is then refined through a diagnostic step: we calibrate the VLM's per-dimension scores to human physical-commonsense ratings, diagnose which dimensions it scores unreliably or redundantly, and prompt an LLM to repair them, iterating until convergence. We further instantiate this procedure as a benchmark and apply it to 16 VLMs spanning eight model families. The refined taxonomy outperforms the global-schema baseline on held-out videos for every VLM tested, with a mean relative improvement of approximately 32%. Beyond aggregate accuracy, the per-VLM profiles expose model-specific blind spots that overall rankings cannot anticipate, with reliability patterns differing markedly across model families.
Chehre: An Emoji-Prompted Dataset to Explore Perceptual Flexibility in Video Language Models
Do people perceive the same facial expression in the same way? Should we expect vision models to be flexible in how they perceive facial expressions? Facial expressions are nonverbal social signals used in human interaction, but facial expression recognition datasets often focus on a single deterministic annotation per sample. We introduce Chehre, an emoji-prompted video dataset with a wide range of dynamic facial expressions for exploring perceptual variation. In Chehre, 203 participants were prompted to express and record 40 facial emojis. Later, their facial motions were transferred onto synthetic faces to preserve privacy. A separate group annotated the videos, resulting in 2,111 videos annotated by 1,242 perceivers, with ~30 annotators per video. Chehre enables us to define a new task: "distributional expression recognition", which tests whether a model can reproduce the variation observed across annotator responses. We test a selection of video language models on our task. Interestingly, we find that persona prompting can act as a controllable way to shift model perception while helping models better capture the variation observed across human annotators. The dataset and code are available at https://chehre-dataset.github.io/.
Streaming Interventions: Can Video Large Language Models Correct Mistakes as They Occur?
Learning everyday skills, like cooking a dish, relies increasingly on instructional media such as online videos. This opens the door to the use of video (and multimodal) large language models (LLMs) as task guidance assistants. A crucial capability for the real-world success of a prospective task guidance assistant is it's ability to intervene proactively as soon as a mistake is apparent in order to guide the user. To evaluate this crucial capability, we introduce Ego-MC-Bench (Mistake Corrections), a benchmark for evaluating reactive, step-by-step task guidance in realistic cooking scenarios. Extensive experiments show that Ego-MC-Bench is highly challenging for state-of-the-art video LLMs. We argue that a key reason is the limited availability of training data for fine-tuning models on this task. Although there exists a wide range of cooking video datasets, existing datasets lack examples of mistakes along with appropriately timed interventions. To help address this data limitation, we also introduce Ego-CoMist, a counterfactual synthetic dataset created by transforming non -interactive cooking videos into supervised training examples showing proactive interventions. We show that fine-tuning on Ego-CoMist yields performance gains especially for smaller and more efficient video LLMs that are well suited for delivering assistance on edge devices.
VCIFBench: Evaluating Complex Instruction Following for Video Understanding
Multimodal large language models have made rapid progress in video understanding, yet existing benchmarks largely rely on simple prompts and provide limited evidence about whether models can satisfy explicit output constraints. We introduce VCIFBench, a benchmark for evaluating complex instruction following in video understanding. VCIFBench constructs constraint-rich instructions from both benchmark-adapted and directly video-grounded prompts, covering content, format, style, and structure requirements, and evaluates model outputs with a hybrid verification pipeline. The benchmark contains 306 satisfiable test instructions, a 540-pair DPO preference dataset, and a 30-item conflict diagnostic subset. Experiments on 10 MLLMs show that joint constraint satisfaction remains challenging. We further show that DPO training on VCIFBench data can improve instruction-following performance.
Pop-Up Distractions Reveal Bag-of-Events Behavior in Video Large Language Models
A key capability for video understanding is reliably linking subjects to events across time, yet whether Video Large Language Models (VideoLLMs) actually achieve this remains unclear. In this work, we introduce DistractionBench to evaluate whether VideoLLMs can robustly link subjects and events in the presence of unrelated video segments. Through controlled interventions, such as inserting short advertisement clips into longer videos, we show that VideoLLMs frequently hallucinate interactions between entities from different segments, incorrectly attributing actions from injected advertisements to subjects in the main video. We characterize this systematic hallucination as bag-of-events (BoE) behavior, where models process videos as collections of events rather than temporally structured sequences. Evaluating 11 popular VideoLLMs, we find that all models exhibit substantial BoE behavior. Our findings suggest that VideoLLMs lack reliable mechanisms for temporal grounding and motivate the development of models with more robust subject-event association.
When Vision Speaks for Sound
Despite rapid progress in video-capable MLLMs, we find that their apparent audio understanding in videos is often vision-driven: models rely on visual cues to infer or hallucinate acoustic information, rather than verifying the audio stream. This issue appears across both state-of-the-art open-source omni models and leading closed-source models from providers such as Google and OpenAI. We characterize this failure mode as an audio-visual Clever Hans effect, in which models appear (falsely) audio-grounded, but actually exploit visual-acoustic correlations without verifying whether the audio and visual streams are truly aligned. To systematically study this behavior, we introduce Thud, an intervention-driven probing framework based on three counterfactual audio edits: Shift, which tests temporal synchronization; Mute, which tests sound existence; and Swap, which tests audio-visual consistency. Beyond diagnosis, we further study a two-stage alignment recipe: intervention-derived preference pairs teach audio verification, while event-level general video preferences regularize the model against over-specialization. Our best 10K-sample recipe improves average performance across the three intervention dimensions by 28 percentage points, while slightly improving performance on general video and audio-visual QA benchmarks.
EvoStreaming: Your Offline Video Model Is a Natively Streaming Assistant
Streaming video understanding demands more than watching longer videos: assistants must decide when to speak in real time, balancing responsiveness against verbosity. Yet most video-language models (VideoLLMs) are trained for offline inference, and existing streaming benchmarks externalize this timing decision to the evaluator. We address this gap with RealStreamEval, a frame-level multi-turn evaluation protocol that exposes models to sequential observations and penalizes unnecessary responses. Under this protocol, we observed that strong offline VideoLLMs retain useful visual understanding but lack an interaction policy for deciding when to respond. Motivated by this observation, we propose EvoStreaming, a self-evolved streaming adaptation framework in which the base model itself acts as data generator, relevance annotator, and roll-out policy to synthesize streaming trajectories without external supervision. With only self-generated samples ( less than the leading streaming instruction-tuning approach) and no architectural changes, EvoStreaming consistently improves the overall RealStreamEval score by up to points across five open VideoLLM backbones (Qwen2/2.5/3-VL, InternVL-3.5, MiniCPM-V4.5) while largely preserving offline video performance. These results suggest that data-efficient interaction tuning is a practical path for adapting existing VideoLLMs to streaming assistants.
TOC-Bench: A Temporal Object Consistency Benchmark for Video Large Language Models
Video large language models (Video-LLMs) have made strong progress in general video understanding, but their ability to maintain temporal object consistency remains underexplored. Existing benchmarks often emphasize event recognition, action understanding, or coarse temporal reasoning, while rarely testing whether models can preserve the identity, state, and continuity of the same object across occlusion, disappearance, reappearance, state transitions, and cross-object interactions. We introduce TOC-Bench, a diagnostic benchmark for evaluating temporal object consistency in Video-LLMs. TOC-Bench is object-track grounded: each queried subject is linked to a per-frame trajectory and a structured temporal event timeline. To ensure that questions require temporally ordered visual evidence rather than language priors, single-frame shortcuts, or unordered frame cues, we design a three-layer temporal-necessity filtering protocol, which removes 60.7% of candidate QA pairs and retains 17,900 temporally dependent items across 10 diagnostic dimensions. From this pool, we construct a human-verified benchmark with 2,323 high-quality QA pairs over 1,951 videos. Experiments on representative Video-LLMs show that temporal object consistency remains a major unsolved challenge, with notable weaknesses in event counting, event ordering, identity-sensitive reasoning, and hallucination-aware verification, even when models perform well on general video understanding benchmarks. These results suggest that object-centric temporal coherence is a key bottleneck for current Video-LLMs, and that TOC-Bench provides a focused platform for diagnosing and improving object-aware temporal reasoning. The resource is available at https://github.com/cjzcjz666/toc_bench.git.
PushupBench: Your VLM is not good at counting pushups
Large vision-language models (VLMs) can recognize \textit{what} happens in video but fail to count \textit{how many} times. We introduce \textbf{PushupBench}, 446 long-form clips (avg. 36.7s) for evaluating repetition counting. The best frontier model achieves 42.1% exact accuracy; open-source 4B models score 6%, matching supervised baselines. We show that accuracy alone misleads -- weaker models exploit the modal count rather than reason temporally. Fine-tuning on counting with 1k samples transfers to general video understanding: MVBench (+2.15), PerceptionTest (+1.88), TVBench (+4.54), suggesting counting is a proxy for broader temporal reasoning.PushupBench incorporated in \texttt{lmms-eval} (https://github.com/EvolvingLMMs-Lab/lmms-eval/pull/1262) and hosted on (pushupbench.com/)
VideoZeroBench: Probing the Limits of Video MLLMs with Spatio-Temporal Evidence Verification
Video multimodal large language models achieve strong results on existing benchmarks, but answer accuracy alone does not establish whether they can locate the evidence needed to answer a question. We introduce VideoZeroBench, a challenging long-video benchmark with manually annotated question-answer pairs spanning 13 video domains. Questions target fine-grained cues, fleeting events, and evidence distributed across multiple segments. Temporal intervals and key-frame boxes are annotated where applicable. All questions undergo two rounds of cross-verification for answer validity and evidence quality. Our five-level diagnostic protocol compares answering with and without evidence hints, then combines answer correctness with independently evaluated temporal and spatial grounding. Across 19 evaluated models, the best standard QA accuracy is 24.8% (Level-3), achieved by Gemini-3.7-Flash. No model exceeds 1.8% when correct answers and accurate spatio-temporal localization are jointly required (Level-5). Analyses of atomic abilities, evidence spans, input modalities, and thinking-with-videos inference further characterize where the evaluated systems struggle. These findings motivate more precise evidence search and localization for long-video question answering. Our code and data are publicly released.
Stress Tests REVEAL Fragile Temporal and Visual Grounding in Video-Language Models
Video-Language Models (VidLMs) achieve strong benchmark scores, yet these scores often hide whether models use the video at all. We show that VidLM failures follow two pathways: some visual signals are never reliably encoded, while others are encoded but overridden by model priors. We introduce REVEAL, a diagnostic stress-test benchmark for quantifying when and why VidLMs under-use visual evidence. REVEAL contains five controlled probes: camera-motion sensitivity, cross-frame integration, video sycophancy, language-only shortcuts, and temporal expectation bias. Together, they test whether models encode basic video signals, combine evidence across frames, and preserve visual evidence against user assertions, language cues, and learned event expectations. Across 12 VidLMs we find systematic failures along both pathways, with most models falling below chance on the binary and six-way probes that humans solve at 78--100% accuracy. Under assertive prompts, a model's output distribution becomes nearly invariant to whether it is shown a real video or random noise, making visual evidence effectively causally inert. We further carry out mechanistic probes to identify where these failures arise in the model pipeline and why visual evidence is lost. REVEAL provides a scalable, human-verified framework for moving beyond aggregate scores toward structured, reproducible evaluation of multimodal reliability.
SONIC-O1: A Real-World Benchmark for Evaluating Multimodal Large Language Models on Audio-Video Understanding
Multimodal Large Language Models (MLLMs) are a major focus of recent AI research. However, most prior work focuses on static image understanding, while their ability to process sequential audio-video data remains underexplored. This gap highlights the need for a high-quality benchmark to systematically evaluate MLLM performance in a real-world setting. We introduce SONIC-O1, a comprehensive, fully human-verified benchmark of 60 hours (231 clips) spanning 13 real-world conversational domains with 4,958 annotations and demographic metadata. SONIC-O1 evaluates three capabilities: open-ended summarization, multiple-choice question (MCQ) answering, and temporal localization with supporting rationales (reasoning). Across closed- and open-source models, we find that the MCQ accuracy shows the smallest gap between model families, but the best closed-source model outperforms the best open-source model by 22.6% on temporal localization. We further observe accuracy gaps of up to 21.4% on temporal localization across demographic groups, indicating persistent disparities in model behaviour. SONIC-O1 provides an open evaluation suite for temporally grounded and demographically robust multimodal understanding. SONIC-O1 is publicly available for research: Project page (https://vectorinstitute.github.io/sonic-o1/), Dataset (https://huggingface.co/datasets/vector-institute/sonic-o1), GitHub (https://github.com/vectorinstitute/sonic-o1), Leaderboard (https://huggingface.co/spaces/vector-institute/sonic-o1-leaderboard).
NeMo: Needle in a Montage for Video-Language Understanding
Recent advances in video large language models (VideoLLMs) call for new evaluation protocols and benchmarks for video-language understanding. Inspired by the needle in a haystack test widely used by LLMs, we introduce a novel task of Needle in a Montage (NeMo), which is designed to assess the temporal understanding capabilities of advanced VideoLLMs. Specifically, the proposed task focuses on two fundamental abilities critical for temporal understanding, i.e., retrieval-style long-context recall and temporal grounding. To generate video question answering data for our task, we develop a scalable automated data generation pipeline that facilitates high-quality data synthesis. Built upon the proposed pipeline, we present NeMoBench, a video-language benchmark centered on our task. Specifically, our full set of NeMoBench features 31,378 automatically generated question-answer (QA) pairs from 13,486 videos with various durations ranging from seconds to hours. Experiments demonstrate that our pipeline can reliably and automatically generate high-quality evaluation data, enabling NeMoBench to be continuously updated with the latest videos. We evaluate 20 state-of-the-art models on our benchmark, providing extensive results and key insights into their capabilities and limitations. Our project page is available at: https://lavi-lab.github.io/NeMoBench.
TempCore: Are Video QA Benchmarks Temporally Grounded?
Vision-language models (VLMs) can ingest only a limited number of video frames, making frame selection a practical necessity. But do current Video QA benchmarks genuinely require temporal frame selection, or can most questions be answered regardless of which frames are shown? We introduce Frame Selection Sensitivity (FSS), a per-sample diagnostic that measures how much VLM accuracy changes when the most relevant frames are replaced with the least relevant ones. Across six benchmarks and eight VLMs, we find that a large majority of samples are frame-agnostic: only a minority are genuinely sensitive to frame choice. Combining FSS with a Language Independence Score (LIS) reveals that merely 5.5--31% of samples are Temporally Sensitive. We construct TempCore, compact evaluation subsets that isolate these temporal samples from existing benchmarks, and will release code and per-sample annotations upon publication.
VIBE: Annotation-Free Video-to-Text Information Bottleneck Evaluation for TL;DR
Many decision-making tasks, where both accuracy and efficiency matter, still require human supervision. For example, tasks like traffic officers reviewing hour-long dashcam footage or researchers screening conference videos can benefit from concise summaries that reduce cognitive load and save time. Yet current vision-language models (VLMs) often produce verbose, redundant outputs that hinder task performance. Existing video caption evaluation depends on costly human annotations and overlooks the summaries' utility in downstream tasks. We address these gaps with Video-to-text Information Bottleneck Evaluation (VIBE), an annotation-free method that scores VLM outputs using two metrics: grounding (how well the summary aligns with visual content) and utility (how informative it is for the task). VIBE selects from randomly sampled VLM outputs by ranking them according to the two scores to support effective human decision-making. Human studies on LearningPaper24, SUTD-TrafficQA, and LongVideoBench show that summaries selected by VIBE consistently improve performance-boosting task accuracy by up to 61.23% and reducing response time by 75.77% compared to naive VLM summaries or raw video.