Video-Language Model Evaluation

Latest papers 55

Oct 6, 2026cs.CV

Stable Scores, Unstable Answers: Frame Phase and Option Order in Video Multiple-Choice Evaluation

Video-language models are ranked by multiple-choice accuracy on frames from a uniform grid. The grid has two parameters, a rate and a phase, and benchmarks report only the rate. The phase moves answers: two deployed samplers differing only by a half-step phase offset answer 23.6% of questions differently while scoring within a point, and across four releases from two families shifting only the phase changes roughly one answer in five after controlling option order. PHASEFUSION decodes three offset grids and averages the option posteriors. The grids are the polyphase components of the dense grid. Fusion matches a 32-frame single pass in accuracy within a prespecified margin (logit-scored) and cuts the answers a half-step shift of all three grids changes from 18.2% to 10.1%. Option order, which changes only the presentation, is flagged instead by a one-pass answer margin. Report the phase convention with the budget, or marginalize it.
Oct 6, 2026cs.CV

Have I Seen Enough? Frozen Video-Language Models Encode Evidence Readiness

Streaming video-language models must decide not only what to answer, but whether the evidence needed for the current question has arrived. Existing systems learn that decision as a separate trigger; we ask whether an unmodified model already computes it. We show that frozen VideoLLMs carry a linearly readable evidence-readiness signal, labelled from timestamped evidence rather than from model output. It decodes in all seven models of a shared byte-identical evaluation (AUROC 0.733-0.905 under the strictest not-ready sampling, where a fitted clock is near chance), and a probe fitted without any of a benchmark family's footage still reads that family. It is question-conditioned: on byte-identical windows, changing only the question reverses the readout on 66.1% of pairs, while every question-blind control is at chance by construction. The model can answer incorrectly and still encode readiness: AUROC remains 0.722 among wrong answers. Readiness also beats uncertainty estimators and their supervised combination on latency-matched answer selection, and tracks independent human judgments more closely than confidence. Released streaming triggers are also linear readouts, yet a trained trigger read on its own base model's activations is approximately orthogonal to readiness and decodes it far less accurately than a probe. We turn the readout into Readiness Gating, an answer-timing policy that improves accuracy by up to +9.75 pp at matched video duration with negligible computational overhead. How much it gains varies with the accuracy headroom the task makes available: across 26 configurations the gain tracks that headroom, and an intervention that moves it over identical pixels moves the gain with it.
Oct 5, 2026cs.CV

InteractionBench: A Real-Time Interaction Benchmark for Streaming Video Systems

A video assistant must speak when its instruction warrants a response and stay silent otherwise. We introduce a benchmark that evaluates this decision for the complete system of model, memory, and response controller. InteractionBench covers query responses, event triggers, and ongoing updates in 1,060 interactions over 812 videos, with 69 negative streams and 53 suites that pair counted events with look-alike near misses. It scores content accuracy, timing accuracy, and silence compliance on the video clock. Timely speech costs silence across systems. Polled Qwen3-VL-8B reaches 77.8 timing accuracy but 10.9 silence compliance. A native real-time interaction system reaches 29.2 silence compliance at 66.8 timing accuracy, yet emits on 89.9% of negative streams. No open-weight system clears a third of the near-miss suites. Fewer replies help only when chosen, as random deletion merely trades timing for silence. Offline scores miss these failures and mispredict online behavior. Adding restraint is costly, as the native system's controller adds little by itself and agentic systems add it only at about 30 s per poll.Project page: https://www.enxinsong.com/projects/interactionbench/ Code: https://github.com/Espere-1119-Song/InteractionBench Data: https://huggingface.co/datasets/InteractionBench/InteractionBench
Oct 1, 2026cs.CV

Video-Index: A Curated Meta-Benchmark for Video Understanding

A video benchmark should reward the capability it claims to measure, yet models can exploit answer options, question text, or partial visual evidence. We introduce the attack pyramid, five levels of shortcut attacks with increasing access to each item, and audit 115 video benchmarks with it. On 35 benchmarks, attackers that never see a frame approach full-video accuracy. On 51 benchmarks with temporal probes, shuffled frames keep a median 96% of full-video accuracy. Near-duplicate questions make up at least half the items in 63 benchmarks. We screen 505,518 question-answer pairs from 112 of them into an audited pool. Agents turn evaluation requests into specifications, and a deterministic selector with a red-team gate composes reproducible benchmarks. We release Video-Index, the 210 hardest verified items under these attacks in each of four capability groups, 840 items from 76 sources. With the same fixed input, Claude Opus 5 outscores every open-source model by over 37 percentage points, and agent tools add about 20 more, yet all systems leave room to improve efficiency and accuracy. Blog: https://www.enxinsong.com/blog/video-index/ GitHub: https://github.com/Espere-1119-Song/Video-Index Hugging Face: https://huggingface.co/datasets/Video-Index/Video-Index
Sep 30, 2026cs.CV

Paying for Too Many Tokens? Valid and Cost-Efficient Multimodal LLM Annotation with Simple Heuristics

Vision-Language Models (VLMs) enable video annotation at scale, but costs accumulate quickly: processing a typical 60-second short-form video at one frame per second requires millions of tokens. To reduce costs, researchers rely on heuristics such as sampling a subset of frames, compressing videos into image grids, or using only a single modality. However, it remains unclear which heuristics save cost, and whether they preserve the downstream conclusions these annotations enable. To address this gap, we conduct a systematic evaluation of these heuristics using short-form videos, on two computational social science (CSS) tasks: sentiment and topic classification. We evaluate each configuration along three axes the literature typically treats separately: classification accuracy, validity of downstream inference, and per-video token cost. First, we find that accuracy and validity diverge: the highest-accuracy configuration can produce wrong conclusions. Second, modality value is not guaranteed: text alone can yield strong performance, indicating that adding modalities can add cost without adding signal. Finally, we find that cost can be decoupled from video length when annotating short-form videos: a single 2×82\times8 image grid built via simple shot-transition detection approaches full-video understanding (κκ within~.05), at ∼15%\sim 15\% of the token cost. Based on these findings, we derive guidelines that can enable cost-aware VLM annotation in CSS.
Sep 29, 2026cs.CV

SYNCR: Diagnosing and Learning Cross-Video Reasoning from Simulation

Reasoning across videos requires aligning events, matching identities, comparing motion, and integrating partial observations. Evaluating these capabilities and testing how to improve them requires both reliable labels and targeted supervision. We introduce SYNCR, a simulator-grounded framework that connects these two needs through shared task generators. Built on Habitat, Kubric, and CLEVRER, SYNCR derives answers from environment state and provides 4,000 evaluation questions and 15,960 training questions over disjoint videos, spanning eight cross-video reasoning tasks. Visual ablations and human evaluation assess dependence on the supplied evidence and answer recoverability. Evaluation of 22 multimodal large language models reveals persistent difficulties in physical comparison and scene integration that increasing model size does not consistently resolve. Supervised fine-tuning raises Qwen3-VL-8B's average SYNCR accuracy from 32.6% to 61.6%, with gains extending to task configurations and video sources absent from training for those tasks. Transfer to real footage is most consistent for temporal ordering: accuracy improves by 9.0-20.5 percentage points on constructed Assembly101 and Panoptic ordering sets across three checkpoints spanning two model families and two model sizes, with additional gains on existing temporal reasoning benchmarks. These results establish SYNCR as a controlled setting for diagnosing cross-video reasoning failures, testing their learnability, and identifying where synthetic supervision transfers.
Sep 29, 2026cs.CV

Beyond Binary Preferences: Graded Preference Optimization for Limb-Motion Captioning

Vision-Language Models (VLMs) can generate rich video captions, yet often misidentify which person performs an action or which limb is involved, particularly across camera cuts. Improving these details requires evaluation and training that distinguish missing information from incorrect assertions. We introduce FlexBench, a benchmark spanning 3,105 shots and 18,161 evaluation queries, with human-verified identities and systematic per-person coverage of fine-grained limb actions and states. Its reference-derived checklists support automated assessment of complete captions in their person and shot contexts. Our Graded Physical Alignment score (GPA) awards credit for correct content and deducts points for incorrect or fabricated actions, making these errors explicit in the aggregate score. Building on this rubric, we propose Graded Margin Direct Preference Optimization (GM-DPO), which assigns stronger preference margins and greater training weight to more severe action errors. Across three VLM backbones, GM-DPO achieves the highest substantive-action and GPA scores among the evaluated preference objectives, improving GPA over DPO by 2.02-3.40 points. On Qwen3-8B, it reduces the weighted hallucination rate by 21.3% relative to DPO. These gains accompany sustained long-form output, improved shot structure, and competitive performance on three additional multimodal benchmarks.
Sep 28, 2026cs.CV

ActionLens: Diagnosing Spatial-Temporal Binding Failures in Vision-Language Models

Video-capable vision-language models score above 80% on popular benchmarks yet struggle with spatial-temporal binding: associating the right action with the right person at the right moment. We introduce ActionLens, a diagnostic benchmark of 6,701 multiple-choice video questions spanning five targeted diagnostics: transition detection, actor-specific identification, concurrent action binding, directed interaction reasoning, and gaze detection. Ground-truth answers are derived deterministically from 1.58 million per-second, per-person annotations. Fourteen rounds of human quality engineering raised answer clarity from 53% to above 90% human accuracy. Across 20 VLMs, the full-set leader scores 68.8%; on the human-reviewed subset, it scores 65.9% versus 91.0% for the pooled human reference. Gaze detection remains near chance against 89.6% human accuracy. On actor disambiguation, reference-interface controls show that relational descriptions recover 5.55--13.25 points over static coordinates, confirming a substantial numeric-parsing penalty; yet visual boxes still lead every model by 1.15--6.50 points, exposing a residual unboxed actor-resolution gap. A binding-trap analysis shows models systematically select the wrong actor's action. ActionLens provides diagnostic measurements of these distinct failure modes across model families and scales for direct comparison. We release all data, code, and evaluation scripts at https://anonymous.4open.science/r/lmms-eval-2276
Sep 28, 2026cs.CV

PlaylistEval: Can Video-Language Judges Be Trusted at Day Scale and Beyond?

Video-language models are increasingly used as judges of video understanding, both for evaluating model outputs and for training reward models. Whether their judgments remain reliable when the evidence is buried in day-long videos has yet to be established. Existing benchmarks cannot answer this. Their videos are typically only a few minutes long, many answer pairs can be separated from the transcript alone, and collecting human judgments does not scale to ultra-long videos. We introduce PlaylistEval, an agentic framework that builds video-language judge benchmarks over 100-hour playlist collection without human annotation. It automatically generates questions with paired answers whose differences are controlled by causal degradation, so that every pair demands retrieval across the collection. The resulting benchmark contains 630 pairs across seven domains spanning both static and dynamic knowledge, and on a stratified subset of 152 pairs it agrees with human judgments 93.0% of the time (IAA 0.781). Evaluating 17 omnimodal and multimodal models from eight families reveals that frontier judges reach only 75.4% pairwise accuracy, while open-source judge models perform far behind. We further show that both retrieval and final judgment depend on using multiple modalities, and that judge accuracy degrades as the playlist set grows. We release our pipeline, benchmark, and evaluation code at https://playlisteval.github.io.
Sep 24, 2026cs.CV

Beneath the Scores: Rethinking Hallucination Evaluation for Video Understanding Models

Video understanding is increasingly performed by multi-stage LLM agents that separate temporal grounding, visual observation, and reasoning. Yet these stages are typically evaluated on different benchmarks and distributions, making it difficult to determine where hallucinations originate. We first organize existing benchmarks around these stages and show that their scores provide inconsistent diagnostic signals: stronger stage-level performance does not reliably imply lower downstream hallucination, and even benchmarks targeting the same capability can disagree. We therefore introduce a causal stage-intervention protocol that overwrites individual stages while holding the downstream task fixed. Across 60,008 runs on three video-agent architectures, we find that grounding is the dominant source of downstream error, with roughly four times the causal impact of corrupting visual observations. Successful grounding depends primarily on locating the correct region rather than precise temporal overlap, explaining why standard mIoU metrics poorly predict downstream reliability. We further find that incorrect evidence is substantially more harmful than missing evidence. Finally, auditing existing benchmarks against these interventions reveals that their scores do not reliably predict causal cascade sensitivity and can fail under distribution shift. These results motivate intervention-based, stage-aware evaluation for trustworthy video agents.
Sep 23, 2026cs.CV

CinematicVQA: Benchmarking Film-Grammar Reasoning in Large Vision-Language Models

Cinematography, the craft of visual storytelling through framing, lighting, and camera operation, fundamentally shapes how audiences perceive and emotionally engage with video content. While Large Vision Language Models (LVLMs) have made remarkable progress in video question answering, existing benchmarks primarily focus on identifying low-level techniques rather than understanding their storytelling impact. To address this, we introduce CinematicVQA, the first-of-its-kind benchmark for cinematic video understanding that goes beyond technique recognition to evaluate film-grammar reasoning, utilizing our introduced Cinematic Scene Graph (CSG), a structured representation that links filming techniques to their perceptual effects and narrative functions. Through comprehensive evaluation of state-of-the-art LVLMs, we reveal a striking semantic gap: models consistently perform higher on describing visual presentations than on identifying the underlying techniques. Surprisingly, Chain-of-Thought prompting fails to provide consistent gains and degrades performance for most models, suggesting that current LVLMs lack sufficient cinematic domain knowledge to benefit from step-by-step reasoning. Fine-tuning on \textsc{CinematicVQA-train} yields consistent improvements, particularly for narrative function and multi-hop reasoning. Overall, \textsc{CinematicVQA} serves both as a rigorous benchmark for cinematic evaluation in LVLMs and as a practical dataset for training more film-aware video models.
Sep 23, 2026cs.CV

Can Vision-Language Models Analyze Human-Centered Video? Mapping Model Capabilities and Human-AI Collaborative Workflows

Video provides a rich record of human behavior, interaction, and situated contexts, offering important evidence for understanding people and conducting human-centered research. As vision-language models (VLMs) become increasingly capable of analyzing video, they offer opportunities to automate this traditionally human-intensive process. Yet a central question remains: when can VLMs analyze human-centered video independently, and when does reliable analysis still require human involvement? To address this question, we first characterize video analysis practices in human-centered research. We systematically analyze all 1,702 CHI 2026 full papers and identify 125 that annotate videos. Through iterative coding, we derive a five-dimensional taxonomy spanning analytic purpose, viewpoint, phenomenon, reasoning requirement, and annotation authority. Grounded in recurring annotation tasks captured by this taxonomy, we construct a benchmark of 15 representative tasks from open datasets to map the capabilities and limitations of a general-purpose VLM. We examine the division of labor between humans and VLMs by comparing three annotation workflows: VLM alone, human alone, and human verification of VLM outputs. Across tasks, VLM-alone annotation approaches human accuracy on average (HNS = 97.0, where 100 denotes human-alone performance), demonstrating substantial potential to automate human-centered video analysis. Human verification achieves the highest accuracy (HNS = 121.5) while reducing human annotation time by 48.9% and monetary cost by 31.3%-44.5% relative to human-alone annotation. Our findings connect real-world human-centered video analysis tasks and current VLM capabilities, and clarify how human-AI collaboration can make VLM-assisted analysis reliable and efficient.
Sep 22, 2026cs.CV

A Hierarchy-Aware Video-Language Model Evaluation and Hyperbolic Baseline for Surgery

Surgical procedures follow a phase-to-step hierarchy, yet the video-language models used to recognize them are evaluated with flat per-level metrics that ignore cross-level coherence and error structure. In this paper we make two contributions to address this problem, (i) we introduce SurgHiBench, the first hierarchy-aware evaluation suite for surgical video understanding, with three tasks measuring recognition, consistency, and severity across granularity levels. We evaluate a general-purpose CLIP model, a Euclidean surgical model, and, as second contribution: (ii) HyperSurg, a new hyperbolic model that enforces phase-step containment via entailment cones, across four (existing) datasets spanning three procedure types. The suite reveals that two models with the same accuracy can produce predictions of very different error severity, ranging from sibling confusions within the correct phase to unrelated cross-phase predictions. Hyperbolic geometry shifts predictions toward the correct procedural neighborhood, and these gains scale with the tree-likeness of each dataset's annotation hierarchy, providing a principled indicator when hierarchy-aware geometry helps.
Sep 15, 2026cs.CV

Video-HolmesV2: Can MLLMs Reason with Spatio-Temporal Audio-Visual Evidence in Long Videos?

Multimodal Large Language Models have demonstrated impressive video understanding, yet their ability to reason over long-form narratives is often masked by visual-centric evaluations and inefficient context processing. Existing benchmarks over-rely on visual heuristics while marginalizing auditory cues, effectively reducing models to "silent observers" that bypass genuine cross-modal reasoning. Moreover, standard dense sampling creates an evidence-context trade-off: increasing frames to capture evidence inevitably leads to attention distraction and token explosion. To bridge these gaps, we present Video-HolmesV2, a novel benchmark designed for Deep Audio-Visual Coupling. Unlike previous works, it enforces an Evidence-Based Evaluation, requiring models to justify answers with precise spatio-temporal audio-visual evidence, thereby reducing confounding effects of guessing and hallucinated evidence. To support this, we introduce: (1) a Multi-Model Cross-Verification pipeline to ensure task rigor; (2) a Spatio-temporal Evidence-Aware Metric for fine-grained calibration. Furthermore, we propose an Audio-Text Guided Token Compression framework. By fusing task intent with auditory anchors, our method distills high-value reasoning cues to mitigate long-context noise. In our evaluation, even strong proprietary models achieve below 60% accuracy, while our approach outperforms comparable open-source omni-models.
Sep 15, 2026cs.CV

Not Another Text Benchmark: Putting the "Visual" Back in Visual Question Answering for Large Video Models

Large video models have exhibited impressive performance on a wide range of visual question answering tasks, owing to the rise of powerful, pretrained text and vision encoders. The usefulness of such models have also been demonstrated on a wide range of benchmarks, with an important caveat - the dominant approach in these benchmarks evaluates multiple choice reasoning via text options. This is a natural way to test text-based reasoning in these models, and has led to significant insights regarding model behavior in the community. In this work, we ask a different question - what happens when the evaluation modality is visual, rather than text? We introduce three new vision-centric evaluation benchmarks in temporal frame retrieval, video future prediction, and causal memory distortion, all designed around evaluating visual understanding capabilities in large video models. Our approach complements the existing approaches to evaluate video understanding in frontier models. We show that current frontier models exhibit significant weakness when attempting to reason through visual queries, rather than text. We conclude with an extended analysis section that provides pointers for future improvements in visual understanding for large video models.
Sep 14, 2026cs.CV

DementiaCare-Bench: A Modality-Validated Video Benchmark

Dementia affects an estimated 57 million people worldwide, and for most families the hardest part of care is not memory loss but the behavioral and psychological symptoms of dementia (BPSD): agitation, wandering, resistance to care, sundowning. Understanding these symptoms requires more than recognizing the behavior itself; it also requires knowing what happened beforehand. The same behavior may call for a different response depending on its trigger. Video-language models (VLMs) could potentially support caregivers, yet no existing benchmark evaluates this capability. To fill this gap, we present DementiaCare-Bench: 56 professionally produced caregiver training videos segmented into 94 clips across nine BPSD categories, with 2023 questions generated by a multi-agent pipeline that grounds every clinical claim in a verbatim transcript span. Each question is then probed under four visual conditions and labelled by the least it requires, so its visual demand is measured rather than assumed. Measurement contradicts intent: we wrote 77.7% of the questions to require ordered frames, and 34.8% do. Across 12 current VLMs the pattern is uniform. The best reach 85% overall, but that average is carried by questions a language model can answer from clinical knowledge alone; accuracy falls by 17 points on average on questions that require the ordered clip, and a leading open model scores at chance on judging whether a caregiver's response was appropriate. A lightweight LoRA fine-tune, DemCare-VLM, moves video dependence from -3.3 to +4.5 points, so what the benchmark exposes can be repaired and not only measured.
Sep 11, 2026cs.LG

LiveProBench: Can Streaming Video Models Really Interact Like Humans?

Streaming video understanding requires models to process continuous multimodal input while maintaining temporal context. Existing evaluations are predominantly reactive: they query a model at a selected timestamp and therefore do not assess when it should respond. Proactive interaction instead requires monitoring a standing request, responding within an appropriate interval after the target event, and otherwise remaining silent. We introduce LiveProBench, which evaluates models at one-second stream intervals without an explicit response cue. Its six subtasks vary trigger ambiguity and timing tolerance. Event Sensitivity geometrically combines response and silence rates on the same recording; four window-based subtasks distinguish early, in-window, and missed responses; and Duplicate Counting penalizes omissions and repetitions. Premature responses outnumber missed responses for half of the evaluated models, revealing a substantial gap in the temporal decision-making required for human-like interaction.
Sep 9, 2026cs.CV

Can We Trust Video Hallucination Detectors? VidHalLoc for Evaluating the Evaluators

Video-language models and video agents can produce hallucinations that conflict with spatiotemporal evidence. Existing benchmarks mainly evaluate model hallucinations, and heterogeneous mechanisms make detector reliability difficult to compare. We introduce VidHalLoc, a benchmark that evaluates hallucination detection methods under a unified diagnostic evaluation protocol using 2,000 adversarial hallucination samples across Video Question Answering and Video Captioning tasks, spanning Ontology and Dynamic hallucination categories. To construct VidHalLoc efficiently, we introduce VideoHALO, a Harness Engineering-informed multi-agent workflow that decomposes data construction into four executable stages supported by a memory system and a communication protocol. Evaluation of fifteen methods reveals that the four dedicated detectors peak at an Overall accuracy of only 34.63%, indicating limited reliability across video hallucination types [Dataset Repository: https://huggingface.co/datasets/wesfggfd/VidHalLoc].
Sep 8, 2026cs.CV

MotionBlind: Probing the Illusion of Motion Understanding in Video-LLMs

Video large language models (Video-LLMs) are increasingly used as the perceptual front end of world models, a role that assumes they can read motion: how fast something moves, which way it travels, how hard it is pushed. We show they cannot. A Video-LLM can watch two clips of the same person in the same room, name every object in both, and still fail to say which clip moves faster. We introduce MotionBlind, a contrastive benchmark of self-recorded video for physically grounded motion(speed, magnitude, and direction), the variables a world model must predict. Each instance is a pair of near-identical clips that differ only in motion. Each clip carries two complementary yes/no questions, giving four items per instance, and a model earns credit only if all four are correct. We report Instance Accuracy(IAcc), which has a 6.25% chance floor. Single-frame, appearance, and language-only shortcuts all collapse to it. MotionBlind complements the recent TimeBlind benchmark. We run a controlled study of six open and two frontier Video-LLMs, varying whether the video is present, whether frames are shown in the correct temporal order, and how frames are sampled (1 to 24 frames, four selection strategies). Open models sit near the 6.25% floor, and scale does not help. Removing the video drops every model to zero IAcc, and shuffling frames collapses IAcc to chance, so the task genuinely needs video in order. Neither more frames nor smarter frame selection closes the gap, because these change which frames are seen, not whether motion is read. Only Gemini3.1 Pro clears the benchmark overall, and even it fails on speed. A frontend that cannot tell two speeds of the same action apart is not yet a trustworthy source of supervision, reward, or evaluation for a world model.
Sep 8, 2026cs.CV

Kairos: A Dataset for Fine-Grained Video-Language Modeling over Space, Time, and Dynamics

Many emerging video language modeling tasks require systems to move beyond clip-level abstraction and model visual content as it unfolds over extended time horizons. However, most existing video datasets rely on coarse or sparsely aligned supervision, which compresses temporal variation and limits the ability of models to learn reusable representations of continuous visual dynamics. We introduce Kairos, a video dataset for video-language modeling with time-resolved annotations. Kairos consists of long-duration videos, ranging from ten minutes to half an hour, annotated with fine-grained temporal alignment. The annotations capture ongoing actions, entity appearances and attributes, interactions, and evolving contextual cues along the video timeline. This time-resolved structure supports fine-grained evaluation, long-range modeling and reasoning, instruction data construction, representation learning, and video generation. Kairos provides a general-purpose foundation for modeling visual experiences over time.
Sep 8, 2026cs.CV

Do Input-Level Defenses Transfer to Observation-Level Attacks on VideoLLMs?

Video Large Language Models (VideoLLMs) are increasingly deployed in safety-critical applications such as content moderation and video analytics. To process long videos efficiently, VideoLLMs rely on frame sampling, token compression, and modality fusion, which together form an observation pipeline that reduces the raw video to a compact internal representation. Recent observation-level attacks exploit this pipeline to prevent the model from perceiving harmful content, yet no defense has been explicitly designed for this threat. We introduce DefTEval, a controlled evaluation framework that systematically assesses whether input-level adversarial defenses, which operate on the pixel content of already-sampled frames, can mitigate observation-level attacks. Across five VideoLLMs, eleven representative defenses, and five attack types, we find that input-level defenses offer limited and inconsistent protection, with harmful detection rates frequently near zero. Critically, defenses fail even against attacks that embed harmful signals in every sampled frame, indicating that the bottleneck extends beyond sampling omission to the suppression of signals that do enter the model. Token compression discards localized features, and modality fusion systematically down-weights weakened visual signals. Furthermore, defense effectiveness is dominated by model architecture rather than by the defense method itself, and detection rates vary drastically across content categories, exposing structural weaknesses in temporal reasoning. These findings demonstrate that securing VideoLLMs requires system-level robustness mechanisms spanning sampling-aware coverage guarantees, token-level preservation of safety-relevant features, and modality-balanced fusion.
Sep 3, 2026cs.CV

Select, Compress, Reinvest: A Controlled Study of Visual-Token Allocation in Long-Video MLLMs

Long-video language models cannot look at every frame: an hour sampled once per second is 3,600 images, and a system keeps only a small fixed slice of that pool. Which frames survive that slice is usually treated as a preprocessing detail; we test whether it should be. Published selectors make the comparison hard because they change the frame scorer, the prompt boundary, the resolution policy, and the answering model all at once. We hold each fixed and vary one decision at a time: selection, spatial compression, and reinvestment of the savings, across six training-free selection rules, three long-video benchmarks, and two answering models. Selection is the largest single lever: on LongVideoBench's hour-long bin, eight query-selected frames beat sixteen uniformly spaced ones by 6.9 points, and Orthogonal Matching Pursuit, an unmodified decades-old sparse-approximation algorithm, matches or comes within a point of every purpose-built selector we compare it against, across all three benchmarks. Compression is close to free: halving each frame's spatial budget at fixed timestamps costs at most 0.44 points. Reinvestment is where that budget turns back into accuracy: spending the freed tokens on twice as many compressed frames, at a measured cost no higher than the original eight, returns a further two to three points; compression only pays off once its savings are spent this way. Along the way, an implementation bug in our own AKS baseline and a 0.07 to 3.74 point gap between two harnesses running the same published rules at the same budget show why these comparisons need to happen inside one controlled harness rather than across papers.
Sep 1, 2026cs.CV

TempCloze: Can Video-LLMs Identify the Missing Middle?

Temporal reasoning benchmarks for Video-LLMs are often mediated by language, leaving room for linguistic shortcuts from option wording, answer correlations, or language priors. To reduce such shortcuts, we introduce TempCloze, a video cloze benchmark for evaluating visual temporal reasoning in Video-LLMs. Given the beginning and ending clips of a video, models must identify the true missing middle from four candidates. TempCloze contains 1,521 carefully filtered videos from seven sources, mainly long-take and egocentric videos. We construct same-source distractors along three dimensions: Semantic asks what event should happen, Alignment probes when it should occur, and Progression tests how it should unfold, while shared scenes and objects reduce appearance cues. Our evaluation of 10 proprietary and 21 open-source Video-LLMs reveals Alignment as the primary bottleneck: models often recognize plausible semantic content and local event progression but struggle with temporal alignment. We further conduct error pattern and behavioral sensitivity analyses on TempCloze-Mixed and TempCloze-Hard with four representative models to examine where errors arise and how candidate order, context direction, visible span, frame density, and test-time scaling influence model choices.
Sep 1, 2026cs.CV

ViTAL-X: Video-Text Alignment with Cross-Modal Temporal Edits

Video-text models adapted from image-text architectures (e.g., CLIP) frequently exhibit temporal blindness, the inability to perceive fundamental cues like order, direction, and motion dynamics. Standard datasets mask this limitation by enabling models to exploit static spatial shortcuts. To systematically evaluate this, we introduce XTE-Bench, a diagnostic probe revealing that even large-scale video-language models struggle with basic temporal reasoning, indicating that parameter scaling alone is insufficient to resolve this flaw. To address this, we propose Cross-Modal Temporal Edits (XTE), a self-supervised framework that injects precise temporal supervision. By performing synchronized video-text transformations, XTE generates hard temporal negatives without manual annotation. We instantiate this with ViTAL-X, a lightweight model that equips frozen image-text backbones with temporal awareness while preserving their foundational spatial knowledge. Across six temporal benchmarks, ViTAL-X achieves state-of-the-art performance. Utilizing only 0.4B parameters and 1M training clips, ViTAL-X outperforms 7B-parameter models and surpasses baselines trained on 600x more data. These results demonstrate that targeted, high-quality temporal alignment provides a highly efficient alternative to pure scaling.
Aug 30, 2026cs.CV

TAKE 85: Testing Audiovisual filmmaKer's intEnt across 85 Hours of Film

Films communicate through deliberate creative choices, including lighting, color, composition, editing, dialogue, music, and sound. Humans naturally interpret these signals as directorial intent, yet current multimodal large language models (MLLMs) are evaluated almost exclusively on understanding what happens rather than why it is presented that way. We introduce TAKE 85, the first benchmark for directorial-intent understanding, comprising 398 short films (85 hours) with expert-verified question-answer pairs spanning global and fine-grained visual and audio intent. Through controlled modality ablations, TAKE 85 enables systematic evaluation of multimodal reasoning. Experiments on state-of-the-art MLLMs reveal a substantial gap between perceptual recognition and intentional understanding: while models accurately describe events and narratives, they consistently fail to infer the communicative role of filmmaking decisions. Our results establish directorial intent as a previously overlooked dimension of multimodal understanding: even the strongest model reaches only 58 out of 100, and our ablations show that no input modality is sufficient on its own. All code, Q&As, and models are publicly available from https://github.com/KaiShinozakiConefrey/Take-85
Aug 30, 2026cs.CL

DVBench: Benchmarking MLLMs for Understanding Dynamic Charts and Narratives in Data Videos

While MLLMs have made significant strides in chart comprehension and video understanding, current evaluations largely isolate these capabilities, leaving a critical gap in understanding temporally evolving structured visual information. To address this gap, we introduce DVBench, a benchmark for evaluating MLLMs on data videos, a storytelling medium that integrates dynamic charts with structured narratives. We decompose data video understanding into five dimensions. DVBench comprises 300 real-world data videos and 1,000 human-verified QA pairs curated through a rigorous semi-automated pipeline. Extensive evaluations of nine MLLMs show that Gemini-3.1-Pro achieves the best overall performance, while Kimi-k2.5 is the strongest open-source model. We further identify two notable phenomena: open-source model performance does not scale strictly with parameter size, and narrative proficiency does not guarantee visual capability. Fine-grained analyses and ablation studies further reveal dimension-specific weaknesses and the effects of frame configurations and subtitle inputs, informing future MLLM development. DVBench is publicly available at https://bomiaowang.github.io/DVBench/.
Aug 13, 2026cs.CV

NARU: A Benchmark for NARrative Evolution and Cultural Nuance Understanding in Japanese Extreme Long Video

Long-form video understanding encompasses tasks that go beyond retrieving isolated events, including tracking an evolving narrative and interpreting social meaning that may remain implicit. However, existing benchmarks rarely evaluate these capabilities jointly, particularly in high-context, non-English media. To address this gap, we introduce NARU, a benchmark designed to evaluate Narrative evolution and Reasoning on cultural Understanding in Japanese long-form video. NARU consists of 1,481 questions grounded in 155 videos totaling 146.8 hours, spanning four narrative and five cultural dimensions. To construct the benchmark at this scale, we propose a hierarchical memory-based annotation pipeline that transforms raw video into structured event, narrative, and cultural annotations, then generates questions via task-oriented synthesis and iterative shortcut removal. The construction process includes two native-speaker verification stages involving 68 annotators. Evaluations across eight model configurations reveal substantial limitations in both long-range narrative integration and culturally grounded reasoning. By exposing these persistent gaps, NARU offers a systematic testing ground for developing MLLMs capable of reliably interpreting long-form, high-context video.
Aug 13, 2026cs.CV

EgoMonth: A Month-Level Egocentric Video Benchmark for Long-Term Spatiotemporal Memory

Recent advances in Multimodal Large Language Models (MLLMs) have led to substantial progress in video understanding, accompanied by a growing number of long video benchmarks. However, existing benchmarks rely predominantly on web-sourced videos that lack inter-clip spatiotemporal continuity, making it difficult to assess whether models can maintain consistent memory across days or weeks of real-world experience. We introduce EgoMonth, the first month-level egocentric video understanding benchmark. EgoMonth comprises over 300 hours of first-person daily-life recordings from 20 participants spanning 20 to 120 days, paired with 1,443 human-crafted multiple-choice question-answer pairs. We design a cognitively grounded 14-task evaluation framework organized into three hierarchical cognitive levels: Schema Consolidation, Episodic Indexing, and Cascading Reasoning. Evaluation of state-of-the-art open-source and closed-source MLLMs reveals that even the best-performing model, Gemini 2.5 Pro, achieves only 71.8% macro-average accuracy, remaining 22.4 percentage points below the corrected human baseline of 94.2%. Several models perform near or below the 25% chance level on tasks such as Route Reasoning, Cross-view Spatial Reasoning, and Direction Judgement, while even the strongest closed-source model remains substantially below human performance. These results indicate that current MLLMs function as lossy summarizers rather than faithful memorizers, highlighting the need for architectures with genuine long-term spatiotemporal memory.
Aug 10, 2026cs.CV

From Detection to Understanding: TAR and TAR-Bench for Multi-Task Traffic Anomaly Reasoning

Detecting a traffic anomaly does not establish whether a video-language model can explain what happened, localize it in time, or identify its causes. We introduce TAR (Traffic Anomaly Reasoning) and TAR-Bench, paired resources for training and evaluating these complementary capabilities across 10 tasks spanning question answering, temporal reasoning, and scene understanding. TAR contains 44,040 automatically generated annotations with chain-of-thought traces for 3,670 CCTV videos from eight public datasets. TAR-Bench provides 960 human-curated annotations for 80 held-out clips from 17 public YouTube videos. Evaluation of eleven vision-language models reveals a gap between question-answering performance and temporal or scene reasoning. Progressively adding task groups during supervised fine-tuning improves aggregate performance on both Cosmos-Reason2-8B and Qwen3-VL-8B-Instruct. Training on all 10 tasks raises their mean benchmark scores from 34.3 to 55.7 and from 30.9 to 53.9, respectively. These results support joint training across complementary tasks as a promising approach to traffic anomaly understanding, while highlighting persistent limitations in temporal precision and causal attribution. TAR and TAR-Bench serve as the official training and in-domain evaluation resources for AI City Challenge 2026 Track 3.The dataset is available at https://huggingface.co/datasets/nvidia/PhysicalAI-Traffic-Anomaly-Reasoning
Aug 10, 2026cs.CV

VideoVIBE: A Video-Grounded Diagnostic Benchmark for One-Shot Interactive Website Generation

Natural-language-driven "vibe coding" enables the one-shot generation of visually rich and interactive web applications, yet reliable assessment of their quality has not kept pace. Existing evaluations often score isolated artifacts or final task outcomes, offering limited evidence about which failures occur and why. We introduce VideoVIBE, a video-grounded benchmark that transforms human-operated webpage recordings into fine-grained diagnostic tasks. It contains approximately 1.7K diagnostic Video QA instances derived from 6,338 verified failures across generated webpages, spanning semantic-logical, visual-motion, structural-temporal, and functional failures. Diagnoses are grounded primarily in recorded presentation and behavior, with webpage source code used as complementary context. We further propose V2Lens, a training-free, evidence-grounded multi-agent system that challenges and selectively refines initial video-based diagnoses through targeted visual and source-code verification. Across thirteen closed-source and open-weight Video MLLMs, Gemini-2.5-Flash is the strongest standalone model with a score of 64.54, while V2Lens reaches 71.72, an improvement of 7.18 points. Together, our results show that video-grounded evaluation can move beyond isolated artifacts and aggregate outcomes toward a behaviorally faithful and diagnostically informative account of generated application quality.