Video-Language Models

Latest papers 110

Oct 8, 2026cs.CV

Mid-Training Language Models on Raw Video

Multimodal large language models learn mostly from paired image-text data or annotated video, and raw web video is rarely used to further train an existing language model. We study whether raw video, with no captions and no text loss, can serve as mid-training data for a pretrained language model. Frames are encoded into continuous visual tokens, and the language model learns to predict the next visual token. We mid-train Qwen3-1.7B on raw clips from YT-Temporal-1B and then apply the same image-text instruction tuning to it and to the model without mid-training, so that the two differ only in mid-training. The mid-trained model scores 2.9 points higher on average across four video benchmarks and 5.1 points higher across ten image benchmarks, spanning perception, document, and chart tasks. Text performance is preserved even though mid-training includes no text, with an average of 48.9 across 14 text benchmarks compared with 48.0 for the model without mid-training. Analyses across training show that the image and video gains emerge within 30% of training and plateau thereafter, varying by less than 0.5 points. Predicting captions fails to outperform next-visual-token prediction, demonstrating that video mid-training can remain purely self-supervised without the computational overhead or labeling noise of automated captioning.
Oct 6, 2026cs.CV

EC-RAG: Event Chain Retrieval-Augmented Generation for Long Video Understanding

Current large video-language models (LVLMs) still face challenges when dealing with long videos, mainly because frames are often processed independently, making it difficult to capture temporal dependencies across events. Although retrieval-augmented approaches have been introduced to provide additional context, most of them operate at the frame or snippet level, which limits their ability to model how events evolve over time and relate to each other. In this paper, we propose Event Chain Retrieval-Augmented Generation (EC-RAG), a training-free framework that organizes video content into an explicit event chain before question answering. Instead of retrieving isolated frames or text segments, EC-RAG first partitions the video into semantically coherent segments, represents each segment using multi-modal signals, and then links them into a structured chain that preserves temporal order and captures inter-event relationships. Given a query, the system identifies relevant events within this chain and gathers supporting evidence from the associated modalities. Our approach offers several practical advantages: (i) event-level abstraction that better reflects how video content is naturally structured, enabling more reliable localization compared to frame-level retrieval; (ii) structured multi-modal fusion that aggregates speech, text, and visual cues at the event level, allowing complementary information to be more effectively utilized during reasoning; and (iii) plug-and-play compatibility with existing LVLM backbones, requiring no additional training or reliance on proprietary models. Experiments on Video-MME, MLVU, and LongVideoBench show that this event-centric design consistently outperforms frame-level retrieval baselines, highlighting the importance of modeling temporal structure for long-video understanding.
Oct 6, 2026cs.CV

Stable Scores, Unstable Answers: Frame Phase and Option Order in Video Multiple-Choice Evaluation

Video-language models are ranked by multiple-choice accuracy on frames from a uniform grid. The grid has two parameters, a rate and a phase, and benchmarks report only the rate. The phase moves answers: two deployed samplers differing only by a half-step phase offset answer 23.6% of questions differently while scoring within a point, and across four releases from two families shifting only the phase changes roughly one answer in five after controlling option order. PHASEFUSION decodes three offset grids and averages the option posteriors. The grids are the polyphase components of the dense grid. Fusion matches a 32-frame single pass in accuracy within a prespecified margin (logit-scored) and cuts the answers a half-step shift of all three grids changes from 18.2% to 10.1%. Option order, which changes only the presentation, is flagged instead by a one-pass answer margin. Report the phase convention with the budget, or marginalize it.
Oct 6, 2026cs.CV

Have I Seen Enough? Frozen Video-Language Models Encode Evidence Readiness

Streaming video-language models must decide not only what to answer, but whether the evidence needed for the current question has arrived. Existing systems learn that decision as a separate trigger; we ask whether an unmodified model already computes it. We show that frozen VideoLLMs carry a linearly readable evidence-readiness signal, labelled from timestamped evidence rather than from model output. It decodes in all seven models of a shared byte-identical evaluation (AUROC 0.733-0.905 under the strictest not-ready sampling, where a fitted clock is near chance), and a probe fitted without any of a benchmark family's footage still reads that family. It is question-conditioned: on byte-identical windows, changing only the question reverses the readout on 66.1% of pairs, while every question-blind control is at chance by construction. The model can answer incorrectly and still encode readiness: AUROC remains 0.722 among wrong answers. Readiness also beats uncertainty estimators and their supervised combination on latency-matched answer selection, and tracks independent human judgments more closely than confidence. Released streaming triggers are also linear readouts, yet a trained trigger read on its own base model's activations is approximately orthogonal to readiness and decodes it far less accurately than a probe. We turn the readout into Readiness Gating, an answer-timing policy that improves accuracy by up to +9.75 pp at matched video duration with negligible computational overhead. How much it gains varies with the accuracy headroom the task makes available: across 26 configurations the gain tracks that headroom, and an intervention that moves it over identical pixels moves the gain with it.
Oct 6, 2026cs.CV

Transferable Spatial Temporal Coherence Adversarial Attack on Black-Box Vision Language Models for Autonomous Driving

The rapid integration of Vision Language Models (VLMs) into sensitive systems introduces critical safety vulnerabilities that remain unexplored in exist studies. While adversarial attack robustness has been extensively studied for image-based models, the susceptibility of VLMs to temporally-aware adversarial attacks against video in driving context poses a distinct and under examined threat. In this paper, we introduce novel adversarial attack against video targeting VLM models used for autonomous driving scenes named Spatial Temporal Coherence Adversarial Attack (STCA). Our attack comprise from three stages: modalities expansion, Spatial attack, and STCA attack. In modalities expansion, we propose caption-guided frame selection method in order to ensure that adversarial perturbation target the most semantically significant frames. Secondly.In spatial attack, we craft effective perturbation and preserve high similarity. Then the perturbed video generated fed into STCA stage that disrupt cross-frame temporal coherence using motion guided mask. Our method operate under black box threat model against victim target VLMs, relying solely on transferability from white-box surrogate model.We conduct our experiments on the BDD100K and nuScenes autonomous driving datasets across three VLM models: Video LLaVA-7B, Qwen2.5-VL-7B, and Dolphin. Experimental results demonstrate spatial attack achieves an ASR with high SSIM. Our finding reveal that existing video language model, remain highly susceptible to adversarial attack in autonomous driving scenarios, underscoring the urgent need for robust defense for VLM models.
Oct 5, 2026cs.CV

Video Encoders Built on Image Representations

The design of a video encoder determines when frames begin to interact and which frame-specific visual evidence remains accessible to the language model. Native video pathways couple neighboring frames during visual encoding, whereas image pathways preserve independently computed frame representations but incur a much larger visual-token cost when all image tokens are forwarded. We ask a basic question: whether a compact video encoder can instead be built on image representations. To answer this question, we separate three operations that are often coupled: per-frame representation, cross-frame token allocation, and temporal interaction. A frozen image encoder first produces frame-specific candidates. A question-aware selector then allocates a fixed token budget across frames using relevance, diversity, and cross-frame correspondence, after which a lightweight learned refiner reads neighboring-frame context and writes residual updates only to the retained anchors. This preserves source positions and keeps the visual output at the fixed budget. Across 13 benchmarks and three vision-language backbones, the resulting pathway matches full-image aggregate performance while using only about 28%-35% of its visual tokens. Specifically, on Qwen3-VL-8B, it achieves a 13-benchmark macro-average of 62.75 with 1,535 visual tokens, compared with 62.58 for the full Image pathway at 4,424 tokens and 59.49 for native Conv3D at 2,212 tokens. On Qwen3-VL-32B, it reaches a 13-benchmark macro-average of 66.28, compared with 66.09 for Image, while providing a 2.16x end-to-end speedup. These results show that compact video encoding does not require early temporal mixing: frame-specific evidence can be preserved first, allocated jointly, and temporally contextualized after selection.
Oct 5, 2026cs.CV

MeSD: Multi-Evidence Self-Distillation for VideoLLM

While reinforcement learning with verifiable rewards provides reliable outcome supervision for VideoLLMs, sequence-level rewards offer limited token-level guidance. On-policy self-distillation addresses this limitation by conditioning a self-teacher on privileged information to provide dense token-level supervision. However, aggregating heterogeneous evidence within a single teacher context obscures cross-evidence agreement and conflict. A further challenge lies in determining whether teacher guidance should refine reward-based updates or provide corrective supervision for failed trajectories. To address these issues, we propose MeSD, a multi-evidence self-distillation framework for VideoLLMs. MeSD constructs three evidence-conditioned teachers with shared parameters, using the ground-truth answer as a common semantic context while separately incorporating temporal and spatial evidence. Given the same student-generated prefixes, MeSD evaluates evidence-specific preferences relative to the Answer Teacher and fuses teacher-common preferences with gated teacher-specific residuals. Furthermore, MeSD introduces Verification-Guided Optimization to classify trajectories as Success, Failure, or Indeterminate. For Success and Indeterminate trajectories, MeSD refines token-level advantage magnitudes while preserving reward-derived signs. For verified failure trajectories that contain the required evidence, MeSD applies failure-conditioned distillation, using reverse-KL correction toward the fused distribution. Experiments on multiple video benchmarks demonstrate consistent gains over reinforcement learning and self-distillation baselines.
Oct 1, 2026cs.CV

Before It Fades: Reinforcing Temporal Representations at Inference Time in VideoLLMs

Video Large Language Models (VideoLLMs) receive frames in sequential order and interpret how visual content evolves along the temporal axis, yet temporal reasoning remains a persistent weakness across architectures. Reversing the frame order of a video, a transformation that should invert temporal answers, often leaves the final prediction unchanged. We investigate where this failure originates by defining the temporal divergence vector τlτ_l, the layer-wise representational difference induced by reversing temporal order. Tracking its magnitude across layers reveals a consistent temporal divergence profile where the divergence peaks at intermediate layers and progressively diminishes toward the output. We confirm this peak is specific to temporal reasoning and functionally critical for predictions, establishing that VideoLLMs acquire temporal information at intermediate layers but fail to maintain it to the output. This progressive fading motivates our method, Temporal Activation Injection (TAI), which extracts τlτ_l at the peak of the profile for each input and reinjects it into subsequent layers following the measured decay. TAI requires no training and consistently improves temporal reasoning across three VideoLLMs and four benchmarks with negligible impact on non-temporal tasks. Code is available at https://github.com/Youngwoo-git/Before-It-Fades.
Sep 30, 2026cs.CV

RESUME: Recurrent State Updates from Motion and Residual Signals for Efficient Video Language Modeling

Existing video language models encode sampled RGB frames independently, so a long video must either exhaust the token budget or drop the changes between sampled frames. Codec-aware front-ends read the motion vectors and residuals that encoding produced, but in their deployed form each predictive frame is still tokenized on its own: the tokens are a function of the current primitives, not of a carried reference. We argue that a more natural function is of both---the current primitives and a carried reference. A clip and its time reversal share the same frames and differ only in the order of changes---an axis that symmetric pooling discards by construction, and that is non-empty in the frozen vision features VideoLMs use---and the codec recurrence already composes those changes in order against a reference state. We introduce RESUME, a stateful codec representation: an anchor I-frame initializes a compact latent state, each subsequent predictive frame is consumed as an update to that state, and a shared readout exposes VideoLM-compatible tokens from the accumulated state. Codec prediction is thereby kept at the representation level and handed to the language model as a trajectory, not as a set of independent token groups. At the same per-predictive-frame token budget as prior codec-aware methods, a predictive frame enters the language model as a readout of what the front-end already knows, not as an encoding of the current primitives alone. Across ten benchmarks, the gains concentrate on temporal reasoning: on all three temporal benchmarks RESUME improves over both the RGB-frame baseline LLaVA-Video-7B (by 2.8, 5.1, and 3.9 points on TempCompass, TOMATO, and MVBench) and the codec-based baseline CoPE-7B, while staying competitive on general and long-form QA. Frozen-transition tests further show anchor dependence, order sensitivity, and useful rollout behavior beyond the training horizon.
Sep 30, 2026cs.CV

Comparative study of adapting pre-trained models for driving behavior video captioning

This report examines and compares some of the many fine tuning and prompting methods existing, applying them within the domain of autonomous driving. The idea is to compare these methods by adapting a Large Language Model (LLM) on a video dataset. LLM's have become extremely good at achieving a good understanding of different forms of data and this study aims to induce a low dimensional understanding of driving situations into our primary test model SpaceTimeGPT. Experiments on BDD-X (Berkeley DeepDrive eXplanation) dataset demonstrate good performance of the full fine tuning framework on some automatic metrics, and in some metrics, it even surpasses the baseline. We also try Low-Rank Adaptation (LoRA) and prompt engineering on VideoLLaVA model and discuss its limitations.
Sep 29, 2026cs.CV

MOBA-VL: Event-Localized Multi-Turn Reinforcement Learning for Real-Time MOBA Commentary

Real-time commentary for Multiplayer Online Battle Arena (MOBA) esports requires a vision-language model (VLM) to narrate a live match second by second, both fluently and accurately. Existing streaming VLMs sound natural but often miss key events such as kills and objectives. To address this limitation, we use game telemetry, which records exactly when each event occurs, as a supervision signal. We introduce MOBA-VL, a 9B-parameter model trained on this signal with event-localized multi-turn reinforcement learning, which rewards the turns that describe each event. We also collect MOBACast, 860 professional matches (about 460 hours) across three MOBA games with word-level timestamped commentary, and MOBACast-Bench, a benchmark from held-out tournaments. On MOBACast-Bench, MOBA-VL achieves the highest Overall score on full matches (63.25 vs. 55.12 for StreamingVLM) and clips (63.45 vs. 56.22 for DeepSeek-V4.1-Flash). Event-localized credit also raises event recall from 34.5 to 42.1 over supervised fine-tuning. Code and data will be released, and demos are available on an anonymous project page at https://moba-vl.github.io.
Sep 29, 2026cs.CV

GleanVID: Complementary Token Selection for Efficient Video Large Language Models

Video Large Language Models (VideoLLMs) have achieved strong video understanding capabilities but incur substantial inference overhead due to the large number of visual tokens. Existing VideoLLM token compression methods largely rely on selection-independent scoring, overlooking cross-frame complementarity and consequently retaining redundant evidence across frames. Instead, we view video token selection as a progressive evidence accumulation process. It aims to retain visual evidence that is individually informative and collectively complementary under a limited token budget. Building on this insight, we introduce GleanVID, a training-free inference acceleration framework for VideoLLMs. Specifically, GleanVID first allocates the global token budget across frames according to temporal novelty and then selects tokens by jointly considering local representativeness and subspace complementarity, thereby preserving richer and less redundant visual evidence. Extensive experiments across diverse VideoLLMs and benchmarks demonstrate that GleanVID consistently achieves state-of-the-art performance. Notably, with only 25% of visual tokens, GleanVID preserves 98.6% of Qwen3-VL's original performance while reducing its prefill latency by 44.7%. On LLaVA-OV-7B, GleanVID at a 25% retention ratio even slightly surpasses the original model.
Sep 29, 2026cs.CV

Beyond Binary Preferences: Graded Preference Optimization for Limb-Motion Captioning

Vision-Language Models (VLMs) can generate rich video captions, yet often misidentify which person performs an action or which limb is involved, particularly across camera cuts. Improving these details requires evaluation and training that distinguish missing information from incorrect assertions. We introduce FlexBench, a benchmark spanning 3,105 shots and 18,161 evaluation queries, with human-verified identities and systematic per-person coverage of fine-grained limb actions and states. Its reference-derived checklists support automated assessment of complete captions in their person and shot contexts. Our Graded Physical Alignment score (GPA) awards credit for correct content and deducts points for incorrect or fabricated actions, making these errors explicit in the aggregate score. Building on this rubric, we propose Graded Margin Direct Preference Optimization (GM-DPO), which assigns stronger preference margins and greater training weight to more severe action errors. Across three VLM backbones, GM-DPO achieves the highest substantive-action and GPA scores among the evaluated preference objectives, improving GPA over DPO by 2.02-3.40 points. On Qwen3-8B, it reduces the weighted hallucination rate by 21.3% relative to DPO. These gains accompany sustained long-form output, improved shot structure, and competitive performance on three additional multimodal benchmarks.
Sep 28, 2026cs.CV

Rethinking Visual Token Compression for Video Large Language Models: A Simple Yet Strong Baseline

Video Large Language Models (Video LLMs) have achieved remarkable progress in video understanding, but their inference efficiency is constrained by the large number of visual tokens produced by long videos. Recent video token compression methods increasingly introduce sophisticated strategies for token selection, pruning, and merging. This raises a fundamental question: how much of compression performance can be obtained by simply preserving the structure encoded in the visual representations? We investigate this question with SimpleCluster, a simple and training-free baseline that performs position-aware cross-frame clustering in the visual feature space and represents each cluster using the mean of its original visual features. Extensive experiments across four video understanding benchmarks and three representative Video LLMs show that SimpleCluster achieves competitive or superior performance over recent compression methods across a wide range of token retention ratios, with particularly strong robustness under extremely low retention rates (e.g., 1%). To understand this behavior, we analyze the feature space preserved by different compression methods in terms of local approximation fidelity and global coverage. The results show that stronger downstream performance is consistently associated with better preservation of the original visual feature distribution, especially its global coverage. These findings highlight feature-space preservation as an important consideration for video token compression under highly constrained token budgets. Our code is available at https://github.com/xiaozhang79/SimpleCluster.
Sep 23, 2026cs.CV

CinematicVQA: Benchmarking Film-Grammar Reasoning in Large Vision-Language Models

Cinematography, the craft of visual storytelling through framing, lighting, and camera operation, fundamentally shapes how audiences perceive and emotionally engage with video content. While Large Vision Language Models (LVLMs) have made remarkable progress in video question answering, existing benchmarks primarily focus on identifying low-level techniques rather than understanding their storytelling impact. To address this, we introduce CinematicVQA, the first-of-its-kind benchmark for cinematic video understanding that goes beyond technique recognition to evaluate film-grammar reasoning, utilizing our introduced Cinematic Scene Graph (CSG), a structured representation that links filming techniques to their perceptual effects and narrative functions. Through comprehensive evaluation of state-of-the-art LVLMs, we reveal a striking semantic gap: models consistently perform higher on describing visual presentations than on identifying the underlying techniques. Surprisingly, Chain-of-Thought prompting fails to provide consistent gains and degrades performance for most models, suggesting that current LVLMs lack sufficient cinematic domain knowledge to benefit from step-by-step reasoning. Fine-tuning on \textsc{CinematicVQA-train} yields consistent improvements, particularly for narrative function and multi-hop reasoning. Overall, \textsc{CinematicVQA} serves both as a rigorous benchmark for cinematic evaluation in LVLMs and as a practical dataset for training more film-aware video models.
Sep 14, 2026cs.LG

Efficient Reasoning Distillation: Small Video-Language Models via Synthetic CoT and Difficulty-Aware Fine-Tuning

We present an efficient method to distill reasoning capabilities into compact video-language models (VLMs) for video question answering (VideoQA). Our approach fine-tunes a 2B-parameter model using only ∼\sim900 uncertainty-selected examples, each augmented with synthetic chain-of-thought (CoT) rationales generated by a 4B teacher. Despite its minimal compute cost - under two hours on a single A100 GPU - our method enables the 2B model to outperform VLMs up to 4×\times larger, and generalize across CinePile, ActivityNet-QA, and MLVU, approaching the performance of its own 4B teacher. A key finding is that placing CoT rationales after the answer - contrary to standard prompting - substantially improves reasoning in compact models. This insight challenges prevailing CoT conventions and reveals new alignment strategies under limited model capacity. Our findings offer a practical blueprint for training deployable, reasoning-rich VLMs suited for mobile and edge applications.
Sep 9, 2026cs.CV

Why Is Video Still So Expensive? A Survey of Inference-Efficiency Mechanisms in Video and Audiovisual LLMs

Video understanding has rapidly evolved toward video large language models (VideoLLMs): systems that couple video representations with pretrained large language models and condition generation on a textual prompt. Their strong performance on captioning, question answering, retrieval and temporal grounding comes at a computation and memory cost that grows with frame count and context length, limiting deployment in real-time, mobile and resource-constrained settings. This survey covers inference-efficiency mechanisms for visual and audiovisual VideoLLMs that report concrete reductions in parameter count, FLOPs per input, latency, memory, or visual and audio token count. We analyze bottlenecks across frame sampling, modality encoding, connector-level token reduction, and LLM prefilling and decoding. We organize methods by the pipeline stage at which they act, covering VideoLLMs developed since late 2022 together with earlier frame-sampling and vision-encoder mechanisms that remain components of current pipelines. We assemble literature-reported accuracy--cost comparisons under shared host models and input protocols wherever available, distinguish them from heterogeneous cross-paper evidence, and identify gaps in audiovisual efficiency and standardized evaluation. We maintain a repository at https://github.com/momentslab/awesome-efficient-videollm.
Sep 8, 2026cs.CV

MotionBlind: Probing the Illusion of Motion Understanding in Video-LLMs

Video large language models (Video-LLMs) are increasingly used as the perceptual front end of world models, a role that assumes they can read motion: how fast something moves, which way it travels, how hard it is pushed. We show they cannot. A Video-LLM can watch two clips of the same person in the same room, name every object in both, and still fail to say which clip moves faster. We introduce MotionBlind, a contrastive benchmark of self-recorded video for physically grounded motion(speed, magnitude, and direction), the variables a world model must predict. Each instance is a pair of near-identical clips that differ only in motion. Each clip carries two complementary yes/no questions, giving four items per instance, and a model earns credit only if all four are correct. We report Instance Accuracy(IAcc), which has a 6.25% chance floor. Single-frame, appearance, and language-only shortcuts all collapse to it. MotionBlind complements the recent TimeBlind benchmark. We run a controlled study of six open and two frontier Video-LLMs, varying whether the video is present, whether frames are shown in the correct temporal order, and how frames are sampled (1 to 24 frames, four selection strategies). Open models sit near the 6.25% floor, and scale does not help. Removing the video drops every model to zero IAcc, and shuffling frames collapses IAcc to chance, so the task genuinely needs video in order. Neither more frames nor smarter frame selection closes the gap, because these change which frames are seen, not whether motion is read. Only Gemini3.1 Pro clears the benchmark overall, and even it fails on speed. A frontend that cannot tell two speeds of the same action apart is not yet a trustworthy source of supervision, reward, or evaluation for a world model.
Sep 8, 2026cs.CV

Kairos: A Dataset for Fine-Grained Video-Language Modeling over Space, Time, and Dynamics

Many emerging video language modeling tasks require systems to move beyond clip-level abstraction and model visual content as it unfolds over extended time horizons. However, most existing video datasets rely on coarse or sparsely aligned supervision, which compresses temporal variation and limits the ability of models to learn reusable representations of continuous visual dynamics. We introduce Kairos, a video dataset for video-language modeling with time-resolved annotations. Kairos consists of long-duration videos, ranging from ten minutes to half an hour, annotated with fine-grained temporal alignment. The annotations capture ongoing actions, entity appearances and attributes, interactions, and evolving contextual cues along the video timeline. This time-resolved structure supports fine-grained evaluation, long-range modeling and reasoning, instruction data construction, representation learning, and video generation. Kairos provides a general-purpose foundation for modeling visual experiences over time.
Sep 3, 2026cs.CV

The Shape of Time: Video-Token Contrast for Temporal Understanding in VideoLMs

Seeing frames in order does not mean representing time. Modern VideoLMs receive ordered video streams, yet their main supervision acts on generated text rather than video-token representations where event dynamics should first emerge. This mismatch allows models to learn temporal answers from shortcuts such as objects, scenes, and language priors, without requiring internal video representations to capture event progression. To address this, we propose VT-Contrast, a representation-level temporal counterfactual objective for VideoLMs. Its design asks where temporal supervision should act and what temporal differences it should expose. VT-Contrast supervises selected late-layer last-frame video tokens, where temporal information is expected to be integrated before language generation, and contrasts order-preserving views with same-video reordered counterfactuals graded by Kendall tau distance. It requires no architectural changes, is compatible with diverse VideoLM training tasks, and improves overall performance across temporal understanding benchmarks. Our code is available at https://github.com/ANDgate99/VT-Contrast.
Sep 1, 2026cs.CV

TempCloze: Can Video-LLMs Identify the Missing Middle?

Temporal reasoning benchmarks for Video-LLMs are often mediated by language, leaving room for linguistic shortcuts from option wording, answer correlations, or language priors. To reduce such shortcuts, we introduce TempCloze, a video cloze benchmark for evaluating visual temporal reasoning in Video-LLMs. Given the beginning and ending clips of a video, models must identify the true missing middle from four candidates. TempCloze contains 1,521 carefully filtered videos from seven sources, mainly long-take and egocentric videos. We construct same-source distractors along three dimensions: Semantic asks what event should happen, Alignment probes when it should occur, and Progression tests how it should unfold, while shared scenes and objects reduce appearance cues. Our evaluation of 10 proprietary and 21 open-source Video-LLMs reveals Alignment as the primary bottleneck: models often recognize plausible semantic content and local event progression but struggle with temporal alignment. We further conduct error pattern and behavioral sensitivity analyses on TempCloze-Mixed and TempCloze-Hard with four representative models to examine where errors arise and how candidate order, context direction, visible span, frame density, and test-time scaling influence model choices.
Sep 1, 2026cs.CV

ViTAL-X: Video-Text Alignment with Cross-Modal Temporal Edits

Video-text models adapted from image-text architectures (e.g., CLIP) frequently exhibit temporal blindness, the inability to perceive fundamental cues like order, direction, and motion dynamics. Standard datasets mask this limitation by enabling models to exploit static spatial shortcuts. To systematically evaluate this, we introduce XTE-Bench, a diagnostic probe revealing that even large-scale video-language models struggle with basic temporal reasoning, indicating that parameter scaling alone is insufficient to resolve this flaw. To address this, we propose Cross-Modal Temporal Edits (XTE), a self-supervised framework that injects precise temporal supervision. By performing synchronized video-text transformations, XTE generates hard temporal negatives without manual annotation. We instantiate this with ViTAL-X, a lightweight model that equips frozen image-text backbones with temporal awareness while preserving their foundational spatial knowledge. Across six temporal benchmarks, ViTAL-X achieves state-of-the-art performance. Utilizing only 0.4B parameters and 1M training clips, ViTAL-X outperforms 7B-parameter models and surpasses baselines trained on 600x more data. These results demonstrate that targeted, high-quality temporal alignment provides a highly efficient alternative to pure scaling.
Aug 13, 2026cs.AI

The Role of Natural Language Understanding in Multimodal Video-Based Dengue Diagnosis

Detecting infection-related behavioral changes in mosquitoes from video data is challenging because mosquitoes are small, move rapidly and irregularly, and are affected by environmental factors such as background, lighting, and shadows, which can make reliable feature extraction difficult. In this study, a YOLO- and Contrastive Language-Image Pre-training (CLIP)-based vision-language framework is proposed to classify mosquito flight frames of uninfected and Dengue virus serotype 2 (DENV2)-infected mosquitoes. First, YOLO is used to isolate mosquito regions from the background. Then, visual features extracted from video frames are aligned with biologically meaningful textual prompts in a shared embedding space. The multimodal model was fine-tuned using supervised bidirectional contrastive learning and evaluated through frame-level image-text similarity-based classification. The results show that the proposed method achieved 98.54% accuracy and 99.91% sensitivity at the frame level. After temporal aggregation of frame-level information, the model achieved complete video-level performance. The ablation results showed that fine-tuning and CLIP-based representations were essential for this domain, while the textual branch provided semantic image-text alignment rather than an accuracy advantage over the vision-only model. These findings suggest that vision-language models can provide a useful framework for analyzing infection-related biological behaviors from video data.
Aug 9, 2026cs.CV

VADER: Adaptive Debiasing for Hallucination Mitigation in Video Large Language Models

Large vision-language models (LVLMs) have demonstrated strong performance in open-ended video understanding, yet they remain prone to fluent responses unsupported by video evidence. Existing training-free methods typically apply a globally fixed visual intervention or construct a contrastive branch through input perturbation. The former cannot accommodate video-dependent fusion paths, while the latter can be compensated by cross-frame redundancy. We therefore propose Video-Adaptive Debiasing via Evidence Reweighting (VADER), a training-free framework with two complementary modules. Visual Focus Reallocation (VFR) automatically instantiates an intervention policy for each video-question input: it diagnoses layer-wise visual-to-text evidence flow, determines where to intervene, and derives how strongly to reallocate pre-softmax attention from system-token to video-token blocks. Selective Evidence Erasure (SEE) independently masks high-importance visual tokens in every frame, constructing a prior-biased branch that is difficult to compensate through neighboring frames. Contrastive decoding then down-weights predictions that remain confident after selective evidence erasure. Across multiple VideoLLMs, VADER yields substantial improvements on event-level grounding and temporal consistency; on LLaVA-Video-7B, it reaches 72.60% accuracy on EventHallusion.
Aug 7, 2026cs.CV

Stable Curves, Unstable Items: Item-Level Scaling Heterogeneity in Video LLMs

Aggregate scaling curves suggest that Video LLMs improve smoothly or saturate as visual budgets grow. We show that this view can conceal large, opposing changes at the item level. We represent each frozen model--item pair by its response trajectory under controlled visual budgets and derive matched-grid measures of configuration complementarity, harmful transitions, and text overwrite. Across five open Video LLMs from three architecture families, four multiple-choice benchmark splits, open-ended QA and summarization, and fixed-history dialogue generation, no single budget serves all items. On the four-model matched MCQA grid, item-level oracle headroom spans 8.88.8--18.918.9 accuracy points and 12.512.5--25.5%25.5\% of items are correct at a lower budget but wrong at a higher one. Task-appropriate continuous metrics show the same complementarity beyond multiple choice: Token-F1 oracle gaps are 2.72.7--3.73.7 score points on MLVU generation and 3.83.8--4.84.8 points on AVSD current-turn generation, even when mean quality improves with budget. The effect persists across frame count, spatial resolution, sampling policy, temporal--spatial allocation, and independently executed raw-video and cached pipelines, with per-item rates and membership tracking protocol choices. A controlled sampling intervention recovers 29.0%29.0\% of terminal regressions, and a structured frame audit identifies several recurring evidence pathways. We release per-item trajectories, protocol provenance, derived annotations, and reproducible analysis code as an auditing artifact. A confidence cascade matches fixed-128f128f accuracy while reducing average shared frame cost by 31.7%31.7\%, illustrating one operational use of the response matrix.
Aug 5, 2026cs.CL

Reading Between the Frames: Interpreting Implicit and Non-literal Meaning in Social Media Videos

Social media videos often communicate meanings that go beyond their visible actions, captions, or speech. A mundane clip may become humorous, ironic, or satire only through the interaction of multimodal cues and cultural context, making such content a difficult test case for video-language models. In this paper, we introduce \textit{DrivelHub+}, a benchmark for evaluating whether models can infer the implicit, non-linear, and rhetorically layered meanings of social media videos that appear nonsensical on the surface but convey deliberate pragmatic meanings. DrivelHub+ consists of 1,000 videos collected from social media, each annotated with a human-written implicit narrative explanation. Unlike conventional video understanding tasks focused on recognition or description, we present a benchmark that targets contextual multimodal reasoning. We evaluate current video-language models from two perspectives: explanation, where models must explain the pragmatic comprehension of a video in natural language; and representation, where we adapt reasoning-as-retrieval to test whether model representations align videos with their corresponding implicit narratives in both video-to-text and text-to-video retrieval. Our benchmark provides a diagnostic setting for measuring the gap between multimodal perception and pragmatic comprehension, asking whether current models can move beyond describing what is shown to inferring what is meant.
Aug 5, 2026cs.CV

Persistent Object Narratives for Token-Efficient Video Language Models

Video large language models (Video-LLMs) have made strong progress in open-ended video understanding. However, their visual interfaces remain token-intensive and provide limited explicit structure for linking recurring object evidence across time. We introduce SlotNarrative, a slot-based interface that organizes a video into persistent object narratives represented by compact object-state tokens. Rather than compressing frame-wise features before establishing temporal correspondence, SlotNarrative first groups visual features into object-like slots and then associates recurring observations with clip-level object entries through a lightweight, parameter-free memory that integrates multiple complementary matching cues. Each retained entry is serialized into two token types: an identity token that summarizes persistent object appearance and a set of state tokens that encode segment-level appearance, geometry, visibility, and trajectory information. This design yields an interface of only 144 allocated visual-token positions for a frozen Video-LLM, independent of the number of sampled frames. Across multiple datasets, SlotNarrative achieves a favorable trade-off between accuracy and visual-token count compared with prior compact Video-LLM interfaces. Experimental results establish persistent object narratives as a compact, structured, and temporally organized visual interface for Video-LLMs. Our code will be made publicly available.
Aug 4, 2026cs.CV

Adaptive Two-Stage Visual Token Pruning for Efficient Inference in Video-Language Models

Vision-language models excel at image and video understanding but suffer from high inference latency due to the need to process thousands of tokens per image, limiting their deployment on resource-constrained edge devices and in real-time surveillance applications. This challenge is further amplified in video processing, where multiple frames must be analyzed simultaneously. Existing token reduction techniques are largely developed for single-image inputs and therefore fail to account for the temporal and inter-frame redundancies present in video sequences. In addition, these methods generally rely on a fixed, uniform pruning ratio applied across all inputs, which is suboptimal because the degree of redundancy can vary significantly between different videos, necessitating content-dependent pruning levels to preserve critical information. To address these limitations, we propose a two-stage adaptive token pruning strategy specifically designed for video processing. In the first stage, we prune out the redundant frames, and in the second stage, token-level pruning is applied within the retained frames. Crucially, the pruning ratio in the second stage is determined adaptively based on the content of each video. This is achieved by analyzing the correlation structure of token embeddings to quantify redundancy, which is used to determine the ratio. Importantly, our method is entirely post-hoc and requires no additional training or fine-tuning, while achieving strong empirical gains; notably, it improves accuracy by +7% on a video captioning benchmark at 10% token retention, while reducing computation TFLOPs by 95%.
Aug 4, 2026cs.CV

GSTEP: Global Spatio-Temporal Density-Driven Visual Token Pruning for Efficient Video Large Language Models

Video large language models (VideoLLMs) achieve strong video understanding performance, but their inference remains expensive due to the large number of redundant spatio-temporal visual tokens in long videos. Existing token pruning methods alleviate this cost by reducing redundant tokens, yet most of them rely on segment-level local pruning, where videos are partitioned into isolated segments and tokens are selected independently within each segment. Such designs may under-preserve short but semantically dense segments and discard tokens that appear non-salient locally but remain critical from a global perspective. To address this issue, we propose GSTEP (Global Spatio-Temporal Density Pruning), a plug-and-play pruning framework that models video as a continuous spatio-temporal information flow. GSTEP constructs a token-level spatio-temporal density by combining a continuous temporal density, obtained from a smoothed centered frame-level change signal, with intra-frame spatial density, and then performs global token sampling by jointly balancing information density and coverage. Extensive experiments on multiple VideoLLMs and public benchmarks demonstrate that GSTEP consistently achieves strong accuracy-efficiency trade-offs and generalizes well across model architectures and evaluation settings. On LLaVA-OneVision-7B, GSTEP prunes 75% of visual tokens, preserves up to 100.2% of the original average performance across benchmarks, and achieves a 1.17 end-to-end speedup.
Aug 2, 2026cs.CV

Rethinking Video Token Compression with a Global Codebook: Learning Once, Compressing Everywhere

Video large language models (Video-LLMs) represent videos as dense sequences of visual tokens, whose length grows with the temporal and spatial extent of the input. These tokens often contain substantial redundancy arising from repeated visual patterns, leading to unnecessary computation in the subsequent language-model processing. Existing token compression methods, including pruning and merging, perform compression online during inference, repeatedly incurring additional computation for each input video and often relying on model-specific designs that limit their generality, we instead rethink this paradigm by shifting the costly compression process offline. We propose \textbf{ONCE}, a plug-in video token compression framework that introduces an offline-to-online paradigm: a frequency-aware global codebook is learned once in the visual feature space and reused for lightweight online compression through codebook lookup and aggregation, reducing repeated per-video computation and the need for model-specific compression designs. Extensive experiments across multiple video understanding benchmarks and against diverse compression baselines demonstrate that our approach achieves a strong accuracy-efficiency trade-off, maintaining competitive performance while achieving the lowest inference latency among compared methods.