Latest papers

21 papers6 papers in the last four weeks, against 1 the four weeks before. 0.0% of all new papers.

Oct 29, 2026

PhysCount: Do MLLMs Count Visual Appearances or Physical Entities?

Images reveal appearances, but counting often asks about physical objects. A single entity may be visible directly, in several reflections, or through glass, so detecting every visible occurrence does not determine how many entities are present. Existing visual counting benchmarks rarely separate these two operations. We introduce PhysCount, a benchmark for evaluating whether multimodal large language models (MLLMs) can distinguish what appears in an image from what physically exists in the scene. PhysCount contains 546 real-world images and 4,595 human-written questions organized into 651 target-specific groups. For each group, annotators locate the relevant appearances, label how each is observed, and identify appearances of the same entity. Four complementary question families test the enumeration of appearances, the enumeration of physical entities, image-formation-specific counting, and appearance--entity correspondence. We measure both accuracy on each family and the proportion of groups answered entirely correctly. Across 40 MLLMs, counting visible appearances is substantially easier than recovering the identities that connect them. Even the strongest model answers every question correctly in only 13.36% of groups. Performance declines when one entity produces many appearances or when its appearances cross observation modes. Higher image resolution improves access to visual evidence but brings limited gains in complete-group accuracy, whereas answering related questions jointly produces a marked improvement. These results expose a gap between recognizing what is visible and correctly recovering the physical entities behind those observations.
Oct 28, 2026

What do MLLMs know about 'Waldo'? Evaluating Visual Reasoning under Multi-Instance Multi-Object Challenges

Recent advances in Multimodal Large Language Models (MLLMs) have led to significant progress in visual reasoning capabilities. However, existing benchmarks curate image-question pairs pertaining to object categories with few instances, enabling trivial object referencing and limited visual ambiguity. In this work, we introduce MIMO-Bench, a benchmark for evaluating MLLMs in a Multi-Instance per Multi-Object categories (MIMO) setting. Each image-question pair in our benchmark pertains to instances belonging to object categories with multiple instances. The presence of such similar feature distractors causes hindrance in basic visual reasoning tasks, necessitating the referring expression to be composed of multiple visual subtasks to uniquely and unambiguously identify the target object. MIMO-Bench comprises 3,802 image-question pairs across attribute binding and numerical counting tasks. Despite impressive performances on existing benchmarks, both SOTA open-source (InternVL, QwenVL) and proprietary (Gemini, GPT-5) models exhibit substantially lower performance on MIMO-Bench, highlighting their limitations in the MIMO setting. The benchmark will be made publicly available.
Oct 26, 2026

DecoyCount: Evaluating Visual-Reasoning Misalignment in Counting

Visual counting benchmarks report whether vision-language models produce the correct number, but not whether errors arise from perception or reasoning. We introduce DecoyCount, a benchmark built from 1,586 real-world images with designed decoys across seven mechanisms, along with paired prompts: a neutral question, a matched alignment cue, and a novel multi-hop, multi-image question that situates the same counting problem in a realistic scenario. Using this design, we find that counting failures are induced partly by visual misalignment: models can execute the intended counting process when cue-guided but fail to select it unaided, and we term this difference in accuracy the reasoning-alignment gap. Despite being highly capable on general reasoning, frontier models remain below 50% accuracy on our benchmark, while alignment gaps range from 12.1-22.1 percentage points; strikingly, we observe that more capable models, greater thinking budgets, and agentic processes often induce larger gaps. Because humans may bring context that models lack, we test whether textual underspecification contributes to misalignment using a scenario-based multi-hop condition without explicit hinting, but this added context does not improve aggregate performance. Our analysis concludes that stronger general reasoning does not by itself generalize to aligned visual reasoning, leaving misalignment with human visual expectations as a substantial component of the remaining deficit. DecoyCount and the evaluation code are released at https://github.com/elorian-ai/decoycount.
Oct 20, 2026

CountVideoBench: A Benchmark to Evaluate Prediction Biases on the Object Counting task by Video-Language Models

Object counting in videos remains a poorly characterized capability of multimodal large language models. Counting questions are included in many existing VideoQA benchmarks, but the ground-truth count distributions in these benchmarks are heavily skewed toward small values. Across the nine benchmarks we survey, the median ground-truth count is at most five, and the three most frequent values together account for between 45% and 93% of the videos. The resulting mean accuracy is then dominated by the most frequent counts; a value-dependent bias at a rare count contributes negligibly to the average and remains invisible. We introduce CountVideoBench, a benchmark of 2,600 synthetic videos covering 26 cardinalities in the interval [5, 50] (100 videos each), grouped into six clusters of consecutive counts that span the range while enabling near-neighbor comparisons. Each video contains a single class of static objects under a controlled camera motion, removing object motion and reducing recognition as confounds. We evaluate sixteen video-language models from nine architecture families in a zero-shot setting. No model exceeds 27.6% Exact Match. The dependence of accuracy on cardinality varies across models, ranging from monotonic decline to a non-monotonic peak-and-collapse pattern, which rules out increasing difficulty with cardinality as the dominant explanation of counting failure. Every model further concentrates its predictions on its own set of preferred integers, with accuracy peaks coinciding with these values and collapsing at adjacent counts. These findings highlight the need for balanced, diagnostic counting benchmarks to reliably assess this fundamental visual capability.
Oct 20, 2026

Give the Model a Finger: Developmentally Aligned Evaluation of Counting in Vision-Language Models

Vision-language models (VLMs) are exact on small sets and drift into estimation on larger ones, a profile reminiscent of children before they master counting. Children cross the barrier with epistemic actions: pointing at each item while reciting number words, moving counted items aside, partitioning the array. We give VLMs the same actions as dumb image tools with no visual intelligence of their own in a training-free agent loop. Our central claim is about measurement, not intervention: a model that counts by marking leaves a normally hidden serial procedure on the image, and the developmental principles of counting turn those marks into an interpretable audit of serial visual reasoning: every tag is classified against point-level ground truth as on-target, duplicate, phantom, or omitted, the answer is checked against the number of tags, and order irrelevance is tested by forcing opposite traversal orders. Across 9 models, 682 images, and 7 harness conditions we find that (i) the exact-counting range is a model-specific signature spanning nearly two orders of magnitude (R80 from 3 to 150 dots); (ii) as an intervention the finger mostly fails: tags help 4 of 9 models on small-count photographs, hurt imprecise pointers, and rarely beat a verbal routine or a blind point list; what the loop buys is an auditable trace, not accuracy; (iii) as measurement it succeeds: a tag-perturbation probe shows that precise pointers read their answers off the tags, pointing precision tracks which models benefit, dense scenes fail by omission, and models rarely revise after seeing their own tags; and (iv) the capacities dissociate: models follow an instructed traversal order yet often change their answer when it reverses, and children's regular-over-scattered advantage appears only under the routine and survives lattices that defeat a rows-times-columns shortcut.
Oct 6, 2026

UniCounting: Instance-Aware Proposal Consolidation for Image-Query-Free Multi-Category Counting

Visual counting is commonly formulated as counting a single specified target, with a model receiving an image-specific exemplar, text query, or target category and returning a single count. We instead study fixed-vocabulary image-query-free multi-category counting. A global vocabulary is fixed for each run, and, given only an RGB image, the model predicts a complete category--count vector without being told which categories appear. We present UniCounting, which casts counting as instance-aware structural inference over an over-complete proposal set. Generic segmenters produce duplicate masks, partial views, and proposals from neighboring instances; semantic scores can name them but cannot determine which denote the same object. Frozen SAM~2.1 generates masks, while frozen DINOv2 and OpenCLIP provide relation and category features. A 3,267-parameter category-shared relation head predicts same-instance affinities from instance-mask-derived supervision. Sparse graph construction, representative selection, labeling, and background-margin admission then convert each admitted component into one count with replayable group evidence. Only the relation head is trained, without count or density-map targets. On COCO clean500, UniCounting obtains lower point-estimate vector ℓ1\ell_1 error and absent-class false mass than calibrated OWLv2-All80, with comparable micro presence F1. Under a matched decoder, the learned relation reduces both errors relative to mask containment, mask IoU, CLIP, and DINO, while revealing a fragmentation--merge trade-off. We also report transfer diagnostics on OmniCount-sub, FSC-147, and CARPK.
Sep 28, 2026

When Should the Count Change? Learning State Maintenance for Causal Video Counting

Continuous video counting requires distinguishing new observations from new objects or completed events. We introduce StaMina (State Maintenance), which learns to maintain counting state through state-conditioned updates. Recurrent visual context supports recognition; learned transitions maintain visibility, persistent identities, and completed-event records. A differentiable recurrence trains event transitions over legal paths constrained by count endpoints; visibility and association objectives train the object branch. A multi-source pipeline organizes 39.8K spatial queries and complementary event annotations into counting trajectories. On SVCBench, we evaluate counting adaptation with partial video overlap and held-out groups of linked annotations. Under prefix replay (Full) and persistent streaming (Stream), 4B and 8B models reach 41.9/36.4 and 44.9/38.2 Gaussian Precision Accuracy, respectively. The 8B model gains 10.9/3.2 points over Counting-SFT on the same queries. Matched-graph comparisons isolate phase conditioning and trajectory supervision, assessing training objectives alongside hard decisions. Online video benchmarks and count-conditioned decisions assess online understanding and task eligibility. Project Page: https://PLACEHOLDER.github.io/StaMina/
Aug 28, 2026

NumBench: Diagnosing Counting Failures in Text-to-Image Models

Text-to-image (T2I) models often generate the wrong number of objects, yet existing benchmarks are too small or weakly controlled to explain why. We introduce NumBench, a benchmark of 640{,}000 prompts spanning 1{,}600 categories and counts from 1 to 100. Its factorial design varies object composition, spatial guidance, and appearance conditions while balancing counts and category exposure. We also develop a process model in which requested instances compete for a finite set of resolvable image regions. The model predicts a near-quadratic collision deficit at low occupancy and shows how coordinated placement reduces it. For scalable evaluation, we propose the Confidence-Weighted Numeric Precision Score (\cwnps), which aggregates three calibrated detectors and discounts uncertain proposals. Across five commercial systems, two open models, and two specialized counting methods, performance declines sharply with requested count; all evaluated methods are weak above 50 objects. Count range has the largest measured effect, followed by layout and composition. Grid guidance is strongest among guided layouts, consistent with the coordination prediction, although the analysis does not establish collision as the sole cause. A 14{,}400-image human study supports automated evaluation through count 50, while results on 243 natural-language prompts show transfer beyond NumBench templates.
Aug 24, 2026

Object Counting Across Modalities: Taxonomies, Benchmarks, Applications, and Open Challenges

Object-counting methods have rapidly shifted from class-specific density regression to open-vocabulary, foundation-model-backed counters. These methods now enumerate instances from various visual and textual prompts. While this shift marks major conceptual progress, our survey argues that claims of universal generality have outpaced the evaluative infrastructure. Most progress metrics rely on a few saturated benchmarks that models exploit for statistical regularities. Newly introduced diagnostic datasets reveal systematic failures in semantic grounding, temporal identity, and spatial reasoning with occlusion. To address these failures, we introduce a five-axis taxonomy (modality, mechanism, prompting, supervision level, and generalization setting). We use this taxonomy to audit the literature across application domains, including microscopy, remote sensing, crowd counting, and agriculture. This formalizes prevailing challenges into six structural contradictions. From these, we propose a roadmap for compositional scene understanding, active counting agents, and unified multimodal evaluation protocols. The main imperative is to build a robust evaluation infrastructure to distinguish open-world generalization from benchmark-specific optimization, rather than simple incremental engineering.
Aug 20, 2026

RECOUNT: Reference-guided Counting with Synthetic Visual Exemplars

Text-guided zero-shot object counters excel at spatial localization but categorize poorly on novel or fine-grained classes: natural language is too coarse to fully specify visual identity, so they fail to separate visually similar distractors. Few-shot counters sidestep this with visual exemplars, but require manual annotations on every image. To resolve this dilemma, we introduce RECOUNT, a plug-and-play framework for image-guided zero-shot counting. Rather than specify a category with a text prompt, our key insight is to specify it visually, from a single off-scene reference image. However, we find that a lone reference image provides narrow coverage of a category's appearance and is unreliable across diverse scenes. We therefore repurpose a diffusion model as an automated contrastive data engine that expands the reference into a diverse exemplar gallery, supplying the discriminative detail that text cannot. RECOUNT preserves the class-agnostic proposals of any frozen counter and offloads categorization to a separate visual module (a frozen backbone with a lightweight head trained on this synthetic data) that matches each proposal against the target and distractor galleries. Applied to a frozen counter, RECOUNT attains the best zero-shot accuracy on both benchmarks, cutting counting error (MAE) by 55% on LookAlikes and 21% on PairTally relative to the strongest prior zero-shot counter.
Jul 7, 2026

HoloCount: A Holistic Visual Counting Benchmark for MLLMs

Visual counting is a fundamental pillar of multimodal intelligence, requiring a seamless integration of fine-grained grounding and spatial reasoning. While Multimodal Large Language Models (MLLMs) have achieved remarkable success in qualitative scene understanding, their quantitative precision remains a significant bottleneck, often characterized by persistent numerical hallucinations. Existing counting benchmarks primarily focus on basic perception in simplified contexts, failing to capture the complex failure modes that emerge under logical constraints or adversarial conditions. To address these limitations, we introduce HoloCount, a holistic and diagnostically rich benchmark structured around a three-level hierarchical taxonomy. HoloCount evaluates MLLMs across: (1) Semantic Counting, focusing on atomic and property-based enumeration; (2) Analytical Counting, assessing logical composition through spatial and set-based reasoning; and (3) Robustness Testing, probing model integrity against adverse scenarios and grounded counter-priors, such as high-density scenes and linguistic biases. Through an exhaustive evaluation of over 20 state-of-the-art MLLMs, we reveal a critical performance gap: even top-tier models degrade significantly as tasks transition from perception to complex analytical reasoning and adverse scenarios. Our findings provide a systematic landscape of current MLLM counting capabilities and offer a roadmap for developing more grounded and reliable multimodal systems. The dataset is available at https://mm-mvr.github.io/HoloCount/.
Jun 18, 2026

ROSE: Benchmarking the Perception-to-Action Gap in Multimodal Models

Multimodal large language models (MLLMs) are increasingly expected to act on visual information, yet the same scene may require different actions under different task contexts. How reliably can a model turn the same visual evidence into the action required by the current context? To answer this question, we introduce ROSE (Reference-conditioned Oddity and Symbolic Execution), a controlled benchmark that holds the visual scene fixed while varying region constraints and required symbolic outputs. Through coupled counting and coordinate-action tasks, ROSE tests whether models can infer an implicit majority reference and act on the resulting fine-grained visual evidence under changing contexts. Across nine recent MLLMs, performance drops by as much as 44.5 percentage points from counting-oriented tasks to region-conditioned action, despite 98.8% human performance. The gap persists on paired scenes and regions for which the same model returns the correct count, while global-click and matched local controls show that coordinate grounding explains only part of the loss, revealing a distinct, model-dependent bottleneck in turning shared visual evidence into context-specific actions.
May 29, 2026

Count Anything

Object counting remains fragmented across domain-specific datasets and task formulations, despite rapid progress in generalist vision models. Existing counting models are often tailored to scenarios such as crowds, vehicles, cells, crops, or remote-sensing objects, and thus struggle to generalize across categories, visual domains, object scales, and density distributions. In this paper, we study text-guided object counting across domains, where a model takes an image and a natural-language query as input and returns an instance-grounded set of target points whose cardinality gives the count. This formulation unifies category-conditioned counting with interpretable spatial localization. To support this setting, we construct CLOC, a Cross-domain Large-scale Object Counting dataset that reorganizes diverse public data sources into a unified benchmark. CLOC covers six visual domains: General Scene, Remote Sensing, Histopathology, Cellular Microscopy, Agriculture, and Microbiology, with about 220K images, 619 categories, and 15M object instances. Based on CLOC, we propose Count Anything, a generalist model for text-guided object counting. Unlike density-map-based methods, which dominate counting models, Count Anything adopts discrete instance points and performs dual-granularity instance enumeration. A Region-level Sparse Counter provides object-level anchors for large and sparse targets, while a Pixel-level Dense Counter handles small, crowded, and weakly bounded targets via dense point prediction. A point-centric supervision strategy enables learning from heterogeneous annotations, and Complementary Count Fusion combines both counters in a parameter-free manner. Extensive experiments show that Count Anything achieves strong accuracy and multi-domain generalization, outperforming existing open-world counting methods. Code is available at: https://github.com/Mengqi-Lei/count-anything.
May 28, 2026

Unveiling the Visual Counting Bottleneck in Vision-Language Models

While Large Vision-Language Models (VLMs) excel at interpolation, they suffer catastrophic failures in systematic generalization, most notably in visual counting. In this work, we investigate this extrapolation bottleneck by deconstructing visual counting into three cognitive stages: visual individuation, magnitude awareness, and symbolic mapping. Using synthetic Go boards and linear probes, we demonstrate that visual backbones maintain robust, linearly separable representations of quantity well into the extrapolation regime, ruling out perceptual failure. Furthermore, models retain latent magnitude awareness, successfully performing comparative reasoning on quantities they fail to enumerate. We pinpoint the collapse to the symbolic mapping stage, where the model fails to project valid visual magnitudes onto symbolic tokens. Our findings support a frac tured magnitude hypothesis: VLMs fail to acquire a universal number space, instead learning disjoint, modality-specific statistical manifolds that prevent cross-modal grounding for unseen quantities. Validated on the state-of-the-art foundation model, our results suggest that bridging this gap requires inductive priors enforcing unified representations, as data scaling alone is insufficient.
May 11, 2026

Count Anything at Any Granularity

Open-world object counting remains brittle: despite rapid advances in vision-language models (VLMs), reliably counting the objects a user intends is far from solved. We argue that a central reason is that counting granularity is left implicit; users may refer to a specific identity, an attribute, an instance type, a category, or an abstract concept, yet most methods treat "what to count" as a single, category-level matching problem. In this work, we redefine open-world counting as multi-grained counting, where visual exemplars specify target appearance and fine-grained text, with optional negative prompts, specifies the intended semantic granularity across five explicit levels. Making granularity explicit, however, exposes a critical data bottleneck: existing counting datasets lack the multi-category scenes, controlled distractors, and instance-level annotations needed to verify fine-grained prompt semantics. To address this, we propose the first fully automatic data-scaling pipeline that integrates controllable 3D synthesis with consistent image editing and VLM-based filtering, and use it to construct KubriCount, the largest and most comprehensively annotated counting dataset to date, supporting both training and multi-grained evaluation. Systematic benchmarking reveals that both multimodal large language models and specialist counting models exhibit severe prompt-following failures under fine-grained distinctions. Motivated by these findings, we train HieraCount, a multi-grained counting model that jointly leverages text and visual exemplars as complementary target specifications. HieraCount substantially improves multi-grained counting accuracy and generalizes robustly to challenging real-world scenarios. The project page is available here: https://verg-avesta.github.io/KubriCount/.
Apr 25, 2026

PushupBench: Your VLM is not good at counting pushups

Large vision-language models (VLMs) can recognize what happens in video but fail to count how many times. We introduce PushupBench, 446 long-form clips (avg. 36.7s) for evaluating repetition counting. The best frontier model achieves 42.1% exact accuracy; open-source 4B models score ∼\sim6%, matching supervised baselines. We show that accuracy alone misleads -- weaker models exploit the modal count rather than reason temporally. Fine-tuning on counting with 1k samples transfers to general video understanding: MVBench (+2.15), PerceptionTest (+1.88), TVBench (+4.54), suggesting counting is a proxy for broader temporal reasoning.PushupBench incorporated in lmms-eval (https://github.com/EvolvingLMMs-Lab/lmms-eval/pull/1262) and hosted on (pushupbench.com/)
Apr 11, 2026

Counting to Four is still a Chore for VLMs

Vision--language models (VLMs) have achieved impressive performance on complex multimodal reasoning tasks, yet they still fail on simple grounding skills such as object counting. Existing evaluations mostly assess only final outputs, offering limited insight into where these failures arise inside the model. In this work, we present an empirical study of VLM counting behavior through both behavioral and mechanistic analysis. We introduce COUNTINGTRICKS, a controlled evaluation suite of simple shape-based counting cases designed to expose vulnerabilities under different patchification layouts and adversarial prompting conditions. Using attention analysis and component-wise probing, we show that count-relevant visual evidence is strongest in the modality projection stage but degrades substantially in later language layers, where models become more susceptible to text priors. Motivated by this finding, we further evaluate Modality Attention Share (MAS), a lightweight intervention that encourages a minimum budget of visual attention during answer generation. Our results suggest that counting failures in VLMs stem not only from visual perception limits, but also from the underuse of visual evidence during language-stage reasoning. Code and dataset will be released at https://github.com/leduy99/-CVPRW26-Modality-Attention-Share.
Mar 23, 2026

Getting to the Point: Pointing Improves LVLMs at Counting

Pointing-based methods decompose complex tasks as sequential grounding and reasoning steps. Given a query, the model first grounds the relevant objects by generating their coordinates, and then predicts an answer conditioned on these points. While this approach has been shown to increase the performance of Large Vision-Language Models (LVLMs), it remains unclear why and how it improves the models' visual reasoning. In this work, we evaluate pointing-based methods in the task of zero-shot counting in visual scenes. We experiment with multiple fine-tuning and training-free approaches on state-of-the-art LVLMs, and compare them with Point-then-Count (PtC), where models first generate point coordinates for the target objects and then predict their count. Our results show that PtC achieves the highest accuracy among the evaluated approaches, with predicted points correctly grounded in the image in more than 94% of cases (based on F1-score). Mechanistic analyses show that gains arise from spatial information encoded in the predicted coordinates. Nevertheless, grounding performance varies across image regions, revealing spatial biases. Finally, the results indicate that PtC improves out-of-distribution generalization on both synthetic and real data, suggesting the potential of coordinates to help LVLMs improve their counting skills.
Mar 19, 2026

Counting Circuits: Mechanistic Interpretability of Visual Reasoning in Large Vision-Language Models

Counting serves as a simple but powerful test of a Large Vision-Language Model's (LVLM's) reasoning; it forces the model to identify each individual object and then add them all up. In this study, we investigate how LVLMs implement counting using controlled synthetic and real-world benchmarks, combined with mechanistic analyses. Our results show that LVLMs display a human-like counting behavior, with precise performance on small numerosities and noisy estimation for larger quantities. We introduce two novel interpretability methods, Visual Activation Patching and HeadLens, and use them to uncover a structured "counting circuit" that is largely shared across a variety of visual reasoning tasks. Building on these insights, we propose a lightweight intervention strategy that exploits simple and abundantly available synthetic images to fine-tune arbitrary pretrained LVLMs exclusively on counting. Despite the narrow scope of this fine-tuning, the intervention not only enhances counting accuracy on in-distribution synthetic data, but also yields an average improvement of +8.36% on out-of-distribution counting benchmarks and an average gain of +1.54% on complex, general visual reasoning tasks for Qwen2.5-VL. These findings highlight the central, influential role of counting in visual reasoning and suggest a potential pathway for improving overall visual reasoning capabilities through targeted enhancement of counting mechanisms.
Feb 28, 2026

UNICBench: UNIfied Counting Benchmark for MLLM

Counting is a core capability for multimodal large language models (MLLMs), yet there is no unified counting dataset to rigorously evaluate this ability across image, text, and audio. We present UNICBench, a unified multimodal, multi level counting benchmark and evaluation toolkit with accurate ground truth, deterministic numeric parsing, and stratified reporting. The corpus comprises 5,300 images (5,508 QA), 872 documents (5,888 QA), and 2,069 audio clips (2,905 QA), annotated with a three level capability taxonomy and difficulty tags. Under a standardized protocol with fixed splits/prompts/seeds and modality specific matching rules, we evaluate 45 state-of-the-art MLLMs across modalities. Results show strong performance on some basic counting tasks but significant gaps on reasoning and the hardest partitions, highlighting long-tail errors and substantial headroom for improving general counting. UNICBench offers a rigorous and comparable basis for measurement and a public toolkit to accelerate progress.
Feb 23, 2026

CountEx: Fine-Grained Counting via Exemplars and Exclusion

This paper presents CountEx, a discriminative visual counting framework designed to address a key limitation of existing prompt-based methods: the inability to explicitly exclude visually similar distractors. While current approaches allow users to specify what to count via inclusion prompts, they often struggle in cluttered scenes with confusable object categories, leading to ambiguity and overcounting. CountEx enables users to express both inclusion and exclusion intent, specifying what to count and what to ignore, through multimodal prompts including natural language descriptions and optional visual exemplars. At the core of CountEx is a novel Discriminative Query Refinement module, which jointly reasons over inclusion and exclusion cues by first identifying shared visual features, then isolating exclusion-specific patterns, and finally applying selective suppression to refine the counting query. To support systematic evaluation of fine-grained counting methods, we introduce CoCount, a benchmark comprising 1,780 videos and 10,086 annotated frames across 97 category pairs. Experiments show that CountEx achieves substantial improvements over state-of-the-art methods for counting objects from both known and novel categories. The data and code are available at https://github.com/bbvisual/CountEx.