Overview

Visual reasoning asks how AI can move from recognizing objects to using image and video evidence to infer relations, transformations, rules, causes, and actions. Approaches include object-centric and scene-graph representations, symbolic and neuro-symbolic programs, explicit visual chains of thought, latent reasoning, iterative image inspection, and reinforcement-learned tool use. Benchmarks cover abstract puzzles, geometry, charts and diagrams, multi-image and video tasks, physical prediction, and fine-grained evidence grounding, often testing whether answers genuinely rely on visual input. Models benefit from structured data and additional inference-time computation, but remain brittle on long reasoning chains, viewpoint changes, and grounding; a key open question is whether failures arise from perception, representation, or reasoning itself.

Latest papers

162 papers25 papers in the last four weeks, up 67% on the four weeks before. 0.1% of all new papers.

Feb 5, 2026

VRIQ: Benchmarking and Diagnosing the Visual-Reasoning IQ of Vision-Language Models

Vision-language model (VLM) errors on visual reasoning may come from missing visual structure, from mistakes after that structure is extracted, or from both. We introduce VRIQ, a benchmark of 1,391 human-verified IQ-style visual reasoning puzzles spanning five psychometric categories, each instantiated in category-matched abstract and natural-image domains. To study perception and reasoning more directly, we also introduce DiagVRIQ, a 209-item diagnostic subset paired with human-verified, rule-neutral textual descriptions. Across 21 VLMs, the 17 non-frontier models reach a 26.8% unweighted category mean on abstract puzzles, while three 2026 frontier models improve substantially but unevenly, with unweighted category means of 41.3--70.9% on abstract puzzles and at most 78.2% on natural-image puzzles; all remain below human performance. On DiagVRIQ, even when their descriptions are judged correct, the strongest models still answer approximately 9--12% of those items incorrectly. Two interventions, ground-truth description augmentation and tool-augmented inference, improve accuracy, with the largest tool gains on spatially demanding categories, but neither eliminates errors. VRIQ and DiagVRIQ provide a framework for studying visual reasoning through complementary end-to-end, description-based, and intervention-based analyses rather than treating it as a single monolithic capability.
Jan 12, 2026

Mimic Human Cognition, Master Multi-Image Reasoning: A Meta-Action Framework for Enhanced Visual Understanding

While Multimodal Large Language Models (MLLMs) excel at single-image understanding, they exhibit significantly degraded performance in multi-image reasoning scenarios. Multi-image reasoning presents fundamental challenges including complex inter-relationships between images and scattered critical information across image sets. Inspired by human cognitive processes, we propose a Cognition-Inspired Meta-Action Framework (CINEMA), which decomposes multi-image reasoning into five structured meta-actions: Global, Focus, Hint, Think, and Answer, explicitly modeling the sequential cognitive steps humans naturally employ. For cold-start training, we introduce a Retrieval-Based Tree Sampling strategy that generates high-quality meta-action trajectories to bootstrap the model with reasoning patterns. During reinforcement learning, we adopt a two-stage paradigm: an exploration phase with Diversity-Preserving Strategy to avoid entropy collapse, followed by an annealed exploitation phase with DAPO to gradually strengthen exploitation. To train our model, we construct a dataset of 56k cold-start and 58k reinforcement learning instances spanning multi-image, multi-frame, and single-image tasks. We conduct extensive evaluations on multi-image reasoning benchmarks, video understanding benchmarks, and single-image benchmarks, achieving competitive state-of-the-art performance on several key benchmarks. Our model surpasses GPT-4o on the MUIR and MVMath benchmarks and notably outperforms specialized video reasoning models on video understanding benchmarks, demonstrating the effectiveness and generalizability of our human cognition-inspired reasoning framework.
Jan 10, 2026

BabyVision: Visual Reasoning Beyond Language

While humans develop core visual skills long before acquiring language, contemporary Multimodal LLMs (MLLMs) still rely heavily on linguistic priors to compensate for their fragile visual understanding. We uncovered a crucial fact: state-of-the-art MLLMs consistently fail on basic visual tasks that humans, even 3-year-olds, can solve effortlessly. To systematically investigate this gap, we introduce BabyVision, a benchmark designed to assess core visual abilities independent of linguistic knowledge for MLLMs. BabyVision spans a wide range of tasks, with 388 items divided into 22 subclasses across four key categories. Empirical results and human evaluation reveal that leading MLLMs perform significantly below human baselines. Gemini3-Pro-Preview scores 49.7, lagging behind 6-year-old humans and falling well behind the average adult score of 94.1. These results show despite excelling in knowledge-heavy evaluations, current MLLMs still lack fundamental visual primitives. Progress in BabyVision represents a step toward human-level visual perception and reasoning capabilities. We also explore solving visual reasoning with generation models by proposing BabyVision-Gen and automatic evaluation toolkit. Our code and benchmark data are released at https://github.com/UniPat-AI/BabyVision for reproduction.
Nov 25, 2025

SCLARO: A Dataset for Grounded Scenario-Level Scene Understanding and ScenarioCLIP for Benchmarking

In the paradigm of computer vision-based precise real-world scene understanding, joint reasoning in terms of contextual understanding about the objects present in a scene, their inter-object relations, and the action being performed is an essential prerequisite. However, prior works have not addressed all three jointly, and no large-scale dataset provides grounded annotations at all three levels across diverse visual scenarios. Hence, this work introduces the SCLARO (Scene-Contextual Localisation of Actions, Relations & Objects) dataset, consisting of 615,805 images spanning indoor, outdoor, and driving scenarios, annotated with global action captions, object bounding boxes, and relation triplets that supply structured scene context beyond a free-text caption. To benchmark the dataset, we propose ScenarioCLIP, a tri-level reference model that jointly encodes global scene context, objects, and inter-object relations using disentangled encoders and EMA-based knowledge distillation. We benchmark across a comprehensive suite of tasks on the SCLARO Dataset, namely zero-shot retrieval, linear probe, object detection, predicate classification, scene-graph classification, and out-of-domain generalisation. ScenarioCLIP's disentangled encoders improve over the previous works, such as PyramidCLIP's shared encoder, most notably at the object and relation levels and on out-of-domain generalisation. Code for the data generation pipeline and ScenarioCLIP is available at https://github.com/scenario-clip/SCLARO-ScenarioCLIP
Nov 21, 2025

VisReason: A Large-Scale Dataset for Visual Chain-of-Thought Reasoning

Chain-of-Thought (CoT) prompting has proven remarkably effective for eliciting complex reasoning in large language models (LLMs). Yet, its potential in multimodal large language models (MLLMs) remains largely untapped, hindered by the absence of large-scale datasets that capture the rich, spatially grounded reasoning intrinsic to visual understanding. Existing visual-CoT resources are typically small, domain-specific, or lack the human-like stepwise structure necessary for compositional visual reasoning. In this paper, we introduce VisReason, a large-scale dataset designed to advance visual Chain-of-Thought reasoning. VisReason comprises 489K annotated examples spanning four diverse domains, each featuring multi-round, human-like rationales that guide MLLMs through interpretable visual reasoning steps. Building upon this, we curate VisReason-Pro, a 165K subset produced with a stronger expert-level GPT annotator, enriched with detailed reasoning traces and 3D spatial grounding via depth-informed annotations. Fine-tuning the state-of-the-art Qwen2.5-VL model on VisReason and VisReason-Pro yields substantial improvements in step-by-step visual reasoning accuracy, interpretability, and cross-benchmark generalization. These results demonstrate that VisReason equips MLLMs with more systematic and generalizable reasoning capabilities. We envision VisReason as a cornerstone for cultivating human-like visual reasoning, paving the way toward the next generation of multimodal intelligence.
Oct 30, 2025

Chain of Time: In-Context Physical Simulation with Image Generation Models

We propose a novel cognitively-inspired prompting method to stabilize and interpret the physical simulation produced by autoregressive image generation models, called Chain-of-Time. Chain-of-Time involves generating a series of intermediate images during a simulation, and it is motivated by mental simulation in humans, as well as in-context reasoning in LLMs. Chain-of-Time is used at inference time, and requires no additional fine-tuning. We apply this method to synthetic and real-world domains, including 2-D graphics simulations and natural 3-D videos. These domains cover various physical dynamics, ranging from rigid-body rolling to harmonic oscillation and pulley systems. We found that Chain-of-Time simulation stabilizes the physics simulated by the state-of-the-art image generation models. Beyond examining performance, we also analyzed the specific states of the world simulated by an image model at each time step, which sheds light on the dynamics underlying these simulations. This analysis reveals insights that are hidden from traditional evaluations of physical reasoning, highlighting cases where image generation models can simulate physical properties such as velocity, gravity, oscillations, and pulley systems. Like humans, image generation models are able to accurately predict future world states over short time periods. By providing a mechanism analogous to working memory, Chain-of-Time enables a model to stitch together a series of short-term predictions into an accurate long-term simulation.
Oct 16, 2025

MSPL: Multi-Step Pseudo-Labeling for Open-Vocabulary Object Detection

Open-vocabulary object detection (OVD) aims to recognize and localize object categories beyond the training set. Recent approaches leverage vision-language models to generate pseudo-labels using image-text alignment, allowing detectors to generalize to unseen classes without explicit supervision. However, these methods depend heavily on single-step image-text matching, neglecting the intermediate reasoning steps crucial for interpreting semantically complex visual contexts, such as crowding or occlusion. In this paper, we introduce MSPL, a framework that incorporates multi-step visual reasoning into the pseudo-labeling process for OVD. It decomposes complex scene understanding into three interpretable steps-object localization, category recognition, and background grounding-where these intermediate reasoning states serve as rich supervision sources. Extensive experiments on standard OVD evaluation protocols demonstrate that MSPL achieves state-of-the-art performance with superior pseudo-labeling efficiency, outperforming the strong baseline by 9.4 AP50 for novel classes on OV-COCO and improving box and mask APr by 3.2 and 2.2, respectively, on OV-LVIS. Code and models are available at https://github.com/hchoi256/mspl.
Aug 24, 2025

Explain Before You Answer: A Survey on Compositional Visual Reasoning

Compositional visual reasoning has emerged as a key research frontier in multimodal AI, aiming to endow machines with the human-like ability to decompose visual scenes, ground intermediate concepts, and perform multi-step logical inference. While early surveys focus on monolithic vision-language models or general multimodal reasoning, a dedicated synthesis of the rapidly expanding compositional visual reasoning literature is still missing. We fill this gap with a comprehensive survey spanning 2023 to 2025 that systematically reviews 260+ papers from top venues (CVPR, ICCV, NeurIPS, ICML, ACL, etc.). We first formalize core definitions and describe why compositional approaches offer advantages in cognitive alignment, semantic fidelity, robustness, interpretability, and data efficiency. Next, we trace a five-stage paradigm shift: from prompt-enhanced language-centric pipelines, through tool-enhanced LLMs and tool-enhanced VLMs, to recently minted chain-of-thought reasoning and unified agentic VLMs, highlighting their architectural designs, strengths, and limitations. We then catalog 60+ benchmarks and corresponding metrics that probe compositional visual reasoning along dimensions such as grounding accuracy, chain-of-thought faithfulness, and high-resolution perception. Drawing on these analyses, we distill key insights, identify open challenges (e.g., limitations of LLM-based reasoning, hallucination, a bias toward deductive reasoning, scalable supervision, tool integration, and benchmark limitations), and outline future directions, including world-model integration, human-AI collaborative reasoning, and richer evaluation protocols. By offering a unified taxonomy, historical roadmap, and critical outlook, this survey aims to serve as a foundational reference and inspire the next generation of compositional visual reasoning research.
Jul 29, 2025

ArtSeek: Deep artwork understanding via multimodal in-context reasoning and late interaction retrieval

Analyzing digitized artworks requires both visual interpretation and deep artistic, contextual, and historical knowledge. We introduce ArtSeek, a multimodal framework for art analysis that combines multimodal large language models with retrieval-augmented generation. Unlike prior work, our pipeline relies only on image input, so it applies to artworks without links to Wikidata or Wikipedia, common in most digitized collections. ArtSeek integrates three components: a late-interaction multimodal retrieval module, a contrastive multitask network predicting artist, genre, style, media, and tags, and an agentic reasoning strategy enabled through in-context examples. Central to this approach is WikiFragments, a dataset of image-text fragments extracted from the entire English Wikipedia to support knowledge-grounded multimodal reasoning. Our multimodal query encoding raises retrieval NDCG@5 from 33.9 to 44.9 over encoding the full image-text query, and fixed-budget token pooling keeps late-interaction search practical over millions of fragments at under 7% of the cost of full multi-vector retrieval. ArtSeek sets a new state of the art in artwork attribute classification, with +8.4% F1 in style classification over GraphCLIP, and gains +7.1 BLEU@1 on ArtPedia captioning. On five knowledge-grounded question answering benchmarks graded by an LLM judge from a different model family, retrieval helps where the answer is documented in our index or lies inside the classifier's label space (+0.19 mean correctness on two of them) and is neutral where it is not; what separates the two regimes is how much of a benchmark our knowledge base covers. The gain transfers to two non-Qwen backbones (+0.22 to +0.28). A blind human study and a qualitative analysis of successes and failures corroborate this picture and expose where retrieval still misleads. Data and code: https://cilab.di.uniba.it/artseek/
Jul 21, 2025

Position: Reasoning After Perception Means Reasoning Without Vision

A common belief in multimodal research is that the perceptual weaknesses of vision--language models can be compensated by stronger language reasoning (e.g., chain-of-thought, in-context learning, or external tools). We challenge this assumption. We argue that for a broad class of visual tasks hard to specify in language, failures stem from a structural fatality where the temporal decision of when to reason strictly dictates the spatial constraint of where reasoning takes place. When visual reasoning is deferred to language generation, current architectures do not merely delay computation; they displace it from the continuous visual representation to a discrete textual space. Consequently, the sequential Perception-then-Reasoning'' paradigm degenerates perception into a passive, one-off feature encoding process, rendering it functionally equivalent to Reasoning-in-Text-Space'', where task-critical spatial signals are collapsed before reasoning begins. We substantiate this claim with the Turing Eye Test (TET): tasks that must be resolved in visual space and are hard to verbalize; results show text-only reasoning cannot remedy these perceptual failures. Our findings suggest rethinking the architectural divide: shifting from reasoning about perception to reasoning within perception. This facilitates actively reasoning-driven perception that operates directly on pixel-level visual representations, rather than within a collapsed textual space.
Jun 27, 2025

Reasoning in machine vision by learning fast and slow thinking

Reasoning is a hallmark of human intelligence, enabling adaptive decision-making in complex unfamiliar scenarios. In contrast, machine intelligence remains bound to training data, unable to dynamically refine solutions at inference. While recent advances have explored machine reasoning - trading inference-time compute for improved performance - they focus on verbal domains such as mathematical problem-solving where explicit rules govern step-by-step solution generation. Many tasks lack sufficient labelled data and require alternative performance improvement mechanisms, such as inference-time compute. Here we present a paradigm for machine reasoning in vision, enabling performance improvements with increasing thinking time (inference-time compute), even with limited labelled data. Our approach is inspired by dual-process theories of human cognition, integrating a fast-thinking System I module for generating and verifying solutions in familiar tasks, with a slow-thinking System II module that iteratively refines predictions using self-play reinforcement learning, even when task-specific data is limited. This paradigm involves proposing, competing over, and refining solutions until convergence. We demonstrate that extended inference-time compute yields superior performance compared to large-scale supervised learning, foundation models, and human experts in vision tasks. These include computer-vision benchmarks and cancer localisation across five organs, highlighting the potential of inference-time compute for data-scarce problems.
Feb 13, 2025

ZeroBench: An Impossible Visual Benchmark for Contemporary Large Multimodal Models

Large Multimodal Models (LMMs) exhibit shortfalls when interpreting images and, by some measures, have poorer spatial cognition than young children or animals. Despite this, they attain high scores on many popular visual benchmarks, with headroom rapidly eroded by model progress. This creates a need for difficult benchmarks that remain relevant for longer. We introduce ZeroBench - a lightweight visual reasoning benchmark curated using adversarial filtering to be "impossible" for frontier LMMs at its original release, with initial SotA scores of 0% pass@1 and pass^5. We track progress on ZeroBench over the subsequent year, observing SotA reaching 6% pass^5 and 19% pass@5, indicating the potential longevity of the benchmark. We evaluate 46 LMMs on ZeroBench, compare performance to a human baseline, analyse strengths and weaknesses, chart a year of progress in visual capabilities, and publicly release ZeroBench at https://zerobench.github.io.