Observer Design for Augmented Reality-based Teleoperation of Soft Robots
Authors: Jorge Francisco García-Samartín, Iago López Pérez, Emirhan Yolcu, Jaime del Cerro, Antonio Barrientos
Organizations: Centro de Automática y Robótica, Universidad Politécnica de Madrid, c/ José Gutiérrez Abascal, nº 2, 28006, Madrid, España. · Middle East Technical University, Dumlupinar Blv No 1, 06800 Cankaya, Ankara, Türkiye.
Although virtual and augmented reality are gaining traction as teleoperation tools for various types of robots, including manipulators and mobile robots, they are not being used for soft robots. The inherent difficulties of modelling soft robots mean that combining accurate and computationally efficient representations is very challenging. This paper presents an augmented reality interface for teleoperating these devices. The developed system consists of Microsoft HoloLens 2 glasses and a central computer responsible for calculations. Validation is performed on PETER, a highly modular pneumatic manipulator. Using data collected from sensors, the computer estimates the robot's position based on the physics of the virtual reality programme. Errors obtained are on the order of 5% of the robot's length, demonstrating that augmented reality facilitates operator interaction with soft manipulators and can be integrated into the control loop.
Figures & tables
Fig. 1: System Architecture.
Fig. 2: PETER Manipulator.
Fig. 3: PETER-H Interface with PETER-DK on the back.
Fig. 4: PETER-H Menu. The available options are: toggle control sliders, edit geometric parameters, drag the PETER model, fix the PETER model and connect to PETER-DK.
Fig. 5: PETER-H State Diagram.
Fig. 6: AR representation of PETER with 5 modules, each with 3 actuators.
Fig. 7: Model assumptions: rotation over a fixed point and height equal to the average height of the actuators.
Fig. 8: Comparison between the observed position (in red) and the real position (in blue) along the X and Y axis. Dsitances are displayed in mm.
Metric
MAE
RSME
Std. Dev.
Max. MAE
Q1 (MAE)
Q3 (MAE)
X axis
2.41
3.04
2.78
7.87
0.98
3.61
Y axis
2.59
3.56
3.55
9.35
1.09
2.96
Global
3.93
4.68
2.54
10.19
2.04
5.37
TABLE I: Error Statistical Analysis. Errors are displayed in mm.
Hybrid rigid-soft robots combine the precision of rigid manipulators with the compliance and adaptability of soft arms, offering a promising approach for versatile grasping in unstructured environments. However, coordinating hybrid robots remains challenging, due to difficulties in modeling, perception, and cross-domain kinematics. In this work, we present a novel augmented reality (AR)-based physical human-robot interaction framework that enables direct teleoperation of a hybrid rigid-soft robot for simple reaching and grasping tasks. Using an AR headset, users can interact with a simulated model of the robotic system integrated into a general-purpose physics engine, which is superimposed on the real system, allowing simulated execution prior to real-world deployment. To ensure consistent behavior between the virtual and physical robots, we introduce a real-to-simulation parameter identification pipeline that leverages the inherent geometric properties of the soft robot, enabling accurate modeling of its static and dynamic behavior as well as the control system's response.
Huishi Huang, Jack Klusmann, Haozhe Wang +9
Advanced Robotics Centre (ARC), National University of Singapore (NUS), 117608, Singapore. · Institute of High Performance Computing (IHPC), Agency for Science, Technology and Research (A*STAR), 138632, Singapore. · Chair of Cognitive Systems, Technical University of Munich (TUM), 80333, Munich. +2
Teleoperation for contact-rich manipulation remains challenging, especially when using low-cost, motion-only interfaces that provide no haptic feedback. Virtual reality controllers enable intuitive motion control but do not allow operators to directly perceive or regulate contact forces, limiting task performance. To address this, we propose an augmented reality (AR) visualization of the impedance controller's target pose and its displacement from each robot end effector. This visualization conveys the forces generated by the controller, providing operators with intuitive, real-time feedback without expensive haptic hardware. We evaluate the design in a dual-arm manipulation study with 17 participants who repeatedly reposition a box with and without the AR visualization. Results show that AR visualization reduces completion time by 24% for force-critical lifting tasks, with no significant effect on sliding tasks where precise force control is less critical. These findings indicate that making the impedance target visible through AR is a viable approach to improve human-robot interaction for contact-rich teleoperation.
Gijs van den Brandt, Femke van Beek, Elena Torta
Department of Mechanical Engineering, Eindhoven University of Technology, The Netherlands
Teleoperation is becoming increasingly important for collecting high-quality demonstrations to teach robots dexterous manipulation skills. For dexterous manipulation, bare-hand tracking provides a practical way to control robotic hands and demonstrate coordinated finger movements without gloves or exoskeletons. However, this type of teleoperation faces two key feedback limitations: a lack of force feedback and visual feedback of occluded region. The absence of force feedback hinders precise and safe manipulation, as operators must infer contact force visually rather than feel them directly. Occlusion by objects or other robot parts impairs the assessment of hand positions, approach distances, and pre-grasp configurations suited to the object's shape. To address these limitations, we propose a digital-twin-based augmented reality (AR) teleoperation interface that integrates bare-hand tracking, bimanual robotic hands, and virtual representations of the robot and task objects. The interface renders tactile measurements on robot hand meshes as visuo-force feedback. Furthermore, it offers a user-controlled virtual view panel or occlusion-aware transparency rendering to provide occlusion-mitigating visual feedback. We evaluated the interface through user studies involving Task 1 and Task 2, examining how force visualization and visual assistance support demonstration collection in tasks requiring careful force regulation and manipulation under occlusion.
Youngchan Shim, Kyutae Lee, JooYun Kim +3
Department of Robotics and Mechatronics Engineering, DGIST, Daegu, Korea · Department of Mechanical Engineering, Seoul National University, Seoul, Korea