TacLoc: Global Tactile Localization on Objects from a Registration Perspective
Abstract
Pose estimation is essential for robotic manipulation, particularly when visual perception is occluded during gripper-object interactions. Existing tactile-based methods generally rely on tactile simulation or pre-trained models, which limits their generalizability and efficiency. In this study, we propose TacLoc, a novel tactile localization framework that formulates the problem as a one-shot point cloud registration task. TacLoc introduces a graph-theoretic partial-to-full registration method, leveraging dense point clouds and surface normals from tactile sensing for efficient and accurate pose estimation. Without requiring rendered data or pre-trained models, TacLoc achieves improved performance through normal-guided graph pruning and a hypothesis-and-verification pipeline. TacLoc is evaluated extensively on the YCB dataset. We further demonstrate TacLoc on real-world objects across two different visual-tactile sensors.
Figures & tables
| Module | Parameters | Value |
|---|---|---|
| Feature Extraction | Voxel size | |
| Radii | ||
| Corr. Pruning | Distance threshold/bound | |
| Angular threshold/bound | ||
| Pose Estimation | Number of pose candidates | |
| Weight balance |
| Front-end | Back-end | RE ( ) | TE ( ) | Time ( ) |
| FPFH | RANSAC | 128.62 | 99.94 | 1.66 |
| FPFH | TEASER++ | 19.89 | 8.46 | 13.04 |
| FPFH | 3DMAC | 19.07 | 9.54 | 2.06 |
| FPFH | TacLoc | 0.94 | 0.69 | 1.40 |
| SpinNet | RANSAC | 118.63 | 55.89 | |
| SpinNet | TacLoc | 130.37 | 28.50 |
Object Pose Estimation
Object pose estimation recovers an object's 3D position and orientation from images, depth, point clouds, or contact sensing.
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