cs.AIMar 17, 2026

How Clued up are LLMs? Evaluating Multi-Step Deductive Reasoning in a Text-Based Game Environment

Authors: Rebecca Ansell, Autumn Toney-Wails

Organizations: Department of Computer Science, Georgetown University, Washington, DC, USA · Syntheos, Corp; UNU-Merit, Maastricht, NL

Abstract

Deducing whodunit proves challenging for LLM agents. In this paper, we implement a text-based multi-agent version of the classic board game Clue as a rule-based testbed for evaluating multi-step deductive reasoning, with six agents drawn from GPT-4o-mini and Gemini-2.5-Flash. We further investigate whether fine-tuning on structured logic puzzles transfers to improved in-game reasoning and gameplay. Across 18 simulated games, agents achieve only four correct wins, indicating difficulty in maintaining consistent deductive reasoning over the course of a full game. Additionally, we find that fine-tuning does not reliably improve performance and, in some cases, appears to increase reasoning volume without improving reasoning precision.

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