Authors: Zhengdong Hong, Shenrui Wu, Haozhe Cui, Boyi Zhao, Ran Ji, Yiyang He, Hangxing Zhang, Zundong Ke, +3 more
Organizations: Zhejiang University · ShanghaiTech University
Abstract
3D policy learning promises superior generalization and cross-embodiment transfer, but progress has been hindered by training instabilities and severe overfitting, precluding the adoption of powerful 3D perception models. In this work, we systematically diagnose these failures, identifying the omission of 3D data augmentation and the adverse effects of Batch Normalization as primary causes. We propose a new architecture coupling a scalable transformer-based 3D encoder with a diffusion decoder, engineered specifically for stability at scale and designed to leverage large-scale pre-training. Our approach significantly outperforms state-of-the-art 3D baselines on challenging manipulation benchmarks, establishing a new and robust foundation for scalable 3D imitation learning. Project Page: https://r3d-policy.github.io/
Robotic imitation learning typically assumes access to optimal demonstrations, yet real-world data collection often yields suboptimal, exploratory, or even failed trajectories. Discarding such data wastes valuable information about environment dynamics and failure modes, which can instead be leveraged to improve decision-making. While 3D policies reduce reliance on high-quality demonstrations through strong spatial generalization, they still require large-scale data to achieve high task success. To address this, we propose DALI-R, a Data-Asymmetric Latent Imagination and Reranking framework for 3D robotic imitation learning from mixed-quality trajectories. It learns a Latent World Model over 3D point clouds for imagined rollouts and a Task Completion Scorer that reranks candidate action chunks, improving decision-making without additional high-quality demonstrations. We instantiate DALI-R with both diffusion and efficient flow-matching policies and evaluate it on Adroit and MetaWorld benchmarks. Across the two evaluated 3D base policies, DALI-R achieves an average 6.8% improvement in success rate while incurring less than 0.7× additional inference overhead.
Vision-based imitation learning has enabled impressive robotic manipulation skills, but action imitation alone provides limited supervision of the geometric consequences of robot behavior. To address this limitation, we introduce Implicit Scene Supervision (ISS) Policy, a 3D visuomotor diffusion policy with a DiT backbone that predicts continuous action sequences from point-cloud observations. ISS augments action diffusion with a supervised robot motion predictor that maps generated actions and robot-state context to end-effector motion, and then uses the predicted motion together with gripper intent to forecast future point-cloud representations. By explicitly modeling the intermediate transition from action to robot motion, ISS encourages the policy to capture how its actions affect the surrounding 3D scene. We further introduce asymmetric gradient routing to separate direct motion regression from scene-level policy supervision, together with a change-balanced objective that accounts for variations in scene-change magnitude. These auxiliary objectives provide dynamics-aware geometric supervision using only expert demonstrations, without requiring additional annotations or auxiliary modules at inference time. ISS Policy achieves state-of-the-art performance on single-arm manipulation tasks in MetaWorld and dexterous manipulation tasks in Adroit, while real-world dual-arm experiments further demonstrate its effectiveness on physical robotic manipulation. The resulting framework preserves the scalable DiT backbone and standard diffusion-policy control interface. Code and videos will be released.
Spatial generalization is critical for imitation-learned manipulation policies, but achieving it typically requires scaling demonstrations across diverse object poses, robot configurations, and camera viewpoints. Data augmentation from a few source demonstrations offers a practical alternative to costly real-world collection. Simulation-based augmentation can create controllable variation, but requires complex environment and object setup and may introduce a sim-to-real gap. Recent real-to-real methods avoid these issues by jointly editing 3D observations and action trajectories from real demonstrations, yet they still rely on strong 3D scene parsing and geometry completion, and often produce observations tailored to 3D pointcloud policies rather than RGB-based 2D policies. We propose R2RDreamer, a real-to-real demonstration augmentation framework that preserves the geometric consistency of 3D action-observation editing while moving visual completion to 2D video space. Specifically, R2RDreamer first performs lightweight 3D augmentation by editing incomplete object pointclouds and end-effector trajectories in a shared 3D frame; it then projects the edited scene into masked image-space control videos with occlusion-aware reasoning and uses a dense-control image-to-video model to complete temporally coherent RGB observations. Experiments on spatially shifted manipulation tasks with both 2D diffusion-style policies and vision-language-action policies show that R2RDreamer improves spatial generalization from limited source demonstrations, with analyses validating the contributions of 3D editing, occlusion-aware projection, and video completion.