Authors: Kush Grover, Pratham Gupta, Jan Křetínský
Organizations: Fondazione Bruno Kessler · Indian Institute of Science · Masaryk University
Abstract
We introduce a new family of temporal logics intended for specifications in motion planning (MP). It builds upon the signal temporal logic (STL), which is a linear-time logic over real-valued signals that possess quantitative semantics and thus became popular in the areas of cyber-physical systems, robotics, and specifically robot MP. However, in contrast to STL, the proposed logic works with paths as first-class citizens, separating the concerns of geometry and of logic. This in turn leads to simpler and more understandable formulae, and a more refined notion of satisfaction being able to reflect also preferences over behaviours. Technically, the logic is built on fuzzy, time-varying signal constraints. As a consequence of this expressivity, it is (i) more usable for human-given specifications in MP and (ii) more amenable to learning specifications from demonstrations than other logics. The former is important for the traditional style of verification in robot MP; the latter is becoming recognized as crucial for mining data-given tasks and controller synthesis in human-aware MP. We expose the advantages of our proposed logic on examples and show the versatility and flexibility of the framework on a number of scenarios. Finally, we give a learning algorithm with a prototype implementation and discuss the possibilities of model checking and monitoring.
This paper investigates continuous-time motion planning under Signal Temporal Logic (STL) specifications. The goal is to generate smooth robot trajectories that satisfy high-level logical and timing requirements while respecting low-level motion constraints. To this end, we propose an efficient framework that combines timed-automata reasoning with graphs of convex sets (GCS). An STL specification is first represented by a timed automaton, which is then coupled with a convex decomposition of the configuration space to form a joint transition system encoding both task progress and region occupancy. Based on this joint transition system, the STL motion-planning problem is reformulated as a shortest-path problem over a GCS, whose solution induces a smooth Bézier-spline trajectory satisfying the STL specification, smoothness requirements, and velocity bounds. We establish the soundness of the proposed formulation and analyze its computational complexity, showing that, once the timed automaton and convex decomposition are fixed, the convex relaxation scales polynomially with the configuration-space dimension and the Bézier degree. We further develop a compact timed-automaton construction for an expressive STL fragment using dedicated templates and Boolean composition. Numerical experiments on low-dimensional benchmarks, a 3-D quadrotor, a 30-DoF humanoid, and a hardware experiment on a UR-3 robot arm demonstrate that the proposed method efficiently solves complex STL motion-planning problems and produces smooth executable trajectories.
As robots move from controlled environments into real-world settings, it becomes increasingly crucial to ensure that they perform as expected. A key step toward that goal is a rigorous specification of the desired robot behavior, capturing intricate temporal, spatial, and logical requirements. Complementing this, plan and control synthesis methods are needed to fulfill these specifications with provable guarantees. This manuscript presents temporal logics - particularly linear and signal temporal logic - as expressive specification languages for robot behavior over time. We then discuss principles of formal synthesis, from discrete graph- and game-based approaches to sampling-based motion planning, trajectory optimization, and control-certificate-based synthesis. Finally, we outline challenges in deploying formal synthesis in real-world robotics, emphasizing the interplay between modeling fidelity, computational tractability, and the types of rigorous guarantees that can be achieved.
Signal Temporal Logic (STL) is a powerful language for specifying temporally structured robotic tasks. Planning executable trajectories under STL constraints remains difficult when system dynamics and environment structure are not analytically available. Existing methods typically either assume explicit models or learn task-specific behaviors, limiting zero-shot generalization to unseen STL tasks. In this work, we study offline STL planning under unknown dynamics using only task-agnostic trajectory data. Our central design philosophy is to separate logical reasoning from trajectory realization. We instantiate this idea in DAG-STL, a hierarchical framework that converts long-horizon STL planning into three stages. It first decomposes an STL formula into reachability and invariance progress conditions linked by shared timing constraints. It then allocates timed waypoints using learned reachability-time estimates. Finally, it synthesizes trajectories between these waypoints with a diffusion-based generator. This decomposition--allocation--generation pipeline reduces global planning to shorter, better-supported subproblems. To bridge the gap between planning-level correctness and execution-level feasibility, we further introduce a rollout-free dynamic consistency metric, an anytime refinement search procedure for improving multiple allocation hypotheses under finite budgets, and a hierarchical online replanning mechanism for execution-time recovery. Experiments in Maze2D, OGBench AntMaze, and the Cube domain show that DAG-STL substantially outperforms direct robustness-guided diffusion on complex long-horizon STL tasks and generalizes across navigation and manipulation settings. In a custom environment with an optimization-based reference, DAG-STL recovers most model-solvable tasks while retaining a clear computational advantage over direct optimization based on the explicit system model.