Audio-Visual Segmentation (AVS) targets pixel level localization of sounding emitting objects in videos. However, existing models rely on dense cross-modal attention with quadratic computational cost, limiting their suitability for resource efficient deployment. Most efficiency oriented methods focus on backbone reduction and overlook the interaction module as the primary bottleneck. This paper proposes LightAVSeg, a lightweight framework that replaces heavy attention with a decoupled design for semantic filtering and spatial grounding, resulting in interaction costs that scale linearly with spatial resolution. Furthermore, we introduce an auxiliary alignment loss to enforce semantic consistency during training with zero inference overhead. Extensive experiments demonstrate that LightAVSeg achieves a new state-of-the-art among lightweight methods: with 20.5M parameters ~1/7 of AVSegFormer), it reaches 50.4 mIoU on the MS3 benchmark and enables efficient inference on a mobile processor.
Audio-based video object segmentation aims to locate and segment objects in videos conditioned on audio cues, requiring precise understanding of both appearance and motion. Recent audio-driven video segmentation methods extend MLLMs by fusing audio and visual features for end-to-end localization. Despite their promise, these approaches are computationally intensive, struggle with aligning temporal audio cues to dynamic video content, and depend on large paired audio-video datasets. To address these challenges, we present ASR-SaSaSa2VA, a resource-efficient framework for audio-guided video segmentation. The key idea is to convert audio inputs into textual motion descriptions via automatic speech recognition (ASR) models and then leverage pre-trained text-based referring video segmentation models (e.g., SaSaSa2VA) for pixel-level predictions. To further enhance robustness, we incorporate a no-target expression detection module, implemented by a fine-tuned audio-based MLLM, which filters out audio clips that do not refer to any target object. This design allows the system to exploit strong pre-trained models while effectively handling ambiguous or irrelevant audio inputs. Our approach achieves a final score of 80.7 in the 5th PVUW Challenge (MeViS-v2-Audio track), earning the second-place ranking.
This report presents an Audio-aware Referring Video Object Segmentation (Ref-VOS) pipeline tailored to the MEVIS_Audio setting, where the referring expression is provided in spoken form rather than as clean text. Compared with a standard Sa2VA-based Ref-VOS pipeline, the proposed system introduces two additional front-end stages: speech transcription and visual existence verification. Specifically, we first employ VibeVoice-ASR to convert long-form spoken input into a structured textual transcript. Since audio-derived queries are inherently noisy and may describe entities that are not visually present in the video, we then introduce an Omni-based judgment module to determine whether the transcribed target can be grounded in the visual content. If the target is judged to be absent, the pipeline terminates early and outputs all-zero masks. Otherwise, the transcript is transformed into a segmentation-oriented prompt and fed into Sa2VA to obtain a coarse mask trajectory over the full video. Importantly, this trajectory is treated as an initial semantic hypothesis rather than a final prediction. On top of it, an agentic refinement layer evaluates query reliability, temporal relevance, anchor quality, and potential error sources, and may invoke SAM3 to improve spatial boundary precision and temporal consistency. The resulting framework explicitly decomposes the MEVIS_Audio task into audio-to-text conversion, visual existence verification, coarse video segmentation, and agent-guided refinement. Such a staged design is substantially more appropriate for audio-conditioned Ref-VOS than directly sending noisy ASR outputs into a segmentation model.
Audio-visual instance segmentation (AVIS) requires accurately identifying and tracking individual sounding objects with pixel-level masks. Existing methods struggle to match overlapping acoustic events with visual instances and handle asynchronous audio-visual dynamics. Therefore, two critical questions arise: how can a model establish precise correspondence between overlapping sound sources and visual instances, and how can a model maintain robust tracking when audio and visual signals are temporally misaligned?This paper proposes Hear to See (H2S), addressing these challenges through two mechanisms. The Acoustic-Semantic Projector (ASP) disentangles mixed audio and establishes hierarchical correspondence from semantic to spatial domains. The Asynchronous Dynamics Modulator (ADM) adaptively adjusts state transitions via audio-modulated Mamba, prioritizing current information during dynamic variations and maintaining continuity in stable periods.Experiments on AVISeg show H2S achieves SOTA performance, attaining 48.54 mAP with a COCO pretrained ResNet50 and surpassing the previous by 7.8%. The code will be open-sourced once the paper is accepted. The source code will be publicly available at https://github.com/leiyeliu/H2S.