cs.LGMay 13, 2026

Offline Two-Player Zero-Sum Markov Games with KL Regularization

Authors: Claire ChenYuheng ZhangXinyu LiuZixuan XieShuze Daniel LiuNan Jiang

Organizations: 1California Institute of Technology. · University of Illinois Urbana-Champaign. · University of Virginia. · 4Massachusetts Institute of Technology. · 5Purdue University.

Abstract

We study the problem of learning Nash equilibria in offline two-player zero-sum Markov games. While existing approaches often rely on explicit pessimism to address distribution shift, we show that KL regularization alone suffices to stabilize learning and guarantee convergence. We first introduce Regularized Offline Sequential Equilibrium (ROSE), a theoretical framework that achieves a fast O~(1/n)\widetilde{\mathcal{O}}(1/n) convergence rate under \textit{unilateral concentrability}, improving over the standard O~(1/n)\widetilde{\mathcal{O}}(1/\sqrt{n}) rates in unregularized settings. We then propose Sequential Offline Self-play Mirror Descent (SOS-MD), a practical model-free algorithm based on least-squares value estimation and iterative self-play updates. We prove that the last iterate of SOS-MD attains the same O~(1/n)\widetilde{\mathcal{O}}(1/n) statistical rate up to a vanishing optimization error of order O~(1/T)\widetilde{\mathcal{O}}(1/\sqrt{T}) in the number of self-play iterations TT.

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