cs.ROMay 15, 2026

Task-Semantic Graph-Driven Distributed Agent Networking for Underwater Target Tracking

Authors: Shengchao ZhuGuangjie HanChuan LinYu He

Organizations: College of Computer Science and Software Engineering, Hohai University, Nanjing 210098, China · College of Information Science and Engineering, Hohai University, Changzhou 210013, China · Software College, Northeastern University, Shenyang 110819, China

Abstract

Autonomous underwater vehicle (AUV) swarms are emerging as intelligent underwater networks, where each node must sense, communicate, process local data, and make decisions under severe acoustic constraints. Persistent underwater target tracking is a typical task with moving targets, changing communication topology, intermittent acoustic links, and limited observation for each AUV. Multi-agent reinforcement learning (MARL) is a natural candidate for distributed tracking, yet existing studies still lack a unified open-source platform for evaluating different MARL algorithms under six-degree-of-freedom AUV dynamics. In addition, policies trained with raw geometric states and low-level force actions often struggle to represent task phases, observation reliability, link quality, and local cooperation roles. This paper addresses these issues by developing an open-source MARL-AUV platform that integrates DI-engine with a six-degree-of-freedom underwater AUV target-tracking simulator. To the best of our knowledge, it is the first open platform that connects a public MARL training framework with physically modeled AUV swarm-based tasks, and provides a unified experimental protocol for fair training, testing, and comparison of representative RL and MARL algorithms. Based on this platform, we propose STG-MAPPO, a Semantic Task Graph-enhanced variant of Multi-Agent Proximal Policy Optimization. STG-MAPPO builds semantic policy inputs from tracking diagnostics, task phases, observation confidence, link availability, neighbor tracking quality, and local role advantage. A compact semantic task graph links communication-constrained network states to decentralized actor decisions, and a velocity-level action abstraction maps high-level cooperative decisions to executable six-degree-offreedom AUV control inputs.The code is available at https://github.com/dasjsaj/MARL-AUV.

Explore similar work

Aug 12, 2026cs.LG

Multi-AUV Ad-hoc network-based Target Tracking: A Value Gradient Guidance Multi-Agent Diffusion Reinforcement Learning Approach

Multi-AUV ad-hoc network-based target tracking requires networked autonomous underwater vehicles (AUVs) to cooperatively track maneuvering targets under constrained acoustic communication, dynamic topology, and uncertain ocean disturbances. Although multi-agent reinforcement learning (MARL) enables decentralized coordination through centralized training, existing methods suffer from high-dimensional joint state-action modeling, noise-sensitive policy generation, leading to unstable training and degraded tracking. To address these issues, we propose VGG-MADiffRL, a value-gradient-guided multi-agent diffusion RL algorithm, and MDCA, a diffusion?based hierarchical control architecture. Leveraging underwater mission characteristics, we model sonar detection mechanisms and ocean current disturbances, formulating cooperative tracking for multi-AUV ad-hoc networks as an MDP. The proposed MDCA constitutes a three-tier closed-loop control framework: a global intelligent control layer, a local online training layer, and a physical action execution layer. This structure enables synergistic optimization across task allocation, local decision processes, and execution feedback. Within MDCA, the local online training layer is the policy learning framework; VGG-MADiffRL builds on diffusion policies and incorporates value gradients to guide action generation in the reverse denoising process, steering the generated actions towards higher expected returns. It employs twin value networks with joint optimization and soft target updates to mitigate overestimation and training oscillations, promoting more stable convergence. Experimental results show that VGG-MADiffRL consistently achieves faster convergence, higher tracking accuracy, and smoother training dynamics in cooperative tracking scenarios, validating its effectiveness and practical engineering value in dynamic underwater settings.
Jiaao Ma, Chuan Lin, Guangjie Han +4
Jul 15, 2026cs.LG

Task-Oriented Sensing and Covert Transmissions for Collaborative Multi-AUV Systems

In underwater covert cooperative missions, autonomous underwater vehicles (AUVs) often cannot rely on active sonar to continuously obtain complete information, since active sensing and frequent communications increase the risk of exposure. As a result, AUVs primarily rely on passive observation, an approach that yields incomplete local perception and limited task efficiency. Although underwater acoustic communications can mitigate this limitation through information sharing, they are simultaneously constrained by long delays, severe interference, low reliability, and the risk of covert exposure. Existing communications-oriented multi-agent reinforcement learning (MARL) studies often model communication as an ideal information flow, whereas traditional communication optimization primarily focuses on link-level performance. However, both are insufficient to characterize the actual contribution of perceptual information to cooperative tasks under realistic conditions of covert physical communications. This paper proposes a Sensed Information Value Realization Multi-Agent Reinforcement Learning (SVR-MARL) framework that leverages practical information to characterize the utility of information for cooperative tasks and learns distributed cooperative policies under realistic communication and covert constraints. Through a case study of covert multi-AUV cooperative localization and tracking, the potential of the proposed framework to improve collaborative task efficiency while reducing unnecessary communication and exposure risks is demonstrated.
Xueyao Zhang, Chenyang Yan, Bo Yang +6
Jun 7, 2026cs.RO

Towards End to End Motion Planning and Execution for Autonomous Underwater Vehicles Using Reinforcement Learning

Autonomous Underwater Vehicles (AUVs) traditionally rely on complex, heavily engineered pipelines for perception, path planning, and motion control. This paper explores the feasibility of an end-to-end Deep Reinforcement Learning (DRL) approach that maps raw sensor data directly to thruster commands, reducing manual engineering. We propose a hierarchical reinforcement learning (HRL) architecture splitting the problem into two Markov Decision Processes. A High-Level (HL) policy operating at 2Hz processes raw 84×8484 \times 84 pixel monocular camera frames, stacked 100×100100 \times 100 pixel forward-looking imaging sonar, and proprioceptive data to generate spatial subgoals. Simultaneously, a Low-Level (LL) policy operating at 10Hz converts these subgoals into thruster commands. The HL policy is trained using Reinforcement Learning from Prior Demonstrations (RLPD) within a modified Sample-Efficient Robotic Reinforcement Learning (SERL) framework, while the LL policy utilizes Soft Actor-Critic (SAC) combined with Hindsight Experience Replay (HER). Evaluated in the high-fidelity HoloOcean simulator, our method demonstrates successful obstacle avoidance, achieving trajectory lengths closely approximating (within 4% to 6% of) an RRT\text{RRT}^* planning baseline. Furthermore, the learned policy exhibits strong robustness to simulated sensor noise and decreased visibility. While the system navigates familiar geometries effectively, experiments reveal generalization limitations when encountering unvisited areas with novel obstacle shapes. Ultimately, this work demonstrates the promise of sample-efficient, end-to-end DRL for underwater navigation using minimal computational hardware.
Elisei Shafer, Oren Gal