Organizations: Hong Kong University of Science and Technology · University of Waterloo
Abstract
Vision-Language Models (VLMs) deployed as situated agents in high-resolution visual environments require active perception -- the ability to dynamically decide where to look through operations like zooming, cropping, and panning. However, current training paradigms produce models that mimic the surface form of such operations without functionally depending on their outputs, a phenomenon we term lazy perception. We trace this to a fundamental learning asymmetry: when coarse global views combined with language priors suffice for moderate accuracy, the model has no incentive to learn harder multi-step visual search. If a model can succeed without actively looking, it will never learn to look. This motivates Starve to Perceive, a training paradigm that constrains visual bandwidth -- restricting each observation to a tight token budget so that no single view suffices for task completion, making active perception the only viable strategy. Despite requiring no auxiliary losses, reward shaping, or architectural changes -- serving as a minimal, plug-in modification to standard post-training pipelines -- models trained under perceptual starvation achieve substantial gains of 5% average relative improvement across diverse benchmarks.
Visual perception in modern Vision-Language Models (VLMs) is constrained by a perceptual bandwidth bottleneck: a broad field of view preserves global context but sacrifices the fine-grained details required for complex reasoning. We argue that high-resolution visual reasoning is therefore not only semantic reasoning but also task-relevant evidence acquisition under limited perceptual bandwidth. Inspired by active vision and information foraging, we formalise this process as sequential Bayesian optimal experimental design (S-BOED), where an agent decides which visual evidence to acquire before answering. Since exact Bayesian inference is intractable in continuous gigapixel spaces, we derive a tractable coverage--resolution objective as a proxy for task-relevant information gain. We instantiate this framework with FOVEA, a training-free procedure that refines VLM crop proposals through evidence-oriented probing. Experiments on high-resolution benchmarks show consistent gains over direct and ReAct-style baselines, with particularly strong improvements in search-dominated remote-sensing settings.
Recent advances in vision-language models (VLMs) emphasize long chain-of-thought reasoning; yet, we find that their performance on visual tasks is primarily limited by a lack of visual perception as opposed to reasoning itself. In this work, we systematically study the interplay between perception and reasoning in VLM post-training by decomposing their capabilities into three separate training stages: visual perception, visual reasoning, and textual reasoning, incorporating specialized training data. We demonstrate that visual perception (a) requires targeted optimization with specialized data; (b) serves as a fundamental scaffold that should be solidified through staged training before refining visual reasoning; and (c) is more effectively learned via RL than caption-based SFT. Our experiments across multiple VLMs demonstrate that staged training consistently improves both visual perception and reasoning performance over merged training. Notably, models trained with our approach achieve 1.5% higher reasoning accuracy with 20.8% shorter reasoning traces, suggesting that superior perception reduces the need for excessive reasoning. Furthermore, we show that this capability-based staging represents a new curriculum dimension orthogonal to traditional difficulty-based curricula, and combining both yields further additive gains. Our staged-training models achieve superior performance among open-weight VLMs, establishing advanced results on several visual math and perception (e.g., +5.2% on WeMath and +3.7% on RealWorldQA) tasks compared with the base counterpart.
Recent vision-language models (VLMs) excel at multimodal understanding and reasoning, yet their fine-grained visual perception remains underexplored. A natural extension of ``How many r are there in Strawberry?'' asks: how small a visual pattern can a VLM reliably perceive? As such, we introduce FineSightBench, a new benchmark that systematically probes this limit by separating perception tasks (pixel-level recognition of letters, shapes, objects) from reasoning tasks (spatial reasoning, counting, ordering over small targets) across controlled scales of 4--48px. Through comprehensive experiments and detailed failure mode analysis on state-of-the-art models, we reveal a sharp dissociation: perception saturates around 12px, while reasoning remains limited even at larger scales, with persistent numeracy and sequence errors. These findings expose fundamental deficiencies in VLMs' fine-scale visual reasoning that demand more rigorous evaluation.