Aero-World: Action-Conditioned Aerial Video Generation from Inertial Controls
Authors: Abdul Mohaimen Al Radi, Kunyang Li, Yuzhang Shang, Mubarak Shah, Yu Tian
Organizations: Institute of Artificial Intelligence, University of Central Florida
Abstract
Foundation video models produce visually impressive results, but their use in embodied AI remains limited because they are primarily trained on natural language rather than low-level control signals. This limitation is especially pronounced for aerial flight, where motion occurs in unconstrained 6-DoF space and small errors in ego-motion can produce large trajectory drift. Generating aerial videos that follow fine-grained inertial actions can support scalable training and evaluation of aerial agents by providing a controllable proxy for real-world or expensive simulation data. To address this problem, we propose \textbf{Aero-World}, a method for converting a pretrained image-to-video diffusion model into a controllable aerial video generator. Aero-World injects sequences of translational acceleration and angular velocity into a pretrained latent diffusion transformer through an action-token stream. A frozen latent-space Physics Probe, trained independently on real video--IMU pairs, provides differentiable inertial-consistency supervision during LoRA finetuning while avoiding computationally expensive video decoding. We further propose \textbf{AeroBench}, a benchmark for evaluating whether generated drone videos adhere to low-level action signals. AeroBench uses Action Alignment Score (AAS) to measure agreement with commanded inertial actions and Physical Consistency Rate (PCR) to measure temporal motion stability. On AeroBench, Aero-World improves mean AAS from 57.7 to 63.6 over action-only finetuning and gives a stronger quality-control trade-off than AirScape, with lower FVD (596.5 vs. 1058.6), higher SSIM (0.595 vs. 0.505), and higher Flow-IMU correlation (0.44 vs. 0.20). These results suggest that frozen Physics Probe supervision is a practical mechanism for adapting pretrained video generators toward more action-aligned aerial motion.
Controllable video world models target interactive world exploration, where models must faithfully execute explicit action commands while preserving visual quality and temporal coherence. However, most existing approaches rely on continuous camera trajectories as action conditions, which often lead to unreliable action following, especially under complex motion sequences. In this work, we identify action representation entanglement as a key bottleneck in controllable video generation, and show that continuous camera representations lead to high feature similarity across distinct motion patterns, degrading action controllability. Based on this insight, we propose DisCo, a controllable video world model that conditions generation on a compact set of discrete action primitives to improve action separability. We further introduce DisCoBench, a comprehensive benchmark for evaluating the ability of models in short-term, long-horizon, and highly dynamic exploration scenarios. Extensive experiments demonstrate that DisCo achieves significantly more reliable action following while preserving visual quality.
We present Astronex-World 1.0, an open controllable video world-model foundation. Given a text prompt (text-to-video) or an initial observation (image-to-video), the model predicts future visual states under frame-aligned camera trajectories, continuous actions, and an embodiment identifier, and accepts text events inserted at a specified position of a rollout. The family provides a bidirectional model for full-context generation and a causal model with block-causal attention and cross-block KV caching for persistent generation, both built on the Wan2.2-TI2V-5B prior. PRoPE injects camera intrinsics and extrinsics, while a 64-dimensional action stream modulates every Transformer layer. A five-stage training path develops bidirectional camera and action control, converts the backbone to block-causal generation, distills a few-step student, restores mixed-domain dynamics, and applies asymmetric DMD/DMD2 distribution matching. The causal model generates 832x480 video at 24 fps. All five training stages run on two NVIDIA L20 48 GB GPUs, and the causal model streams in real time on one. It scores 73.5 on WBench Navi and 70.0 on WBench Full. On Full, this 5B model is above the 13.6B LongCat-Video and the 14B Helios, within one point of the 22B LTX-2.3, and above YUME 1.5, which is post-trained from the same 5B prior on NVIDIA A100 GPUs. The reserved action input and output interfaces allow post-training for embodied intelligence and autonomous driving.
Video generation models are becoming a scalable form of world models, but they mainly generate plausible motion rather than proactively control or optimize the underlying dynamics. As a result, an object in the generated video may follow trajectories that are unsafe, not smooth, inefficient, or physically inconsistent. In this work, we propose \textbf{OptiWorld}, a framework that brings classical optimal control into video generation at inference time. OptiWorld first extracts a compact, task-relevant world state, then plans an optimal trajectory under physical constraints, and finally renders the video conditioned on this trajectory. We formulate planning as a geometric problem on a continuous manifold, which converts 3D geometry and task-dependent physical constraints into a unified planning geometry. By adding this optimal-control layer, OptiWorld generates videos with preferable dynamics, demonstrating strong potential in multiple tasks including goal-conditioned image-to-video generation, video dynamics editing, and counterfactual generation.