ActMVS: Active Scene Reconstruction with Monocular Multi-View Stereo
Authors: Guo Pu, Yixuan Han, Zhouhui Lian
Organizations: Wangxuan Institute of Computer Technology, Peking University
Abstract
Active scene reconstruction enables robots/UAVs to autonomously plan trajectories and reconstruct environments without costly manual data acquisition. Unlike passive methods, active reconstruction requires real-time construction of high-confidence occupancy maps for collision-free navigation. Existing approaches rely on depth sensors for occupancy map updates, increasing platform cost and weight. To advance spatial intelligence, we aim for a vision-only monocular solution. However, current monocular scene reconstruction methods operate offline and fail to deliver globally consistent dense depth at the frame rates required for robots/UAVs navigation. To bridge this gap, we introduce ActMVS, the first framework for monocular active reconstruction. Our framework integrates a view factor graph construction for informed Multi-View Stereo depth prediction, along with a global depth optimization, to enable the online generation of high-quality, globally consistent dense depth maps. This enables monocular robots/UAVs to maintain reliable occupancy maps for safe trajectory planning during reconstruction. Experiments on Replica datasets demonstrate performance competitive with RGB-D methods. Our code and data are available at https://github.com/TrickyGo/ActMVS.
Real-time 3D perception is crucial for robotics, augmented reality, and embodied intelligence applications. Existing multi-view stereo (MVS) methods primarily rely on geometric correspondences, which often fail in textureless or repetitive regions, while monocular depth models leverage strong image-level priors but lack robust multi-view geometric constraints. More importantly, in robotics and embodied manipulation scenarios, high-quality 3D geometry is not only essential for static reconstruction, but also serves as a critical foundation for learning temporally consistent 4D representations. To obtain visual representations with stronger structural awareness and greater potential for spatiotemporal extension, we present LiteMVS, a lightweight multi-view depth estimation model that integrates plane-sweep geometric reasoning with strong monocular semantic and structural priors. The central idea of LiteMVS is to efficiently inject high-level monocular knowledge, obtained from lightweight segmentation models and large-scale vision foundation models, into a multi-view stereo framework. In particular, LiteMVS enriches the cost volume with semantic descriptors and employs a Mixture-of-Experts (MoE) formulation to enable adaptive geometric aggregation across depth hypotheses. Moreover, geometric priors distilled from vision foundation models further strengthen monocular guidance without increasing inference cost. Through this design, LiteMVS not only improves depth estimation and 3D reconstruction quality in static scenes, but also provides a more reliable geometric foundation for subsequent temporal modeling and 4D representation learning. Experiments on ScanNetv2 and 7-Scenes demonstrate that LiteMVS achieves high-quality depth prediction and 3D reconstruction while maintaining competitive efficiency.
We address the challenging problem of dense dynamic scene reconstruction and camera pose estimation from multiple freely moving cameras -- a setting that arises naturally when multiple observers capture a shared event. Prior approaches either handle only single-camera input or require rigidly mounted, pre-calibrated camera rigs, limiting their practical applicability. We propose a two-stage optimization framework that decouples the task into robust camera tracking and dense depth refinement. In the first stage, we extend single-camera visual SLAM to the multi-camera setting by constructing a spatiotemporal connection graph that exploits both intra-camera temporal continuity and inter-camera spatial overlap, enabling consistent scale and robust tracking. To ensure robustness under limited overlap, we introduce a wide-baseline initialization strategy using feed-forward reconstruction models. In the second stage, we refine depth and camera poses by optimizing dense inter- and intra-camera consistency using wide-baseline optical flow. Additionally, we introduce MultiCamRobolab, a new real-world dataset with ground-truth poses from a motion capture system. Finally, we demonstrate that our method significantly outperforms state-of-the-art feed-forward models on both synthetic and real-world benchmarks, while requiring less memory.
Existing active reconstruction systems with Gaussian-splatting maps select observations greedily, optimizing a single next-best-view (NBV) at each step and connecting the chosen views by short-horizon path planning. This greedy decoupling disregards the global structure of scene information, producing inefficient trajectories that waste sensing capacity in transit between selected views. In this work, we study active reconstruction as an ergodic coverage problem: the time-averaged spatial statistics of the sensor trajectory should match a target information distribution induced by the current map. Our approach derives this target distribution online from uncertainty and visibility, and calculates ergodic trajectories via a kernel-ergodic horizon planner with gradient flow and footprint depletion, closing the loop between mapping and trajectory optimization. We thoroughly evaluate TRACE on the Replica dataset against the Next-Best-View (NBV) baselines, improving PSNR by 1.5 dB. Code: https://github.com/spikelab-jhu/trace-active-reconstruction.