While LLM-based agents excel at individual tasks, effective collaboration with realistic human partners remains challenging. Most of the existing conversation-level collaborative studies lack grounded interaction and behavioral execution, motivating the need for cooperative game environments that enable contextualized and immersive collaboration. To this end, this paper proposes CollabBench, a benchmark for evaluating and training collaborative agents in cooperative games. CollabBench features a Diverse Player Profile Simulation pipeline to model varied players behaviors, and a Collaborative Agentic Training paradigm that unifies reasoning, communication, and action via agentic rollouts, optimized with a hybrid reward balancing task efficiency and affective adaptation. We further extend classic environments to CWAH-MultiPlayer and Cook-MultiPlayer for systematic evaluation under diverse personalities. Experiments with efficiency and affective metrics show that our trained models outperform base models, achieving 19.5% higher efficiency and 24.4% improved affective performance. Further analysis reveals key collaborative limitations of existing models and offers insights for future collaborative training.
Multi-agent systems (MAS) built on large language models have shown growing promise, with their effectiveness resting on agents' ability to coordinate through text-based channels much as human teams do. Yet recent study suggests that MAS often falter not because agents lack individual task-solving ability, but because they lack collaborative competence: the capacity to establish common ground, maintain shared task understanding, balance individual and collective incentives, and repair misalignment as interaction unfolds. Decades of research in Computer-Supported Cooperative Work have characterized these requirements for human teams coordinating under constrained communication, yet existing MAS evaluations focus mainly on task outcomes or single-agent proficiency in reasoning, planning, and tool use. To enable a systematic analysis of agents' collaborative competence in MAS, we introduce CollabSim, a configurable simulation framework that combines a theory-grounded definition of collaborative capabilities, controlled manipulation of interaction conditions, and action-level probing of agents' internal states. Experiments across four LLMs show that CollabSim can capture condition effects, separate model performance patterns, and reveal task-dependent effects of agent design.
Large language model (LLM) agents are increasingly expected to operate in enterprise environments, where work is distributed across specialized roles, permission-controlled systems, and cross-departmental procedures. However, existing enterprise benchmarks largely evaluate single agents with broad tool access, while existing multi-agent benchmarks rarely capture realistic enterprise constraints such as role specialization, access control, stateful business systems, and policy-based approvals. We introduce \textsc{EntCollabBench}, a benchmark for evaluating enterprise multi-agent collaboration. \textsc{EntCollabBench} simulates a permission-isolated organization with 11 role-specialized agents across six departments and contains two evaluation subsets: a Workflow subset, where agents collaboratively modify enterprise system states, and an Approval subset, where agents make policy-grounded decisions. Evaluation is based on execution traces, database state verification, and deterministic policy adjudication rather than natural-language response judging. Experiments with representative LLM agents show that current models still struggle with end-to-end enterprise collaboration, especially in delegation, context transfer, parameter grounding, workflow closure, and decision commitment. \textsc{EntCollabBench} provides a reproducible testbed for measuring and improving agent systems intended for realistic organizational environments.
Human-AI collaboration requires AI agents to understand human behavior for effective coordination. While advances in foundation models show promising capabilities in understanding and showing human-like behavior, their application in embodied collaborative settings needs further investigation. This work examines whether embodied foundation model agents exhibit emergent collaborative behaviors indicating underlying mental models of their collaborators, which is an important aspect of effective coordination. This paper develops a 2D collaborative game environment where large language model agents and humans complete color-matching tasks requiring coordination. We define five collaborative behaviors as indicators of emergent mental model representation: perspective-taking, collaborator-aware planning, introspection, theory of mind, and clarification. An automated behavior detection system using LLM-based judges identifies these behaviors, achieving fair to substantial agreement with human annotations. Results from the automated behavior detection system show that foundation models consistently exhibit emergent collaborative behaviors without being explicitly trained to do so. These behaviors occur at varying frequencies during collaboration stages, with distinct patterns across different LLMs. A user study was also conducted to evaluate human satisfaction and perceived collaboration effectiveness, with the results indicating positive collaboration experiences. Participants appreciated the agents' task focus, plan verbalization, and initiative, while suggesting improvements in response times and human-like interactions. This work provides an experimental framework for human-AI collaboration, empirical evidence of collaborative behaviors in embodied LLM agents, a validated behavioral analysis methodology, and an assessment of collaboration effectiveness.
Shinas Shaji, Teena Chakkalayil Hassan, Sebastian Houben +1