FLM-Occ: Feed-forward Likelihood Maximization for Efficient Indoor Occupancy Prediction
Authors: Guangcheng Chen, Lihuang Fang, Huaqi Tao, Yicheng He, Li He, Hong Zhang
Organizations: Southern University of Science and Technology · Shenzhen Key Laboratory of Robotics and Computer Vision · Guangdong Laboratory of Artificial Intelligence and Digital Economy (Shenzhen)
Recent indoor occupancy prediction methods adopt Gaussian primitives as a sparse 3D representation for computational efficiency. However, their training relies on voxel classification, which imposes only local constraints and lacks global supervision on the distribution of the primitives. Therefore, they inevitably predict spurious primitives in empty regions, undermining both representational and computational efficiency. To address this, we propose Feed-forward Likelihood Maximization (FLM), a novel framework that reformulates occupancy prediction as voxel distribution estimation. In FLM, a network is trained to predict a mixture model that maximizes the likelihood over ground-truth occupied voxels in a feed-forward manner. To enable end-to-end training of networks and voxelization of a standard mixture model, we define mixture weights as normalized primitive volumes to implicitly enforce simplex constraints and derive novel voxelization formulas. Based on FLM, our FLM-Occ, a novel method that is capable of relocating randomly initialized primitives over long distances to model a scene. On Occ-ScanNet, FLM-Occ achieves superior accuracy using only 32 superquadrics, 2.7% of the prior SoTA, while running 3.7 times faster.
Existing learning-based occupancy prediction methods rely on large-scale 3D annotations and generalize poorly across environments. We present FreeOcc, a training-free framework for open-vocabulary occupancy prediction from monocular or RGB-D sequences. Unlike prior approaches that require voxel-level supervision and ground-truth camera poses, FreeOcc operates without 3D annotations, pose ground truth, or any learning stage. FreeOcc incrementally builds a globally consistent occupancy map via a four-layer pipeline: a SLAM backbone estimates poses and sparse geometry; a geometrically consistent Gaussian update constructs dense 3D Gaussian maps; open-vocabulary semantics from off-the-shelf vision-language models are associated with Gaussian primitives; and a probabilistic Gaussian-to-occupancy projection produces dense voxel occupancy. Despite being entirely training-free and pose-agnostic, FreeOcc achieves over 2× improvements in IoU and mIoU on EmbodiedOcc-ScanNet compared to prior self-supervised methods. We further introduce ReplicaOcc, a benchmark for indoor open-vocabulary occupancy prediction, and show that FreeOcc transfers zero-shot to novel environments, substantially outperforming both supervised and self-supervised baselines. Project page: https://the-masses.github.io/freeocc-web/.
3D occupancy prediction is fundamental to scene understanding, yet existing 3D semantic occupancy methods are typically specialized to fixed scene types and occupancy protocols. We introduce Cross-Scene 3D Semantic Occupancy Prediction, a new task setting which requires a single model to handle heterogeneous indoor and outdoor scenes with varying cameras, spatial ranges, voxel specifications, and semantic taxonomies. This setting poses a fundamental challenge: achieving metric-consistent yet scene-adaptive image-to-3D lifting across varying camera configurations and scene scales. To address this challenge, we propose OccAnyScene, a pixel-frustum-centered Gaussian framework built upon a pretrained depth foundation model. Specifically, the framework employs Pixel-Aligned Frustum Feature Aggregation to construct a camera-aware frustum query for each feature pixel, and Frustum-Parameterized Gaussian Construction to decode each query into multiple Gaussians whose positions and sizes are constrained by the predicted pixel depth and corresponding frustum geometry. OccAnyScene sets new state-of-the-art results, achieving 59.92% mIoU on the indoor Occ-ScanNet and 23.06% mIoU on the outdoor SurroundOcc-nuScenes.
Occupancy prediction has garnered increasing attention in recent years for its comprehensive fine-grained environmental representation and strong generalization to open-set objects. Nevertheless, mainstream occupancy prediction methods employ cumbersome voxel features as the scene representation, incurring substantial overheads in both memory and computation. When comparing the occupancy distribution in each spatial dimension, we find that the information entropy of the height dimension is much lower than the other two dimensions that constitute the Bird's Eye View (BEV) plane, which indicates that the height distribution of occupancy is easier to learn and predict. Accordingly, we propose Lightweight Spatial Embedding that can represent complete height information in a more compact way than voxel features, thus significantly enhancing its deployability. First, Single-Channel Occupancy is sampled from the multi-view depth distributions, which is then processed by Spatial-to-Channel mechanism to extract Lightweight Spatial Embeddings of different views by 2D convolution. These embeddings will interact with each other through the Lightweight Cross-View Interaction module to obtain the Unified Embedding, which can directly supplement BEV features with height information. Furthermore, we extract Edge-aware Spatial Embedding and apply Geometric Supervision on Spatial Embeddings, aiming to enhance their capability to represent spatial information. We also propose BEV-CutMix, a feature-level data augmentation strategy, to increase the diversity of the driving scenes. We integrate these innovative components into a pure 2D convolutional model, namely LightOcc. Sufficient experimental results show that LightOcc achieves state-of-the-art performance on multiple benchmarks while demonstrating significant efficiency advantages.