Coding tasks are typically complicated and require multiple capabilities, ranging from high-level planning to low-level implementation. While coding agents are optimized for the joint capabilities, individual capabilities such as high-level planning may have different optima and remain a major bottleneck. To address this challenge, we train a separate critic model that is specialized in high-level planning to steer the coding agent in inference. We construct SFT and DPO data to train the critic model to identify errors made by the coding agent and provide correct and clear high-level guidance without generating concrete actions. Experiments show that our fine-tuned 4B and 8B critic models significantly improve the performance of 6 larger coding agents (e.g., improving the resolved rates of GLM-4.7-Flash-30B-A3B and GPT-OSS-120B by 16.0% and 14.4% on SWE-Bench Verified). The critic model also reduces the total inference costs for some coding agents by solving tasks in fewer steps (e.g., reducing the per-example inference cost for GPT-OSS-20B from $0.07 to $0.03). Code: https://github.com/shubhamrgandhi/critic-training
Execution feedback can guide coding agents toward correct repository repairs, but only when the tests capture the behavior requested by the issue. Agent-generated tests can encode incomplete or incorrect behavioral targets; when the same trajectory writes both the patch and the test, their errors can agree and create false confidence. We introduce ExecCritic, combining a test--verify--revise scaffold with a role-specific reinforcement learning recipe for training agents within it. The scaffold separates test construction from source-code repair: a Test agent independently generates repository-native tests, a fail-closed harness qualifies and freezes them, and a Repair agent revises source code from their execution feedback without changing the tests. Both roles use Qwen-3.5-35B-A3B as the backbone and are trained separately. In Learn to Test, the Test agent learns to produce behaviorally valid tests that distinguish correct from incorrect patches. In Test to Improve, the Repair agent learns both direct task resolution and feedback-guided revision. On SWE-bench Verified, test quality determines whether feedback helps: holding the base Repair agent fixed, tests from the base Test agent reduce resolved rate from a no-test baseline of 61.2% to 57.3%, whereas tests from GPT-5.6-sol raise it to 65.3%. Role-specific post-training raises the Qwen Test agent's Base-to-Gold success from 22.2% to 62.2%; composing the two post-trained Qwen agents reaches 72.6%, an 11.4-point gain over the original no-test baseline without stronger-model or Oracle feedback at evaluation time. Code is publicly available at https://github.com/MSR-Orchard/execcritic.
Supervised fine-tuning (SFT) of open-weight LLMs on expert agent trajectories has emerged as a prominent approach to building capable code agents without reliance on proprietary models. A central yet underexplored question is how trajectory quality and quantity jointly shape model performance. We present a systematic empirical study of trajectory data filtering for LoRA fine-tuning of Qwen2.5-Coder-7B-Instruct on the SWE-trajectory dataset (67,074 trajectories, of which 32,161 are resolved). We propose a two-axis quality scoring framework -- Efficiency and Style -- and evaluate it through 16 controlled experiments spanning strategy, scale, and ablation analyses. Since 7B-scale models attain near-zero SWE-bench resolve rates, we adopt cross-entropy (CE) loss on held-out trajectories as the primary metric, validated via first-action generation: CE loss and ROUGE-L are perfectly rank-correlated (Spearman ρ = -1.00), with limited-sample evidence supporting but not conclusively establishing this proxy. Our results reveal a scale-dependent quality-quantity trade-off: at small scales, doubling the dataset (500 to 1,000) yields ~12.7% CE-loss reduction whereas the TopQ-Random gap stays <1% (Mann-Whitney p > 0.10); at 2,000 trajectories this same gap widens to 3.6% (p = 0.016). Ablation further identifies error-retry rate as the dominant sub-dimension, performing comparably to the full composite (Δ < 0.2%). Together, these findings establish trajectory-level quality scoring as a viable but scale-sensitive lever for code-agent SFT and offer a proxy-validated evaluation protocol for the regime where end-to-end resolve rate is statistically infeasible.
Coding agents are increasingly used to accelerate code generation in many downstream tasks, such as fixing bugs, building applications, and prototyping. However, despite their value as coding assistants, agent-generated code tends to be larger and more verbose than the corresponding human-written implementation. In this work, we show that the cause lies in the agent's own search process: while iterating toward a passing solution, an agent accumulates speculative edits, abandoned hypotheses, and temporary changes that persist into the final patch. This may seem harmless for a single patch, but the problem compounds as agents take responsibility for ever-larger portions of a codebase-a codebase that was once minimal and well-maintained slowly accumulates redundancy faster than it can be cleaned up, drifting to a state that is harder to maintain. Given the magnitude of this problem, we take a step towards alleviating this issue. First, we formally define this phenomenon as CodeSlop-the residual and functionally unnecessary edits commonly seen in AI-generated code. We then introduce our algorithm TRIM (Trajectory-guided Redundancy Identification and Minimization). Rather than minimizing CodeSlop directly, TRIM instead minimizes agent trajectories. As we show empirically, this indirect technique of minimizing CodeSlop is highly effective: TRIM cuts CodeSlop by 17.9%-32.9% across agentic scaffolds, with negligible performance regression. TRIM is also highly efficient, requiring roughly half the validation cost of algorithmic baselines such as Delta Debugging.