cs.CVJul 9, 2026

Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstruction

Authors: Weijian ChenWeibo YaoYuhang ZhangXiaolin TangGuo WangWeijun ZhangXitong GaoYihao Chen+2 more

Organizations: 1Insta360 Research · Sun Yat-sen University · South China University of Technology · University of Chinese Academy of Sciences · Harbin Engineering University · Wuhan University

Abstract

Scaling 3D Gaussian Splatting (3DGS) to large outdoor scenes is costly in both data acquisition and computation. Adopting panoramic images with equirectangular projection (ERP) can reduce capture effort via their full 360360^{\circ} field of view, yet the resulting omnipresent visibility invalidates existing partitioning strategies that rely on local camera frustums, causing block-wise optimization to degenerate into global training. Thus, we propose PanoLOG, a two-stage coarse-to-fine framework equipped with a Geometry and Gradient-based Partitioning Strategy tailored for large-scale panoramic 3DGS reconstruction. In the global coarse stage, PanoLOG leverages sky-sphere modeling and panoramic monocular depth supervision for reliable geometry, while in the refinement stage, G2^2PS builds adaptive bounding volumes via parallax-driven uncertainty and assigns cameras via gradient-based importance scoring. Furthermore, we construct Pano360, the first benchmark on large-scale panoramic dataset for outdoor scene reconstruction. Extensive experiments demonstrate that G2^2PS achieves state-of-the-art rendering quality while maintaining scalable, block-parallel training. Our models, training code, and dataset are publicly available.

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