cs.CLAug 11, 2026

Beyond Static Charts: Can Language and Vision Language Models Generate Interactive Data Visualization Interfaces?

Authors: Mizanur Rahman, Aaryaman Kartha, Enamul Hoque Prince

Organizations: York University

Abstract

Data visualization is central to analytical reasoning, but real-world analysis increasingly requires language-driven interactive interfaces rather than static charts. Although recent large language and vision language models (LLMs/VLMs) have shown promise in generating static charts from natural language, their ability to generate interactive data visualization interfaces remains largely unexplored due to the lack of benchmarks. We introduce VIS-GEN, a benchmark for evaluating how well LLMs/VLMs can generate interactive visualization interfaces from natural language queries. VIS-GEN comprises 3,042 samples covering diverse analytical intents, including data filtering, temporal analysis, and visualization editing, each paired with dataset metadata and natural language queries that are designed to reflect realistic, goal driven data exploration scenarios. We benchmark 14 state-of-the-art open-source and closed-source LLMs/VLMs, revealing large performance gaps and frequent failures on queries involving implicit intent, multiple interaction alternatives, and complex editing operations, highlighting interactive interface generation as a key open challenge beyond static chart synthesis. To address this, we propose a structured multi stage interface generation framework that decomposes the task into visualization design representation, generation of multiple interface candidates, constraint-aware critique, and self-refinement. This approach improves the best models pass rate by 15.9 percentage points, demonstrating a practical path toward more reliable language-driven interactive visualization systems. We release VIS-GEN at https://github.com/vis-nlp/VIS-GEN.

Figures & tables

Appendix figures & tables16 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Apr 22, 2026

Beyond Pixels: Introspective and Interactive Grounding for Visualization Agents

Vision-Language Models (VLMs) frequently misread values, hallucinate details, and confuse overlapping elements in charts. Current approaches rely solely on pixel interpretation, creating a Pixel-Only Bottleneck: agents treat interactive charts as static images, losing access to the structured specification that encodes exact values. We introduce Introspective and Interactive Visual Grounding (IVG), a framework that combines (1) spec-grounded introspection, which queries the underlying specification for deterministic evidence, with (2) view-grounded interaction, which manipulates the view to resolve visual ambiguity. To enable evaluation without VLM bias, we present iPlotBench, a benchmark of 500 interactive Plotly figures with 6,706 binary questions and ground-truth specifications. Experiments show that introspection improves data reconstruction fidelity, while the combination with interaction achieves the highest QA accuracy (0.81), with +6.7 % gains on overlapping geometries. We further demonstrate IVG in deployed agents that explore data autonomously and collaborate with human users in real time.
Mar 26, 2026

RealChart2Code: Advancing Chart-to-Code Generation with Real Data and Multi-Task Evaluation

Vision-Language Models (VLMs) have demonstrated impressive capabilities in code generation across various domains. However, their ability to replicate complex, multi-panel visualizations from real-world data remains largely unassessed. To address this gap, we introduce RealChart2Code, a new large-scale benchmark with over 2,800 instances grounded in authentic datasets and featuring tasks with clear analytical intent. Crucially, it is the first benchmark to systematically evaluate chart generation from large-scale raw data and assess iterative code refinement in a multi-turn conversational setting. Our comprehensive evaluation of 14 leading VLMs on RealChart2Code reveals significant performance degradation compared to simpler benchmarks, highlighting their struggles with complex plot structures and authentic data. Our analysis uncovers a substantial performance gap between proprietary and open-weight models and confirms that even state-of-the-art VLMs often fail to accurately replicate intricate, multi-panel charts. These findings provide valuable insights into the current limitations of VLMs and guide future research directions. We release the benchmark and code at https://github.com/Speakn0w/RealChart2Code.
Jul 22, 2026

MV-Bench: Benchmarking Multimodal Large Language Models for Coordinated Multi-View Interface Construction

Multimodal large language models (MLLMs) are increasingly expected to automate visualization development by generating code directly from visual designs. However, existing evaluations mainly focus on single-chart generation and overlook coordinated multi-view interface construction, which requires joint reasoning about data semantics, view coordination, and interaction logic. Consequently, MLLM capabilities in this setting remain underexplored, and the field lacks a dedicated benchmark for systematic assessment. We introduce MV-Bench, a benchmark for evaluating MLLMs on coordinated multi-view interface construction. Instead of relying on incomplete or inconsistent open-source implementations, we use Tableau workbook files as ground truth because they explicitly encode data bindings, visual mappings, and interactions. We develop a multi-stage pipeline that converts these specifications into executable web interfaces through structured intermediate representations. The benchmark contains 92 base interfaces and 1,048 verified instances created by recombining chart types, datasets, and interaction patterns. Each instance includes executable code, a rendered interface, a dataset, and interaction annotations. We evaluate five state-of-the-art MLLMs in a single-pass setting using metrics for visual fidelity, data binding correctness, and interaction completeness. The strongest model achieves 75.45 percent accuracy in visual layout reproduction, but only 21.71 percent in data binding and 11.68 percent in interaction completeness. These results show that current MLLMs can reproduce visual appearance but remain limited in generating the data semantics and interactive logic required by coordinated multi-view interfaces. Iterative refinement improves code executability but does not substantially reduce the gap in data binding and interaction generation.