cs.LGSep 28, 2026

Minimax Last-Iterate Convergence in Matrix Games with Observed Actions

Authors: Yuheng Zhang

Organizations: University of Illinois Urbana-Champaign

Abstract

We study last-iterate convergence in unknown two-player zero-sum matrix games with bandit payoff feedback and observed opponent actions. For games with dd actions per player, we develop an algorithm achieving a duality gap of O~(d/t)\widetilde{\mathcal{O}}(\sqrt{d/t}) with high probability, simultaneously at every round tt. This improves the dimension dependence of the best previously known guarantee by a factor of d3/2d^{3/2}. The rate matches a standard bandit lower bound, establishing minimax optimality in both the number of actions and the number of rounds, up to logarithmic factors. The algorithm is computationally efficient, requiring only O(d)\mathcal{O}(d) time and memory per round. Our technical contribution is a joint design of adaptive averaging and corrected exponential weights that absorbs estimation variance, together with a potential argument that bounds phase durations.

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