cs.ROOct 6, 2026

Beyond Retargeting: Low-Latency and Robust Humanoid Whole-Body Teleoperation with Learned Atomic Motion Primitives

Authors: Xiayan Xu, Jiyu Yu, Xingzhou Chen, Siyi Qian, Zongyu Ma, Lilu Liu, Ling Shi, Haodong Zhang

Organizations: The Hong Kong University of Science and Technology, Hong Kong SAR, China · Zhejiang University, Hangzhou, China · Tencent Robotics X, Shenzhen, China · Hunan University, Changsha, China

Abstract

Humanoid whole-body teleoperation translates human motion into stable robot behavior in real time. Existing systems typically rely on online motion retargeting to bridge human--robot morphological differences, but this process adds latency and can produce physically infeasible targets. Meanwhile, diverse, noisy, and partial human-motion observations often fall outside the training distribution, potentially causing unstable robot behavior. We propose a retargeting-free policy that maps raw human motion directly to robot joint commands in a single forward pass, eliminating online kinematic adaptation. To improve robustness, we learn a codebook of full-body motion primitives that projects out-of-distribution observations onto plausible motion prototypes and recovers full-body motion from partial inputs. Experiments on a Unitree~G1 in simulation and on hardware, using virtual reality, optical mocap, text-to-motion generation, and monocular video inputs, show that our method outperforms baselines in latency and robustness.

Figures & tables

Explore similar work

CardsList
  1. BeyondRetarget: Learning Executable Humanoid Motions Directly from Monocular Video

    Sep 24, 2026Tianyu Xiong, Yi Lu, Jinrui Wang +6Cross-Embodiment RetargetingHuman Motion

  2. Human2Humanoid: Physics-Aware Cross-Morphology Motion Retargeting for Humanoid Robots

    Jun 2, 2026Tianchen Huang, Feiyang Yuan, Junchi Gu +5Cross-Embodiment RetargetingHuman Motion

  3. WARP: Whole-Body Retargeting for Learning from Offline Human Demonstrations

    Jun 29, 2026Zhenyang Chen, Chuizheng Kong, Chuye Zhang +4Cross-Embodiment RetargetingWhole-Body Control