cs.ROOct 17, 2026

Learning Structured Locomotion References for Optimization-Based Whole-Body Control

Authors: Ömer Tarık Banuş, Uluç Saranlı, M. Mert Ankaralı

Organizations: Center for Robotics and Artificial Intelligence (ROMER), Middle East Technical University (METU), 06800 Ankara, Türkiye. · Defense Systems Technologies Division, ASELSAN Inc., 06200 Ankara, Türkiye. · Department of Computer Engineering, METU, 06800 Ankara, Türkiye. · Department of Electrical and Electronics Engineering, METU, 06800 Ankara, Türkiye.

Abstract

Quadruped locomotion requires coordinating body motion,contact forces, foothold placement, and gait timing. We present a hierarchical controller in which reinforcement learning adapts these structured locomotion references while a gait scheduler, reactive footstep planner, and whole-body impulse controller retain responsibility for high-frequency execution. The model-based backbone can sustain a nominal trot independently, allowing the policy to focus on when and how to modify an already functional locomotion controller. We train the complete hierarchy in a vectorized controller-in-the-loop environment using a six-direction disturbance curriculum. Under a common simulator and evaluation protocol, the proposed controller achieves 77.29% mean survival across the tested disturbance grid, compared with 50.35% for the model-based reference controller. Training-time channel ablations identify adaptive foothold placement as the largest marginal contributor to grid survival and reveal direction-dependent effects of gait-rate adaptation. Together, these results demonstrate the viability of the proposed hierarchical controller architecture for integrating learned adaptation with optimization-based whole-body control through structured locomotion references.

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