cs.ROOct 20, 2026

Learning Adaptable Dexterous Skills via Hybrid Dexterous Mimicking

Authors: Yuxuan Kuang, Jiashun Wang, Yixuan Sun, Yufei Ye, Sungjae Park, Umar Iqbal, Katerina Fragkiadaki, Shubham Tulsiani

Organizations: Carnegie Mellon University · NVIDIA

Abstract

Dexterous multi-finger hands hold promise to unlock diverse skills like functional grasps, in-hand reorientation, and dynamic handover that the human-designed world assumes, yet existing learning recipes force a trade-off. Goal-reaching reinforcement learning generalizes to arbitrary object poses but, lacking any human prior, converges to unnatural and unreliable finger strategies; motion tracking reproduces human-like behavior from a single clip but cannot deviate from it. We present AdaDex, a goal-conditioned RL framework that turns a single hand-object trajectory of a few seconds---from mocap data or HOI reconstruction from in-the-wild RGB(D) video---into an adaptable dexterous skill. At the core of AdaDex is Hybrid Dexterous Mimicking: a shared policy is trained on two populations of massively parallel environments: motion tracking environments trained with dense motion tracking objective, which instill the human prior from human motion; and generalization environments with noised initial states and goals and a sparse object-success reward, which force the skill to work far off the reference. From seconds of human motion per skill, the resulting policies can learn diverse adaptable dexterous skills, such as functional grasping, object reposing, in-hand reorientation with finger gaiting, and dynamic behaviors like throw-and-catch. Our method outperforms baselines in terms of generalization and functionality, and we demonstrate transfer across simulators and to the real world. Project page: https://yuxuank.com/AdaDex/.

Figures & tables

Appendix figures & tables6 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

CardsList
  1. DexMimic: A Generalist Dexterous Hand-Object Tracking Policy via Value-Guided Reset Allocation

    Oct 13, 2026Zhexi Luo, Zhixuan Xu, Rui Yang +3Robotic ManipulationRobot Learning

  2. ADEPT: Accelerating Dexterity via Pre-Training and Post-Training using Reinforcement Learning

    Aug 19, 2026Jayjun Lee, Jessica Yin, Asif Rana +8Robot LearningRobotic RL

  3. Dex-One2Many: Learning Dexterous Manipulation from a Single Human Demonstration

    Oct 8, 2026Jusuk Lee, Sungha Kim, Yeonsoo Park +8Robotic ManipulationLearning from Demonstration