cs.ROOct 21, 2026

From Acceptance and Avoidance to Affective Viscosity: Designing Social Agents Intermediating in Human Relationships

Authors: Tomoko Yonezawa

Organizations: Kansai University, Takatsuki, Osaka, Japan

Abstract

As social agents become embedded in human relationships, they are expected not only to provide smooth assistance but also to handle rejection, discomfort, jealousy, persistence, and other forms of social tension. This paper connects two research directions: acceptance and avoidance in response to an agent's gaze, approach, and contact, and affective viscosity as a model of how negative affect accumulates, persists, is suppressed, and is expressed over time. We argue that avoidance should not be treated merely as a failure of interaction, but as a relational signal that indicates boundaries between humans and agents. Building on this view, affective viscosity provides a design perspective for agents that maintain, suppress, or express negative states depending on social relationships and interaction histories. We discuss several ongoing design cases, including triadic jealousy, discomfort suppression, patience timing, and spatiotemporal stickiness, and consider how these cases lead to broader questions of blame and accountable intervention. Rather than designing agents as simple scapegoats or artificial villains, we ask how agents can intermediate in problematic social situations while making their intervention traceable, limited, contestable, and repairable.

Figures & tables

Explore similar work

Sep 21, 2026

When LLM Agents Fail to Read the Room: ReAdapt for Relational Social Reasoning

A social agent's most basic decisions (should I react to this post? who should I reach out to?) are not purely content problems. The right action often hinges on the latent relationship between people -- tie strength, reciprocity, mutual connections -- rather than on which content is most salient. Standard LLM agent loops do not explicitly represent how new relational evidence should revise the agent's current social hypothesis, leaving them prone to surface-obvious choices when relational and content cues diverge. We formalize this failure mode with a relationship-reasoning benchmark: 500 synthetic social worlds with friendships, follows, reaction histories, and feeds, yielding 1,000 queries over two tasks, reaction selection and warm introduction (finding the best bridge to a target person). By construction, the surface-obvious candidate differs from the relationship-grounded oracle in about 53% of queries, forming an overturn subset where the agent must use relational evidence to revise an initially plausible choice. We propose ReAdapt (Relationship-Adaptive Agent with Policy-driven sTate), which augments the ReAct loop with an explicit structured social state z = (G, B, R, N, D) capturing goal, belief, relationship, norm, and disclosure. After each tool observation, ReAdapt runs a typed Adapt step that updates this state and emits a policy operation (continue, switch, abandon, or clarify) before choosing the next action. With Gemini-3-Flash on a stratified subset of n = 150 queries per task, ReAdapt improves warm-introduction accuracy from 37% to 51% (+14 points) and reaction-selection accuracy from 69% to 77% (+8 points). Oracle regret drops from 0.260 to 0.152 and from 0.095 to 0.053, respectively. Holding the model, tools, and environments fixed, these results suggest that explicit relational-state adaptation helps LLM agents turn retrieved social evidence into revised decisions.
May 8, 2026

Caring Without Feeling: Affective Dynamics as the Control Layer of Human-AI Agent Collaboration

AI agents that plan, retain memory across sessions, invoke external tools and act with partial autonomy are transforming human--AI collaboration. Research on affective computing, simulated empathy in large language models, trust in automation and AI safety has illuminated important design principles, yet these literatures remain fragmented. No integrated account explains how affective cues operate within agentic collaboration -- settings in which humans delegate, monitor and correct consequential tasks. This Review synthesises computational and interactional mechanisms of affective dynamics: the processes through which affective cues, emotion-like behaviour and perceived agent affect shape trust calibration, delegation decisions, error correction, dependence and governance. We trace how model-generated affective signals enter interaction loops that govern reliance, repair and oversight, and propose a framework that treats affect not as an internal property of AI but as a coordination layer through which humans and agents negotiate capability, uncertainty and responsibility. The framework provides a foundation for calibrated measurement, purposeful design and informed governance.
May 28, 2026

Design Principles for Human-Agent Interaction

AI agents are rapidly evolving into autonomous systems capable of sustained interaction, tool use, and long-term collaboration. Yet their real-world adoption remains limited, suggesting that the key barrier lies not only in technical capability but also in a lack of design knowledge for successful human-agent interaction. This position paper argues that AI agents should not be solely evaluated or deployed based on autonomous task capability alone; because agents interact with, adapt to, influence, and sometimes fail humans, human-agent interaction must be treated as a core design and evaluation target for agentic AI. We present 14 design principles that articulate the ideal human-agent relationship across four interaction stages: initially, during interaction, over time, and when things go wrong. We use these principles to evaluate nine agent systems to illustrate that these design principles can provide actionable guidance for AI design teams to systematically design and evaluate agents that are usable, trustworthy, and effective in real-world interactive settings.