Robot-assisted dressing is particularly challenging due to narrow openings and articulated body parts. Even small errors in the relative pose between the body part and garment opening can cause snagging, missed insertion, or incomplete dressing. To address these challenges, we formulate dressing as a geometry-aware insertion problem that represents task-relevant spatial relationships between the body part and object opening, rather than relying on the full deformable-object state. Based on this formulation, we propose a Reinforcement Learning (RL) framework combining a staged curriculum, which progressively guides the policy from coarse alignment to insertion and final placement, with a finger-wise insertion soft gate that provides continuous feedback on individual finger insertion progress and helps suppress premature insertion. We evaluate the framework on rigid and deformable bracelet dressing tasks through component ablations, systematic variations in the initial hand pose, and closed-loop execution of the learned policies on a real robotic system. On the post-training deformable evaluation, the full method reaches 84.7 +- 1.2% success. The insertion gate accounts for the largest gain, and adding the curriculum on top of that gate reaches the top score. On a mannequin hand the same full policy succeeds on 15/20 real-robot trials.
Figures & tables
Fig. 1: Real-world closed-loop dressing. Camera keypoints of the hand and opening guide reaching, insertion, and placement on a mannequin.
Fig. 2: Method overview. The policy uses robot proprioception, user hand keypoints, and wearable-object keypoints to encode relative hand-object geometry and generate dressing actions. The primary evaluation is the Deformable Bracelet task; a Rigid Bracelet diagnostic isolates insertion when the opening cannot collapse.
Fig. 3: Curriculum and the finger-wise soft gate. (a) Little-side, thumb-side, and wrist distances define the staged reward from coarse alignment to wrist insertion. (b) The soft gate uses the top, center, and bottom opening keypoints and saturates as more fingertips enter the opening height band.
Type
Symbol
Description
Dim.
otprop
qˉt
normalized arm and torso joint positions
17
q˙ˉt
normalized arm and torso joint velocities
17
etq
arm and torso joint position errors
17
xEE,tR
right end-effector position
3
rEE,tR
right end-effector orientation
4
xEE,tL
left end-effector position
3
TABLE I: Observation space. The policy input ot consists of robot proprioceptive and task-relevant geometric features.
rk
Dk
σk
λk
ak
ree_little
∥xleft_ee−xlittle∥
0.05
10.0
ceeclittle
ree_thumb
∥xright_ee−xthumb∥
0.10
20.0
ceecthumb
rwrist_opening
∥xwrist−xopening∥
0.14
200.0
ceegfingers
TABLE II: Reward components and activation gates for wearable-object dressing.
Fig. 4: Real-world setup. A head-mounted egocentric camera estimates hand keypoints and the top opening marker, while an external camera observes the bottom marker. Both markers are tracked with SAM2. All views are transformed into the robot base frame.
Fig. 5: Mean evaluation success rate during training for the rigid and deformable bracelet dressing tasks. Solid lines are the three-seed mean; shaded regions are the min–max range. These curves are not the post-training 50 -episode scores in Table III . Full (soft gate + curriculum) is highest on both panels. The insertion gate accounts for the large gap; the deformable ceiling is lower than the rigid diagnostic because the opening can collapse.
Fig. 6: Success criterion and failure modes. Left: success requires all five finger bases to cross the opening plane within the ellipse and the wrist-to-opening distance to be <1cm . Right: typical failures: snagging, partial insertion, overshooting, and excessive deformation.
Method
Success (%)
Fingers
Deflection ( ∘ )
Deformable Bracelet
Full (Soft Gate + Curriculum)
84.7±1.2
4.85±0.11
0.74±0.18
Hard Gate + Curriculum
76.7±5.0
4.78±0.05
0.74±0.10
Soft Gate + No Curriculum
71.3±9.9
4.77±0.08
0.57±0.15
Curriculum + No Gate
60.7±7.0
3.62±0.38
2.30±0.35
No Gate + No Curriculum
48.0±9.2
2.98±0.24
1.63±1.10
TABLE III: Post-training ablation evaluation of each seed’s best checkpoint (highest mean evaluation return). Mean ± std over three seeds; 50 episodes per seed.
Fig. 7: Inserted-finger count at the final step. Deformable Bracelet post-training evaluation; three-seed mean over 50 episodes.
Condition
Range
Success
Fingers
Deflection ( ∘ )
Pos.
±2.5cm
44/50
4.92±0.40
0.44±0.29
±5.0cm
46/50
4.98±0.14
0.47±0.31
±7.5cm
40/50
4.92±0.44
0.76±0.51
Yaw/Pitch
±5∘
49/50
4.98±0.14
0.34±0.47
±10∘
46/50
4.76±0.74
0.60±1.24
±15∘
39/50
4.82±0.83
1.06±1.20
TABLE IV: Pose robustness on the Deformable Bracelet task. Success is reported as count /50 episodes.
Method
Success
Full (Soft Gate + Curriculum)
15/20 ( 75% )
Hard Gate + Curriculum
12/20 ( 60% )
Soft Gate + No Curriculum
10/20 ( 50% )
Curriculum + No Gate
9/20 ( 45% )
No Gate + No Curriculum
6/20 ( 30% )
TABLE V: Real-robot success across 20 mannequin poses, with one closed-loop trial per pose.
Robotic dressing assistance is a promising solution for supporting older adults with physical impairments in daily living. However, dressing under human motion remains challenging, as complex garment--human contact and occlusions make it difficult to generate actions aligned with arm movements. In this letter, we propose a visuomotor policy that learns dressing skills from static expert demonstrations and generalizes to dynamic user-motion scenarios. A diffusion policy tailored to garment--human interaction geometry learns from partially observed point clouds with varied arm postures. We then introduce an object-centric representation based on PDE diffusion to capture the axial distribution of the arm. By sampling motion-relevant regions and registering them across consecutive observations, the proposed method approximates arm motion and reactively adapts the executed trajectory. We evaluate our method in simulation and a real-world human study involving nine participants, three garment types, and six arm-motion patterns. Results show that our method outperforms baselines in dressing progress, freedom of movement, and user comfort. The project website is https://anonymous.4open.science/w/dressing-in-motion.
Haoxiang Sun, Fangyuan Wang, Songhao Huang +4
Department of Mechanical Engineering, The Hong Kong Polytechnic University, Hong Kong SAR, China. · School of Nursing, The Hong Kong Polytechnic University, Hong Kong SAR, China. · School of Physics, Engineering and Technology, University of York, UK. +1
Contact-rich precision insertion is a key manipulation skill in robotic assembly. Tight clearances make insertion more sensitive to alignment errors and prone to collisions and jamming, while variations in geometry and clearance across parts further complicate policy reuse. We present a reinforcement learning framework that trains insertion policies entirely in simulation for direct deployment without real-world demonstrations or policy fine-tuning. By combining target poses with compact three-dimensional fingertip force feedback, the policy learns to search for alignment and correct its motion despite errors in the estimated hole position. A decoupled gated reward coordinates alignment and insertion. Force-signal smoothing and state-independent standard deviations stabilize the learning process. The resulting policies perform real-world insertion across multiple hole geometries with a minimum nominal clearance of 0.02 mm and improve success while reducing peak contact forces under hole-position errors. Cross-clearance and cross-geometry evaluations further confirm policy generalization. The system achieved the first perfect score of 20/20 on ManipulationNet's peg-in-hole benchmark under its Human-in-the-Loop protocol, with fully autonomous insertion motions. A single policy trained only on a simulated hexagonal insertion task achieved an overall success rate of 95.0% across eight unseen real-world insertion tasks. These results show that learning entirely in simulation can yield precision insertion skills that can be deployed directly and reused across real-world tasks. The project website (https://mzhsoul.github.io/InsertAnything/) provides open-source simulation and real-robot experiment scripts, assets, and trained checkpoints.
Zhenghua Ma, Xinpan Meng, Zeyu Liu +4
School of Artificial Intelligence, University of Chinese Academy of Sciences, Beijing 100049, China, and the State Key Laboratory of Multimodal Artificial Intelligence Systems, Institute of Automation, Chinese Academy of Sciences, Beijing 100190, China · PaXini AI Technology (Beijing) Co., Ltd., Beijing 100080, China
Large behaviour models have transformed the field of robotic manipulation, but prohibitive data requirements have thus far prevented a revolution similar to vision language models. We believe that instrumentation, i.e. sensor integration in objects, can provide invaluable state information and enable efficient learning for robotic manipulation. In this paper, we present instrumented imitation learning of clothes hanger insertion. Using 180 teleoperated demonstrations, we train diffusion policies with and without access to instrumentation data. Results show that policies leveraging instrumentation outperform vision-only counterparts by 14-25 %pt and exhibit greater task awareness. Crucially, a black-box imitation learning policy learns to prioritise instrumentation signals without explicit guidance. In addition, enhancing the teleoperation dataset with rollouts from an instrumented expert policy, enables a vision-only student policy to achieve performance comparable to the instrumented expert, thereby surpassing the original vision-only policy. These findings establish instrumentation as a promising strategy to enhance imitation learning for robotic manipulation. Datasets are available on Zenodo.
Remko Proesmans, Thomas Lips, Francis wyffels
AI and Robotics Lab (IDLab-AIRO), Ghent University—imec, Ghent, Belgium