Latest papers

CardsList

21 papers2 papers in the last four weeks, against 1 the four weeks before. 0.0% of all new papers.

  1. Directionally Factorized Illumination with Spherical Harmonic Rotation

    Oct 17, 2026Yimeng Dou, Adam M. Saunders, Andre T. S. Hucke +5Neural RenderingMulti-View Image Synthesis

  2. PAM-ToD: Plug-and-Play Appearance Modeling for Cross-Time-of-Day 3D Gaussian Splatting

    Oct 8, 2026Kota Shimomura, Sungho Moon, Tsubasa Hirakawa +33D Scene Relighting3D Gaussian Splatting

  3. LightFuse: Relightable Interactive Gaussian Scene Reconstruction via Multi-Scan Fusion and 2D Gaussian Ray Tracing

    Aug 29, 2026Haonan Zhou, Gaoxiang Linghu, Youlin Jia +5Differentiable Ray Tracing3D Scene Relighting

  4. LumiTokens: 3D Relighting via Token-Space Lighting Transformation

    Aug 18, 2026Yiwen Chen, Matheus Gadelha, Huaizu Jiang3D Scene RelightingImage Relighting

  5. LiveLight: Real-time Streaming Video Relighting with Interactive Control

    Aug 3, 2026Yue Ma, Jiangming Wang, Yucheng Wang +8Video EditingControllable Video Generation

  6. Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relighting

    Jul 9, 2026Chenjian Gao, Linning Xu, Tianfan XueMulti-View ConsistencyImage Relighting

  7. TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions

    Jun 9, 2026Or Perel, Hassan Abu Alhaija, Zian Wang +43D Gaussian Splatting3D Scene Editing

  8. F-RNG: Feed-Forward Relightable Neural Gaussians

    May 25, 2026Guangming Fu, Jiahui Fan, Jian Yang +23D Gaussian Splatting3D Reconstruction

  9. SRUG: Shadow-Guided Relightable Urban Scene with Generation Model

    May 23, 2026Yonghao Zhao, Zexin Yin, Jian Yang +2Inverse Rendering3D Reconstruction

  10. SeasonScapes: Learning Large-scale Re-lightable 3D Landscapes with Seasonal Variation from Sparse Webcams

    May 9, 2026Timo Kleger, Qi Ma, Deheng Zhang +2Dynamic Scene ReconstructionSparse-View 3D Reconstruction

  11. Relightable Gaussian Splatting for Virtual Production Using Image-Based Illumination

    May 9, 2026Adrian Azzarelli, Nantheera Anantrasirichai, James Pollock +1Inverse Rendering3D Gaussian Splatting

  12. 3DSS: 3D Surface Splatting for Inverse Rendering

    May 7, 2026Mae Younes, Adnane BoukhaymaInverse RenderingDifferentiable Rendering

  13. WildSplatter: Feed-forward 3D Gaussian Splatting with Appearance Control from Unconstrained Images

    Apr 23, 2026Yuki Fujimura, Takahiro Kushida, Kazuya Kitano +23D Gaussian Splatting3D Reconstruction

  14. LumiMotion: Improving Gaussian Relighting with Scene Dynamics

    Apr 13, 2026Joanna Kaleta, Piotr Wójcik, Kacper Marzol +3Inverse Rendering3D Scene Relighting

  15. SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenes

    Apr 3, 2026Quentin Herau, Tianshuo Xu, Depu Meng +53D Scene Relighting3D Gaussian Splatting

  16. AutoWeather4D: Autonomous Driving Video Weather Conversion via G-Buffer Dual-Pass Editing

    Mar 27, 2026Tianyu Liu, Weitao Xiong, Kunming Luo +43D Scene RelightingVideo Editing

  17. ReLi3D: Relightable Multi-view 3D Reconstruction with Disentangled Illumination

    Mar 20, 2026Jan-Niklas Dihlmann, Mark Boss, Simon Donne +33D ReconstructionInverse Rendering

  18. CamLit: Unified Video Diffusion with Explicit Camera and Lighting Control

    Mar 15, 2026Zhiyi Kuang, Chengan He, Egor Zakharov +6Video RelightingCamera-Controlled Video Generation

  19. PhyGaP: Physically-Grounded Gaussians with Polarization Cues

    Mar 14, 2026Jiale Wu, Xiaoyang Bai, Zongqi He +23D Scene Relighting3D Gaussian Splatting

  20. R3GW: Relightable 3D Gaussians for Outdoor Scenes in the Wild

    Mar 3, 2026Margherita Lea Corona, Wieland Morgenstern, Peter Eisert +13D Scene Relighting3D Gaussian Splatting

  21. RRNet: Configurable Real-Time Video Enhancement with Arbitrary Local Lighting Variations

    Jan 5, 2026Wenlong Yang, Canran Jin, Weihang Yuan +2Video RelightingLow-Light Image Enhancement