Asynchronous RL

RL: Reinforcement Learning

Momentum

7 papers in the last four weeks, against 2 the four weeks before. 0.1% of all new papers.

Jul 13Week of Sep 28

Latest papers 27

Oct 7, 2026cs.LG

A Closed-Loop Non-Asymptotic Convergence Analysis of PPO with Learned Critics and Clipping

Despite its widespread use, Proximal Policy Optimization with clipping (PPO-Clip) remains difficult to tune, and the interactions among critic learning, clipping, and rollout reuse remain incompletely understood. We develop a \emph{non-asymptotic} analysis of PPO-Clip as a \emph{closed-loop actor--critic} system. It captures actor--critic coupling, nonsmooth probability-ratio clipping, finite-batch reuse, and predictable early stopping under explicit coverage and critic regularity assumptions, using raw GAE and Monte Carlo critic targets. Our synchronous and asynchronous guarantees jointly characterize policy stationarity and the tracking accuracy of the learned critic, with explicit dependence on algorithmic parameters. A sufficient coupling condition gives optimization, critic tracking, clipping, and finite-batch errors a common amplification bound. The asynchronous result also requires a delay-dependent critic stepsize restriction; violating these conditions does not establish divergence. For finite layered MDPs with tabular critics, a uniform bound on the actual clipped-gradient class replaces complete-trajectory counting. A verified growing-horizon family has polynomial sample complexity, and a two-time-scale schedule gives O(T−2/5)O(T^{-2/5}) stationarity and critic-tracking bounds with explicit fresh-rollout accounting. These results together advance our understanding about PPO and provide theoretical guidance in tuning.
Oct 7, 2026cs.LG

COPC: Coupled Off-Policy Correction for Asynchronous LLM Reinforcement Learning

Asynchronous RL accelerates large language model post-training by decoupling rollout generation from optimization, but trains on stale trajectories. Existing methods primarily correct token-level policy mismatch through importance-ratio control in the actor objective. We show that this \emph{policy-side correction} alone is insufficient: advantage estimates also inherit mismatch from behavior-policy continuations, which we term \emph{advantage staleness}. We derive exact bias and variance decompositions for a general two-channel actor update, revealing nonseparable coupling between policy-weight and advantage-estimation errors: their interaction induces multiplicative bias terms, while squared policy weights amplify advantage uncertainty in gradient variance. This motivates the hypothesis that policy- and advantage-side correction should be coordinated. We introduce Coupled Off-Policy Correction (COPC), an actor--critic method combining token-level ratio masking with two-sided clipped-ratio weighting of TD residuals for return and advantage estimation. Joint parameter sweeps across staleness levels support this hypothesis: the effect of one correction parameter depends on, and can reverse with, the other. COPC achieves the highest reported performance on tool-integrated mathematical reasoning and search, outperforming the strongest reported asynchronous baseline in each setting. It also offers a broad high-performing parameter region and improved training stability. In search, COPC remains stable throughout training, while most evaluated asynchronous baselines collapse late in training. These gains persist at 64-step policy staleness. COPC adds minimal step-time overhead over asynchronous PPO and retains a 1.7×1.7\times step-time speedup over synchronous PPO.
Oct 6, 2026cs.LG

On KL-Regularized Policy Optimization

Asynchronous reinforcement learning (RL) for large language model (LLM) agents trains one policy on trajectories generated by another: rollouts come from stale checkpoints, and the inference engine's probabilities differ from the trainer's even at identical parameters. Standard remedies either clip importance ratios, which biases the update, or, as in GRPO, sample a group of responses per prompt, which is costly when episodes are long. We propose KL-Regularized Policy Optimization (KLPO), a framework that anchors the KL regularizer at the sampler. The regularized improvement step then has a closed-form Gibbs solution, and KLPO fits its log-ratio optimality condition by least squares on the sampler's own trajectories, so the sampler probability enters through a log-ratio and no importance weights are needed. Profiling out the regression intercept replaces the intractable log-partition function with the signal's sampler mean plus a sampler-to-trainer KL divergence. For token-level policy mirror descent targets, we show that the resulting gradient can be computed from terminal returns without a critic, via sampler-centered scores or a single trajectory residual, even under stochastic tool outputs. We further prove that independent Monte Carlo estimates of the KL term keep these gradients unbiased, derive the exact KL gap of cheaper top-KK and binary approximations, and show that SPPO, GPO, REBEL, and BPO arise as special cases of KLPO. The result is a critic-free update that uses one rollout per prompt and requires neither a learned normalizer nor a group of responses.
Oct 1, 2026cs.LG

Asynchronous LLM Post-Training: Group-Mass Capping and Convergence Analysis

Asynchronous reinforcement learning (RL) improves the efficiency of large language model post-training but introduces stale rollouts generated by earlier policies. Theoretical understanding of how this staleness affects convergence and how to mitigate its impact remains limited. We derive a convergence bound for GRPO-style algorithms that explicitly characterizes the tradeoff between the gradient estimator's second moment and bias. For trajectory-level importance-weighted estimators, our analysis shows that once the second moment is uniformly controlled, delay enters the bound through the bias introduced by clipping or rescaling. Guided by this insight, we propose a novel group mass capping GRPO (GMC-GRPO) method, which minimizes a ratio-based bias bound within a class of weighted estimators sharing a common second-moment guarantee. We establish convergence guarantees for asynchronous GMC-GRPO and show that, compared with TIC-GRPO, it improves the threshold dependence of the fourth-order delay term from O(ε−4)O(ε^{-4}) to O(ε−2)O(ε^{-2}) as ε→0ε\to0, where 1+ε1+ε is the ratio threshold. Under local policy overlap, the delay-dependent term decreases as G−2/5G^{-2/5} after tuning the step size, where GG is the group size. For fixed behavior and current policies, the bias introduced by group rescaling also vanishes as G→∞G\to\infty, whereas the bias from trajectory-wise clipping can persist. Experiments across Qwen3 models and reasoning benchmarks demonstrate improved robustness to stale rollouts, with GMC-GRPO achieving the best performance among stable baselines under large rollout delays.
Sep 30, 2026stat.ML

Sharp Statistical Rates for Asynchronous TD Learning with Markovian Data

We study the last iterate of standard tabular temporal-difference (TD) learning from a single trajectory of a finite Markov reward process. For discount factor γγ, write H=(1−γ)−1H=(1-γ)^{-1}, and let μmin⁡μ_{\min} and tmix⁡t_{\operatorname{mix}} denote the minimum stationary probability and total-variation mixing time. We prove that last-iterate TD achieves sup-norm error at most ε\varepsilon with high probability usingO~(H3μmin⁡ε2+tmix⁡μmin⁡)\widetilde O\left( \frac{H^3}{μ_{\min}\varepsilon^2} +\frac{t_{\operatorname{mix}}}{μ_{\min}} \right) transitions, for 0<ε≤10<\varepsilon\leq1. This rate holds both for a constant step size selected for the target accuracy and for a decreasing schedule independent of the target accuracy and terminal time. The latter gives a simultaneous guarantee over all times beyond an explicit transient threshold. The statistical term retains the cubic effective-horizon dependence of synchronous TD, and the additive mixing transient has no extra horizon factor. The result allows non-reversible chains, arbitrary initial state distributions, and bounded rewards that may depend on the next state. The proof uses an anchored local Poisson equation in reverse time to control stochastic fluctuations without a mixing-time factor, and a hitting-time compensation identity to bound initialization error. The latter also yields a finer transient in terms of the worst expected reverse hitting time. A bound on the expected cumulative propagation mass extends this argument to decreasing step sizes. A three-state construction with known deterministic rewards gives matching minimax lower bounds for the statistical and mixing terms, up to logarithms, over specified model classes in a slow-mixing parameter regime.
Sep 29, 2026cs.AI

Where Does Staleness Accumulate? Pool Aware Effective Staleness Control for Asynchronous RL in LLM Post-Training

Fully asynchronous reinforcement learning (RL) improves resource utilization in large language model post-training by overlapping rollout generation with policy optimization, but it also introduces policy lag as trajectories are generated and queued while the trainer continues to update. We study how this lag accumulates over a trajectory's lifetime and how it can be controlled without sacrificing the wall-clock benefits of asynchronous execution. We decompose trajectory staleness into Generation Staleness, accumulated before rollout completion, and Waiting Staleness, accumulated after a completed trajectory enters the pool. Motivated by this decomposition, we introduce PACE (Pool-Aware Control of Effective Staleness). PACE converts excess pool occupancy into an adaptive rejection budget and ranks completed trajectories using an effective-staleness score that combines Waiting Staleness with prefix-aware Generation Staleness. This avoids penalizing long or interrupted rollouts solely because they span multiple policy versions. In single-turn mathematical reasoning, PACE improves the six-benchmark average validation accuracy by 18.7% over unfiltered asynchronous RL at the same wall-clock budget and matches synchronous RL performance with 47.1% less GPU time. PACE also improves validation performance in multi-turn tool-integrated reasoning, outperforming both synchronous and unfiltered asynchronous RL. Further experiments with the mixture-of-experts model and an alternative RL algorithm support its applicability across model architectures and training algorithms.
Sep 28, 2026cs.AI

PEARL: Adaptive Prefill-Decode Execution with Elasticity for Agentic Reinforcement Learning

Multi-turn rollout dominates the cost of agentic reinforcement learning (RL). Asynchronous execution and elastic GPU resources can accelerate this stage, but adding rollout replicas yields diminishing returns while training GPUs remain idle between updates. We observe that effective resource use also depends on the prefill--decode (PD) configuration. Both the choice between colocation and disaggregation and the optimal PD ratio vary with the workload, making resource scaling and PD configuration interdependent. Exploiting this opportunity requires selecting effective configurations and realizing their benefits within transient resource-availability windows despite reconfiguration costs. We present PEARL, an asynchronous agentic RL system that coordinates external resource elasticity, temporary reuse of idle training GPUs, and adaptive PD execution. PEARL maintains a unified GPU--worker--role state and uses runtime profiles to predict rollout batch completion time, accounting for environment-induced reductions in decode concurrency. It selects the PD mode and ratio under the current GPU budget and translates each decision into an incremental transition plan that minimizes worker and role changes. Cost-aware switching and borrowing policies suppress transitions with insufficient expected benefit while ensuring timely return of training GPUs. Our evaluation show that PEARL achieves 2.172.17--2.79×2.79\times the throughput of fixed-resource ROLL across different LLMs. Compared with RLBoost+, throughput improves by up to approximately 26.9% for Qwen3-8B and 36.3% for Qwen3-30B-A3B.
Sep 23, 2026cs.LG

EBRL: Asynchronous Embodied RL by Multi-Grained Resource Management

Embodied reinforcement learning (RL) improves model capabilities with a pipeline of environment simulation, action generation, and model updates. These stages show heterogeneous CPU and GPU demands, making efficient resource utilization difficult. Recent systems overlap rollout (simulation and generation) with training for efficiency, but exclusive GPU allocation and synchronized barrier in rollout still leave substantial hardware resource waste. In this paper, we present EBRL, an asynchronous embodied RL training system with two core techniques. The asynchronous pipelined scheduler overlaps rollout and training, pipelines simulation and generation across environment groups, and carries out each environment independently, eliminating synchronization stalls. The fine-grained resource manager pools CPU cores and GPU streaming multiprocessors, and uses stage profiles and runtime feedback to adjust resource quotas and batch sizes to meet the shifting demands among stages. We implement EBRL on RLinf and evaluate it with four embodied policies and four simulation benchmarks across heterogeneous GPU testbeds. Experiments show that EBRL achieves 1.30-3.47 times the end-to-end rollout throughput and 2.5 times of training convergency compared to the SOTA embodied RL systems.
Sep 14, 2026cs.LG

High-Probability Nash Regret for Decentralized Learning in Markov αα-Potential Games: Episodic and Fully Online Asynchronous Algorithms with Applications to Markov Congestion Games

We study decentralized learning of Nash equilibria (NE) in infinite-horizon discounted Markov games under bandit feedback, focusing on Markov αα-potential games. We develop KL-projected natural policy gradient (NPG) algorithms in two settings: an episodic setting with frozen policies during sampling and a fully online setting in which players receive a single realized cost sample per time step and update their policies asynchronously along a continuing trajectory. We establish finite-time high-probability NE regret bounds of order O~(T−1/4)\widetilde O(T^{-1/4}) and O~(T−2/15)\widetilde O(T^{-2/15}) for the episodic and fully online settings, respectively, up to fixed approximation terms. Crucially, our bounds eliminate the distribution-mismatch coefficient, which can scale prohibitively with the size of the state space, while accommodating potential approximation, estimation-oracle bias, and transition sensitivity. We further identify a state-wise potential structure that yields sharper guarantees with additive dependence on the potential approximation error αα. We specialize the framework to independent-resource Markov congestion games (IMCGs), establish their approximate-potential and transition-sensitivity properties, and construct decentralized estimation oracles from realized costs. As an application, we introduce strategic online job scheduling on stochastic machines and obtain a scalable decentralized algorithm for learning stable dispatching policies. Overall, our results provide the first finite-time high-probability NE regret guarantees for fully online asynchronous decentralized learning in Markov αα-potential games, remove distribution-mismatch coefficients from the regret bounds, accommodate fixed estimation-oracle bias, and provide scalable decentralized learning with finite-time guarantees for IMCGs.
Sep 9, 2026cs.LG

BRACE: Anchored Bellman-Residual Correction for Stale Critics in Asynchronous RL

Asynchronous reinforcement learning has become the standard way to scale training for large language models (LLM), but the resulting policy lag biases the critic toward the stale behavior policy. Existing work on asynchronous LLM training corrects the actor and leaves this bias unaddressed, while the off-policy value correction of classical RL does not carry over to long-horizon agentic tasks, since a short correction horizon leaves the regression target free of the reward and a long one lets the product of importance ratios drift exponentially with the trajectory length. We propose BRACE, an anchored Bellman-residual correction for stale value models. BRACE bounds the correction horizon to a prefix of policy tokens and anchors a constant-weight Monte-Carlo tail beyond it, which separates policy correction from reward propagation. BRACE delivers a 9.8%9.8\% relative improvement in mean@1 on BrowseComp-Plus over the strongest baseline, runs 2.46×2.46\times faster per step than synchronous training, and remains stable 5050 updates off-policy.
Aug 30, 2026cs.RO

SmoothRL: Online Reinforcement Learning During Asynchronous Execution

Deploying robot policies in the physical world requires satisfying two fundamental desiderata: reliability and smooth real-time execution. However, deploying state-of-the-art generalist models presents challenges on both fronts. Achieving the precision and robustness required for real-world deployment necessitates sample-efficient online reinforcement learning (RL) to adapt pretrained models. Meanwhile, the increasing scale of robot foundation models has led to higher inference latency. To satisfy real-time constraints under high latency, modern systems adopt asynchronous inference with action chunking, overlapping policy computation with chunk execution to hide latency and enable smooth control. Despite their complementary roles, integrating asynchronous execution with gradient-based online RL remains underexplored. We present SmoothRL, an online RL framework that fine-tunes a pretrained policy within an asynchronous inference loop. SmoothRL follows a value-gradient paradigm, directly updating policy parameters using gradients of the action-value function with respect to policy actions. To enable correct optimization under asynchronous execution, SmoothRL explicitly models the asynchronous inference process during training. Specifically, each generated action chunk is partitioned by frame index into three regions: a committed region, consisting of actions committed by the previous inference cycle; an execution region, containing newly generated actions executed by the robot; and a discarded region, containing actions superseded by the next inference cycle. Gradients are propagated only through the execution region, ensuring policy optimization aligns with the trajectory distribution induced by asynchronous execution. We evaluate SmoothRL on real-world robotic tasks requiring high precision, as well as highly dynamic tasks that necessitate asynchronous execution.
Aug 11, 2026cs.LG

TideRL: Boosting Agentic RL Goodput with Readiness-Aware Scheduling

Reinforcement learning (RL) for large language models is moving toward multi-turn agentic workloads, where rollout tasks repeatedly pause for external environments, resume with growing contexts, and finish at highly variable times. In this setting, RL training goodput, measured by training throughput, matters more than raw GPU occupancy: GPU waiting and repeated prefill recomputation are pure overhead. We present TideRL, a readiness-aware elastic RL system with Continuous Task Batching, Resource-Aware Ref-Actor Pipelining, and Elastic Resource Scaling. CTB preserves useful rollout state, RA2P\textrm{RA}^2\textrm{P} selects between decoupled streaming and colocated aggregation from the ready backlog and arrival interval, and ERS moves ranks between rollout and training using the same readiness signals. Across text-only and multi-modal agentic workloads, TideRL improves RL training goodput by up to 5.6×\times over synchronous baselines and over 33% over asynchronous baselines, while reaching similar task performance. It also improves KV cache hit rate by 1.58×\times, reduces per-step training time by up to 44.3%, and cuts total waiting time by up to 77.6%.
Aug 8, 2026math.OC

Learning under Opponent Unawareness in Linear-Quadratic Stochastic Games

As firms increasingly deploy machine learning for strategic decision-making, understanding algorithmic interactions has become central to operations research and economics. This paper studies learning in infinite-horizon, nonzero-sum linear-quadratic stochastic games under a radically uncoupled information structure, where players are either unaware of opponents or strategically oblivious, observing only a common state and their own action history. Under this minimal information, we analyze an asynchronous decentralized learning process in which each player independently runs a single-agent εε-greedy iterated least-squares algorithm. We prove that, despite being unable to identify the system parameters, players' learning dynamics converge almost surely to the complete-information Nash equilibrium and characterize the convergence rate. We then apply the framework to a dynamic Cournot competition with sticky prices. Numerical experiments validate the theoretical results and show that learning under limited information reduces firm profits under both low and high price stickiness, while total surplus declines and market concentration increases when price stickiness is high. Publicly revealing aggregate market output substantially accelerates convergence and mitigates these welfare losses.
Jul 24, 2026cs.AI

Deconstructing Off-Policy Ratios: Entropy-Normalized Trust Regions for Asynchronous Reinforcement Learning

Asynchronous reinforcement learning (RL) accelerates large language model (LLM) post-training by overlapping rollout generation with policy optimization, but the resulting stale, off-policy data destabilizes optimization and can cause policy collapse. Existing methods gate tokens by ratio magnitude alone, applying one threshold at every position. We show that the ratio's natural scale is set by token entropy, so deviations from mid-trajectory weight updates stay within this scale and carry genuine exploration. We further identify an overlooked low-entropy regime that breaks this scaling, where a near-zero probability amplifies train--inference mismatch into noise far beyond what the local entropy admits. A magnitude threshold admits this noise and discards the exploration. We therefore propose the Entropy-Normalized Trust Region (ENTR). Across long-horizon agentic tasks and mathematical reasoning benchmarks, ENTR outperforms existing asynchronous methods. It improves avg@1 on BrowseComp-Plus by 6.9%6.9\% over the strongest baseline, trains stably up to 3030 policy versions of staleness, and matches synchronous GRPO at a 2.6×2.6\times speedup.
Jul 23, 2026cs.LG

Robust Asynchronous Q-Learning under Reward and State Corruption via Batching

Motivated by reinforcement learning in harsh environments, we consider the problem of learning an optimal policy subject to adversarially corrupted feedback. Specifically, at each time-step, an adversary can perturb both the reward and state observations of the learner following the Huber contamination model. To defend against such data corruption, we propose BR-Async-Q: a novel, epoch-based, robust Q-learning algorithm built upon two key ideas: (i) partitioning the online data stream into batches to reduce variance, and (ii) constructing robust estimates of the Bellman optimality operator using such batched data. We prove a high-probability ℓ∞\ell_\infty error bound for BR-Async-Q that matches that for vanilla Q-learning, up to a small additive term that scales with the fraction of corrupted samples. To our knowledge, this provides the first robustness guarantee for asynchronous Q-learning subject to both reward and state corruption. Furthermore, when only rewards are corrupted, the dependence of our algorithm's bound on the corruption fraction is minimax optimal.
Jul 21, 2026cs.MA

CHMAS: A Coupled Hierarchical Framework for Multi-Agent Reinforcement Learning

Multi-agent reinforcement learning (MARL) systems face fundamental challenges in balancing global coordination with local execution across different temporal scales. This paper introduces the Coupled Hierarchical Multi-Agent System (CHMAS), a novel framework that decomposes multi-agent decision-making into centralized strategic planning and distributed tactical execution with bidirectional information flow. The strategic layer integrates all agents' states with an exclusive global environmental state to generate guidance actions every TT timesteps, while tactical agents execute distributed policies augmented by strategic guidance and local neighborhood observations. Unlike existing hierarchical approaches with unidirectional control, CHMAS establishes a feedback mechanism where accumulated tactical rewards influence strategic objectives through a coupling coefficient λλ, ensuring strategic plans remain grounded in tactical feasibility. To address the non-stationarity inherent in hierarchical learning, we propose an asynchronous update protocol where strategic parameters update every NfN_f tactical episodes, allowing tactical policies to converge to quasi-stationary points between strategic changes. We present both a general bi-level formulation capturing full system dynamics and a tractable additive approximation enabling rigorous analysis. Theoretical analysis proves that this asynchronous scheme achieves O(log⁡K/K)\mathcal{O}(\log K/\sqrt{K}) convergence for the strategic layer after KK strategic updates under standard assumptions. Experimental validation in a multi-agent foraging domain demonstrates successful learning of spatially partitioned exploration strategies, with both layers converging stably despite hierarchical coupling.
Jul 21, 2026cs.LG

Stale but Stable: Staleness-Adaptive Trust Regions for Stabilizing Asynchronous Reinforcement Learning

Asynchronous reinforcement learning improves throughput by decoupling rollout generation from optimization, but the resulting staleness is an inevitable byproduct, compounded jointly by policy lag, engine delays, and mixture-of-experts routing. From a trust-region perspective, this mismatch is critical: in the finite-horizon improvement bound, training-inference divergence governs the approximation error, whereas PPO clipping only gates sampled outward updates and therefore acts as a sampled surrogate rather than a full-policy constraint. As a result, the high-staleness update can remain weakly controlled in exactly the asynchronous regime where stale rollouts matter most. We introduce the Staleness-Adaptive Trust Region (SAT), which uses the detached sampled log-ratio as a practical staleness proxy, identifies the high-mismatch tail within each batch through Staleness-based kernel function scaling, and contracts only the sign-selected endpoint of the nominal PPO interval using Effective contraction factors. This design preserves the baseline behavior on ordinary tokens, while making the update more conservative exactly on newly intercepted outward bands. We evaluate SAT in a fully decoupled asynchronous reinforcement learning setup built on Qwen3-30B-A3B-Base, leveraging SGLang as the inference engine and Megatron as the training pipeline. In this setting, SAT-GSPO w/ R3 attains the best observed AIME24 avg@8, reaching 35.83 at lag 1 and 34.79 at lag 8, while SAT-GSPO reaches 34.17 at lag 1. More broadly, the results indicate that aligning the clip interval with observed staleness heterogeneity is an effective way to stabilize the reported asynchronous regime.
Jul 8, 2026cs.LG

Single-Rollout Asynchronous Optimization for Agentic Reinforcement Learning

Reinforcement learning (RL) is becoming increasingly important for post-training large language models (LLMs). Previous RL pipelines for LLMs were mostly synchronous and batch-interleaved, which is inefficient for long-horizon agentic tasks. Recently, asynchronous RL has emerged as a more efficient alternative by updating the model as rollouts arrive. However, existing asynchronous RL systems often emphasize throughput, while leaving training stability and task effectiveness largely underexplored. For example, a key challenge is that group-wise sampling in the widely-used GRPO framework does not naturally fit asynchronous agentic training. In this paper, we present Single-rollout Asynchronous Optimization (SAO) to address the stability and off-policy challenges in asynchronous RL. To reduce off-policy effects and improve generalization, we replace group-wise sampling with single-rollout sampling, that is, using one rollout per prompt. We further improve this single-rollout strategy with practical value-model training designs. To improve optimization stability, we introduce a strict double-side token-level clipping strategy. SAO is able to train stably for one thousand steps and consistently outperform GRPO and its variants on agentic coding and reasoning benchmarks, such as SWE-Bench Verified, BeyondAIME, and IMOAnswerBench. We also demonstrate that single-rollout RL is particularly effective in a simulated online learning setting, where the model must adapt to changing evolving environments. To this end, SAO is successfully deployed in the agentic RL pipeline for training the open GLM-5.2 model (750B-A40B).
Jul 1, 2026cs.LG

Scaling Laws for Collapse in Asynchronous GRPO

Asynchronous reinforcement learning improves the throughput of large language model post-training by decoupling rollout generation from policy optimization, but introduces a mismatch between the behavior and learner policies. How the resulting policy staleness couples with the learning rate to govern training stability and collapse time remains poorly understood. We investigate this coupling in vanilla GRPO through controlled sweeps of the synchronization interval SS and constant learning rate ηη on Llama-3.2-1B/3B, complemented by experiments on Qwen3-8B. We identify two empirical scaling laws: (i) Stability-boundary scaling: the largest stable learning rate scales approximately as S−1S^{-1}, yielding a stability boundary characterized by an approximately constant product SηSη. (ii) Collapse-time scaling: among collapsing runs, estimated collapse times scale approximately as η−1η^{-1}, corresponding to a model- and setup-dependent cumulative learning-rate budget that aligns across synchronization intervals in the Llama sweeps. We interpret these laws through a local analysis of the behavior-dependent GRPO surrogate and a complementary mean-field model. Under local regularity conditions, the analysis yields an O(Sη)O(Sη) upper bound on the staleness-induced update bias that resets at synchronization. The mean-field model shows how sufficiently strong positive feedback can sustain directional drift when update directions persist across synchronization cycles. When drift speed saturates under optimizer normalization, this mechanism predicts exit from a local surrogate-validity region after an approximately fixed cumulative learning rate. Together, these findings motivate a practical calibration rule: estimate the stability threshold and collapse budget from a coarse sweep, then jointly select SS and ηη for the intended training horizon.
Jun 25, 2026cs.LG

Retroactive Advantage Correction: Closed-Form V-Trace Bias Correction for Delay-Aware RLHF

Reinforcement learning from human feedback (RLHF) in production does not always have a synchronous reward signal. Code-execution verifiers, slow judge ensembles, and queued human review can return several gradient steps after the rollout that produced them, breaking the synchronous-reward assumption underlying standard PPO. We address this gap with Retroactive Advantage Correction (RAC): each pending slow completion is queued, aged through a non-negative kernel, and reinjected as a clipped residual into the next optimiser step's advantage. We prove that under an unbiased clipped importance ratio, the cumulative RAC correction is exactly unbiased when the effective delay kernel reinjects all of its mass, and carries a bias linear in the unreinjected fraction otherwise; at the no-delay identity kernel it reduces to V-trace. On a tabular Markov decision process (MDP) proof-of-concept, RAC reduces the closed-form policy bias by up to 47.9x at the two-slow-channel configuration, beating wait-for-slow at lower wall-clock cost. RAC integrates with PPO and GRPO through a two-line reward-manager patch.
Jun 4, 2026cs.LG

AsyncWebRL: Efficient Multi-Step RL for Visual Web Agents

Training vision-language web agents with multi-step RL is compute-intensive, with two dominant forms of inefficiency: idle GPUs in synchronous RL, and trajectories that use more steps and tokens than necessary. We present AsyncWebRL, which addresses both. On the system side, an asynchronous design overlaps rollout, gradient update, and policy refresh across iterations, paired with two web-agent-specific adaptations, namely an everlasting rollout pool and lightweight screenshot handling, that together deliver up to a 2.9×2.9\times end-to-end training-throughput speedup over the previously fastest open synchronous pipeline (WebGym). On the algorithmic side, we identify the per-trajectory normalizer 1/∣τi∣1/|τ_i| in multi-step GRPO as the root cause of trajectory-level and token-level inefficiency: because failures are systematically longer than successes, it down-weights the negative gradient on failed tokens, so the policy keeps producing verbose memory schemas. Replacing 1/∣τi∣1/|τ_i| with a constant 1/k1/k breaks this coupling, contracting trajectories while preserving aggregate success. Together, these contributions set a new open-source state of the art on the WebGym out-of-distribution test split (+5.8% relative over the 42.9% prior best), with the largest gains on the harder slices (+42% relative on Medium, +48% relative on Hard).
Jun 3, 2026cs.MA

Failure Modes of Deep Multi-Agent RL in Asynchronous Pricing: Reproducible Triggers, Trace Diagnostics, and a Partial Fix

We study two reproducible failure modes of deep multi-agent reinforcement learning in continuous-time pricing markets: (i) tacit cartel formation between competing DDPG agents, and (ii) actor--critic instability at high event rates. We instantiate both inside a single CT-MARL benchmark (Poisson-clocked price updates, observation latency δδ, interior-optimum logit demand), show that synchronous DDPG agents reliably trigger Failure Mode 1 with collusion index Δ=0.69±0.11Δ= 0.69 \pm 0.11, and quantify a partial microstructure fix: asynchrony alone cuts collusion by 48% and adding latency drives it to a minimum of Δ=0.28Δ= 0.28. The fix has clearly documented costs: it is partial (ΔΔ remains supra-Bertrand), it is non-monotone in δδ, and it does not survive Failure Mode 2, which emerges as DDPG critic divergence at λ=5λ= 5 and corrupts the phase-diagram cell at (λ=5,δ=1)(λ{=}5, δ{=}1). We accompany the scalar collusion index with trajectory-level trace diagnostics that expose the within-episode signalling collapse and the post-shock non-recovery.
Jun 2, 2026cs.LG

ASymPO: Asymmetric-Scale Policy Optimization for Asynchronous LLM Post-Training Without Behavior Information

Asynchronous reinforcement learning can improve language-model post-training throughput by decoupling response generation from policy optimization, but stale responses introduce distribution drift. Standard behavior-corrected methods control this drift with behavior-policy probabilities, importance ratios, or clipping, which requires token-aligned, versioned, and numerically consistent behavior log-probabilities across rollout and learner systems. We ask whether asynchronous group-relative RL can instead be stabilized using only current-policy probabilities. We identify a scale-imbalance failure mode: when stale responses are evaluated under the current policy, positive and negative loss terms can appear at different negative log-probability scales, so zero-sum advantages no longer imply balanced loss contributions. We propose Asymmetric-Scale Policy Optimization (ASymPO), which normalizes each response's token loss by its current average token negative log-probability. ASymPO requires no behavior-policy probabilities, restores response-level zero-sum balance, and preserves a nonzero learning signal. We also introduce Scaled Policy Optimization (SPO), a fixed negative-scaling baseline, and evaluate both current-policy-only objectives in asynchronous mathematical reasoning post-training.
May 12, 2026cs.LG

Missing Old Logits in Asynchronous Agentic RL: Semantic Mismatch and Repair Methods for Off-Policy Correction

Asynchronous reinforcement learning improves rollout throughput for large language model agents by decoupling sample generation from policy optimization, but it also introduces a critical failure mode for PPO-style off-policy correction. In heterogeneous training systems, the total importance ratio should ideally be decomposed into two semantically distinct factors: a \emph{training--inference discrepancy term} that aligns inference-side and training-side distributions at the same behavior-policy version, and a \emph{policy-staleness term} that constrains the update from the historical policy to the current policy. We show that practical asynchronous pipelines with delayed updates and partial rollouts often lose the required historical training-side logits, or old logits. This missing-old-logit problem entangles discrepancy repair with staleness correction, breaks the intended semantics of decoupled correction, and makes clipping and masking thresholds interact undesirably. To address this issue, we study both exact and approximate correction routes. We propose three exact old-logit acquisition strategies: snapshot-based version tracking, a dedicated old-logit model, and synchronization via partial rollout interruption, and compare their system trade-offs. From the perspective of approximate correction, we focus on preserving the benefits of decoupled correction through a more appropriate approximate policy when exact old logits cannot be recovered at low cost, without incurring extra system overhead. Following this analysis, we adopt a revised PPO-EWMA method, which achieves significant gains in both training speed and optimization performance.
May 8, 2026cs.DC

MARLaaS: Multi-Tenant Asynchronous Reinforcement Learning as a Service

Reinforcement Learning from Verifiable Rewards (RLVR) has significantly improved the reasoning capabilities of large language models (LLMs), particularly in multi-turn agentic settings involving environment interaction like tool use. However, fine-tuning such models remains prohibitively expensive due to high computational requirements, limiting accessibility. We propose MARLaaS (Multi-tenant Asynchronous RL as a Service), a system for concurrent RL fine-tuning across multiple users and tasks. Our approach is based on two key ideas: (1) sharing a base model across tenants using lightweight LoRA adapters, and (2) a disaggregated asynchronous architecture that decouples rollout generation, environment interaction, and policy training into independently scheduled stages. This design enables tasks to progress through the RL pipeline at their own pace in an event-driven manner, reducing cross-task interference, idle time, and end-to-end latency. In multi-task settings (we report up to 32 concurrent tasks), MARLaaS achieves single-task state-of-the-art performance while improving accelerator utilization by up to 4.3x and reducing end-to-end training time by 85%.
Apr 29, 2026cs.LG

DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training

Reinforcement learning (RL) has become a critical paradigm for LLM post-training, yet the rollout phase -- accounting for 50--80% of total step time -- is bottlenecked by skewed generation: long-tailed trajectories indispensable for model performance block the entire training pipeline. Asynchronous training offers a natural remedy by overlapping generation with training, but introduces a fundamental tension between efficiency and algorithmic correctness. We identify three constraints in asynchronous training to preserve convergence: intra-trajectory policy consistency, data integrity, and bounded staleness. Existing approaches fail to intrinsically address the long-tailed trajectory problem, which is further exacerbated by the imbalance characteristic of Mix-of-Experts models, or deviate from the standard RL training formulation, thereby hindering model convergence. Therefore, we propose DORA (Dynamic ORchestration for Asynchronous Rollout), which addresses this challenge through algorithm-system co-design. DORA introduces multi-version streaming rollout, a novel asynchronous paradigm that maintains multiple policy versions concurrently -- simultaneously achieving full bubble elimination without compromising algorithmic constraints. Experimental results demonstrate that our DORA system achieves substantial improvements in throughput -- up to 2--3 times higher than state-of-the-art systems on open-source benchmarks -- without compromising convergence. Furthermore, in large-scale industrial applications with tens of thousands of accelerators, DORA accelerates RL training by 2--4 times compared to synchronous training across various scenarios. The resultant open-source models, LongCat-Flash-Thinking, exhibit competitive performance on complex reasoning benchmarks, matching the capability of most advanced LLMs.
Date pendingcs.LG

AsyncFlow: An Asynchronous Streaming RL Framework for Efficient LLM Post-Training

Reinforcement learning (RL) has become a pivotal technology in the post-training phase of large language models (LLMs). Traditional task-collocated RL frameworks suffer from significant scalability bottlenecks, while task-separated RL frameworks face challenges in managing complex dataflows and resolving resource idling. Furthermore, most existing frameworks are tightly coupled with LLM training or inference engines, making them difficult to support custom-designed engines. To address these challenges, we propose AsyncFlow, an asynchronous streaming RL framework tailored for efficient post-training. Specifically, we introduce a distributed data storage and transfer module that provides panoramic data management and fine-grained scheduling capabilities in a fully streamed manner. This architecture inherently enables automated pipeline overlapping among RL tasks and dynamic load-balancing. Moreover, we propose an asynchronous producer-consumer workflow, which is engineered to minimize computational idleness by strategically deferring the parameter update process within staleness thresholds. Finally, the core capabilities of AsyncFlow are architecturally decoupled from underlying training and inference engines and encapsulated by service-oriented user interfaces, offering a modular and customizable user experience. Extensive experiments demonstrate an average throughput of 1.59x compared to the state-of-the-art baseline. The architecture presented in this work provides actionable insights for designing next-generation RL training systems.