Automata Learning
Latest papers
15 papers1 paper in the last four weeks, against 1 the four weeks before. 0.0% of all new papers.
Running a language model on edge hardware provides private and low-latency reasoning without a network connection, and yet the small models that fit on such devices are unreliable on the tasks computers are expected to handle well, such as arithmetic, algebra, and formal logic problems. We argue that much of this unreliability is avoidable. Many queries appearing to demand reasoning are in fact structurally deterministic and permit fast and exact symbolic solutions. Therefore, forcing a probabilistic model to approximate them sacrifices accuracy and energy for little benefit. We present a neurosymbolic router that classifies each incoming query and dispatches it to the cheapest correct solver, sending structured tasks to deterministic engines and reserving the small language model (SLM) for open-ended word problems. Instead of hand-coding the routing logic, we learn a deterministic finite automaton (DFA) with the L* grammatical inference algorithm, using the SLM as a membership oracle and labeled data as an equivalence oracle. On a Raspberry Pi 4B (8 GB RAM, no GPU), evaluated on 100 untested prompts from DeepMind Mathematics, GSM8K, and RuleTaker, learned routing attains 100% routing accuracy and 98.3% overall accuracy with a 512-token reasoning budget (93.3% on word problems), compared with 72.0% for the strongest agent baseline, Program-of-Thought, and 58.7% for a tool-calling agent given the same solvers. Since formatted queries never reach the model, the router answers them in 1-11 ms and, in its 30-token configuration, runs 8.8x faster and 2.8x more energy-efficient than Program-of-Thought.
Temporal-Causal Inference for Reinforcement Learning via Automata Learning
We consider reinforcement learning in environments with dynamics that undergo an irreversible phase transition governed by a hidden temporal pattern. The agent observes the base state but cannot observe the phase directly. We formalize this problem as a two-phase non-Markovian decision process and introduce Temporal-Causal Inference for Reinforcement Learning (TCIRL), a framework that jointly learns a control policy and infers the hidden temporal cause of the phase transition. TCIRL maintains a hypothesis deterministic finite automaton (DFA) to track what phase is active and refines it via counterexample-driven SAT-based synthesis. We prove that the hypothesis converges almost surely to a DFA recognizing the true cause language on all attainable label sequences, yielding an optimal policy for the original non-Markovian decision process. Experiments on a genetic therapy gridworld and a traffic signal environment show that TCIRL recovers the correct cause DFA and matches the full-information baseline in both domains.
Learning Canonical Register Automata over Ordered Data Domains
Register automata are finite automata equipped with memory that recognize data languages over infinite alphabets. In this work, we investigate active learning algorithms for deterministic register automata (DRAs) over ordered data domains--covering both dense domains, such as the rationals, and non-dense domains such as the integers. We show that the active learning problem for DRAs over both dense and non-dense ordered domains can be treated within a single unified framework. More specifically, we develop and implement a polynomial-time active learning procedure for DRAs over ordered domains, using oracles for membership, equivalence and memorability queries. The memorability queries were originally introduced for learning DRAs over domains with identity tests. Our unified framework also leads to a new consequence: minimization of DRAs over the non-dense ordered domain of integers is decidable, extending a result previously known only for dense domains. Finally, we give improved complexity bounds of several decision problems for DRAs over ordered domains that are closely related to the queries used in active learning.
ATLAS: Discovering Agent Strategies through LLM-Guided Abstraction and Automata Learning
Large Language Model (LLM)-based agents are increasingly used for complex tasks such as software testing and cybersecurity assessment. While these agents demonstrate impressive capabilities, their behavior is difficult to understand, explain, and analyze. Existing evaluations focus mainly on task success and execution traces, offering limited insight into the strategies employed by the agent. We present ATLAS (Automata Learning for Agent Trajectory Analysis and Strategy Discovery), an approach for recovering interpretable behavioral models from agent trajectories. ATLAS combines trace abstraction with automata learning to infer finite-state models that capture observed agent-environment interaction strategies. These models provide human-interpretable insights and support automated analyses of recurring behaviors, decision points, successful task-completion paths, and failure loops. As a proof of concept, we apply ATLAS to trajectories generated by an LLM-based penetration-testing agent. The resulting models expose high-level behavioral strategies for exploiting vulnerable machines that are difficult to identify from raw execution traces alone. We discuss how learned behavioral models can support explainability, model-guided exploration, auditing, and analysis of agentic systems. We further demonstrate symbolic model-based knowledge transfer from powerful frontier models to compact language models. In addition, we show how model transformations can derive concise explanations of agent behavior in a penetration-testing case study comprising 12 vulnerable machines. ATLAS highlights a new opportunity for model-driven engineering: transforming agent trajectories into explicit behavioral models that enable systematic understanding and analysis of otherwise opaque AI agents.
Learning to Reason with Curriculum II: Compositional Generalization
Compositional generalization, the ability to solve complex problems by combining solutions to simpler sub-problems, is a fundamental capability of both natural and artificial intelligence, and a key mechanism underlying chain-of-thought reasoning. However, the theoretical underpinnings of compositional generalization remain poorly understood: when and why does decomposing a problem into parts yield more efficient learning than solving it directly? We study this question through the canonical problem of learning to simulate semiautomata (predicting the outcome of steps of sequential computation), a model that captures state tracking, regular language recognition, and modular arithmetic. We show that an autocurriculum-based approach building on Part I of this series, recursively decomposing longer sequences into shorter sub-problems, learning to solve them, and composing the solutions, achieves dramatically better statistical complexity than direct methods. (i) For a setting inspired by supervised fine-tuning (SFT) where the learner receives interactive feedback on intermediate states of the computation, curriculum facilitates learning from only tokens of supervision; i.e., subpolynomial in the sequence length , overcoming the token barrier required by direct simulation. (ii) For a setting inspired by reinforcement learning with verifiable rewards (RLVR), where the learner improves a pre-trained reference model using an outcome verifier, we show that curriculum reduces the requirement on the reference model from coverage at the full sequence length to coverage at a shorter block length , an exponentially weaker condition.
Space-Efficient Language Generation in the Limit
We initiate a resource-aware theory of language generation in the limit under the minimal constraint of space efficiency. In our framework, a learner observes an adversarial positive stream from a target language and must eventually output a hallucination-free hypothesis language while omitting at most strings of . We focus on , the collection of languages recognized by DFAs with at most states over an alphabet of size , as the natural hypothesis class for memory-bounded learners. In the exponential-space regime, we prove that a learner can exactly identify the target . Under a stricter memory budget, we characterize the strongest possible generation guarantees. In particular, we present a streaming algorithm using space that converges to a hypothesis with generation gap . Moreover, the learned hypothesis captures every string in of length at least . We complement this result with a near-matching lower bound through a reduction from a standard communication complexity problem. Specifically, achieving generation gap requires memory. Together, these results reveal a sharp transition between polynomial-space generation and exponential-space exact identification.
Can Agents Infer Environment from Interaction? Evidence from Agentic Automata Learning
We propose agentic automata learning to evaluate the extent to which tool-calling LLM agents can uncover hidden environments through interaction, a capability increasingly required in agentic tasks (e.g., reproducing an executable without access to its source code by interacting with it). In our setup, an agent should uncover a hidden deterministic finite automaton (DFA) by interacting with an oracle through (1) membership queries ("Does this string belong to the target language?'') and (2) equivalence queries ("Is this the target DFA?''). Agentic automata learning yields a scalable testbed with controlled task complexity, measurable interaction efficiency, and strong algorithms to compare against from the classic automata-learning literature. Evaluating state-of-the-art LLMs with a multi-turn agent scaffold, we find that while they are able to recover simple DFAs, their performance drops sharply as DFA size increases. Results improve with a more elaborate ReAct-style state-tracking scaffold, yet strong models still struggle with complex instances. Trajectory analyses reveal recurring failures in query planning, evidence integration, and hypothesis construction. These failures occur even though the models mention classic automata learning algorithms in their reasoning, and can implement and execute them when given access to a coding environment. Our results suggest that for state-of-the-art LLMs, identifying a solution to the problem is insufficient, and reliably executing the resulting plan still poses a distinct challenge.
Synthesizing POMDP Policies: Sampling Meets Model-checking via Learning
Partially Observable Markov Decision Processes (POMDPs) are the standard framework for decision-making under uncertainty. While sampling-based methods scale well, they lack formal correctness guarantees, making them unsuitable for safety-critical applications. Conversely, formal synthesis techniques provide correctness-by-construction but often struggle with scalability, as general POMDP synthesis is undecidable. To bridge this gap, we propose a synthesis framework that integrates sampling, automata learning, and model-checking. Inspired by Angluin's algorithm, our approach utilizes sampling as a membership oracle and model-checking as an equivalence oracle. This enables the synthesis of finite-state controllers with formal guarantees, provided the sampling-induced policy is regular. We establish a relative completeness result for this framework. Experimental results from our prototypical implementation demonstrate that this method successfully solves threshold-safety problems that remain challenging for existing formal synthesis tools. We believe our algorithm serves as a valuable component in a portfolio approach to tackling the inherent difficulty of POMDP synthesis problems.
SMT-Based Active Learning of Weighted Automata
We present an SMT-based active learning algorithm for nondeterministic weighted automata (WFAs) as a practical and robust alternative to Hankel/L*-style methods. Our algorithm is parametric in a given semiring and, if it terminates, guaranteed to produce minimal WFAs. We prove partial correctness and provide a sufficient termination condition, which in particular implies termination for all finite semirings. Our extensive experimental evaluation shows that our algorithm is capable of learning numerous minimal WFAs over both finite and infinite semirings, vastly outperforms a naive baseline, and is competitive with a state-of-the-art algorithm while producing significantly smaller automata and requiring less interaction with the teacher.
Active Reward Machine Inference From Raw State Trajectories
Reward machines are automaton-like structures that capture the memory required to accomplish a multi-stage task. When combined with reinforcement learning or optimal control methods, they can be used to synthesize robot policies to achieve such tasks. However, specifying a reward machine by hand, including a labeling function capturing high-level features that the decisions are based on, can be a daunting task. This paper deals with the problem of learning reward machines directly from raw state and policy information. As opposed to existing works, we assume no access to observations of rewards, labels, or machine nodes, and show what trajectory data is sufficient for learning the reward machine in this information-scarce regime. We then extend the result to an active learning setting where we incrementally query trajectory extensions to improve data (and indirectly computational) efficiency. Results are demonstrated with several grid world examples.
PAC learning PDFA from data streams
This is an extended version of our publication Learning state machines from data streams: A generic strategy and an improved heuristic, International Conference on Grammatical Inference (ICGI) 2023, Rabat, Morocco. It has been extended with a formal proof on PAC-bounds, and the discussion and analysis of a similar approach has been moved from the appendix and now has a full dedicated section. State machine models are models that simulate the behavior of discrete event systems, capable of representing systems such as software systems, network interactions, and control systems, and have been researched extensively. The nature of most learning algorithms however is the assumption that all data be available at the beginning of the algorithm, and little research has been done in learning state machines from streaming data. In this paper, we want to close this gap further by presenting a generic method for learning state machines from data streams, as well as a merge heuristic that uses sketches to account for incomplete prefix trees. We implement our approach in an open-source state merging library and compare it with existing methods. We show the effectiveness of our approach with respect to run-time, memory consumption, and quality of results on a well known open dataset. Additionally, we provide a formal analysis of our algorithm, showing that it is capable of learning within the PAC framework, and show a theoretical improvement to increase run-time, without sacrificing correctness of the algorithm in larger sample sizes.
Emergent Neural Automaton Policies: Learning Symbolic Structure from Visuomotor Trajectories
Scaling robot learning to long-horizon tasks remains a formidable challenge. While end-to-end policies often lack the structural priors needed for effective long-term reasoning, traditional neuro-symbolic methods rely heavily on hand-crafted symbolic priors. To address the issue, we introduce ENAP (Emergent Neural Automaton Policy), a framework that allows a bi-level neuro-symbolic policy adaptively emerge from visuomotor demonstrations. Specifically, we first employ adaptive clustering and an extension of the L* algorithm to infer a Mealy state machine from visuomotor data, which serves as an interpretable high-level planner capturing latent task modes. Then, this discrete structure guides a low-level reactive residual network to learn precise continuous control via behavior cloning (BC). By explicitly modeling the task structure with discrete transitions and continuous residuals, ENAP achieves high sample efficiency and interpretability without requiring task-specific labels. Extensive experiments on complex manipulation and long-horizon tasks demonstrate that ENAP outperforms state-of-the-art (SoTA) end-to-end VLA policies by up to 27% in low-data regimes, while offering a structured representation of robotic intent (Fig. 1).
Logic-Gated Time-Shared Feedforward Networks for Alternating Finite Automata: Exact Simulation and Learnability
We present a formal and constructive framework for simulating Alternating Finite Automata (AFAs) using Logic-Gated Time-Shared Feedforward Networks (LG-TS-FFNs). Unlike prior neural automata models limited to Nondeterministic Finite Automata (NFAs) and existential reachability, our architecture integrates learnable, state-dependent biases that function as differentiable logic gates, enabling the representation of both Existential OR and Universal AND aggregation within a shared-parameter linear recurrence. We prove that this architectural modification upgrades the network's computational class to be structurally isomorphic to AFAs, thereby inheriting their exponential succinctness: the network can represent regular languages requiring states in an NFA with only neurons. We rigorously establish that the forward pass of an LG-TS-FFN exactly simulates the reachability dynamics of an AFA, including instantaneous -closures. Furthermore, we demonstrate empirical learnability: a continuous relaxation of the logic gates allows the network to simultaneously recover the automaton's topology and logical semantics from binary labels via standard gradient descent. Extensive experiments confirm that our model achieves perfect recovery of ground-truth automata, bridging the gap between statistical learning and succinct, universal logical reasoning.
Warm Starting State-Space Models with Automata Learning
We prove that Moore machines can be exactly realized as state-space models (SSMs), establishing a formal correspondence between symbolic automata and these continuous machine learning architectures. These Moore-SSMs preserve both the complete symbolic structure and input-output behavior of the original Moore machine, but operate in Euclidean space. With this correspondence, we compare the training of SSMs with both passive and active automata learning. In recovering automata from the SYNTCOMP benchmark, we show that SSMs require orders of magnitude more data than symbolic methods and fail to learn state structure. This suggests that symbolic structure provides a strong inductive bias for learning these systems. We leverage this insight to combine the strengths of both automata learning and SSMs in order to learn complex systems efficiently. We learn an adaptive arbitration policy on a suite of arbiters from SYNTCOMP and show that initializing SSMs with symbolically-learned approximations learn both faster and better. We see 2-5 times faster convergence compared to randomly initialized models and better overall model accuracies on test data. Our work lifts automata learning out of purely discrete spaces, enabling principled exploitation of symbolic structure in continuous domains for efficiently learning in complex settings.
Error-awareness Accelerates Active Automata Learning
Active automata learning (AAL) algorithms can learn a behavioral model of a system from interacting with it. The primary challenge remains scaling to larger models, in particular in the presence of many possible inputs to the system. Modern AAL algorithms fail to scale even if, in every state, most inputs lead to errors. In various challenging problems from the literature, these errors are observable, i.e., they emit a known error output. Motivated by these problems, we study learning these systems more efficiently. Further, we consider various degrees of knowledge about which inputs are non-error producing at which state. For each level of knowledge, we provide a matching adaptation of the state-of-the-art AAL algorithm L# to make the most of this domain knowledge. Our empirical evaluation demonstrates that the methods accelerate learning by orders of magnitude with strong but realistic domain knowledge to a single order of magnitude with limited domain knowledge.