Conservative RL

RL: Reinforcement Learning

Latest papers

10 papers1 paper in the last four weeks, down 67% on the four weeks before. 0.0% of all new papers.

Sep 21, 2026

Offline Reinforcement Learning for Distribution-Grid Protection

Data-driven protection may complement conventional relays in distribution grids whose operating conditions vary with distributed generation, switching events, and changing short-circuit levels. We study line-selective tripping from static trajectories of a realistically simulated CIGRE medium-voltage network using offline reinforcement learning. A convolutional Q-network receives causal voltage-current phasor and apparent-impedance features, optionally together with raw waveforms, and is trained with conservative Q-learning (CQL). A controlled sensitivity study evaluates two observation windows, reward variants, and three CQL weights under a common split and training protocol; one exploratory post-hoc run additionally increases the discount factor from γγ=0.95 to 0.99. On 225 held-out episodes, the best per-timestep result is obtained with combined input and CQL weight αα=0.9, reaching precision 0.9993, recall 0.9496, and F1-score 0.9738. Because dense per-timestep scores do not encode the terminal semantics of relay operation, we also evaluate the first non-wait action in each episode. The default combined-input agent selects the correct line-trip action first in 98.13% of 214 fault episodes, but trips in 72.73% of the 11 non-fault episodes. In the post-hoc run, the corresponding rates are 98.60% and 54.55%, respectively. The results show that dense predictive performance and terminal protection behavior can lead to different model rankings. Offline CQL therefore demonstrates strong faulted-line selection on the simulated fault episodes, while the static trajectories, small non-fault set, and single-seed post-hoc design preclude conclusions about practical relay security or deployment readiness.
Sep 17, 2026

Learning Reliable Parking Policies via Offline Reinforcement Learning with Quantized Action Representations

Parking is a routine yet safety-critical task for autonomous vehicles operating in urban environments. However, cluttered and weakly structured parking spaces, compounded by the interactive uncertainty from surrounding vehicles, hinder reliable maneuver generation. To address these challenges, we develop a waypoint-level offline reinforcement learning framework for interaction-aware autonomous parking. Specifically, a dedicated parking dataset is constructed from hierarchical expert rollouts with rotational waypoint augmentation, covering both non-interactive scenarios and interactive ones. The policy is then conditioned on a compact state representation, in which LiDAR-based obstacle features are adapted to the target pose via feature-wise linear modulation. A state-conditioned tokenizer further quantizes continuous waypoint sequences into discrete action tokens, over which conservative Q-learning is performed to suppress value overestimation on poorly supported actions. Extensive closed-loop experiments are conducted in the high-fidelity CARLA simulator. The proposed framework attains the highest parking success rate among all baselines and transfers reliably to unseen parking slots.
Sep 11, 2026

SCQ: Stabilizing Conservative Q-Learning with Sigmoid-Bounded Entropy

Offline-to-online reinforcement learning reduces interaction cost for real-world robot learning but suffers from persistent value estimation instability. Existing methods address this through pessimistic regularization, lower-bound calibration, and architectural normalization, but an overlooked source of instability lies in the entropy formulation: the standard log-entropy term can become negative, destabilizing policy updates. We introduce SCQ (Sigmoid-Bounded Conservative Q-Learning), which replaces this term with a sigmoid-bounded formulation that stays strictly positive. SCQ retains conservative Q regularization and return-based lower-bound calibration, stabilizing policy optimization without sacrificing exploration. We evaluate SCQ on D4RL (Minari) benchmarks under both single-demonstration and standard dataset settings, as well as on simulation and real-world visual tasks. SCQ matches or exceeds baseline performance while exhibiting more stable training dynamics across state-based and visual benchmarks, and transfers to four real-robot platforms including manipulation, wheeled, quadruped, and humanoid systems. A direct clipping intervention that removes negative log-probability contributions, together with gradient-matched positive-score controls, indicates that positivity rather than a particular score shape alone drives much of the improvement. Project website: https://scq-rl.github.io.
Sep 8, 2026

Routing Dense Layouts with History-Aware Offline Reinforcement Learning using LSTM

Detailed routing remains a dominant runtime bottleneck in physical design due to increasing complexity of design rules. Modern routers can struggle to resolve persistent violations under dense operating conditions. While recent work leverages reinforcement learning (RL) to dynamically select costs for each routing iteration, we find that this technique struggles with high-density designs where routing solutions are significantly harder. To address this, we present a history-aware offline RL policy which predicts iterative cost weights in these dense regimes to improve convergence across placement densities by utilizing readily available features from the router. Our policy uses conservative Q-learning similarly to prior work; however, our key insight is that addition of a lightweight LSTM architecture and additional features can retain sequence context and improve routing convergence across multiple densities and route guide qualities. Our policy can be integrated into any cost-based router with minimal pipeline changes, as it does not interfere with the core search algorithm. We evaluate our policy on held-out density and adjustment settings, including difficult operating points induced by dense placement and low guide quality. Our policy reduces design rule violations (DRVs) by an average of 92% over the top public baseline while simultaneously reducing runtime by 10%.
Jun 29, 2026

Pessimism's Paradox: Conservative Offline Training Amplifies Reward Hacking During Online Adaptation in Reasoning Models

Conservative offline training is widely advocated as a safe foundation for subsequent online adaptation: if a policy stays close to well-supported behaviour, the argument goes, it is less likely to exploit imperfections in a learned reward model. We challenge this intuition empirically and mechanistically. We train a Qwen3-14B policy under Direct Preference Optimisation (DPO) with three levels of conservatism (β∈{βlo,βmid,βhi}β\in \{β_{\mathrm{lo}}, β_{\mathrm{mid}}, β_{\mathrm{hi}}\} derived from empirical log-ratio percentiles), then adapt each checkpoint online against a learned reward ensemble (3,×\times,Qwen3-1.7B) while measuring true performance on GSM8K exact-answer accuracy. We find that higher offline conservatism monotonically increases reward-hacking damage, measured by the Goodhart gap and its area under the curve (AUGC), with Spearman ρ=1.0ρ= 1.0 across all three conditions. Mechanistic analysis reveals a three-link causal chain: (i) high-ββ DPO compresses policy entropy, (ii) Low-entropy policies generate responses with reduced diversity, concentrating in a narrow region of the reward model's training distribution (lower pairwise cosine distance), and (iii) despite this proximity, ensemble disagreement (epistemic uncertainty) increases with ββ and is exploited faster during online optimisation. We further fit a power-law curve to the (β,\augc)(β, \augc) data and identify a practical optimal conservatism level β⋆β^{\star} that balances alignment fidelity against hacking vulnerability. Our results suggest that the field needs calibrated, not maximal, conservatism.
May 28, 2026

UNIQ: Conformal Calibration for Adaptive Conservatism in Offline Reinforcement Learning

Offline reinforcement learning requires careful conservatism to mitigate distribution shift, yet most existing methods apply a fixed penalty uniformly across all states regardless of local data coverage. We present UNIQ (Uncertainty-Informed Quantile), an offline RL method that introduces state-adaptive conservatism through conformally calibrated uncertainty estimation. Built on the Implicit Q-Learning (IQL) backbone, UNIQ trains a multi-expectile value ensemble, computes distribution-free uncertainty estimates using split conformal prediction, and maps the resulting signal to a state-dependent expectile that relaxes conservatism in well-covered regions while strengthening it in uncertain regions near the data frontier. On D4RL MuJoCo benchmarks, UNIQ consistently improves over IQL, with the largest gains observed on Walker2d and replay-heavy tasks. At the same time, UNIQ operates at near-IQL memory cost (approximately 250 MB peak VRAM), providing roughly a 10x reduction compared to EDAC. Rather than pursuing overall state-of-the-art performance, we position UNIQ as a practical mechanism contribution that improves the performance-efficiency trade-off in offline reinforcement learning.
May 14, 2026

Peng's Q(λλ) for Conservative Value Estimation in Offline Reinforcement Learning

We propose a model-free offline multi-step reinforcement learning (RL) algorithm, Conservative Peng's Q(λλ) (CPQL). Our algorithm adapts the Peng's Q(λλ) (PQL) operator for conservative value estimation as an alternative to the Bellman operator. To the best of our knowledge, this is the first work in offline RL to theoretically and empirically demonstrate the effectiveness of conservative value estimation with a multi-step operator by fully leveraging offline trajectories. The fixed point of the PQL operator in offline RL lies closer to the value function of the behavior policy, thereby naturally inducing implicit behavior regularization. CPQL simultaneously mitigates over-pessimistic value estimation, achieves performance greater than (or equal to) that of the behavior policy, and provides near-optimal performance guarantees -- a milestone that previous conservative approaches could not achieve. Extensive numerical experiments on the D4RL benchmark demonstrate that CPQL consistently and significantly outperforms existing offline single-step baselines. In addition to the contributions of CPQL in offline RL, our proposed method also contributes to the offline-to-online learning framework. Using the Q-function pre-trained by CPQL in offline settings enables the online PQL agent to avoid the performance drop typically observed at the start of fine-tuning and to attain robust performance improvements. Our code is available at https://github.com/oh-lab/CPQL.
Mar 4, 2026

Selecting Offline Reinforcement Learning Algorithms for Stochastic Network Control

Offline Reinforcement Learning (RL) is a promising approach for next-generation wireless networks, where online exploration is unsafe and large amounts of operational data can be reused across the model lifecycle. However, the behavior of offline RL algorithms under genuinely stochastic dynamics -- inherent to wireless systems due to fading, noise, and traffic mobility -- remains insufficiently understood. We address this gap by evaluating Bellman-based (Conservative Q-Learning), sequence-based (Decision Transformers), and hybrid (Critic-Guided Decision Transformers) offline RL methods in an open-access stochastic telecom environment (mobile-env). Our results show that Conservative Q-Learning consistently produces more robust policies across different sources of stochasticity, making it a reliable default choice in lifecycle-driven AI management frameworks. Sequence-based methods remain competitive and can outperform Bellman-based approaches when sufficient high-return trajectories are available. These findings provide practical guidance for offline RL algorithm selection in AI-driven network control pipelines, such as O-RAN and future 6G functions, where robustness and data availability are key operational constraints.
Feb 27, 2026

Conservative Equilibrium Discovery in Offline Game-Theoretic Multiagent Reinforcement Learning

Offline learning of strategies takes data efficiency to its extreme by restricting algorithms to a fixed dataset of state-action trajectories. We consider the problem in a mixed-motive multiagent setting, where the goal is to solve a game under the offline learning constraint. We first frame this problem in terms of selecting among candidate equilibria. Since datasets may inform only a small fraction of game dynamics, it is generally infeasible in offline game-solving to even verify a proposed solution is a true equilibrium. Therefore, we consider the relative probability of low regret (i.e., closeness to equilibrium) across candidates based on the information available. Specifically, we extend Policy Space Response Oracles (PSRO), an online game-solving approach, by quantifying game dynamics uncertainty and modifying the RL objective to skew towards solutions more likely to have low regret in the true game. We further propose a novel meta-strategy solver, tailored for the offline setting, to guide strategy exploration in PSRO. Our incorporation of Conservatism principles from Offline reinforcement learning approaches for strategy Exploration gives our approach its name: COffeE-PSRO. Experiments demonstrate COffeE-PSRO's ability to extract lower-regret solutions than state-of-the-art offline approaches and reveal relationships between algorithmic components empirical game fidelity, and overall performance.
Feb 20, 2026

Flow Actor-Critic for Offline Reinforcement Learning

The dataset distributions in offline reinforcement learning (RL) often exhibit complex and multi-modal distributions, necessitating expressive policies to capture such distributions beyond widely-used Gaussian policies. To handle such complex and multi-modal datasets, in this paper, we propose Flow Actor-Critic, a new actor-critic method for offline RL, based on recent flow policies. The proposed method not only uses the flow model for actor as in previous flow policies but also exploits the expressive flow model for conservative critic acquisition to prevent Q-value explosion in out-of-data regions. To this end, we propose a new form of critic regularizer based on the flow behavior proxy model obtained as a byproduct of flow-based actor design. Leveraging the flow model in this joint way, we achieve new state-of-the-art performance for test datasets of offline RL including the D4RL and recent OGBench benchmarks.