Overview

Differentiable rendering studies how to compute useful gradients through image formation so that scene geometry, materials, lighting, motion, or graphics can be fitted to visual targets. Common approaches include soft rasterization, Gaussian and other point-based splatting, differentiable ray tracing, and analytic coverage methods for meshes and vector shapes. These tools support tasks such as 3D reconstruction, novel-view synthesis, relighting, vectorization, and fitting physical models to sensor data, often evaluated on image-quality benchmarks and real-world captures. A central challenge is balancing physically accurate visibility and light transport with smooth, stable gradients and rendering that is fast and memory-efficient.

Latest papers

CardsList

50 papers5 papers in the last four weeks, down 17% on the four weeks before. 0.0% of all new papers.

  1. Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Rendering

    May 25, 2026Keyang Ye, Hongzhi Wu, Kun Zhou3D Gaussian SplattingDifferentiable Rendering

  2. Single View Seafloor Recovery from Imaging Sonar via Differentiable Rendering

    May 22, 2026Sevan Brodjian, Michael Hobley, Pietro PeronaDifferentiable RenderingUnderwater Imaging

  3. Vector Scaffolding: Inter-Scale Orchestration for Differentiable Image Vectorization

    May 12, 2026Jaerin Lee, Kanggeon Lee, Kyoung Mu LeeDifferentiable RenderingDifferentiable Optimization

  4. Differentiable Ray Tracing with Gaussians for Unified Radio Propagation Simulation and View Synthesis

    May 8, 2026Niklas Vaara, Lam Huynh, Pekka Sangi +23D Gaussian SplattingDifferentiable Rendering

  5. 3DSS: 3D Surface Splatting for Inverse Rendering

    May 7, 2026Mae Younes, Adnane BoukhaymaInverse RenderingDifferentiable Rendering

  6. Power Foam: Unifying Real-Time Differentiable Ray Tracing and Rasterization

    Apr 27, 2026Shrisudhan Govindarajan, Daniel Rebain, Dor Verbin +3Differentiable Rendering3D Scene Representation

  7. Soft Anisotropic Diagrams for Differentiable Image Representation

    Apr 23, 2026Laki Iinbor, Zhiyang Dou, Wojciech MatusikLearned Image CompressionDifferentiable Rendering

  8. D-Prism: Differentiable Primitives for Structured Dynamic Modeling

    Apr 18, 2026Xingyuan Yu, Yijin Li, Chong Zeng +3Differentiable Rendering3D Reconstruction

  9. Diff3R: Feed-forward 3D Gaussian Splatting with Uncertainty-aware Differentiable Optimization

    Apr 1, 2026Yueh-Cheng Liu, Jozef Hladký, Matthias Nießner +1Implicit Differentiation3D Gaussian Splatting

  10. RT-GS: Gaussian Splatting with Reflection and Transmittance Primitives

    Apr 1, 2026Kunnong Zeng, Chensheng Peng, Yichen Xie +2Differentiable Ray Tracing3D Gaussian Splatting

  11. SpectralSplats: Robust Differentiable Tracking via Spectral Moment Supervision

    Mar 25, 2026Avigail Cohen Rimon, Amir Mann, Mirela Ben Chen +13D Gaussian SplattingDifferentiable Rendering

  12. Stochastic Ray Tracing for the Reconstruction of 3D Gaussian Splatting

    Mar 24, 2026Peiyu Xu, Xin Sun, Krishna Mullia +33D Gaussian SplattingDifferentiable Ray Tracing

  13. Fourier Splatting: Generalized Fourier encoded primitives for scalable radiance fields

    Mar 20, 2026Mihnea-Bogdan Jurca, Bert Van hauwermeiren, Adrian MunteanuDifferentiable RenderingNeural Rendering

  14. Universal Skeleton Understanding via Differentiable Rendering and MLLMs

    Mar 18, 2026Ziyi Wang, Peiming Li, Xinshun Wang +3Skeleton-Based Action RecognitionMultimodal Large Language Models

  15. Physically Accurate Differentiable Inverse Rendering for Radio Frequency Digital Twin

    Mar 5, 2026Xingyu Chen, Xinyu Zhang, Kai Zheng +4Inverse RenderingDifferentiable Rendering

  16. DiffTrans: Differentiable Geometry-Materials Decomposition for Reconstructing Transparent Objects

    Feb 28, 2026Changpu Li, Shuang Wu, Songlin Tang +33D ReconstructionMulti-View 3D Reconstruction

  17. DiffBMP: Differentiable Rendering with Bitmap Primitives

    Feb 26, 2026Seongmin Hong, Junghun James Kim, Daehyeop Kim +2Differentiable RenderingInverse Rendering