Diffusion Model Acceleration

Latest papers 88

Oct 7, 2026cs.LG

Denoising Blocks, Not Tokens: Efficient Compressed Continuous Diffusion with Branching Token Realization

Diffusion language models (DLMs) generate text through iterative parallel refinement, offering the potential for higher throughput than autoregressive (AR) decoding. However, most DLMs still maintain one generative state per token, so every denoising step processes a state sequence as long as the output sequence, limiting the throughput gains from parallel generation. Continuous DLMs provide an additional degree of freedom: a single continuous state can represent multiple tokens, allowing diffusion to operate on a much shorter latent sequence. We introduce \emph{Branching Latent Diffusion (BLD)}, which exploits this flexibility by compressing a 1024-token sequence into only 64 block latents, a 16×16\times reduction. BLD combines latent compression with \emph{branching token realization}, where each latent is decoded by a local AR branch and all branches run in parallel. Because strong compression makes joint latent generation difficult, BLD generates the latents in groups, conditioning each group on previously generated latents. In end-to-end evaluation on the same GPU, BLD reduces generation FLOPs by more than 80×80\times and increases throughput by more than 6×6\times relative to the similarly sized ELF-L baseline. Compared with the AR baseline, BLD achieves more than 6×6\times higher throughput and more than 4×4\times lower latency. Despite the compression, BLD maintains competitive local fluency and diversity, although long-range coherence remains challenging. Overall, BLD shows that moving diffusion from token-level states to compressed latent sequences can substantially improve the efficiency of long-sequence generation.
Sep 30, 2026cs.CV

Just Align x\bm{x}: Aligning Predictions, Not Representations

Representation alignment has become an effective way to accelerate diffusion training, but its benefits do not transfer reliably to pixel-space clean-image prediction. In JiT, we find that auxiliary feature alignment can improve access to semantic features while reducing access to image variation needed for clean-image prediction, creating a mismatch between the auxiliary objective and the denoising task. This suggests a different principle: auxiliary supervision should improve the prediction target itself rather than impose a separate representation target. We introduce JAx (Just Align x), a prediction-supervision method that aligns clean-image predictions across noise levels. JAx couples a noisier student observation with a cleaner observation through a Markov degradation that preserves the original JiT input distribution. Under this coupling, the oracle prediction from the cleaner state has the same conditional mean as the optimal JiT target, while its conditional target covariance is no greater. Thus, oracle prediction alignment preserves the population JiT objective up to a constant while providing a lower-variance training target. To make this construction practical with an imperfect EMA teacher, JAx combines ground-truth supervision with a reliability-gated coupling band that selects nearby teacher states based on prediction risk. On ImageNet 256x256, JAx consistently improves FID and accelerates convergence across JiT-B/16, L/16, and H/16, without an external encoder or changes to the architecture or sampling procedure. Gradient diagnostics further show reduced minibatch gradient variance, while ablations demonstrate that the gains cannot be explained by time reweighting alone. These results show that prediction-space supervision provides a simple and principled alternative to representation alignment for pixel-space generative models.
Sep 30, 2026cs.CV

DC-SAE: Deep Compression Semantic Autoencoder for Faster Diffusion Convergence

High-compression tokenizers are essential for scaling latent image generative models. However, aggressive compression creates a fundamental tradeoff between reconstruction fidelity and generation efficiency: high compression image encoder always increases the learning difficulty of diffusion training, resulting in slow model convergence. Recent representation autoencoders speed up the diffusion training by improving the latent feature's expressive capability by replacing VAE encoders with pretrained semantic encoders, yet they are typically limited to moderate compression and lose pixel-level details necessary for faithful reconstruction. To achieve both high compression and fast diffusion training, we propose DC-SAE, a Decoupled Compact Semantic Autoencoder designed for high-compression image generation with accelerated diffusion model convergence. DC-SAE consists of two key components: (1) a macro-level architecture design that leverages semantic encoders to enable higher compression ratios, and (2) a pixel-level encoder that preserves low-level details, ensuring high-fidelity image reconstruction. We empirically demonstrate that DC-SAE performs strongly on image generation tasks, achieving both compact latent representations and efficient training dynamics. Specifically, on the ImageNet dataset with 512×512512 \times 512 resolution, DC-SAE achieves 32×32\times spatial compression, with 29.79 PSNR and 3.37 gFID, substantially outperforming the previous state-of-the-art high-compression tokenizer baselines DC-AE by 13.5% and 54.9% on PSNR and gFID, respectively, maintaining comparable throughput and faster diffusion model training convergence. Beyond class-conditional generation, a 1.61.6B-parameter DiT using DC-SAE achieves 0.84 on GenEval and 86.007 on DPG-Bench for text-to-image generation at 1024×10241024\times1024 resolution.
Sep 29, 2026cs.CV

SoL-Refiner: Speed-of-Light One-Step Refinement for High-Resolution Video

High-resolution video generation is expensive, as its cost grows rapidly with the number of spatiotemporal tokens. A practical alternative first generates a lower-resolution video and then applies a refiner, but conventional multi-step refinement introduces a second sampling bottleneck. We present SoL-Refiner, a one-step video refiner that transforms low-resolution model outputs into 4K videos with a single denoising step. Our three-stage recipe combines high-resolution continual training, reinforcement learning (RL) post-training, and a final one-step distillation. We introduce Refiner-Bench, a video refinement benchmark constructed from the outputs of different video generators, and use a shared-input protocol to compare refiners at approximately 2K output resolution. At 2K, the one-step SoL-Refiner outperforms all external refiners on the VBench and UniPercept averages, while at 3840 ⁣× ⁣21763840\!\times\!2176 it improves both metrics over the three-step LTX-2.3 Refiner. With the complete acceleration stack, SoL-Refiner achieves an 8.91×8.91\times speedup in refinement latency over the same baseline in our 2K latency setting.
Sep 29, 2026cs.CV

ReCaVSR: One-Step Streaming Diffusion Video Super-Resolution with Recycled Latents and Learned Cache Routing

Real-time diffusion-based video super-resolution (VSR) is in high demand for online streaming, yet stringent latency requirements often compromise generative fidelity. We propose ReCaVSR, a Wan2.2-based, one-step framework for streaming VSR that builds on two observations: recycled SR latents retain local temporal context, reducing the need for full historical Key-Value (KV) caches; and individual transformer layers benefit from distinct temporal scopes. ReCaVSR combines three complementary designs: (i) layer-wise cache routing with recycled SR latents: each DiT layer learns its KV-cache temporal scope under a cache budget and exports a static inference schedule, while recycled SR latents propagate local context by conditioning each new block on the model's own preceding predictions. (ii) Multi-Scope Query (MSQ) Discriminator: a compositional discriminator combining global, spatial-window, and temporal-tube feedback for holistic realism, local texture generation, and temporal stability. (iii) LR-conditioned adaptation of FlashDecoder: a VAE decoder that incorporates LR observations for efficient latent decoding. ReCaVSR enables streaming VSR without iterative sampling or full historical KV-cache materialization. Experiments on synthetic and real-world VSR benchmarks show better perceptual quality, temporal consistency, and streaming efficiency than representative VSR baselines. At 1080×19201080{\times}1920 output resolution on a single NVIDIA A100-80GB, ReCaVSR achieves 21.20 FPS with 15.16 GB peak allocated GPU memory, running 2.72×\times faster while using 38.0% less peak allocated memory than FlashVSR Tiny. The code is available at https://github.com/kopperx/ReCaVSR.
Sep 28, 2026cs.CV

PDMD: Projected Distribution Matching Distillation for Video Diffusion Models

Modern video diffusion models require tens of denoising evaluations over long spatiotemporal token sequences. Distribution Matching Distillation (DMD) reduces the number of function evaluations (NFE) to just a few. However, DMD samples can degrade during training, exhibiting progressive oversaturation and artifacts. We trace this instability to critic errors, which enter successive student updates and accumulate over time. We introduce Projected Distribution Matching Distillation (PDMD) to filter critic errors. PDMD projects out the component of the DMD update parallel to the student-critic endpoint residual. At a fixed noisy query, we prove that this residual is an unbiased estimate of the critic's endpoint error. Under high-dimensional assumptions, this projection removes a constant fraction of critic error while discarding only a vanishing fraction of ideal DMD signal. Empirically, the projection stabilizes training and improves sample quality where DMD degrades and develops unnatural textures. PDMD requires only a one-line code change to DMD, with no extra loss, network, data, model pass, or multi-stage training. With Wan2.1, PDMD achieves a VBench total score of 83.73 at 4 NFE, surpassing matched DMD by 1.03 points. On MiniMax-H3 joint video-audio generation, PDMD achieves a VideoGen-Eval visual total score of 83.17, 0.41 points above the strongest distilled baseline. PDMD also achieves the best performance on all six audio metrics among the compared 4-NFE models. Qualitative comparisons and user studies favor PDMD over the distilled baselines in visual quality, motion, and audio quality. Code and models are available at https://pdmd2026.github.io/.
Sep 28, 2026cs.CV

Scaffold Then Internalize: Representation Injection for Diffusion Transformers

Recent representation alignment (REPA) methods accelerate diffusion transformer training by aligning projections of the transformer's hidden states with representations from pretrained visual encoders. In this work, we explore a reverse and complementary direction to REPA: rather than projecting diffusion representations into the encoder's space, we inject encoder representations into the diffusion transformer, allowing them to actively participate in the denoising process. To this end, we introduce \textit{REPresentation Injection} (REPI), a training framework based on a scaffold-to-internalization strategy, in which projected encoder representations initially serve as a temporary scaffold and are then progressively internalized by the diffusion transformer. REPI outperforms REPA across a wide range of backbones and is highly complementary to it: combining the two yields substantial gains over either alone. Notably, with only 160K training steps, REPI + REPA matches vanilla SiT trained for 7M steps, a speedup of over 43.5×43.5\times. Code will be available at https://jeneveuxpas.github.io/REPI
Sep 27, 2026cs.CV

GeoShrink: Accelerating Diffusion Transformers with Two Lines of Code

Diffusion transformers incur substantial inference cost through repeated model evaluations along a sampling trajectory. We introduce GeoShrink, a training-free acceleration method that retains the original solver grid while evaluating the model only at a prescribed set of anchors. At skipped stages, GeoShrink predicts the solver-facing output by adding a geometrically retained fraction of the latest observed innovation to the most recent exact output. We derive this rule from chordal tangent transport and round-trip line projection, and establish a geometric anchor-spacing principle that minimizes the largest adjacent gap expansion under fixed coverage and first span. The analysis characterizes the geometric closure and propagation of prediction errors without assuming access to future model outputs. Experiments cover image, video, motion, and audio generation, together with adapted 3D backends. At approximately 5×5\times acceleration, GeoShrink improves FLUX PSNR by 3.10 dB over the strongest listed baseline. On HunyuanVideo, it achieves a reported 4.99×4.99\times speedup and improves ChronoMagic-Bench-150 PSNR by 5.44 dB over the strongest listed fidelity baseline. Comparisons at fixed evaluation budgets further show substantial gains on motion, audio, music, and 3D generation.
Sep 24, 2026cs.CV

Spectral Amplitude Purification in Distribution Matching for Diffusion Distillation

Distribution Matching Distillation (DMD) enables high-quality diffusion sampling in only a few steps, but its optimization dynamics remain dominated by coarse, low-frequency signals, delaying the recovery of fine-grained details. We identify a pronounced concentration of spectral amplitudes at low frequencies in the DMD directional error, where dominant low-frequency components overwhelm weaker mid- and high-frequency signals. To address this issue, we propose Spectral Amplitude Purification for Distribution Matching Distillation (SAP-DMD), a plug-and-play approach that adaptively modulates the amplitude spectrum of the DMD directional field. By suppressing the dominant tail of the amplitude spectrum, SAP-DMD reduces low-frequency dominance and promotes more effective recovery of fine structures and textures. Experiments on PixArt-αα, SD3, and SD3.5 demonstrate that SAP-DMD accelerates training convergence and improves generation quality under both 2-step and 4-step sampling.
Sep 15, 2026cs.LG

Accelerating Diffusion Sampling via Speculative Draft Trees

Speculative sampling accelerates diffusion model generation by drafting inexpensive candidate states and correcting them under a coupling that preserves the target distribution exactly, reducing the number of expensive target evaluations. Existing diffusion samplers, notably those based on reflection maximal coupling, are topologically constrained: their lookahead drafts form a chain graph, a single linear sequence, which inherently limits the acceptance rate per target evaluation. We connect speculative sampling in diffusion models to relative entropy coding (REC). This perspective shows the lookahead need not be linear and motivates our central contribution, draft trees, which enrich the candidates considered per round and lower the target function evaluations. We further adopt greedy rejection sampling, an REC algorithm, as the draft-target coupling, improving acceptance while guaranteeing exact target samples. Experiments across diverse target and draft models demonstrate up to 8.3% acceleration over the reflection coupling baseline in practical settings.
Sep 14, 2026cs.CV

MedDiME: Efficient Latent Diffusion with Adaptive Masking for Medical Counterfactual Generation

Medical counterfactual generation modifies images to change model predictions for interpretability. However, existing diffusion-based approaches are often prohibitively slow and memory-intensive, making them difficult to apply in high-resolution settings. Moreover, existing masking strategies are tightly coupled with pixel-space representations, making them incompatible with latent-space diffusion editing. To address these challenges, we propose MedDiME, a latent-space classifier-guided diffusion framework that reduces computational and memory overhead while introducing a latent-compatible, gradient-driven adaptive masking mechanism for spatially precise medical counterfactual generation. Extensive experiments demonstrate that MedDiME achieves high-quality counterfactual generation with significant efficiency gains compared to prior classifier-guided diffusion baselines, achieving up to 40 times faster inference and 13 times lower peak GPU memory usage.
Sep 3, 2026cs.LG

LeanGRPO: Eliminating Redundant Recomputation in Diffusion RL

Diffusion reinforcement learning (RL) has recently achieved significant success in post-training image and video generative models. However, most diffusion RL methods, including DanceGRPO and FlowGRPO, recompute selected timesteps with gradient tracking after rollout. Under on-policy training with the same backend for rollout and update, this recomputation is mathematically redundant. Intuitively, the rollout and policy update steps can reuse the same feed-forward backbone to avoid redundant computation, but doing so can incur a large memory overhead during rollout. To address the issue, we present LeanGRPO by restructuring the data-parallel layout and introducing two recompute-free training schedules for trajectory-logprob diffusion RL: (1) LeanGRPO-Retain enables gradient tracking during rollout and directly reuses the resulting computation graphs and saved activations for backward during update, requiring no recomputation; and (2) LeanGRPO-Reweight also enables gradients during rollout, but immediately backpropagates each selected step using a provisional advantage and delays gradient synchronization, then corrects the provisional gradients with the true advantage after the trajectory is completed. These schedules target different model scales and input sizes. Across FlowGRPO/DanceGRPO with FLUX.1-dev and Wan, LeanGRPO achieves up to 1.83x end-to-end speedup while preserving the original optimization objective.
Sep 1, 2026cs.AI

Denoising Diffusion Generative Models Secretly Calculate Attentions

Denoising diffusion models are the dominant architecture for image generation, whereas most natural language generation and modeling are primarily handled by well-known transformer architectures employing attention mechanism. Here, we show that diffusion models also inherently use an attention mechanism very similar to that of transformers. Therefore, attention emerges as a universal machine learning principle, based on a general training objective. We also show similarities in basic functional principle of auto-encoders and attention-based models. These equivalences allows us to interchange these designs based on practical requirements. As an example, we can reformulate the diffusion framework to reduce the lengthy training process and computation-intensive image generation. Using this approach, a simplified algorithm is proposed for image generation which is based on attention mechanism. Results show that the attention-based implementation achieves comparable performance with significantly less effort and computational resources.
Aug 13, 2026cs.LG

The data geometry of masking diffusion: Certified-optimal schedules via unmasking growth complexity

We study masking diffusion for discrete sampling and introduce a path-resolved measure of data geometry called the \emph{unmasking growth complexity} ({\textsf{UGC}\xspace}). Its local increments directly control Kullback--Leibler (KL) discretization error, yielding a unified analysis of Bernoulli-subset and fixed-cardinality unmasking schemes. In log-reveal-odds coordinates, this structure yields optimized single-block and multi-block schedules, and quantifies the gains from adapting computational effort to data geometry. Crucially, we show how {\textsf{UGC}\xspace} increments can be estimated from samples via KL increments along coupled reveal trajectories. This leads to \emph{certified-optimal} samplers that achieve a prescribed KL error with high probability and iteration complexity within a constant factor of the corresponding oracle procedure. Collapsing the \ugc path yields the aggregate {\textsf{UGC}\xspace} mass, which connects to classical multivariate dependence measures and complexity measures from previous analyses of discrete diffusion. In the fine-partition limit, the squared integral of the square-root {\textsf{UGC}\xspace} density determines the sharp leading-order optimal Euler discretization error. Examples exhibit substantial dimension-dependent gains over coarse schedules, including Ω~(d)\widetildeΩ(\sqrt{d}) improvements achievable with a constant number of adaptively placed blocks.
Aug 12, 2026cs.CV

LoSA: Near-Lossless Sparse Attention for Training-Free Video Diffusion Acceleration

Video diffusion transformers are costly to sample: every denoising step applies self-attention over a long 3D token sequence, a quadratic cost that dominates as resolution and duration grow. Sparse attention reduces this cost without retraining, but existing methods pursue aggressive sparsity, where further speedup costs disproportionately more attention fidelity. We target the opposite end of this trade-off: fix near-lossless fidelity by construction, and remove as much computation as this constraint permits. Two observations make this regime practical: roughly 40% of block interactions can be removed while retaining 99% of the attention mass, and the high-mass support remains stable across denoising steps. We propose LoSA, a training-free sparse-attention method that fixes a retained-mass threshold of 99% rather than a sparsity ratio: it measures exact block attention masses at one early dense step, keeps, for each head and query block, the smallest key/value block set meeting the threshold, and reuses the frozen block indices for all remaining steps. On Wan2.1-1.3B, LoSA alone gives a 1.36×1.36\times speedup with a 0.06-point VBench Overall drop. The benefit is largest under composition: combined with feature caching, LoSA reaches a 3.2×3.2\times speedup on HunyuanVideo at a 0.02-point drop, versus 0.32 points for the strongest sparse baseline at comparable speed. Across three video diffusion transformers and speedups up to 3.2×3.2\times, LoSA consistently achieves the best training-free speed-quality trade-off.
Aug 10, 2026cs.CV

Alpha as an Efficiency Signal: Visibility-Routed RGBA Image-to-Video Generation

RGBA videos combine RGB appearance with an alpha channel, enabling animated assets to be applied across arbitrary backgrounds, which are heavily used in gaming industry. However, generating high-quality RGBA animations for games remains challenging for two reasons. First, most existing RGBA video datasets are dominated by photorealistic content, with limited coverage of game assets. Second, the traditional generate-then-matte pipelines estimate alpha only after RGB synthesis, so semi-transparent regions are often blurred by background, resulting in unstable matting outputs. More recently, many methods have begun to model RGB and alpha jointly, but existing approaches are mostly text-conditioned, and still have unresolved issues in efficiency and quality. To address these challenges, we introduce GameAlpha-2.4K, a 2.4K-clip game-style RGBA video dataset built with matte-friendly synthesis, multi-hypothesis alpha recovery, and compositing-based quality gates. Using this dataset, we train a reference-conditioned RGBA video generator that jointly produces RGB frames and alpha mattes in a single pass. To improve efficiency, we propose a visibility router that identifies transparent tokens in an early stage and bypasses their later DiT updates, while x_0-lock guides them along the original flow-matching schedule toward self-predicted endpoints. Our model obtains lower FVD than traditional two-stage pipelines, and the visibility router skips 35% of token evaluations in the final two DiT denoising steps, providing a 1.2x backbone speedup with negligible quality degradation compared to dense inference.
Aug 10, 2026cs.CV

BAG: Budget-Aware Gating for Diffusion Caching

Diffusion caching is a lightweight strategy that accelerates Diffusion Transformers (DiTs) by reusing intermediate features across denoising steps, but existing paradigms face a fundamental trade-off: online heuristics lack global budget awareness, whereas static schedules lack instance adaptivity and fail to flexibly adapt to varying runtime budget constraints. To bridge this gap, we present BAG (Budget-Aware Gating), a novel caching policy that unifies global budget pacing with dynamic, instance-adaptive feature reuse. Rather than relying on hand-crafted rules, BAG employs a lightweight gating network that dynamically decides whether to execute a full computation or reuse cached features at each step by jointly conditioning on the budget state and local trajectory feedback. We train this policy via offline-to-online schedule distillation, transferring the decision-making of offline-searched schedules into a compact online gate. Extensive experiments on FLUX.1-dev and Wan2.1 demonstrate that BAG consistently outperforms state-of-the-art caching methods across various speedup tiers while remaining robust across different resolutions, seeds, and guidance scales. Code will be released.
Aug 9, 2026cs.CV

MRI super-resolution in ten sampling steps using a diffusion bridge model

Objective. MRI provides excellent soft-tissue contrast, but long acquisition times can cause patient discomfort and lead to motion artifacts, forcing a trade-off between spatial resolution and scan time. Diffusion-based super-resolution (SR) reconstructs high-resolution (HR) images from low-resolution (LR) inputs, but typically needs many sampling steps and initializes from a Gaussian prior ill-suited to image restoration. We developed an efficient diffusion framework that reconstructs HR MRI directly from LR data. Approach. We propose super-resolution diffusion bridge model (SR-DBM), a super-resolution diffusion bridge model that casts SR as a stochastic transport between the LR and HR image distributions. Through a Doob's h-transform of a mean-reverting stochastic differential equation, SR-DBM pins the process to the paired HR and LR images at its endpoints, initializing reconstruction from the measured anatomy rather than from Gaussian noise. The HR image is recovered by a deterministic reverse trajectory in which a network predicts the clean image at each of only ten sampling steps. We evaluated SR-DBM on ultra-high-field 7T brain T1 MP2RAGE maps and pelvic T2-weighted prostate images against nine comparison methods using PSNR, SSIM, GMSD, and LPIPS. Main results. SR-DBM attained the highest PSNR and SSIM and the lowest GMSD on both datasets (brain: 27.66+-1.52 dB, 0.96+-0.02, 7.96+-1.86$; prostate: 27.87+-2.29 dB, 0.80+-0.05, 8.38+- 1.44), with statistically significant gains over every comparison method (two-sided Wilcoxon signed-rank test with Holm correction, p<0.05). The strongest baseline, SR-EMamba, ranked second. Qualitatively, SR-DBM produced the smallest residual errors and best preserved fine structures and lesions.
Aug 5, 2026cs.CV

When does training on downscaled images yield the same gradients?

Diffusion transformers deliver strong image generation, but their training cost grows superlinearly with resolution. Recent work justifies training or sampling at reduced resolution on a spectral premise: at high noise, a downscaled latent preserves almost the full surviving signal. Whether a downscaled step also preserves the native training gradient signal, however, has remained unresolved. We reduce how that signal changes under downscaling to two terms: a noise-dependent term governed by the downscale ratio, which decays at high noise as the spectral premise predicts, and a σ-independent floor governed by the target grid's absolute token count, carried by the compute graph itself and removed by no noise level. The measured (route, σ) map corroborates the account and uncovers structure the spectral picture cannot express: on the 1024->768 route, a window (0.65 < σ< 0.95), predicted by no spectral criterion at any tolerance, where the downscaled gradient stays within a small margin of the native one. Training LoRA adapters with downscaled steps restricted to the routes and noise windows the map validates reduces training time by 14.6% at a fixed step budget while remaining near-native in weight space. Code is available at https://github.com/sorryhyun/anima_lora.
Aug 4, 2026cs.CV

TASQ: Temporal-Adaptive Bit Sparsification Quantization for Diffusion Models

Static quantization assigns one weight precision to every denoising step. To preserve quality, that precision must accommodate the most quantization-sensitive step, even though many other steps can tolerate fewer bits. The resulting model may satisfy its memory budget, but it repeatedly pays worst-case arithmetic throughout the denoising trajectory. We introduce Temporal-Adaptive Bit Sparsification Quantization (TASQ) to separate these two costs. TASQ stores one shared maximum-precision weight buffer and learns a Temporal-Spatial LSB Mask that selects a lower effective precision for each layer and denoising stage by truncating least-significant bits. Storage therefore remains fixed by the worst case, while BitOPs decrease at less sensitive stages without per-stage weight copies or runtime search. A Temporal-Precision Engine maps the learned schedule to bit-serial execution, where cycles scale with effective precision and switching precision has no measured cycle overhead. On PixArt-Sigma, SANA-1.6B, and SDXL-Turbo, TASQ achieves quality comparable to static quantization with less computation. Together with the Temporal-Precision Engine, it reduces execution cycles by 25 to 50 percent over static quantization and by 6.1 to 7.5x over a naive static 8-bit bit-serial execution. Code is available at https://github.com/seokho-han/tasq.
Aug 3, 2026cs.AI

CMuon: Accelerating and Stabilizing Diffusion Transformer Training via Chunked Momentum Orthogonalization

Diffusion Transformers (DiTs) have achieved state-of-the-art (SOTA) performance in visual generative modeling, yet their training remains computationally prohibitive. While the recently proposed Momentum Orthogonalization (Muon) optimizer offers a promising alternative to AdamW, its direct application to DiTs yields suboptimal late-stage convergence. In this paper, we identify the root cause of this bottleneck: standard DiT architectures fuse functionally distinct weights (e.g., within AdaLN and QKV layers) into unified tensors for computational efficiency. Applying Muon to these fused tensors inadvertently induces implicit subspace coupling, which distorts update directions and degrades global optimization. To address this, we introduce Chunked Muon (CMuon), a simple yet highly effective strategy that partitions these matrices into independent sub-components prior to orthogonalization. Extensive experiments demonstrate that a 675M-parameter DiT trained with CMuon achieves a FID of 1.18 on ImageNet 256 in just 200 epochs. This represents more than a 2x training speedup over AdamW, while effectively overcoming the late-stage convergence plateaus of vanilla Muon.
Jul 29, 2026cs.LG

Flow Map Learning via Nongradient Vector Flow

Diffusion and flow-based models benefit from simple regression losses, but inference incurs significant overhead because sampling requires integration. Consistency models address this by directly learning the flow maps along the ODE trajectory, opening a design space between one-step and many-step approaches. However, existing methods face computational challenges such as requiring model inverses or backpropagation through iterated model calls, and do not always prove that the desired ODE flow map is a solution to the loss. We introduce SGFlow, an approach for learning flow maps that bypasses explicit invertibility constraints and expensive differentiation through model iteration. SGFlow trains a model to compute both the ODE solutions and the implied velocity from scratch by following non-conservative dynamics with a stationary point at the desired flow map. On the CIFAR image benchmark, no single method attains the best FID at every step count: SGFlow attains the best FID at 10 sampling steps and remains competitive with flow matching, Meanflow, and Lagrangian map matching at other step counts, while being the only one with a proven stationary-point guarantee for its stopgrad-based dynamics.
Jul 28, 2026math.ST

Denoising growth complexity: Data geometry and certified schedules for diffusion sampling

Two central challenges in diffusion-based sampling are the theoretical one of understanding their remarkable effectiveness even in high-dimensional settings, and the practical one of designing algorithms with certified performance guarantees. We show that these questions are intimately connected via the \emph{denoising growth complexity} (DGC\mathsf{DGC}). It is a geometric measure defined by a log-time weighted integral of the derivative of the denoising mean-squared error along the Gaussian heat flow. We show how the DGC\mathsf{DGC} increments lead to a simple and explicit bound on the KL error of an Euler scheme applied to the stochastic innovations representation. The bound is local along the path: each step is controlled by the corresponding DGC\mathsf{DGC} increment and its relative stepsize. This structure allows us to derive KL sampling guarantees for optimized stepsize schedules, both in a simpler single-block setting and in a more refined KK-block setting. The DGC\mathsf{DGC} function has a natural martingale structure, which we exploit to develop fully data-certified versions of these algorithms. It also admits information-theoretic upper bounds in terms of covariance, rate distortion, metric entropy, and the Poincar'e constant, thereby recovering and sharpening a range of existing diffusion-sampling guarantees, as well as giving new results. In log heat-time, the fine partition limit is governed by an integral involving the square root of the DGC\mathsf{DGC} density, whereas a single-block schedule depends on its ordinary integral. This comparison precisely characterizes when adaptation to data geometry yields substantial computational gains, including logarithmic-to-constant separations for simple Gaussian mixture models.
Jul 28, 2026cs.CV

Parallel Decoding Distillation for Fast Image and Video Generation

Generation in video diffusion or flow models is computationally expensive due to the slow and iterative sampling process. Current state-of-the-art (SOTA) acceleration methods heavily rely on variational score distillation (VSD) and adversarial losses to distill diffusion models into few-step generators. Albeit achieving high-quality video generation, these training losses are notoriously hard to optimize and suffer from mode collapse, leading to loss of video diversity and lack of motion. In this paper, we introduce Parallel Decoding Distillation (PDD), a simplified and scalable trajectory-based distillation method for fast inference of diffusion and flow matching models. Our architecture and training procedure are compatible with any pre-trained model and support sampling with a varying number of function evaluations (NFE). PDD accelerates generation by predicting multiple denoising steps per network evaluation. Conceptually, it learns a representation of the mean velocity without regressing its derivative using JVPs or finite-difference approximations. Our method achieves SOTA performance with 4-8 NFE on LTX-2.3 Text-to-Video/Audio, Wan 14B Text-to-Video, and Qwen-Image Text-to-Image. Moreover, PDD presents a significant improvement in generated video diversity.
Jul 27, 2026cs.CV

MMOE: Modernizing Diffusion Transformers with Efficient Expert Design

Modern large language models scale successfully by pairing capacity growth with efficiency, keeping per-token and deployment costs under control as capacity grows. AIGC Foundation Models (AFMs), especially diffusion-transformer backbones, have begun to adopt sparse experts, but recent efforts mostly enlarge total parameter counts and sparsity ratios without importing the efficiency mechanisms that made LLM scaling practical, so generation quality is seldom balanced against training and deployment cost. This raises a natural question: can the architectural principles behind efficient LLM scaling be adapted to AFMs in a more balanced way? We introduce ModernMOE (MMOE), a modernization of SiT-style diffusion transformers that systematically adapts routed experts, shared and lightweight experts, gate-residual routing, and attention-residual information reuse to AIGC generation. Rather than treating MoE as a single plug-in replacement, MMOE studies how different modern expert components affect convergence, efficiency, and generation quality when composed inside a diffusion transformer. Every experiment in this paper is trained on a single eight-GPU H100 node with batch size 256 for 400k steps, an accessible single-machine budget. Under matched training and sampling protocols and at this budget, MMOE reaches lower FID at every recorded checkpoint, that is, it converges faster per training step, than dense and intermediate sparse-expert baselines, and among the sparse variants it attains the best quality-cost balance. Routing analysis further shows stable expert specialization across depth, substantial use of lightweight routes, and modest step-to-step routing changes during denoising. These results suggest that AFMs can follow the balanced scaling path of LLMs by importing proven efficiency designs, rather than by simply increasing total parameters and sparsity ratios.
Jul 25, 2026cs.AI

CachedSearch: Training-Free Cached Exploration for Test-Time Search in Video Diffusion

Test-time search lets small video diffusion models rival larger ones, but costs 2-10x more. All candidates are fully denoised, although most are discarded. Training-free caching makes each rollout 2-3x faster at near-lossless quality. Composition is safe only if lossy caching preserves verifier rankings. We present the first study of whether caching corrupts candidate ranking in video test-time search. On Wan2.1-T2V-1.3B with an adaptive caching wrapper (~2x per-candidate speedup), ImageReward scores seed-matched cached and full rollouts. Median per-prompt Spearman rank correlation is 0.905, with 72% top-1 agreement on the VBench suite. VBench-2.0 replicates this result on a harder suite. Recomputing the cached winner at full compute retains 90-94% of the full-search gain. Errors cluster among near-tied candidates, making corruption self-limiting. This finding leads to CachedSearch. It explores every candidate with aggressive caching, then re-generates only the winner at full compute. At N=8, it captures 94.7% of best-of-N's gain at 63% of the cost. Capture rises with width. At matched budget, it searches twice as wide for 38% more gain. The result holds from 1.3B-14B across six models and four families: Wan, LTX, CogVideoX, and Hunyuan. Wan2.1-14B matches the 1.3B model's fidelity. Mid-trajectory pruning multiplies the exploration saving to 3.11x at 88.6% capture. Ports to other model families require recalibrating a single parameter, showing that fidelity tracks architecture rather than parameter count. CachedSearch is training-free, verifier-agnostic, and orthogonal to the search algorithm, making it a plug-in multiplier for test-time scaling.
Jul 23, 2026cs.CV

SANA-Video 2.0: Hybrid Linear Attention with Attention Residuals for Efficient Video Generation

We introduce SANA-Video 2.0, a hybrid video diffusion transformer instantiated at 5B and 14B scales under a unified architecture. Designed to generate high-quality video up to 720p on a single GPU, SANA-Video 2.0 matches full-softmax video DiTs in quality while retaining the favorable long-sequence scaling of linear attention. To avoid quadratic attention throughout, Hybrid Linear-Softmax Attention combines gated linear attention for O(N)-dominated mixing with periodic gated-softmax anchors at a 3:1 ratio, restoring the full-rank token interactions that pure linear attention lacks. To propagate these refreshed representations across depth, Block Attention Residuals (AttnRes) route completed block summaries into later linear layers, enabling anchor-feature reuse and boosting deep-layer effective rank by ~12%. Through from-scratch training, SANA-Video 2.0 learns the complete hybrid directly rather than linearizing pretrained models, with reduced-resolution proxy studies establishing 25% softmax as the optimal quality-efficiency trade-off. With 40-step sampling, SANA-Video 2.0 achieves a VBench score of 84.30 in 13.2s at 480p on a single H100, remaining competitive with far larger softmax video DiTs at a fraction of the latency. Its compiled DiT forward pass is 3.2x faster than a matched full-softmax baseline at 720p/60s, a gap that expands with video duration. Furthermore, full-stack Sol-Engine optimization (kernel fusion, caching, and sparse attention) accelerates this hardware-friendly backbone by a further 3.58x, bringing the 5B pipeline to 13.06s at 720p/5s and making it 120x faster than Wan 2.2-A14B on one H100. Overall, our hybrid design recovers softmax-level expressiveness at substantially reduced cost, unlocking scalable long, high resolution video generation.
Jul 22, 2026cs.CV

OSVE: One Step Video Editing with One Step Diffusion Models

Text-guided video editing with diffusion models is impractically slow, hindered by costly multi-step sampling and inversion. We present OSVE, the first framework to successfully adapt one-step Text-to-Image (T2I) models for high-quality video editing, addressing the core challenges of inversion, editability, and temporal consistency. To bypass slow iterative inversion, we train a learnable encoder that predicts the initial noise for each frame in a single forward pass. This encoder is trained with a novel Structure-Aware Editing (SAE) loss on a curated dataset of structurally-aligned image pairs, teaching it to preserve the source video's geometry during edits. For temporal coherence, we introduce Unified-Frame Editing (UFE), a technique that concatenates frame latents to facilitate cross-frame attention in a single generation step. Furthermore, for long videos, a sliding-window strategy with an anchor frame maintains global consistency. Our extensive experiments demonstrate that OSVE achieves editing quality comparable or superior to state-of-the-art multi-step methods, while operating approximately 155--171 times faster. This breakthrough paves the way for practical, real-time video editing applications. Code is available at https://github.com/KU-VGI/OSVE.
Jul 21, 2026cs.CV

Mage-Flow: An Efficient Native-Resolution Foundation Model for Image Generation and Editing

Large-scale visual generators are increasingly capable but costly to train, fine-tune, and deploy. We introduce Mage-Flow, a compact 4B-scale generative stack for efficient text-to-image generation and instruction-based image editing. The stack is built from two co-designed components: Mage-VAE, a lightweight high-fidelity latent tokenizer, and a Native-Resolution Multimodal Diffusion Transformer trained with rectified flow matching. Mage-VAE uses one-step diffusion-style encoding and decoding with anchor-latent regularization, preserving the reconstruction quality of strong public VAEs while reducing tokenization cost by more than an order of magnitude. Together with native-resolution packing and stack-level CUDA kernel fusion, the stack supports flexible-resolution training and improves end-to-end training throughput by about 2.5×2.5\times. Built on this foundation, we develop a complete model family with Base, RL-aligned, and Turbo variants for both generation and editing. Diffusion-NFT improves prompt following, text rendering, aesthetic quality, and editing fidelity, while few-step distillation with adversarial perceptual guidance produces 4-step Turbo models for low-latency inference. Despite its compact scale, Mage-Flow and Mage-Flow-Edit achieves competitive performance across standard generation and editing benchmarks. More importantly, the Turbo variants make high-resolution generation and editing practical for interactive use: at 102421024^2 resolution on a single NVIDIA A100 GPU, Mage-Flow-Turbo generates an image in 0.59s, and Mage-Flow-Edit-Turbo edits an image in 1.02s, while maintaining a small memory footprint. These results show that careful tokenizer--backbone--system co-design can deliver strong high-resolution generation and editing within an efficient 4B model family.
Jul 20, 2026cs.LG

JAGG: Jacobian-Aggregated Group Gradient for Efficient GRPO Training of Diffusion Models

Group Relative Policy Optimization (GRPO) is a powerful reinforcement learning algorithm for aligning generative models with human preferences. While successful in large language models~\cite{shao2024deepseekmathpushinglimitsmathematical}, its extension to diffusion and flow matching models introduces a severe computational bottleneck: gradients must be back-propagated through the high-capacity DiT backbone at \emph{every} timestep of the sampling trajectory, making high-resolution text-to-image (T2I) training prohibitively expensive. Training-free DiT inference acceleration methods (e.g., ΔΔ-DiT, ScalingCache) exploit the fact that DiT hidden states and velocity predictions vary \emph{smoothly and nearly linearly} along the trajectory. We ask whether the same linearity can reduce the backward-pass cost of DiT RL training, and answer affirmatively with \textbf{JAGG} (\textbf{J}acobian-\textbf{A}ggregated \textbf{G}roup \textbf{G}radient), which reduces full transformer backward passes from WW to 22 per group of WW consecutive steps. JAGG approximates intermediate-step Jacobians via tt-weighted interpolation of the endpoint Jacobians, then aggregates per-step upstream signals into two composite gradients applied through a single joint backward pass. We prove this interpolation is \emph{exact} when the velocity is linear in (z,t)(z,t), and a cosine-similarity routing rule (\texttt{jagg_frac}) deploys JAGG only where the assumption holds. Experiments on T2I benchmarks show JAGG delivers ∼\sim2×\times backward speedup with negligible quality degradation. The code for this work can be accessed through https://github.com/SchumiDing/JAGG.