Granular-Ball Computing

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1 papers in the last 28 days · 0.0% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-07

1 new paper

A weekly snapshot of new work published in Granular-Ball Computing.

12 papers

Latest in Granular-Ball Computing

Sep 1, 2026cs.LG

DK-GBMKKM: Dynamic Kernel-Space Granular-Ball Multiple Kernel kk-Means Clustering

Multiple kernel kk-means integrates complementary nonlinear similarities by learning a combination of base kernels. Its pointwise optimization, however, is sensitive to noisy and boundary samples and repeatedly operates on sample-scale kernel matrices. Granular-ball representations organize local sample groups into mesoscopic units, but granular balls generated once in the input space may be inconsistent with the fused-kernel geometry that evolves during multiple kernel learning. We propose dynamic kernel-space granular-ball multiple kernel kk-means (DK-GBMKKM). The method generates granular balls in the current fused kernel space and alternates kernel-weight learning with granular-ball membership updates, allowing the representation to adapt to changes in the fused-kernel geometry. A sample-size-weighted granular-ball kernel is further constructed to preserve the contributions of balls of different sizes, and its positive semidefiniteness and related equivalence properties are established. Experiments on 12 public datasets demonstrate the strong overall clustering performance of DK-GBMKKM. The code has been open-sourced for reproducibility: https://github.com/lianxiaoyu724/DK-GBMKKM.
Xiaoyu Lian, Yuchao Zhang, Shuyin Xia +2
Aug 13, 2026cs.LG

Adaptive kk Nearest Neighbors Classifier via Granular Ball Computing

The kk-Nearest Neighbor~(KNN) algorithm is widely used across various tasks. The selection of the kk value is a key issue because it significantly impacts performance. In this paper, an adaptive and efficient KNN approach via granular-ball computing is proposed. The method consists of two stages. \textcolor{black}{In the training stage, the dataset is first coarsely partitioned to reduce the complexity of data distributions within a granular ball, and then the Fisher criterion is introduced to control ball splitting and stopping, yielding a multi-granularity granular ball representation. In the prediction stage, the nearest granular ball is first located through a weighted distance mechanism, and an adaptive neighborhood is then constructed around the test sample. The effective kk value is dynamically determined by the actual number of samples contained in this neighborhood. The neighborhood induced by the nearest granular ball provides more stable local group information, thereby improving robustness against noise and local perturbations.} Experimental results demonstrate that the proposed method outperforms existing KNN variants across multiple datasets in terms of both accuracy and efficiency. The code has been open-sourced for reproducibility: https://github.com/lianxiaoyu724/Adaptive-GBKNN.
Xiaoyu Lian, Shuyin Xia, Hongxuan He +3
Aug 12, 2026cs.LG

Robust and Efficient Noisy-Label Time-Series Classification via Dynamic Time Warping Based Granular Ball Computing

Dynamic Time Warping (DTW)-based Nearest-Neighbor (NN) classifiers are effective for time-series classification but are vulnerable to mislabeled training samples and require numerous DTW computations during inference. We propose DTW-based Granular Ball Computing (DTW-GBC), which organizes temporally similar training samples into granular balls and performs classification at the granule level. We further develop two granular-ball construction strategies for DTW-GBC. Experiments on four benchmark datasets with symmetric label noise show that the two DTW-GBC variants generally mitigate the performance degradation caused by label noise while requiring substantially fewer comparisons than DTW-based 1-NN during inference. These findings suggest that DTW-GBC provides a favorable balance between classification robustness and inference efficiency.
Ziqiang Li, Yun Liu, Gouhei Tanaka
Jul 31, 2026cs.SI

Multi-Granularity Position Embedding of Graphs via Granular-Ball for Link Prediction

Link prediction aims to identify potential or future connections within a given graph structure. Position information is essential for link prediction, as it distinguishes homogeneous nodes through their relative relationships, facilitating the accurate capture of structural patterns and implicit connections. Previous studies derive node positional information as distances to single-granularity landmarks, defined as the centers of homophilic regions, while neglecting the multi-granularity nature of homophilic structures and their hierarchical interrelations. We propose the Multi-Granularity Position Embedding of Graphs via Granular-Ball for Link Prediction (MGLP) method to obtain multi-granularity position embedding of graphs. Specifically, MGLP introduces an Adaptive Granular-Ball Graph Refinement mechanism to adaptively refine the graph into homophilic subdomains with optimal levels of granularity. The central nodes within subdomains are treated as landmarks, which form a Hierarchical Central Graph. Moreover, a novel Multi-granularity Hierarchical Distance encoding mechanism is proposed to capture both the homophilic structures within a graph and their hierarchical correlations, improving the discriminative power of nodes. Experimental results demonstrate that the multi-granularity position embedding generated by our method exhibits excellent performance and strong competitiveness compared to baseline algorithms for link prediction. Our codes are available in https://anonymous.4open.science/r/MGLP-D3C5/.
Sen Zhao, Cheng Liu, Shuyin Xia +4
Jul 29, 2026cs.CV

3DGBGS: 3D Granular Ball Gaussian Splatting for Compact Novel View Synthesis

Three-dimensional Gaussian Splatting (3DGS) enables high-quality real-time novel-view synthesis through explicit Gaussian primitives and differentiable rasterization. 3DGS and Granular Ball Computing (GBC), proposed in 2019, share a natural compatibility in adaptive representation. The efficiency of 3DGS partly stems from a coarse-to-fine and on-demand refinement process that draws on the generation principle of GBC. This connection motivates us to further introduce adaptive granular ball organization into anchor-based 3DGS. Existing anchor-based methods typically construct anchors from sparse SfM point clouds through fixed voxelization, which cannot adequately adapt to spatially non-uniform point distributions and leads to a trade-off among anchor count, model compactness, and rendering quality. To address this issue, we propose 3DGBGS (3D Granular Ball Gaussian Splatting), a compact anchor-based framework for novel-view synthesis. 3DGBGS adaptively partitions SfM point clouds into 3D granular balls, using larger balls to compactly represent smooth and redundant regions and smaller balls to preserve complex geometry and local details. Based on this representation, Granular Ball Anchor Initialization (GBAI) uses granular ball centers to initialize compact anchor positions, while the Granular Ball Scale Prior (GBSP) exploits granular ball radii to provide local scale priors for Gaussian generation. Experiments on four benchmarks show that 3DGBGS reduces initial and final anchors by 37.1% and 10.0%, respectively, and model storage by 9.8% on average, while maintaining comparable rendering quality.
Meng Yang, Shuyin Xia, Dawei Dai +1
Jul 23, 2026cs.AI

Towards Faithful Graph Explanations with Synergistic Edge Effects via Granular Balls

Instance-level explanations aim to reveal the rationale behind a model's decisions for a specific graph. Previous methods explain graph neural networks (GNNs) by selecting important edges to induce subgraphs, where edge importance is assessed by perturbing each edge and observing changes in the model predictions. However, they often neglect the synergistic effects among edges, which are crucial for accurately characterizing edge importance. To address this issue, we propose SeeExplainer, a parameter-free explainer to interpret GNNs. Specifically, we first introduce a granular-ball graph refinement mechanism that decomposes a graph into several disjoint granular-balls with no fixed size, and utilize them as nodes to construct a structural graph. This process can better capture the synergistic effects among edges. Then, we perturb nodes and edges in the structural graph to generate explanatory subgraphs based on their respective contributions. Experiments on several graph classification datasets of different networks show that SeeExplainer outperforms state-of-the-art baselines.
Jiancu Chen, Shuyin Xia, Guan Wang +2
Jun 10, 2026cs.LG

Efficient Time Series Clustering from Multiscale Reservoir Dynamics with Granular-Ball Anchoring Graph Optimization

Time-series clustering remains challenging due to the inherent trade-off between clustering effectiveness and computational efficiency. Similarity-based methods often suffer from quadratic complexity caused by pairwise distance computations, while deep learning-based approaches typically rely on costly iterative training and a large number of trainable parameters. In this paper, we propose MSRGC-Net, an efficient time-series clustering framework that integrates multiscale reservoir computing, granular-ball-based anchoring graph construction, and consensus learning. MSRGC-Net adopts a training-free reservoir computing paradigm to extract multiscale temporal representations from raw time series without backpropagation, significantly reducing computational overhead. To capture the intrinsic structure of the resulting representations, granular-ball computing is employed to adaptively model data distributions via density-consistent regions, yielding compact and robust anchor graph representations. Furthermore, a consensus-based anchoring graph optimization strategy is introduced to effectively align multiscale reservoir representations and integrate complementary information across temporal scales. Extensive experiments on widely used univariate and multivariate benchmark datasets demonstrate that MSRGC-Net consistently outperforms state-of-the-art methods in clustering performance while maintaining superior computational efficiency.
Yifan Wang, Lifeng Shen, Shuyin Xia +1
May 21, 2026cs.LG

Minimum Description Length based Granular-Ball Tree Regularization for Spectral Clustering

Spectral clustering largely depends on the affinity graph, yet constructing a graph that preserves reliable local connectivity while adapting to heterogeneous data structures remains challenging. Existing granular-ball-based spectral clustering methods usually reduce graph complexity by using coarse-grained representatives. However, the learned local regions are often treated as graph nodes or anchors, and their structural information is not sufficiently used to regularize the original sample-level graph. To address this issue, this paper proposes a Minimum Description Length based Granular-Ball Tree-Regularized Spectral Clustering method, termed MDL-GBTRSC. The proposed method constructs a granular-ball tree through local MDL model selection, with reciprocal neighborhood continuity used to discourage splits that break reliable local connections. The stable leaf balls obtained from the tree provide coding-scale information for regularizing the sample-level affinity graph. In addition, a shared-neighbor bridge code is introduced to adjust weak local bridge relations without requiring an additional user-specified threshold. In this way, MDL-GBTRSC connects interpretable local representation learning with affinity graph construction in a unified spectral clustering framework. Experiments on real and synthetic datasets show that MDL-GBTRSC achieves the best average ARI and NMI under the adopted fixed-configuration protocol compared with classical spectral clustering baselines and representative granular-ball, micro-cluster, and anchor-based methods.
Zeqiang Xian, Caihui Liu, Yong Zhang +1
May 12, 2026cs.LG

A Boundary-Aware Non-parametric Granular-Ball Classifier Based on Minimum Description Length

Existing granular-ball classification methods are often driven by handcrafted quality measures, neighborhood rules, or heuristic splitting and stopping criteria, which may reduce the transparency of local construction decisions and hinder explicit modeling of boundary-sensitive regions. To address this issue, this paper proposes a Minimum Description Length based Granular-Ball Classifier (MDL-GBC), a boundary-aware non-parametric and interpretable granular-ball classifier. MDL-GBC formulates class-conditional granular-ball construction as a local model selection problem under the Minimum Description Length principle. For each class, samples from the target class provide positive class evidence, while samples from the remaining classes provide negative boundary evidence. For each current granular ball, three candidate explanations are compared under a unified description-length criterion: a single-ball model, a two-ball model, and a core-boundary model. The selected model determines whether the ball is retained, geometrically split, or refined into core and boundary-sensitive child balls, thereby making local construction decisions consistent with the MDL-based classification mechanism. During prediction, a class-level mixture coding rule aggregates stable granular balls of the same class and assigns the test sample by comparing class-wise coding costs. Experiments on 18 benchmark datasets show that MDL-GBC achieves competitive classification performance against classical classifiers and representative granular-ball-based methods, obtaining the best average Accuracy, Macro-F1, and average rank. These results indicate that MDL-GBC provides an effective and interpretable alternative to conventional heuristic granular-ball classification strategies.
Zeqiang Xian, Caihui Liu, Yong Zhang +3
May 9, 2026cs.LG

MDL-GBG: A Non-parametric and Interpretable Granular-Ball Generation Method for Clustering

Existing granular-ball generation methods are still mainly driven by handcrafted quality measures and heuristic splitting or stopping criteria, which may weaken the transparency of local generation decisions in clustering. To address this issue, this paper proposes Minimum Description Length based Granular-Ball Generation (MDL-GBG), a non-parametric and interpretable granular-ball generation method for clustering. MDL-GBG reformulates granular-ball generation as a local model selection problem under the Minimum Description Length principle. For each granular ball, three candidate explanations are compared, namely a single-ball model, a two-ball model, and a core-ball-plus-residual model, and the model with the shortest description length is selected. In this way, ball retention, splitting, and residual peeling are unified within a common coding-theoretic framework. A residual reassignment mechanism is further introduced to re-evaluate peeled-off boundary samples after stable granular-balls are formed. Experiments on 20 UCI datasets show that the stable granular-balls generated by MDL-GBG provide an effective upstream representation for clustering. In particular, MDL-GBG+AC achieves the best average ranks in ARI, ACC, and NMI among the compared methods. These results indicate that MDL-GBG offers a principled and interpretable alternative to heuristic granular-ball generation strategies.
Zeqiang Xian, Caihui Liu, Yong Zhang +3
May 4, 2026cs.AI

SCGNN: Semantic Consistency enhanced Graph Neural Network Guided by Granular-ball Computing

Capturing semantic consistency among nodes is crucial for effective graph representation learning. Existing approaches typically rely on kk-nearest neighbors (kkNN) or other node-level full search algorithms (FSA) to mine semantic relationships via exhaustive pairwise similarity computation, which suffer from high computational complexity and rigid neighbor selection, limiting scalability and introducing noisy connections. In this paper, we propose the Semantic Consistency enhanced Graph Neural Network (SCGNN), a novel plug-and-play framework that leverages granular-ball computing (GBC) to efficiently capture semantic consistency in a scalable manner. Unlike node-level FSA methods, SCGNN models group-level semantic structure by adaptively partitioning nodes into granular balls, significantly reducing computational cost while improving robustness to noise. To effectively utilize the discovered group-level semantic consistency, we design a dual enhancement strategy. Specifically, (1) a structure enhancement module constructs an anchor-based graph structure, where each anchor is a virtual node representing the group-level semantic carried by a granular ball, then injecting group-level semantic information into the graph structure; and (2) a supervision enhancement module performs label consistency checking (LCC) by combining GBC predictions with model-generated pseudo-labels, thereby producing more reliable supervision signals. SCGNN is compatible with various GNN backbones. During the forward propagation of SCGNN, the vanilla graph and the augment graph are jointly encoded, and their predictions are fused; during the backpropagation, the supervision enhancement module provides enhanced supervision signals to guide parameter updates.
Genhao Tian, Taihua Xu, Shuyin Xia +3
Apr 21, 2023cs.LG

Granular-ball computing: an efficient, robust, and interpretable adaptive multi-granularity representation and computation method

To overcome the limitations of point-based inputs, overly fine computation and limited adaptability in existing artificial intelligence methods, Guoyin Wang and Shuyin Xia proposed granular-ball computing as a new artificial intelligence learning paradigm. Unlike traditional clustering, which mainly performs macro-level grouping, granular-ball computing uses differently sized hyperspheres, termed granular balls, as mesoscopic representation units; rectangles and ellipsoids can serve as approximate balls in low-dimensional spaces. It adaptively fits arbitrary data distributions, replacing traditional artificial intelligence computation based on fine-grained point inputs or single-granularity modeling and establishing a new theoretical paradigm for artificial intelligence based on granular balls. It aims to build an end-to-end multigranular artificial intelligence framework that improves the efficiency, robustness, and interpretability of existing methods. Recently, this theory has advanced rapidly and yielded representative results, yet it still lacks a unified model for systematic summarization. Accordingly, this article first proposes a general representation model of granular-ball computing within a unified descriptive framework and systematically reviews its fundamental ideas and advances in granular-ball computing across granular-ball supervised learning, granular-ball unsupervised learning, approximate granular-ball representation and computation, granular-ball deep learning based on latent-space granulation, granular-ball graph learning, and granular-ballinterdisciplinary research. Further, it identifies open challenges and outlines future research directions.
Shuyin Xia, Guoyin Wang, Xinbo Gao +2