Image Editing

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7 papers in the last 28 days · 0.1% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-21

3 new papers

A weekly snapshot of new work published in Image Editing.

Period ending 2026-09-07

3 new papers

A weekly snapshot of new work published in Image Editing.

178 papers

Latest in Image Editing

Sep 21, 2026cs.CV

PrismGPT: Proxy-Guided Learning for Region-Aware Photo Editing with Self-Synthesized Reasoning

Professional photo finishing relies on both global adjustments and region-specific local edits guided by semantic masks, yet current automated methods handle this workflow only partially. We present PrismGPT, a Vision-Language Model (VLM) framework that produces structured, region-aware editing plans from a single input image without relying on commercial black-box tools. Training a VLM to simultaneously diagnose aesthetic deficiencies at both global and local levels while predicting precise editing parameters is challenging due to the vast combinatorial decision space. We address this through proxy-guided learning: two simpler proxy tasks -- operation decomposition and region-aware aesthetic ranking -- teach the foundational skills the model needs, while a competence-based dynamic scheduler automatically rebalances the multi-task training ratio, progressively shifting emphasis from the proxy tasks to the primary editing task as each skill is mastered. Crucially, all reasoning traces used for supervised fine-tuning are self-synthesized by the same base model, eliminating the need for a stronger external teacher. Experiments on MIT-Adobe FiveK and SPIRE, a new professionally retouched benchmark we introduce, show that PrismGPT achieves state-of-the-art results while using only ~6% of the training data compared to the previous best method.
Ke Zhao, Hue Nguyen, Abhijith Punnappurath +3
Sep 17, 2026cs.CV

Refinement Is Inherently Editable: Training-Free Prompt-to-Prompt Image Editing with Generative Refinement Network

Text-guided image editing must introduce the requested changes while preserving unrelated source content. In training-free editing, diffusion-based editors often use spatial controls whose inaccuracies can leave edits incomplete or alter unrelated regions. Autoregressive-based editors face a further constraint: their fixed decoding order limits revision of earlier decisions. As the first to explore training-free image editing with Generative Refinement Networks (GRN), we observe that its refinement process is inherently suitable for editing and offers a promising way to address these limitations. Motivated by this observation, we introduce RefineEdit, a training-free prompt-to-prompt image editing framework built on the GRN. Our key idea is to couple edit localization with content generation through the global refinement of binary image codes, allowing editing evidence to be revised as the image evolves. More specifically, RefineEdit combines bit routing with two stabilization mechanisms: adaptive spatial freezing and finite bit locking. Bit routing starts from an intermediate source state and uses signed probability differences between the two branches to identify editable positions and bits. It directs selected bits toward editing refinement while anchoring the rest to the evolving source trajectory. Adaptive spatial freezing limits unnecessary expansion of the editing region, while finite bit locking maintains recent bit activations to support continued editing. The overall framework requires no additional training, external masks, or attention control. Across nine editing categories of PIE-Bench, RefineEdit achieves the best background-preservation scores in PSNR, LPIPS, MSE, and SSIM, together with the highest whole-image and edited-region CLIP scores among the evaluated methods. Code is available at https://github.com/mura1n/RefineEdit.
Yulong Chen, Ziqian Zhang, Haoyu Zhang +4
Sep 14, 2026cs.CV

Semantically Aligned Gradient-Driven Context-Preserving Image Editing

Instruction-guided image editing has a training-time blind spot. Generative editors are never required to semantically verify whether their outputs actually satisfy the instruction. Supervision stops at reconstruction and input textual-level conditioning. This produces incomplete edits, spatial spillover, and poor localization. We present IABEdit, a model-agnostic framework that embeds differentiable semantic verification into training. A frozen vision-language model extracts spatially-aware descriptors from the ground-truth edit. A trainable aligner then reproduces them from the generated output. The residual between the two becomes a gradient that teaches the generator both what to edit and where, with no inference-time VLM cost. IABEdit is compatible with diverse backbones, including U-Net (Stable Diffusion) and MMDiT (FLUX), without altering their inference pipelines. On MagicBrush, it improves structural fidelity by +3.49 DINO-I over the best diffusion baseline and +1.26 over the best overall baseline, while remaining competitive on instruction alignment. It also achieves state-of-the-art instruction adherence performance on RealEdit and EMU Edit benchmarks based on embedding-based metrics. Most consequentially, on the D-LORD surveillance benchmark, it surpasses the proprietary Gemini agent by +5.13 DINO-P under heavy occlusion, where preserving identity is hardest. This shows that gradient-aligned VLM distillation holds up under real-world-like surveillance and occlusion conditions. Human and GPT-4o evaluations confirm perceptually precise, well-localized edits.
Chiranjeev Chiranjeev, Muskan Dosi, Mayank Vatsa +1
Sep 14, 2026cs.CL

Local Edits, Global Ripples: Replay-Informed Policy Adaptation for Workflow Synthesis

Prompt-policy editing offers a practical way to improve agents that synthesize executable workflows without updating the underlying model. However, persistent prompt editing has two coupled properties. First, edit locality does not imply effect locality: an edit confined to one policy segment can ripple through downstream execution, altering behavior beyond the edited segment. Second, edit effects are composition-sensitive: edits that work in isolation can interfere after composition, causing one or both to lose their benefit or become harmful. Persistent adaptation must therefore support two distinct decisions: identifying where the policy should change from execution feedback, and determining whether the resulting edit remains safe to persist after composition. To address these challenges, we introduce RIPPLE (Replay-Informed Persistent Policy Localization and Editing), which separates where an edit is made from whether it remains safe after composition. It diagnoses failed trajectories, maps each actionable failure to a predefined policy segment, and restricts the correction to that part of the policy. RIPPLE then evaluates candidates against the same iteration-start policy to compare their isolated gains, before replaying promising edits after previously accepted updates to expose downstream effects and interactions. Only edits that remain safe under composition are retained. We evaluate RIPPLE on Flow-HO, a synthetic held-out benchmark for executable workflow synthesis. RIPPLE improves validation success by up to 23.1% and yields positive gains on two additional frozen language-model backbones, while maintaining edit efficiency and low execution cost. Targeted interaction analysis further demonstrates both properties: a segment-local tool-use edit changes downstream resource resolution and validation, while an edit beneficial in isolation becomes harmful after composition.
Manqing Mao, Hong Wang, Samson Koelle +8
Sep 2, 2026cs.CV

InstEditSeg: Instruction-Driven Image Editing for Polyp and Skin Lesion Segmentation

Accurate segmentation of polyps and skin lesions is pivotal for clinical diagnosis, yet existing methods struggle with low contrast, ambiguous boundaries, and cross-domain distribution discrepancies. Discriminative networks and most diffusion-based segmentation approaches predict standalone binary masks, leaving the visual priors of large-scale pretrained generative models largely unexploited. We propose InstEditSeg, a unified generative framework that reformulates medical segmentation as an instruction-driven image editing problem. Instead of emitting a mask, the model renders a color-coded overlay on the original image, conditioned on a textual instruction, so that the edited output aligns with the natural image distribution learned by latent diffusion models and mitigates the domain gap between natural and medical imagery. To recover fine anatomical structures, we introduce DINOv3 as an auxiliary visual encoder and a DINO Feature Guidance Block that builds a multi-scale feature pyramid. The pyramid is fused into the diffusion U-Net by channel concatenation and zero-initialized convolution so that hierarchical discriminative priors can be injected without perturbing the pretrained weights. A dual-branch classifier-free guidance strategy requiring only two forward passes per denoising step reduces inference cost. On polyp and skin lesion benchmarks the framework achieves accuracy competitive with strong discriminative baselines, and it further demonstrates concrete advantages of the generative formulation: notably better cross-domain generalization on unseen data, more complete multi-lesion segmentation, instruction-conditioned task control, and sampling flexibility. We also analyze the strengths and limitations of the paradigm, including its color sensitivity and unsupported attribute-conditioned selection. Code is available at: https://github.com/wincharm001/InstEditSeg.
Ziquan Liu, Zhewei Zhu, Xuyang Shi
Sep 1, 2026cs.CV

Dotting the Eye: An Intent-Driven Image Retouching Agent for Visual Focus Enhancement

Image retouching is commonly formulated as enhancing overall visual quality through color adjustment, but in practice, it also serves to emphasize visual focus by guiding viewers' attention toward a specific subject or region. Achieving such focus-oriented retouching is inherently challenging, as it requires well-coordinated global and local adjustments to manipulate perceptual saliency while maintaining visual naturalness. This intricate process typically demands substantial professional expertise. In this study, we propose EyeControl, a MLLM-driven agent with a diffusion-based retouching executor that enables visual focus enhancement under weak user intent. With only a few clicks or coarse strokes, EyeControl directs visual attention to the intended region, effectively "dotting the eye" of the image. The core idea is to explicitly link the weak user intention with the target editing region and the corresponding tonal adjustment operations during retouching. To achieve this, the system first interprets the intent and image content to infer the visual focus and generate structured intent guidance for the retouching executor. Second, the retouching executor is encouraged to respond more strongly to the target region, explicitly aligning its attention map with a designed pseudo-intent map. We also introduce an operation-consistency constraint to improve coordination between global and local adjustments, achieving more natural and coherent retouching. Additionally, we contribute ControlArt-Bench, a high-quality evaluation dataset for visual focus enhancement. Extensive evaluations demonstrate that EyeControl yields perceptually appealing results with stronger intent alignment. Code can be found in https://github.com/DragonisCV/EyeControl.
Chujie Qin, Zilong Zhang, Zewei Chang +5
Sep 1, 2026cs.CV

PredErase: Training-Free Object-and-Effect Removal with Predictive Latent Guidance

Removing an object is not the same as filling its mask. Cast shadows and contact shading usually lie outside the user-provided instance mask M_obj, so a frozen Fill model that edits only that mask leaves the object's photometric footprint on nearby surfaces. Supervised removers learn this joint erasure from paired clean plates. Training-free editors freeze pretrained weights, yet most still treat M_obj as the entire editable support and steer sampling with CLIP or DINO energies that do not predict the occluded scene. We present PredErase, a training-free inference procedure on frozen FLUX.2 and I-JEPA. The method separates where Fill may rewrite pixels from what structure should occupy the hole. A contact-band expansion M_flux of M_obj exposes local residuals on the supporting plane. I-JEPA, pretrained for masked token prediction, supplies a context-conditioned hole target in representation space; sparse projected gradients align decoded Fill completions with that target inside the instance, while coordinates outside the packed support stay locked. Under instance-only masks on RemovalBench, RORD-Val, and DEFACTO-Val, PredErase improves the native FLUX.2 backbone. Supervised removers remain stronger on several full-image appearance metrics; the supported claim is training-free object-and-effect editing of frozen Fill, not replacement of paired-data erasers.
Waikit Xiu, Qiang Lu, Junbiao Chen +1
Aug 30, 2026cs.CV

RegionCache: Semantic-Aware Region Reuse for Efficient Multi-Turn Image Generation

Real-world image generation often involves multi-turn editing, where users iteratively modify small regions while most image content remains unchanged. However, existing diffusion transformer (DiT)-based editing pipelines recompute the entire image at every turn, causing substantial redundant computation. Existing DiT acceleration methods further ignore semantic correspondence across prompts, leading to unnecessary recomputation or unsafe reuse that harms editing quality. To address this, we propose RegionCache, a semantic-aware reuse framework for multi-turn image editing that selectively reuses diffusion states from unchanged regions. RegionCache detects reusable regions through semantic overlap between consecutive prompts and cross-attention localization, and adopts an adaptive reuse schedule based on prompt similarity and contextual consistency. Experiments on PixArt-alpha demonstrate that RegionCache achieves 1.43x--2.55x end-to-end speedup while maintaining comparable image quality. Code is available at https://github.com/hebutBryant/RegionCache.
Peizheng Li, Xin Ai, Hanyuan Liu +2
Aug 13, 2026cs.AI

AlayaWorld: Interactive Long-Horizon World Modeling - Full Technical Report (v1.1)

This report presents an improved version of AlayaWorld. While the backbone architecture, chunk-wise autoregressive generation scheme, and training data remain unchanged from the previous release, we substantially revise how conditioning signals are represented and integrated into the model. The new design is guided by a simple principle: conditioning signals should match the generated content as closely as possible in both latent representation and temporal structure. To this end, we make two major changes. First, we replace the previous depth-warping-based spatial memory with a streaming 3D point-cache renderer. Second, we redesign the conditioning pipeline so that visual conditions are encoded in the same causal-VAE latent space, with temporal statistics consistent with those of the generated video. Concretely, the new version introduces six modifications: (1) replacing static-frame image conditioning with motion-aware latent conditioning; (2) causally encoding re-rendered spatial memory as a continuous sequence; (3) aligning the temporal-memory window in pixel space; (4) adopting hard memory dropout that removes memory tokens rather than zeroing them; (5) unifying the VAE encoding and decoding protocol across training and inference; and (6) removing the camera AdaLN branch, such that viewpoint control is provided entirely through the re-rendered spatial condition.
AlayaWorld Team, Kaipeng Zhang, Chuanhao Li +15
Aug 13, 2026cs.CV

Edit2TikZ: A Comprehensive and Challenging Benchmark for Scientific Figure Editing with TikZ

Although multimodal large language models (MLLMs) have shown substantial potential in visual understanding and graphic code generation, editing scientific figures through code presents a greater challenge: a model must jointly recover visual structure, ground the requested change, generate compilable code, and preserve all unrelated content. While existing TikZ benchmarks mainly focus on figure reconstruction and generation, few systematically evaluate instruction-guided scientific figure editing with compilable code. We introduce Edit2TikZ, a comprehensive benchmark for scientific figure editing tasks, featuring 1,548 diverse and high-quality samples. Edit2TikZ combines real-world and controlled synthetic edit cases, supports both textual and visual localization request, and contains multi-step editing, each with step-level annotations. We further construct a human-aligned evaluation framework to measure whether a requested edit is completed while irrelevant content is preserved. Utilizing Edit2TikZ, we evaluate 14 mainstream MLLMs and find that current systems remain unreliable: on average, proprietary models achieve a compilation success rate of merely 75% and remain limited in both figure restoration and edit correctness, while compact models below 9B struggle further with instruction following and complete figure generation. Therefore, we build a mixed training set TikZEditMix and adopt reconstruction-then-editing curriculum learning for compact models. On Qwen3.5-4B, this training improves the compilation success rate from 45.35% to 83.40% and yields an average improvement of 18.7 points across our proposed evaluation metrics. The code and data will be released at https://github.com/Solunny/Edit2TikZ.
Zongyun Zhang, Jiacheng Ruan, Xian Gao +5
Aug 12, 2026cs.RO

HandEdit: A Unified Benchmark for Egocentric Human-to-Robot Dexterous Hand Image Editing

Robotic manipulation with dexterous hands is a cornerstone of Embodied AI, yet its progress is stifled by the high cost of collecting embodiment-aware teleoperation data. While abundant egocentric videos of human hands offer a scalable alternative, the profound discrepancies in appearance, articulation, and camera viewpoints between human and robotic data raise significant challenges for co-training. Though existing general image-editing models demonstrate strong capabilities, they lack necessary embodiment-specific priors to fully bridge this gap. In this work, we present HandEdit, a unified large-scale embodiment-aware image-editing dataset and benchmark specifically designed to transform human hands and arms into various dexterous robotic embodiments within egocentric frames. HandEdit comprises over 200M editing instances derived from five diverse source datasets, covering 26 distinct URDFs, including 13 hand-only and 13 hand-arm configurations. Alongside the dataset, we establish a unified benchmark protocol with two tracks: Hand-only and Hand-Arm, supporting URDF-conditioned evaluation. We conduct extensive evaluations of 11 representative image-editing baselines using a multi-dimensional metric suite, including generic similarity metrics, VLM-based judgment, and embodiment-aware metrics. HandEdit serves as a critical resource at the intersection of image editing and robotics: it advances embodiment-aware editing models while enabling scalable dexterous robotic learning from abundant human video data, paving the way for more generalizable Embodied AI.
Zhenjie Yang, Xingyu Jiao, Guopeng Zhong +18
Aug 11, 2026cs.CV

NullEdit: Stealthy Image Protection via VLM Condition Redirection

Modern image editors combine vision-language models (VLMs) with diffusion transformer backbones to modify a single reference image according to instructions without fine-tuning. This capability also enables unauthorized manipulation of publicly released images. Existing inference-time defenses either invalidate edits through conspicuous corruption, thereby exposing the protection, or allow them to proceed with identity or reference content drift, thereby failing to prevent the editing behavior itself. We instead target a stealthy and harmless no-op in which the requested edit is suppressed, the output remains natural and source-preserving without conspicuous artifacts or identity replacement, and harmful semantics requested by malicious instructions are absent. We propose NullEdit, which targets the VLM representation jointly formed from the reference image and instruction before it conditions the downstream DiT backbone. Using normal-edit and no-edit anchors, NullEdit redirects this representation, while cross-prompt gradient averaging transfers protection to held out instructions. Across Step1X-Edit and Qwen-Image-Edit on CelebA-HQ and VGGFace2, NullEdit reduces the EditReward IF score by 0.813 on average relative to the SOTA baseline while preserving subject identity and source content.
Weiyao Huang, Liqin Wang, Ziqi Sheng +1
Aug 11, 2026cs.CV

Beyond Fixed Luminance: Towards Panchromatic and Orthochromatic Image Colorization

Most image colorization systems operate in LabLab space by predicting chroma (abab) while preserving an input-derived luminance channel (LL). While effective on standard benchmarks, this fixed-luminance design restricts brightness changes and becomes unreliable when grayscale formation deviates from natural-image luminance, as in historical orthochromatic photography. We propose a luminance-agnostic colorization framework that formulates colorization as full-RGB image editing using a foundation image-editing model. To bridge modern panchromatic and historical orthochromatic conditions, we introduce a mixed grayscale objective that trains the model under both standard luminance grayscale and a red-insensitive grayscale formation. Experiments on COCO, ImageNet, and a multi-instance benchmark show that our method is competitive on standard grayscale inputs and substantially more robust under orthochromatic inputs, with qualitative comparisons and a human study indicating fewer visible color artifacts.
Swarnim Maheshwari, Syed Imam Ali, Vineeth N. Balasubramanian
Aug 10, 2026cs.CV

SI-Edit: Toward Sketch-Instruction Guided Local Image Editing with Pixel-Level Precision

Despite rapid advances in generative models, achieving pixel-level precision in sketch-based image editing remains a persistent challenge, particularly for fine-grained local deformations. This gap stems primarily from the critical shortage of high-quality, publicly available benchmark datasets that jointly provide geometric constraints and semantic instructions. To address this issue, we first introduce SI-Data, a high-quality dataset specifically designed for instruction-guided local sketch editing. We develop an automated pipeline leveraging Multimodal Large Language Models (MLLMs) to synthesize comprehensive quadruplets comprising original images, local geometric sketches, semantic instructions, and corresponding edited images. By providing both reliable spatial anchors and explicit semantic intent, SI-Data uniquely enables collaborative spatial-semantic learning. Building upon this, we propose a collaborative framework called SI-Edit that integrates semantic instructions with precise geometric constraints. Furthermore, to address the lack of standardized evaluation, we establish a comprehensive set of metrics designed to measure both structural fidelity (e.g., sketch-to-edge alignment) and semantic adherence. Experimental results demonstrate that SI-Edit provides more reliable structural control than baselines for sketch-based image editing, and achieves precise, pixel-level local refinements aligned with user intent. The data and code are released on the project page.
Weixin Ye, Wei Wang, Hongguang Zhu +1
Aug 7, 2026cs.CV

MaskFlow: Precise, Consistent and Seamless Regional Image Editing

Regional image editing has attracted considerable attention for its spatial controllability. Although instruction-based and mask-reference-based editing methods can achieve strong semantic alignment, reliable regional control remains challenging, where an edit must be accurately localized and naturally integrated with the preserved context. We propose \textbf{MaskFlow}, a training framework for precise localization, consistent background preservation, and seamless boundary transitions. MaskFlow incorporates the mask into the probability path and flow-matching objective, coordinating generation within the editable region with source preservation outside it. The proposed Soft-Poisson de-seaming module further refines the predicted vector field during both training and sampling to improve the smooth integration of the edited foreground with the preserved background. We also design a data synthesis pipeline to construct MEData, a mask-based image editing dataset for training regional image editing models and facilitating further research. Experiments on natural scenes and infographic images demonstrate consistent improvements over competing methods in both quantitative and qualitative evaluations.
Rui Xu, Yang Yong, Shunzi Yang +2
Aug 6, 2026cs.CV

Domain-Grounded Candidate Selection for Agentic Image Editing: A Shadow Removal Case

Commercial vision-language models are reshaping computer vision, with visual priors broad enough to rival task-specific systems. This raises a natural question: do they reduce the need for classic, physics-informed low-level vision? We study this through shadow removal, a problem shaped by scene geometry, illumination, materials, and occluders, where paired shadow and shadow-free data are hard to collect at scale. We find that a commercial generative editor, used directly, can produce clean shadow-free edits that preserve surface texture and local appearance. However, this comes with a new failure mode: the same editor can regenerate scene content, hallucinate objects, or misread a shadow as material or geometry, producing plausible but physically wrong edits. We address this with an agentic candidate-selection pipeline: the editor generates a guided probe, an evaluator screens for major failures, retries when needed, samples multiple candidates, filters them, and selects a final result balancing shadow removal against scene preservation. Grounding this process in shadow-formation physics makes it more reliable: prompting the generator and evaluator to treat shadows as illumination effects caused by light occlusion, not material or object structure, measurably improves quality and consistency. On the ShadowRemovalRefine benchmark, our physics-oriented pipeline achieves a CDD of 0.0075, reducing CDD by at least 47% over the strongest prior method. These results suggest that commercial vision-language models do not replace classic low-level vision priors; instead, such priors remain useful for constraining and steering physically underconstrained generation.
Shilin Hu, Jingyi Xu, Dimitris Samaras +1
Aug 4, 2026cs.CV

RIDGE: Re-Noising with Internal Dynamic Guidance for Image Editing

Inversion-free flow-based image editing avoids latent inversion, but still requires a target-side state at every editing step. The widely used equal-displacement construction keeps the displacement between the noisy source state and the target-side state unchanged across noise levels. This is inconsistent with noising, under which the displacement between two clean states noised with the same noise level and noise sample should contract as the noise level increases. Thus, it can lead to overly aggressive updates at high noise levels. We introduce RIDGE: Re-Noising with Internal Dynamic Guidance for Image Editing, an inversion-free and training-free method that maintains the edited state as an evolving approximation to the unavailable clean target state. RIDGE re-noises this approximation using the same noise level and noise sample as the clean source state, allowing their noisy displacement to decrease naturally with increasing noise. Since the edited state initially contains limited target semantics, RIDGE further applies internal dynamic guidance during the early high-noise steps. A clean target state prediction guides the provisional edited state through a soft dynamic mask derived internally from the model, focusing guidance on regions that require modification without external segmentation or detection models. Experiments on two benchmarks using two backbones, SD3 Medium and FLUX.1-dev, show that RIDGE offers a favorable aggregate trade-off among source preservation, target alignment, and perceptual quality.
Ruiliang Gong, Zhen Wang, Yanghao Wang +1
Aug 3, 2026cs.CV

Localize, Don't Beautify: Client-Side Control of Image-Editing APIs for Cosmetic Surgery Previews

Ask a commercial image editor to preview a cosmetic procedure and it will often change more of the face than the request names: a nose edit can also smooth skin or alter lighting. Existing methods for confining an edit to one region require access to the model's internals, which a public editing API does not expose. We ask how much control is possible from the client side alone. In a pilot benchmark, six commercial editing configurations and one mask-based inpainting model perform facelift-style jaw-neck and rhinoplasty edits at three levels of client-side control: the prompt alone; cutting the edited region out of the response and pasting it back onto the original photograph through a landmark-derived mask (a masked composite); and asking the model itself to inpaint inside the mask where supported. Of 210 attempted edits, 196 could be scored. ArcFace cosine measures identity preservation; a CIELAB pixel-change ratio measures how much change lands inside the requested region rather than a protected facial zone. On the 12 frontal faces the regional metric could score, the masked composite improved localization over the paired prompt-only output by a median of 0.446 (95% face-clustered bootstrap interval 0.421-0.457) while changing the requested region about as much. Editors differed in edit strength versus identity retention, and the one inpainting model we tested did not beat the simple composite. Against each face's input-to-postoperative baseline, no editor moved its outputs closer to the postoperative photograph in identity-embedding terms. This is a study of control, not clinical accuracy: no surgeons rated the outputs, and each condition was generated once. Within that scope, keeping a surgical preview inside its intended region needs no access to the model; a mask and composite on the client enforce it across every editor tested, at low provider cost.
Sukhrobbek Ilyosbekov
Aug 3, 2026cs.CV

What to Edit Next: Visually Aligned Image-Editing Follow-Up Suggestions in Conversational Systems

Conversational assistants increasingly recommend follow-up edits to help users continue a task. Existing systems primarily target text-only interactions, leaving image-creation conversations underexplored. In image-creation tasks, useful follow-up edit suggestions must reflect user preferences, offer diverse directions, and remain executable on the current image. We collected 100,000 real multi-turn image-creation conversation samples from Qwen App and found that 80.1% are image-dependent, underscoring the need for multimodal recommendation. We address this setting with a three-stage framework. In Stage 1, we use real online data to build a human-reviewed table of appropriate follow-up editing intents, then create SFT targets and fine-tune a multimodal policy. In Stage 2, to align rule-guided SFT suggestions with actual user choices, we use user click feedback to optimize the policy through multi-objective reinforcement learning. In Stage 3, to reduce visual inconsistencies between suggested edits and the current image, we introduce a visual verifier as additional training supervision. Extensive experiments demonstrate that our framework significantly outperforms baselines on both automatic and human evaluations. In a live user-randomized A/B test with millions of users, our final framework reduces visual inconsistency from 3.7% to 0.9%. Furthermore, it significantly improves recommendation CTR by 32.70%, image take-away rate by 16.32%, and average conversation turns per user by 39.90% (all p<0.05).
Zhijing Zhang, Jinpeng Yu, Xin Song +6
Aug 3, 2026cs.CV

MIEScore: Human-Aligned Evaluation for Multi-Source Image Editing

Recent advances in unified multimodal models have significantly improved text-guided image editing abilities. In particular, models such as Nano-Banana-Pro and GPT-Image-2 demonstrate emerging capabilities in multi-source image editing (MIE), including tasks such as object synthesis, person-background composition, and cross-image style fusion. However, existing benchmarks and image editing assessment (IEQA) methods remain primarily focused on single-image editing tasks and largely overlook the more challenging setting of MIE. This highlights the urgent need for a comprehensive and human-aligned benchmark for MIE. To this end, we introduce MIE-Bench, the first large-scale multiple image editing benchmark with fine-grained human preference annotations. Specifically, MIE-Bench includes 3,000 editing instances across 16 tasks, each involving more than two source images and an editing prompt, together with 36K edited images produced by 12 state-of-the-art editing models and over 108K mean opinion scores (MOSs) covering visual quality, instruction following, and attribute preservation. Based on MIE-Bench, we propose MIEScore, a multimodal large language model (MLLM)-based evaluation model enhanced with skill optimization and multi-dimensional supervised fine-tuning, to provide human-aligned feedback for MIE. Extensive experiments show that MIEScore achieves state-of-the-art performance in aligning with human preferences and generalizes well across other IEQA datasets. Both the dataset and the model are available at https://github.com/IntMeGroup/MIEScore.
Zitong Xu, Huiyu Duan, Xinyun Zhang +7
Aug 3, 2026cs.RO

ReTouch: Empowering Contact-Rich Dexterous Manipulation with Online-Refined Tactile Prediction

Fusing tactile signals has proven effective for contact-rich manipulation, enabling robots to perceive contact states and adapt to rapidly changing physical interactions. Yet effectively integrating tactile feedback into dexterous manipulation remains underexplored. In this work, we introduce ReTouch, a vision-language-action model (VLA) that supports contact-rich dexterous manipulation through tactile predictions continually refined online using execution-time feedback. ReTouch builds on two main innovations for tactile representation and closed-loop action generation. First, its Tactile-Patch Encoder represents tactile observations as structured tactile patch features that preserve finger identity and local contact structure, providing contact cues for fine-grained dexterous control. Second, its high-frequency action module jointly predicts future tactile states and action chunks and refines both using incoming tactile feedback during execution. This closed-loop refinement keeps tactile predictions aligned with evolving physical interactions, enabling responsive action correction and improving robustness to contact changes and execution errors. We further introduce XHT-Dataset, comprising 900 real-world demonstrations across seven contact-rich tasks collected on an XHand--UR7e platform, and evaluate ReTouch through closed-loop real-robot experiments. ReTouch surpasses the strongest baseline by 18.4 and 23.8 percentage points in average success rate under standard and challenging conditions, respectively, demonstrating its effectiveness and robustness.
Shiqi Zhang, Xin Zhang, Yedong Shen +9
Aug 1, 2026cs.CV

MDTD-ArtIR: Benchmarking Image Editing and Restoration Models for Art Image Restoration under Texture-Overlay Degradations

Restoring severely degraded visual media still remains a formidable challenge, as existing methods often hallucinate unnatural textures and contents, struggle with preserving color and texture, or fail to leverage partially retained image information. Existing restoration benchmarks assume known degradation operators and fail to capture the complex characteristics of artistic damage such as cracks, stains, and color/texture deviation. We introduce a controlled benchmark for blind restoration of semantic, semi-transparent image media degradations, accompanied by a new, publicly open degradation alpha texture mask dataset MDTD-Art. We present a new dataset and benchmark evaluating state-of-the-art universal restoration models against image editing and vision-language models across varying mask opacity levels. Our experiments demonstrate that image editing models consistently outperform specialized restoration architectures for arbitrary degradations, with performance gains amplified by structured prompt engineering emphasizing detail preservation and structural consistency. These findings position recoverable semantic information and prompt controllability as critical factors in art image restoration.
Mridula Vijendran, Shuang Chen, Hubert P. H. Shum
Aug 1, 2026cs.CV

DrawAI: Agentic Benchmark and Workflow for Making Raster Images Editable

Recent image-generation models and multimodal agents can produce high-quality visuals for increasingly complex visual communication tasks. Yet their raster outputs remain difficult to use directly because meaningful content and relationships are flattened into pixels, preventing users from inspecting, modifying, rearranging, or reusing individual components. We formulate image-to-editable reconstruction, which recovers a structured, directly manipulable artifact from a raster image while preserving its visual and semantic content. The central challenge is to jointly satisfy Fidelity and Editability, which often trade off in practice. To study this task, we introduce DrawAI, comprising an agentic benchmark, DrawAI-Bench, and a reconstruction workflow, DrawAI-Flow. DrawAI-Bench spans scientific figures, presentation slides, posters, and diagrams, combining real and AI-generated images to reflect practical visual-creation scenarios. It evaluates Fidelity and Editability through a hybrid protocol of 39 criteria: deterministic rule-based metrics measure properties with direct correspondences, while asset-specific vision-language rubrics capture semantic and perceptual qualities for which exact matching is misleading. Besides, we propose DrawAI-Flow, a two-stage agentic workflow in which a Parser Agent turns extracted elements evidence into an explicit reconstruction plan, and a Reconstruction Agent realizes the plan as executable graphics code through an iterative code-render-validate-revise loop. On DrawAI-Bench, we systematically evaluate thirteen models across five agent harnesses to study the effects of model capability, harness choice, and workflow design. The results show that reconstruction quality and costs vary substantially across model-harness configurations, while DrawAI-Flow consistently improves editable structure.
Pu Cao, Qingye Kong, Xuedan Yin +5
Aug 1, 2026cs.CV

Image-Space Rule Discovery

Can image-editing models discover visual rules in image space and complete problem-solving end-to-end? We tackle this question in the spirit of a human worksheet test (e.g., an IQ test), using problems that require models to read image-based instructions, recognize the problem, infer the answer, bind it to the correct destination, control output count, suppress unnecessary edits, and preserve the input and format. We introduce WISRD, a Worksheet Image-Space Rule Discovery benchmark with 11 core tasks under eight information conditions, spanning localized marking, filling, copying, counting, and no-edit suppression, together with four supplementary reasoning-stress probes for multi-step spatial manipulation, abstract pattern reasoning, logical inference, and constraint-based problem solving. We identify three key findings as follows. (i) Among the frontier image-editing models evaluated, Nano Banana Pro achieves the highest score. On the shared V0--V3 no-reference subset, the Auto-Strict proxy pass rates are 48.7% for Nano Banana Pro, 13.4% for Qwen-Image-Edit, 11.5% for FLUX.2 Klein 4B API, 11.3% for FLUX.2 Klein 4B open-weight, and 0.0% for InstructPix2Pix. (ii) Analysis reveals that current image-editing models can partially rely on rendered in-image instructions even when the external prompt is absent or merely generic. (iii) In small supplementary diagnostics, Nano Banana Pro achieves 70.0% on 4-by-4 Sudoku and 22.9% on public RAVEN pattern-discovery items in image space.
Misora Sugiyama, Toya Oyama, Hirokatsu Kataoka
Jul 31, 2026cs.CV

Evaluation-Verification Reward for Consistent Multi-Reference Image Editing

While recent image editing models have made rapid progress, multi-reference editing remains challenging, particularly in maintaining visual consistency across references and ensuring overall visual harmony. Reinforcement learning has proven highly effective for text-to-image generation and single-image editing, but its extension to multi-reference editing is hindered by the absence of suitable reward models that capture multi-image relational constraints. Moreover, naively using multimodal large language models(MLLMs) as zero-shot evaluators faces a key tension between hallucination-prone long-form reasoning and the limited deductive power of short-form judgments. We address these issues with a Multi-dimensional Evaluation-Verification Reward(EVR). EVR decomposes evaluation into distinct visual criteria; for each criterion, an MLLM Evaluator generates multiple candidate hypotheses, and a Verifier grounds each claim in concrete visual evidence to accept or reject it, producing reliable and fine-grained reward signals. Together with a scalable data pipeline, our method enables RL fine-tuning of off-the-shelf editors without architectural changes. Extensive experiments show substantial gains over the base Qwen-Image-Edit, improving consistency and harmony to match or surpass NanoBanana.
Yingmao Miao, Pengfei Zhang, Xiaochen Lv +5
Jul 30, 2026cs.CV

EEG-EditBench: Probing Visual Information in EEG-Image Retrieval Models with Controlled Image Edits

Recent EEG-to-image retrieval models have achieved strong performance in identifying viewed images from semantically diverse candidates. Yet such success does not reveal what visual information supports the match. A model may readily identify a cheetah among tools, plants, and vehicles, but can it still distinguish the viewed cheetah from the same scene with the cheetah replaced by a dog? Motivated by this question, we introduce EEG-EditBench, a diagnostic benchmark that examines this question through controlled edits of object identity, attributes, background, and object presence. Built from the 200 THINGS-EEG2 test images, EEG-EditBench contains 2,137 quality-controlled edits and evaluates eight representative EEG visual decoding models. Our results show that strong standard retrieval does not consistently transfer to edit-based evaluation, with fine-grained attribute changes presenting the greatest challenge. EEG-EditBench reveals model behavior hidden by aggregate retrieval accuracy and provides a controlled basis for studying what visual information EEG-image models preserve. The code and complete dataset are publicly available.
Kaifan Zhang, Lihuo He, Yuqi Ji +4
Jul 29, 2026cs.CV

VETO: Towards Protecting Images From Frontier AI Editing

The rise of powerful, accessible image-editing models such as FLUX.2 has brought high-fidelity editing within broad reach. Their capabilities now extend beyond localized modifications to extracting and recontextualizing objects and identities in entirely new scenes. By allowing prompt and generation tokens to attend directly to reference-image tokens, modern models blur the boundary between conventional editing and text-to-image synthesis. This expanded generative freedom also broadens the space of potential misuse, as harmful transformations are no longer confined to a predictable set of localized edits. Existing anti-edit defenses are designed to disrupt the semantic bottleneck of the reference-image encoding in legacy diffusion pipelines. However, newer editors distill reference information through joint-attention blocks, thereby often circumventing these protections. We therefore introduce VETO, a subtle anti-edit cloak that disrupts this inner mechanism through which modern models read the source image. Additionally, as existing editing benchmarks leave comprehensive recontextualizations largely untested, we introduce VetoBench, which evaluates defenses not only on conventional localized edits but also on broader contextual shifts. Across two contemporary editing models and three benchmarks, VETO consistently outperforms existing defenses while providing a stronger protection-fidelity trade-off.
Jonas Grebe, Hossein Shakibania, Tobias Braun +2
Jul 28, 2026cs.CV

Instruction-based Image Editing: A Survey on Data, Models, Evaluation, and Applications

Instruction-based Image Editing (IIE) aims to transform a given image into a new one based on textual instructions. Advances in Large Language Models (LLMs) and Vision-Language Models (VLMs) have accelerated progress toward practical ``one-sentence image editing" systems. This survey presents a systematic taxonomy and comprehensive review of IIE research, structured around five core dimensions: (1) task definition and hierarchical categorization of editing operations, (2) methodologies for training data construction, (3) architectural evolution from GAN-based to diffusion and autoregressive paradigms, (4) standardized evaluation metrics and benchmark development, and (5) introduction of commercial solutions. Our analysis shows critical technological milestones across model generations. We further propose a Comprehensive, in-Depth, and Diagnostic benchmark for IIE task (CDD-IIE Bench), which can rigorously assess the multiple aspects of model performance. Through empirical comparisons of open-source solutions, we highlight their respective capabilities and limitations. Finally, we discuss future research directions to advance the field.
Xianghao Zang, Zijian Jiang, Jiarong Cheng +8
Jul 28, 2026cs.CV

ReDesign: Recovering Editable Design Structures from Images via Agentic Decomposition

Recovering an editable design file from a raster image is a common and costly bottleneck in modern design workflows, yet remains challenging since editability depends on recovering multi-modal attributes, such as typography, vector geometry, colors, grouping, and layer ordering. We present ReDesign, an agentic framework that grows an editable layer hierarchy by selecting and composing specialized tools across modalities. To keep this long decision process reliable despite imperfect tool outputs, we introduce graceful verification at each expansion, which provides local accept, prune, or retry feedback that prevents error accumulation and avoids large scale reruns. To evaluate editability at scale, we introduce the Figma Edit Replay Benchmark, consisting of 909 raw Figma files and 14,796 controlled edit instructions that replay edits on reconstructed outputs. Across this benchmark and standard reconstruction metrics, ReDesign achieves strong visual fidelity while delivering the highest editability across layout, color, and text edits, outperforming layered decomposition baselines and serial tool use pipelines.
Jooyeol Yun, Jintae Park, Hyesu Lim +3
Jul 27, 2026eess.IV

Analysis of the Shortcut Learning and Clever Hans Effect in CNN based ECG Image Classification

Deep learning models for ECG image classification may achieve high accuracy by exploiting non-physiological visual cues instead of ECG waveform morphology. Given the black-box nature of deep learning models, their promise of high predictive performance often remains insufficiently translated into clinical or real-world trust, interpretability, and actionable decision-making. In this study, we examine shortcut learning and Clever Hans effect in a publicly available ECG image dataset using convolutional neural networks. In process we have created six image-derived feature sets (FSs), FS1: raw full ECG images, FS2: cropped waveform-only images, FS3: waveform-masked metadata images, FS4: red-arrow artifact images for the myocardial infarction class, FS5: contrast-enhanced images for the abnormal heartbeat class and FS6: Gaussian-blurred images for the normal class. These controlled representations were used to test whether classification performance persists when waveform information is removed or when artificial class-specific artifacts are introduced. Shortcut retention score, prediction consistency and confidence divergence across Feature-Set Representations have been calculated to assess the transparency about the learning pattern. Along with factual results, average Integrated Gradients and occlusion sensitivity test results are presented to inspect whether model attribution focused on ECG-relevant waveform regions or on non-clinical artifacts. Performance changes across feature sets and attribution patterns were used to identify potential Clever Hans behavior. This study evaluates whether ECG image classifiers learn clinically meaningful morphology or shortcut cues introduced by report layout, metadata, contrast, blur, or artificial markers.
Abhay Kumar Pathak, Mrityunjay Chaubey, Manjari Gupta +1
Jul 27, 2026cs.CV

What Can I Edit? Open-Ended Strategy Discovery and the Emotion Editability Landscape

Emotional image editing requires more than applying affective filters or modifying predefined visual factors: an effective edit must identify what a particular image can afford for a target emotion. Existing affective image manipulation methods, including recent agentic variants, largely operate within bounded strategy spaces based on predefined factor taxonomies, knowledge libraries, or conventional editing templates, and therefore often miss image-specific, context-grounded strategies. We introduce EmoScope, a multi-agent framework that reframes the task from "how should I edit?" to "what can I edit?" EmoScope first discovers an image-specific editable space through emotion-conditioned affordance reasoning, then uses a semantic hierarchy of anchors, variables, and context to balance content consistency and emotional expressiveness before executing and verifying the edit. Because its plans are expressed as image-specific affordances rather than retrieved templates, EmoScope also exposes the editing strategy as an interactive surface for user refinement at the plan level. In a large-scale human evaluation covering all eight Mikels emotion categories, with 4,693 valid responses across 1,824 pairwise questions, participants preferred EmoScope over two competitive baselines by 88.1% on average. Attribution analysis further shows that EmoScope selects target-emotion-adaptive strategies rather than applying a uniform template. The same affordance-level plan also supports lightweight user refinement in an interactive pilot. Finally, we show that classifier-based metrics exhibit emotion-conditional blind spots toward non-stereotypical, context-grounded edits, and present a relative content-emotion preference-affinity landscape showing that EmoScope's advantage varies systematically across image-emotion combinations.
Qing Li, Zeyu Dong, Yin Cui +2
Jul 23, 2026cs.CV

WhereEdit: Mask-aware Local Latent Editing for One-Step Image Editing

Recent one-step text-to-image (T2I) models enable efficient image synthesis and provide new opportunities for real-time image editing. However, existing one-step editing methods primarily rely on text conditioning for semantic transformation, lacking explicit spatial control over \textit{where} to edit. More importantly, even when spatial constraints are introduced, these methods often struggle to achieve strong and stable semantic modifications within the target regions. In this work, we revisit one-step image editing from a spatially controlled perspective and identify two key challenges: discovering editable regions and achieving effective localized semantic transformation. We reveal that existing methods perform global semantic transport, which limits high-intensity local editing under the one-step setting. To address this issue, we propose \textbf{WhereEdit}, a framework that reformulates one-step editing as localized adaptive editing. WhereEdit automatically identifies semantically relevant regions from internal model features and applies adaptive local modulation to enhance target-region editing while preserving non-target areas and structural consistency. Experiments on the PIE-Bench benchmark demonstrate that WhereEdit consistently outperforms existing one-step image editing methods, achieving superior editing quality while maintaining the efficiency of one-step generation. Additional experiments with region-level supervision further highlight the importance of explicit spatial reasoning for high-quality one-step image editing.
Ming Hu, Mingyu Dou, Jianfu Yin +5
Jul 22, 2026cs.CV

RS-RIE-Bench: Benchmarking Reasoning-Guided Remote Sensing Image Editing

Remote sensing image editing aims to modify remote sensing images according to natural language instructions while preserving geographic rules and sensor observation characteristics. Existing benchmarks mainly target natural images or general visual scenes, and thus may not fully capture the reasoning, regional control, and sensor-consistency abilities required in remote sensing editing. To fill this gap, we introduce RS-RIE-Bench, the first benchmark for reasoning-guided remote sensing image editing. RS-RIE-Bench organizes tasks into three categories: temporal reasoning, causal reasoning, and spatial reasoning. These categories capture temporal evolution, causal consequence, and spatial imaging consistency in remote sensing scenes. The evaluation protocol covers three dimensions: target region plausibility, non-target region preservation, and image quality consistency. We further demonstrate the feasibility of MLLM-based evaluation through cross-judge consistency analysis and stratified expert review. Systematic evaluation on eight open-source and closed-source image editing models shows that current models still have clear limitations in reasoning-guided remote sensing editing. Even the strongest model achieves only 24.28% overall accuracy under the strict joint-satisfaction criterion, while the mean relaxed joint-4 success rate across all eight models is 32.23%. Causal reasoning and spatial reasoning remain especially challenging, and several open-source models are close to zero in some categories. These results show that RS-RIE-Bench can effectively reveal the limitations of current models in geographic reasoning, regional control, and sensor-consistent generation. It also provides a standardized benchmark and a clear research direction for future remote sensing intelligent editing models.
Zihan Qin, Boao Xu, Zhao Dong +4
Jul 21, 2026cs.CV

Mage-Flow: An Efficient Native-Resolution Foundation Model for Image Generation and Editing

Large-scale visual generators are increasingly capable but costly to train, fine-tune, and deploy. We introduce Mage-Flow, a compact 4B-scale generative stack for efficient text-to-image generation and instruction-based image editing. The stack is built from two co-designed components: Mage-VAE, a lightweight high-fidelity latent tokenizer, and a Native-Resolution Multimodal Diffusion Transformer trained with rectified flow matching. Mage-VAE uses one-step diffusion-style encoding and decoding with anchor-latent regularization, preserving the reconstruction quality of strong public VAEs while reducing tokenization cost by more than an order of magnitude. Together with native-resolution packing and stack-level CUDA kernel fusion, the stack supports flexible-resolution training and improves end-to-end training throughput by about 2.5×2.5\times. Built on this foundation, we develop a complete model family with Base, RL-aligned, and Turbo variants for both generation and editing. Diffusion-NFT improves prompt following, text rendering, aesthetic quality, and editing fidelity, while few-step distillation with adversarial perceptual guidance produces 4-step Turbo models for low-latency inference. Despite its compact scale, Mage-Flow and Mage-Flow-Edit achieves competitive performance across standard generation and editing benchmarks. More importantly, the Turbo variants make high-resolution generation and editing practical for interactive use: at 102421024^2 resolution on a single NVIDIA A100 GPU, Mage-Flow-Turbo generates an image in 0.59s, and Mage-Flow-Edit-Turbo edits an image in 1.02s, while maintaining a small memory footprint. These results show that careful tokenizer--backbone--system co-design can deliver strong high-resolution generation and editing within an efficient 4B model family.
Xinjie Zhang, Peng Zhang, Shicheng Zheng +21
Jul 21, 2026cs.CV

Image Editing Models are Numerical Solvers

We investigate whether a pretrained generative image-editing model can provide a common interface for numerical simulation. Physical inputs and solutions are rendered as images, while scalar quantities such as material properties, diffusivity, and loading parameters enter through lightweight adapters. Using established numerical and analytic solvers for supervision, we apply the same architecture and training protocol to heterogeneous elliptic equations, forced heat and Burgers evolution, complex Ginzburg-Landau dynamics, two-dimensional Navier-Stokes prediction, potential flow, elasticity, eikonal travel time, phase-field fracture, and entropic optimal transport. The results show that a pretrained image model can represent diverse static and time-dependent physical mappings, including unstable and shock-like behavior, when each task is expressed through a suitable visual encoding. This work is a capability study rather than an attempt to surpass specialized solvers. It also identifies fundamental constraints: image and latent representations complicate numerical range selection and direct enforcement of governing equations or invariants, while a failed Kuramoto-Sivashinsky experiment indicates that representation errors prevent meaningful long-horizon simulation of chaotic systems.
Ulysse Mizrahi
Jul 18, 2026cs.CV

Cross-Branch Conflict as a Shield: Safeguarding Facial Identities in Unified Multimodal Image Editing

Unified multimodal models (UMMs) have recently demonstrated powerful instruction-based image editing capabilities, while also raising serious concerns about the unauthorized manipulation of personal portraits. We investigate a novel and practical problem: protecting facial identities against unauthorized editing of UMMs. Existing diffusion-based and VLM-based protection methods often become ineffective because they typically disrupt only a single visual branch. To understand this limitation, we conduct a feature-level analysis of the understanding and generation branches in unified image editing models. Our observations show that the structural agreement between these two branches is closely related to successful image editing. When only one branch is distorted, the model may still recover identity information from the other branch. Based on this, we propose Cross-Branch Conflict as a Shield (CCS), a unified adversarial protection framework. CCS jointly drives the ViT and VAE representations away from their clean counterparts. It also uses a linear Centered Kernel Alignment (CKA) objective to disrupt the structural consistency between the two branches. By degrading reliable identity information in both visual pathways and inducing incompatible cross-branch representations, CCS effectively prevents UMMs from recovering consistent facial identity cues during editing. Extensive experiments suggest that CCS consistently provides stronger protection in suppressing identity-preserving edits. Codes are in the supplementary material.
Weiwei Tan, Junxian Li, Rui Wang +3
Jul 16, 2026cs.CV

TanGO: Training-Free 3D Editing via Tangent-Space Guidance and Optimization

While recent flow-matching 3D generative models (e.g., VecSet) adopt structured representations, their tokens share global context, causing conventional training-free editing to suffer from semantic artifacts such as collapsed preserved regions or incomplete transformations. To address this, we propose TanGO, a training-free framework that enables adaptive per-token steering in the tangent space of generative dynamics. To realize this selective control, we formulate a one-step optimal control rule and determine the strength of each token's control signal using a von Mises-Fisher inspired directional discrepancy derived from the source and target velocity fields. Experiments show that TanGO substantially reduces structural artifacts and achieves state-of-the-art performance, outperforming existing 3D editing baselines. The code is publicly available at https://github.com/siw00-lim/TanGO.
Siwoo Lim, Sunjae Yoon, Gwanhyeong Koo +2
Jul 14, 2026cs.CV

DiTailed: Ensuring Visual Object Consistency in Text-Image-to-Image Flow Matching Models

Despite remarkable progress in text-guided image editing, generative models frequently fail to preserve visual object consistency, defined as the preservation of a subject's key attributes throughout the editing process. We address this limitation through three contributions. First, we introduce ABO-Edit, a dataset specifically designed to study object consistency, comprising over 12,000 triplets of source images, editing prompts, and high-quality target images rendered from artist-designed 3D assets, with multi-view coverage and human-verified quality control. Second, we uncover an overlooked property of image-editing rectified flow models: the conditioning embedding space, not directly supervised during training, encodes a prediction of the final generated image even at high noise levels. Third, exploiting this finding, we propose FlowMirror, a parameter-free auxiliary loss that supervises this conditioning embedding space. Without architectural changes, our method improves generation quality across several metrics over baselines.
Francesco Taioli, Daniel Coelho, Iaroslav Melekhov +4
Jul 12, 2026cs.CV

h-Flow: Flexible Flow-based Image Editing via Doob's h-Transform

Editing images with pre-trained text-to-image flow models typically requires carefully balancing target alignment with the desired prompt and source consistency with the original image. Existing approaches either rely on inversion-based pipelines or heuristic source-to-target trajectory constructions, which often depend on architecture-specific designs or are sensitive to hyperparameters. In this paper, we propose h-Flow, a training-free and theoretically grounded flow-based editing framework. Inspired by Doob's hh-Transform, we reformulate image editing as conditional generation under multiple terminal events corresponding to source consistency and target alignment. We first extend the classical hh-Transform from SDE-based models to the deterministic RF framework by constructing an equivalent SDE with identical marginals. Within this formulation, we design dedicated hh-functions for source consistency and target alignment, yielding closed-form reconstruction guidance and velocity-based semantic editing signals. We further introduce a velocity orthogonal decomposition to decouple reconstruction and editing directions, enabling a controllable trade-off between the two objectives. Extensive experiments demonstrate that h-Flow achieves effective, robust, and flexible editing across diverse scenarios. The code will be released soon.
Zehui Guo, Zhen Wang, Junwei Shu +3
Jul 11, 2026cs.CV

ChartSync: A Benchmark for Visuo-Logical Cascading Chart Editing

Generative image editing models struggle with structured statistical charts when data modifications require geometric synchronization. We formalize this task as Visuo-Logical Cascading Editing (VLCE). However, existing methods remain confined to localized text substitutions and struggle with dependency-aware cascading updates. To systematically evaluate this capability, we introduce ChartSync, an expert-validated benchmark constructed via a programmatic rendering pipeline that guarantees deterministic visuo-logical coupling for the ground truth. ChartSync comprises 870 triplets across 9 chart categories and 4 task types, including 235 geometry-coupled VLCE instances that specifically test cascading text-to-geometry synchronization. We further evaluate these instances via a two-tier framework combining objective visual metrics with a vision-language model judge paradigm to assess low-level fidelity alongside multimodal comprehension and reasoning. Evaluating 14 image editing models and one code-mediated pipeline reveals a nuanced capability gap: most open-source models suffer severe drops in geometric synchronization, while only two frontier proprietary models show emerging VLCE capability, with their residual errors mainly involving semantic isolation and background corruption. Our detailed error analysis deconstructs these failure paradigms to identify core meta-abilities for guiding future multimodal architectures. The ChartSync dataset and code are publicly released at https://github.com/kaka-yjk/ChartSyncCodebase.
Jiakang Yu, Yixuan Chai, Tianci Wang +7
Jul 9, 2026cs.CV

TMI: Text-to-Image Meets Image-to-Image for Complementary Data Synthesis to Boost Long-Tailed Instance Segmentation

Large-vocabulary instance segmentation is constrained by long-tailed category distributions and fine-grained inter-class ambiguity. While data synthesis offers a promising alternative, current paradigms have complementary limitations: text-to-image (T2I) methods inherit noisy pseudo-labels and struggle on rare classes, whereas copy-paste methods compromise contextual realism. To address these issues, we propose a hybrid pipeline coupling T2I generation with context-aware image-to-image (I2I) editing. The T2I branch provides broad category and scene diversity, while a teacher-student scheme ensures label reliability by selectively retaining only prompt-specified categories. To strengthen supervision for rare classes, we introduce VRAIN (Verified Rare-class Augmentation via INstructed editing), a novel I2I editor. VRAIN inserts high-confidence instances at semantically appropriate locations within in-the-wild scenes, yielding semantically coherent and visually natural edits that reduce domain gaps and enable targeted augmentation. On the LVIS benchmark, our method surpasses existing baselines, improving overall AP by up to +4.0 points and rare-class AP by up to +9.5 points, while scaling effectively with backbone capacity. Our project page is available at https://seokhunchoi.github.io/TMI
Hyeonseop Song, Seokhun Choi, Hoseok Do
Jul 9, 2026cs.CV

Leveraging Color Naming for Image Enhancement

Enhancing images to make them visually appealing is a persistent challenge in computer vision. Many deep-learning methods train models on paired datasets to replicate expert editing styles. However, these approaches struggle with two key issues: (1) interpretability and (2) a parametrization suitable for user adjustments. To address these challenges, we present NamedCurves+, an approach inspired by the concept of Color Naming, a universal set of familiar colors widely used in software tools for intuitive editing. Our method integrates color names into a learning-based framework, enabling global adjustments for each named color through tone curves. To address local image variations, we incorporate a transformer block that captures spatial dependencies, enabling context-aware edits across the image. NamedCurves+ enhances the retouching process's interpretability and supports user interaction, allowing flexible modifications of individual tone curves to refine the retouched image according to personal preferences. Extensive experiments on tasks such as image retouching, tone mapping, and exposure correction demonstrate that NamedCurves+ outperforms state-of-the-art methods. Notably, our approach is both explainable, as the tone curves explicitly represent how each color name contributes to the enhancement, and interactive, allowing users to customize the retouching process and achieve results tailored to their liking.
David Serrano-Lozano, Luis Herranz, Michael S. Brown +1
Jul 8, 2026cs.CV

Making Implicit Preservation Intent Explicit in Conversational Image Editing

Conversational image editing requires preserving not only visible content, but also content that temporarily disappears across turns. When newly added or modified content occludes a previously visible region, that region should reappear if it was never semantically changed. However, existing systems often fail to recover such occluded-but-unchanged content, producing inconsistent or hallucinated results. We introduce OCCUR-Bench, a diagnostic benchmark for temporal preservation in conversational image editing. OCCUR-Bench provides diverse occlusion-and-revelation scenarios with historical restoration references, enabling evaluation of faithful restoration rather than plausible regeneration. We also propose ReSpec, a training-free framework that makes implicit preservation explicit by pairing restoration-aware instructions with historical visual references. Given an editing history, ReSpec identifies what should persist, selects the historical image state that provides missing visual evidence, and conditions an in-context editor on the resulting instruction and reference image. Experiments show that ReSpec improves restoration fidelity and temporal consistency on OCCUR-Bench, highlighting the need to ground preservation in editing history rather than only the current image.
Soomin Han, Jihyung Ahn, Bumsoo Kim +1
Jul 7, 2026cs.CV

Tuning-Free Latent Diffusion Models for Ultrahigh-Resolution Image Editing

Recent diffusion-based generative models have shown impressive performance in image generation and editing. However, due to memory limitations and the high cost of collecting high-resolution training images, existing methods are typically restricted to inputs with linear resolutions below 1K. In contrast, photos captured by modern mobile devices often reach linear resolutions up to 8K, revealing a significant gap between current capabilities and real-world demands. Simply upscaling low-resolution edited results often results in visually enlarged but blurry images that lack fine details. This paper introduces UltraDiffEdit, a novel, tuning-free image editing framework that extends off-the-shelf latent diffusion models (LDMs) to ultrahigh resolutions. UltraDiffEdit employs a multi-scale progressive editing strategy, iteratively blending high-resolution edited content with unedited areas in a coarse-to-fine manner. We employ multi-patch encoding to preserve both edited and unedited visual details within the latent space. To mitigate editing artifacts, our global-local consistency denoising technique consistently integrates edited and unedited latent features, ensuring smooth transition at editing boundaries from the latent representation to the final image. We also introduce a patch-based hybrid sampling approach that captures local, intermediate, and global features, ensuring semantic coherence and enhancing fine detail during denoising. We conduct extensive experiments demonstrating UltraDiffEdit's superior editing quality and flexibility: it can handle image resolutions up to 8K using only a single NVIDIA GeForce RTX 3090 GPU. The source code is publicly available at https://github.com/LonglongaaaGo/UltraDiffEdit.
Wanglong Lu, Lingming Su, Kaijie Shi +4
Jul 5, 2026cs.CV

Perceiving Better Moments: Cover Frame Reselection and Enhancement for Live Photos with the Live2K Dataset

Modern smartphones capture Live Photos, short video bursts surrounding a still image, offering a dynamic and engaging photographic experience. However, the cover photo and video components are generated by two distinct imaging pipelines: the photo stream undergoes full computational photography processing, while the video stream is constrained by real-time efficiency and heavy compression. This intrinsic separation produces a substantial quality gap in resolution, color fidelity, and dynamic range between the cover photo and video frames. When users reselect an alternative frame from the video to replace an imperfect cover, the chosen frame often suffers from severe degradation, making direct replacement visually unsatisfactory. Restoring such frames requires simultaneous enhancement of spatial detail and color appearance, a task considerably more challenging than ordinary super-resolution or color enhancement. To address this, we define the Live Photo Cover Frame Reselection and Enhancement (LPRE) task, which leverages the intrinsic cues available within each Live Photo: the high-quality cover image as a structural and color reference, the user-reselected low-quality frame as the reconstruction target and several adjacent video frames providing temporal cues. Building upon this formulation, we construct Live2K, a real-world dataset of 2,042 Live Photos, and develop a unified one-stage baseline that integrates multi-frame fusion, guided color enhancement and super-resolution, establishing the first benchmark for Live Photo enhancement research.
Junyu Lou, Kai Chen, Weiyi You +3
Jul 2, 2026cs.CV

Wavelet-Guided Semantic Signal Compensation for Inversion-Free Image Editing

Text-guided image editing aims to modify visual content according to a target prompt while preserving the background. Recent inversion-free image editing frameworks such as FlowEdit have demonstrated strong editing capability without requiring inversion. Empirically, FlowEdit can achieve substantial semantic changes under appropriate hyperparameter settings. However, we observe that under certain global attribute shifts, the editing trajectory may not effectively move away from the source distribution in the early timesteps. Our analysis suggests that in the high-noise regime, the dominant manifold-seeking flow toward the data manifold can reduce the influence of the text-conditioned direction, leading to limited global modification while background structures remain only moderately preserved. Inspired by this observation, we propose an inversion-free, frequency-aware semantic compensation strategy that strengthens the effective signal in the early stage of generation, while maintaining structural consistency in the background. The proposed method improves global editing capacity without sacrificing background fidelity.
Anqi Tang, Wenhao Sun, Zhaoqiang Liu
Jul 2, 2026cs.AI

Epistemic Goggles: A Pretrained Module that Induces an Epistemic Frame via Gradient Editing

Finetuning a language model on documents that are explicitly annotated as fictional results in a model that still actually believes the documents' core claims, an effect known as Negation Neglect. In our evaluations, models trained on documents prefixed and suffixed with such annotations correctly identify the relevant claims as fictional only about 9% of the time. To address this, we introduce Goggles, a learned module that intervenes on the finetuning gradient rather than the data. During supervised finetuning, a Goggles module edits the gradients an LLM LoRA receives, imparting a chosen epistemic frame (the stance the model takes toward the nature of what it reads) to whatever the documents teach. A Goggles instance is trained once for a given base model, frame, and LoRA configuration, then applied frozen to documents it was never trained on. Trained through Goggles on those same documents, now carrying no fictional annotation, the model flags the content as fictional roughly 91% of the time, while preserving capability (GPQA and TruthfulQA match or exceed baseline). The same architecture supports other frames: a Goggles instance can be trained to treat documents as "part of an AI safety evaluation by Redwood Research" rather than simply as fiction. The imparted frame persists under continued finetuning that pushes back toward the claim, where prior interventions revert. Goggles suggests a path toward training language models on known-misaligned data without absorbing the behaviors that data demonstrates.
Joshua Penman
Jul 1, 2026cs.CV

GMO-E2^2DIT: Grounded Multi-Operation Editing for E-Commerce Images

Real-world e-commerce image editing often requires multiple, localized, and auditable operations rather than global restyling. This compositional nature poses a dual challenge: models must precisely apply all requested edits to the correct regions while preserving unmodified content, even under ambiguous instructions. Existing one-shot editors conflate intent resolution, spatial grounding, and synthesis into a single step, frequently resulting in partial execution failures, which is unacceptable for commercial scenarios. To address this, we introduce GMO-E2^2DIT, an agentic editing framework that couples a Vision-Language Model (VLM) with a mask-conditioned image editor to tackle structured multi-turn task completion. Given an underspecified instruction, the VLM agent constructs a region-grounded edit agenda, effectively decoupling cognitive reasoning from generative rendering. The framework then executes sub-programs via operation-aware masks and references, utilizing a reflection-driven loop to inspect intermediate results and determine the subsequent state. This iterative mechanism reliably preserves safe partial progress, retries unfinished operations, and recovers from errors. Furthermore, we develop a unified data pipeline providing aligned supervision for planning, execution, and reflection, alongside EComEditBench, a comprehensive benchmark for instruction-driven evaluation. Extensive experiments demonstrate that GMO-E2^2DIT achieves competitive performance compared to strong closed-source models, yielding superior instruction accuracy and edit fidelity over existing baselines.
Zipeng Guo, Xiaoan Liu, Lichen Ma +9
Jun 30, 2026cs.GR

Intrinsic decomposition and editing of 3D Gaussian splats

Intrinsic decomposition which expresses image colors as the product of diffuse albedo and shading, possibly augmented with view-dependent residuals has a long history in image editing as it enables the modification of object colors and textures without altering lighting. We extend intrinsic decomposition to radiance fields represented with Gaussian splatting by proposing solutions to three key aspects of such decomposition. First, we describe how to model the intrinsic decomposition as independent sets of Gaussian primitives, which allows each set to adapt to the characteristics of the layer it represents. Second, we present an optimization procedure guided by data-driven predictions to disentangle multi-view photographs of a scene into the aforementioned intrinsic sets. Finally, we provide an editing workflow where users modify the texture of planar surfaces simply by modifying the albedo of that surface in one image. Capturing this edit within the intrinsic radiance field allows re-rendering of the edited scene with plausible lighting under arbitrary viewpoints.
Alexandre Lanvin, Jeffrey Hu, Simon Lucas +2
Jun 29, 2026cs.CV

Goku: A Million-Scale Universal Dataset and Benchmark for Instruction-Based Video Editing

Existing instruction-based video editing datasets commonly focus on single-task appearance editing, failing to meet the complex creative demands of real-world scenarios. To bridge this gap, we present Goku, a large-scale dataset featuring 2 million high-quality, instruction-aligned video editing pairs, which is the first to extend task boundaries from basic appearance editing to multi-task and structural manipulations(e.g., precise control of subject movement). To tackle the data synthesis challenges inherent in these complex tasks, we design an efficient data synthesis pipeline that decomposes complex edits into controllable sub-problems and introduce a progressive filtering system for data reliability throughout the whole process. Furthermore, we explore the optimal network structures on Goku, and propose Goku-Edit. To deeply comprehend complex editing instructions, Goku-Edit leverages an MLLM as its text encoder and adopts a decoupled dual-branch design: a dedicated mask branch handles structural control, freeing the main branch for appearance rendering. A comprehensive video editing benchmark, Goku-Bench, is also proposed with 1,000 human-verified test cases and 7 novel editing-specific metrics. Evaluated on Goku-Bench, Goku-Edit obtains up to +8% improvement on other open-source models in terms of instruction following.
Sen Liang, Cong Wang, Zhentao Yu +8
Jun 28, 2026cs.CV

MirrorPPR: Exemplar-Based Portrait Photo Retouching

While text-guided image editing has made remarkable progress, it remains limited in structural portrait retouching. Textual descriptions struggle to convey fine-grained changes to facial features and body proportions. To address this gap, we introduce Exemplar-Based Portrait Photo Retouching, where the model is given an exemplar pair and tasked with inferring and applying the same retouching operations to a new query image. Existing exemplar-based editing methods primarily focus on tasks with pronounced visual transformations. In contrast, structural portrait retouching involves extremely delicate and localized modifications, making accurate extraction and transfer of these edits challenging. To tackle this, we propose MirrorPPR, a novel framework designed to capture and transfer subtle structural retouching operations. Our method uses a Retouching Operation Extractor to capture the subtle differences from the exemplar pair. The extracted representations are then injected into a pre-trained Diffusion Transformer (DiT) through a connector and Low-Rank Adaptation (LoRA) modules. Furthermore, constructing perfectly aligned cross-identity training pairs is severely hindered by operation misalignment. To overcome this, we propose an advanced data self-augmentation paradigm that ensures strictly aligned retouching operations. To alleviate data scarcity and support this novel task, we introduce MirrorPPR47M, a large-scale dataset with over 47 million retouched pairs. By structuring the dataset into simulated and professional subsets, we enable progressive curriculum learning to smoothly optimize the network. Extensive experiments demonstrate that MirrorPPR significantly outperforms existing baselines in both retouching quality and identity preservation. The project page is available at https://sjtu-deng-lab.github.io/MirrorPPR.
Zhihong Liu, Zheng Li, Jiachun Jin +4
Jun 25, 2026cs.CV

SpatialFlow-GRPO: Where Spatial Credit Drives Image Editing

Recent online reinforcement learning has substantially improved image editing quality. However, existing Flow-GRPO-style methods usually rely on a single whole-image reward, which makes fine-grained editing optimization difficult. We observe that a key obstacle in image editing is this spatial uniformity assumption: a whole-image reward cannot distinguish how different spatial regions contribute to image quality. To address this issue, we propose SpatialFlow-GRPO, a training framework that introduces spatially fine-grained reward feedback. The framework converts region-aware rewards into semantic-region-level optimization signals and aligns region advantages with the corresponding latent positions during policy updates. We also train a region-aware reward model, SFReward, construct SFReward-14K with region-annotated editing samples, and introduce MultiEditBench to evaluate multi-region editing ability. On OmniGen2 and FLUX.2-klein-4B, SpatialFlow-GRPO outperforms Flow-GRPO on GEdit-Bench, ImgEdit-Bench, and MultiEditBench. The results show that SpatialFlow-GRPO converts local feedback into spatially aligned update signals and improves editing quality.
Yankai Yang, Yancheng Long, Wei Chen +7
Jun 25, 2026cs.CV

Do Image Editing Models Understand Lighting?

While recent advancements in generative image editing models have achieved stunning visual fidelity, it remains an open question whether these systems possess an intrinsic knowledge of real-world lighting. Existing benchmarks typically evaluate high-level plausibility of perceptual light transport on curated internet imagery, using VLMs or human judgement, or they rely on synthetically generated datasets. In this work, we introduce the 3D-anchored Light Probe (3DLP) benchmark, for which we have captured a new high-fidelity HDR dataset of real-world lighting changes. The dataset consists of 1K image pairs of diverse indoor scenery in which light probes are physically turned on and off. To allow for a granular performance analysis, we annotated specific image regions such as cast shadows or metallic surfaces. With this data, we evaluate a range of state-of-the-art image editing models by measuring how well their light probe edits align with reality. The evaluation uses two new scores to compensate for AI-generated photographic effects, such as adjusted white balance. Our results show that the overall performance of models differs considerably, with differences slightly less pronounced for specular highlights. The best image editing models are remarkably consistent with real-world physics, however, they still leave room for improvement. We observe that image regions that receive less light from the light probe are more prone to errors for all models. Furthermore, building on their success in evaluating macroscopic lighting plausibility, we test VLMs on our task but find that they are unsuitable for pixel-level light transport analysis. We will make the benchmark, together with the real-world dataset, publicly available to encourage future research on this topic.
Tim Küchler, Johann-Friedrich Feiden, Matthias Nießner +1
Jun 25, 2026cs.CV

PhyEditBench: A Real-World Multi-Stage Benchmark for Physics-Aware Image Editing

While instruction-based image editing, enabled by multi-modal generative models, has advanced significantly, existing benchmarks lack a comprehensive evaluation of physics-based reasoning, a critical capability for handling real-world scenarios. To address this, we introduce PhyEditBench, a benchmark designed to assess the physical understanding of editing models. Guided by a hierarchical taxonomy, we establish 4 primary classes and 12 subclasses. It comprises 238 high-quality, high-resolution, real-world instances meticulously extracted from videos to capture authentic physical dynamics, alongside 35 synthetic Anti-Physics instances. Our empirical analysis of current SOTA editing methods exposes substantial limitations in their physics-based reasoning. We further propose a training-free baseline named PhyWorld that uses test-time scaling and a latent reduction strategy. PhyWorld outperforms comparable models and suggests that the video generation process can effectively serve as a reasoning mechanism for image editing. The project page is available at https://github.com/Previsior/PhyEditBench.
Shengbin Guo, Shaokang He, Chaoyue Meng +4
Jun 23, 2026cs.CV

Bridging the Manifold Gap: Riemannian Residual Line Search for One-Step Image Editing

One-step diffusion editors are fast because they avoid inversion and iterative optimization, but a single transport update must be aggressive enough to realize the target prompt and conservative enough to preserve the source image--and no fixed update strength satisfies both demands across edit types. We treat this tension as a post-hoc candidate-selection problem on top of energy-field transport rather than as a new editing model. Our proposed method, Riemannian Residual Line Search, first builds a stronger edit by estimating the local time curvature of the prompt-delta field and projecting the corrected direction back onto the update norm of the original first-order energy-field transport estimation. It then forms a small residual path from the source image to this strong edit, retains the original first-order output as one candidate, and picks the final image by maximizing target-prompt CLIP alignment. On a 700-sample PIE-Bench++ evaluation across 10 edit type IDs, our method achieves state-of-the-art (SOTA) performance among current one-step update algorithms.
Hongzhu Yi, Zhongtian Luo, Tong Li +2
Jun 23, 2026cs.CV

EPEdit: Redefining Image Editing with Generative AI and User-Centric Design

The demand for image manipulation has seen a significant increase recently. Traditional tools like Photoshop and Capture One, while powerful, require considerable expertise to use effectively. Generative AI has introduced alternative platforms, such as Luminar Neo, Pixlr X, and Canva. However, many of these solutions, including resource-heavy models like Stable Diffusion, often require substantial retraining and fine-tuning, leading to high costs for users. To address these challenges, we introduce Efficient Photo Editor (EPEdit), an application that integrates a robust backend framework with a user-friendly front-end interface. EPEdit supports a wide range of creative image editing tasks, including image generation, object replacement, object removal, background modification, changes in object pose or perspective, region-specific editing, and thematic collection design, all guided by masks and prompts. Users can interact with the system through simple text commands or by marking areas for precise adjustments, making it accessible even to those without technical expertise. At its core, EPEdit leverages zero-shot image editing algorithms based on Stable Diffusion model, removing the need for additional fine-tuning. This approach enables efficient image manipulation and thematic collection creation. User evaluations for tasks of image editing, thematic design, and overall system performance demonstrate that EPEdit outperforms existing solutions, offering a user-friendly, cost-effective solution for comprehensive image editing.
Hoang-Phuc Nguyen, Dinh-Khoi Vo, Trong-Le Do +7
Jun 22, 2026cs.CV

BoxCtrl: 3D-Aware Visual Prompting for Geometric Image Editing

As instruction-based editing models and multimodal large language models advance, diverse image editing tasks have become feasible. However, achieving precise and consistent geometric image editing, such as translating, scaling, and rotating in 3D space, remains a major challenge. In this work, we introduce BoxCtrl, a 3D-aware visual prompting framework. Unlike text-only or coarse 2D-guided approaches, our method introduces informative RGB 3D bounding boxes projected onto 2D images as visual prompts. The three orthogonal faces of each box are painted with distinct RGB colors, simultaneously encoding position, size, and orientation to provide a compact, intuitive in-context visual example. The key to BoxCtrl's success lies in these well-designed bounding boxes, which decouple geometric control from appearance control. This enables the model to learn consistent correspondences between faces of the same color in the latent space, leading to a precise understanding of geometric intentions and accurate editing results. We introduce a two-stage training paradigm: Supervised Fine-Tuning (SFT) followed by Reinforcement Learning (RL). To address paired data scarcity, we construct a large-scale synthetic dataset for SFT, equipping the model with fundamental editing capabilities. To bridge the synthetic-to-real domain gap, we incorporate an online RL stage leveraging unpaired real-world data. Guided by a reward function evaluating geometric accuracy and visual fidelity, our SFT-RL strategy significantly enhances geometric precision while maintaining photorealistic quality. Extensive experiments demonstrate that BoxCtrl achieves state-of-the-art performance across translation, rotation, scaling, and composite editing tasks.
Feifei Wang, Shiyuan Yang, Xiaoyu Li +1
Jun 22, 2026cs.CV

RS-Gen: A Multi-Stage Agentic Framework for Reasoning and Search-Augmented Image Generation

Recent years have witnessed remarkable progress in image generation and editing, particularly regarding instruction following and visual fidelity. However, when handling ambiguous intentions, logical reasoning, and Out-of-Distribution (OOD) knowledge, existing image models often yield sub-optimal results due to a lack of deep reasoning capabilities and real-time external information. Although emerging unified understanding-and-generation models attempt to bridge this gap, they remain constrained by their intrinsic parameter scales and static knowledge gaps. Inspired by agentic paradigms, we propose RS-Gen: a plug-and-play, training-free, multi-stage image agentic framework. RS-Gen innovatively introduces a "Questioning-and-Solving" closed-loop mechanism to accurately identify logical issues and knowledge gaps, autonomously planning actions to bridge information deficits and execute deep logical reasoning. Extensive experiments demonstrate that RS-Gen significantly expands the capability boundaries of foundational image generation and editing models. Specifically, on the WISE Verified and RISEBench benchmarks, RS-Gen yields substantial absolute performance gains of 0.313 for Qwen-Image and 19.70 for Qwen-Image-Edit-2511, respectively, successfully elevating both to the state-of-the-art (SOTA) level among open-source models.
Feifei Bian, Zhimin Zheng, Wei Deng +2
Jun 18, 2026cs.CV

Thinking in Boxes: 3D Editing in Real Images Made Easy

Text and 2D-conditioning interfaces provide weak, ambiguous control over spatial transformations in image editing -- particularly under large object motions and camera changes. Prior work has used 3D primitives such as boxes, but only as loose conditioning signals indicating approximate object location rather than specifying the transformation. We instead use 3D boxes as structured specifications: the user provides the input and output boxes of the edit, casting editing as a well-posed geometry problem. This ``thinking in boxes'' interface, where each box face is color-coded to convey 3D orientation, gives precise control over translation, rotation, scaling, and viewpoint changes in real images while preserving scene and object identity, and recovering previously unseen object regions. To ground transformations in scene appearance, we introduce a depth-aligned planar floor as a global reference frame, shaded with depth-aware cues. Conditioned on this structure, an image generator produces consistent results under large transformations. Trained in two stages -- on synthetic multi-object scenes and a small set of real-world videos from Objectron -- the system generalizes to complex, in-the-wild real images. Our method operates directly on real photographs and substantially outperforms recent state-of-the-art methods on large 3D edits.
Pradhaan S Bhat, Naveen Chandra R, Rishubh Parihar +4
Jun 17, 2026cs.CV

ImageWAM: Do World Action Models Really Need Video Generation, or Just Image Editing?

World Action Models (WAMs) commonly rely on video generation to bridge visual world modeling and robot control. However, video-based WAMs face three coupled limitations: dense multi-frame future tokens make inference costly, full video prediction spends capacity on action-irrelevant temporal and appearance details, and long-horizon future imagination may introduce errors that mislead action prediction. These issues raise a simple question: Does world action model really need video generation? We propose ImageWAM, a simple WAM framework that repurposes pretrained image editing models for robot action prediction. In contrast to video generation, image editing provides a better-matched prior: it only needs to model a target-frame transformation, focuses on action-relevant current-to-target visual differences, and grounds task instructions to localized visual changes through edit pretraining. In practice, ImageWAM does not decode the target frame at inference time; instead, it conditions a flow-matching action expert on the KV caches produced by image-editing denoising, using them as a compact world-action context. ImageWAM outperforms standard VLA baselines and matching competitive WAMs without additional policy pretraining across different simulator and real-world experiments. It also reduces FLOPs to 1/6 and latency to 1/4 of video-based WAMs. Attention analysis further shows that editing caches focus on task-relevant change regions, supporting image editing as an effective alternative to video-based world-action modeling.
Yuyang Zhang, Wenyao Zhang, Zekun Qi +7