Interactive Image Segmentation

Latest papers

11 papers0 papers in the last four weeks, against 1 the four weeks before. 0.0% of all new papers.

Aug 30, 2026

FoundYou: A Unified Model for Personalized Segmentation and Retrieval

Personalized segmentation and personalized retrieval both aim to identify the same physical object across different images. While the former localizes the object within a target image, the latter retrieves images where it appears. Despite this shared instance-level objective, the two tasks have largely evolved separately and are addressed with distinct solutions. In this work, we introduce FoundYou, a unified framework built on the observation that Segment Anything 2 (SAM 2), trained to preserve object identity across video frames, inherently captures instance-level cues. We leverage this property to match objects across independent images, enabling segmentation and retrieval to emerge as two outcomes of the same instance alignment process. This unified view unlocks new capabilities beyond traditional benchmarks, including few-shot personalized retrieval and promptable personalized segmentation with flexible prompts. Extensive experiments show consistent gains over unified and task-specific methods, including +18.4 mIoU on PerMIS and +17.8 mAP on ILIAS. Performance scales with additional references and remains robust to weaker prompts. Beyond personalization, FoundYou achieves state-of-the-art results on category-level retrieval benchmarks. Notably, our approach keeps the SAM 2-small model entirely frozen and adds only 5.9 M trainable parameters, yielding a 52 M-parameter model that is over 75x faster and 20x smaller than the only prior unified solution. Code is available at https://github.com/ga1i13o/FoundYou .
Aug 3, 2026

ISRS-DETR: Detection-Guided Click Propagation for Remote Sensing Interactive Segmentation

Interactive segmentation reduces the prohibitive cost of pixel-level annotation by allowing users to delineate objects with a few clicks. However, applying this paradigm directly to remote sensing imagery is non-trivial: ultra-high resolutions, small object sizes, and sparse spatial distributions all degrade segmentation quality. Recent work has addressed the resolution barrier and achieved competitive results in interactive segmentation for remote sensing (ISRS). However, they treat all instances of a class within an image as a single objective target. Consequently, interactions spent on one object contribute nothing to its same-class neighbours, and satisfactory masks may demand up to 40 clicks per image, hindering the practicality of these frameworks. We observe that remote sensing scenes exhibit markedly strong inter-object correlation, meaning a single clicked object is highly informative about the rest of its category. Building on this, we propose ISRS-DETR, a detection-guided interactive segmentation framework that injects object-level evidence into both training and inference. Our ISRS-DETR employs an RF-DETR decoder with the interactive segmentation backbone to localise co-occurring same-class objects, and introduces a Dynamic Top-K Click Selection strategy that retains only reliable proposals and converts each into a simulated click, so one user interaction propagates across an entire class. Experiments on three standard remote sensing benchmarks show that ISRS-DETR achieves state-of-the-art accuracy while substantially reducing Number of Clicks per Image (NoC-I). All codes and data splits will be released for reproducibility upon acceptance.
Jul 24, 2026

SLIP: Segmentation with Low-latency Interactive Prompting for 3D Medical Images

Interactive deep image segmentation enables efficient medical image annotation by iteratively refining predictions from user prompts, such as positive and negative clicks. Recent patch-based methods, including nnInteractive, achieve strong segmentation performance but remain limited in annotation workflows by high interaction latency, limited responsiveness to successive interactions, and the lack of support for reversible prompting. Furthermore, evaluation relies predominantly on simulated rather than controlled real-user interaction studies. We present SLIP, an end-to-end trainable framework for interactive 3D medical image segmentation that decouples image encoding from prompt-guided refinement. Image features are computed once and reused, while a lightweight patch memory bank maintains an interaction-aware segmentation state shared across patches. This representation enables prediction updates by propagating interaction context throughout the image, supports reversible prompting without recomputing image features, and substantially reduces interaction latency. By separating image representation from interactive reasoning, SLIP remains compatible with a wide range of image encoders. We train a single SLIP model for general interactive segmentation across diverse anatomical structures and imaging modalities. Beyond standard simulated evaluation, we conduct a controlled prospective user study comparing manual segmentation, nnInteractive, and SLIP across three clinical annotation tasks, six expert participants, and subjective usability measures, addressing the limited human validation of interactive segmentation methods. SLIP achieves SOTA interactive segmentation performance across 13 public datasets while providing lower interaction latency, greater responsiveness, support for reversible prompting, and higher user preference than existing approaches.
Jul 22, 2026

U-CFR: Uncertainty-Guided Cascade Forward Refinement for Interactive Segmentation

Interactive image segmentation is critical for efficient image annotation; however, existing methods often require many corrective clicks or rely on passive refinement schemes that converge slowly. We propose Uncertainty-Guided Cascade Forward Refinement (U-CFR), a novel inference-time framework that enables models to autonomously self-correct after each user interaction. U-CFR introduces a boundary-aware uncertainty score that fuses segmentation uncertainty, contour gradients, and explicit edge predictions to guide the placement of internal pseudo-clicks. These self-generated clicks target the most ambiguous boundary regions, providing strong corrective signals without additional manual input. To support this process, we design a dual-head network with a shared encoder-decoder backbone: a segmentation head ensures region consistency, while an edge head sharpens boundary alignment. In inference, U-CFR launches a cascade of refinement steps, where each stage leverages the uncertainty-driven pseudo-clicks to refine the mask progressively. Experiments on standard benchmark datasets demonstrate that the proposed U-CFR improves click efficiency, initial mask quality, and boundary accuracy. It reduces the required clicks by over 10% on challenging datasets like Berkeley and offers a more intelligent and efficient interactive annotation.
Jun 21, 2026

Prompting Diffusion Models for Zero-Shot Instance Segmentation

Several disruptive research directions have recently emerged in computer vision, including foundation models achieving previously unseen zero-shot performance in scene understanding, even interactively, and generative models that synthesize extremely realistic images. The latter have also been shown to be highly effective in scene understanding tasks thanks to their rich priors. However, for promptable segmentation, foundation models struggle with accurately segmenting an object's region, leading to false positives and over-segmentation. Notably, early attempts that leverage generative priors use prompts only during post-processing, yielding suboptimal segments because the process is agnostic to the user input. In this paper, we target these limitations with Prompt2Seg, a spatial conditioning framework for diffusion-based segmentation. Prompt2Seg augments a frozen diffusion segmentation model with a conditioning branch. Our approach takes spatial prompts, represented as 2D Gaussians or confidence maps, as explicit input signals, training the model to respond directly to user intent. Fine-tuned on a deliberately constrained set of object categories drawn from Hypersim and Virtual KITTI 2, Prompt2Seg generalizes zero-shot to a wide range of unseen object types and visual domains. We evaluate on seven datasets ranging from standard benchmarks to more challenging domains, including paintings, egocentric views, and X-ray data. Furthermore, we demonstrate that Prompt2Seg consistently outperforms the underlying diffusion segmentation backbone across all benchmarks. Our results suggest that the rich priors encoded in generative pretraining, combined with principled spatial conditioning, offer a compelling path toward broadly generalizing interactive segmentation without large-scale mask supervision.
Jun 2, 2026

MAOAM: Unified Object and Material Selection with Vision-Language Models

Selection is a core operation in interactive image editing. To be practical, a user should be able to specify and disambiguate the desired selection region through either text or click-based interactions, and the system should support selecting not only objects but also other criteria, such as materials. Material-based selection is valuable for tasks like re-texturing surfaces or editing instances of a specific material. However, existing vision-language-model (VLM) based selection methods are object-centric and typically support a single interaction modality, limiting their applicability. In this work, we thus present Mask Any Object And Material (MAOAM), a unified selection framework that enables precise object and material-level selection across both text- and click-based interactions. MAOAM leverages a VLM with a segmentation head to produce pixel-accurate masks from user prompts: the VLM interprets the user's selection intent (object or material-level) and encodes visual entities, attributes, and spatial relations, while the segmentation head decodes the output token into a mask. A key challenge is the lack of material selection datasets with text annotations. We propose a scalable data generation pipeline: we collect real and synthetic images with material masks, and leverage VLMs to generate material descriptions with rich visual-semantics. We train MAOAM with a multi-task objective over click and text-based selection, along with an auxiliary VQA task derived from the material descriptions to facilitate deeper material understanding. Despite being trained with uni-modal prompts, our model exhibits an emergent improvement in selection when combining text and clicks at inference, enabling flexible image editing workflows. Experiments demonstrate accurate and coherent selections across diverse objects, materials, and interaction scenarios, highlighting robustness in practice.
May 28, 2026

One Click per Cell Type Suffices: Training-free Group Interaction for Cell Instance Segmentation

Cell instance segmentation models trained on cell-specific datasets suffer severe performance drops on out-of-distribution cell types, while interactive foundation models overcome this through per-instance prompting at a cost that is prohibitively expensive for histopathology images containing hundreds to thousands of densely packed instances. We introduce Group Prompting, a new paradigm that shifts interactive segmentation from per-instance O(N)O(N) to per-type O(T)O(T), where a single click per cell type suffices to segment all instances of that type. Our key observation is that the frozen image encoder of the Segment Anything Model (SAM) already clusters same-type cells in its feature space before any prompt is given, and that this clustering holds across staining modalities without any training. Exploiting this property, we propose Chain-of-Prompts (CoP), a training-free framework that recursively expands a single user click by (1) identifying reliable same-type locations through non-parametric gating of multi-scale encoder features, and (2) selecting the most spatially distant reliable point as the next prompt to maximize coverage. On eleven benchmarks, CoP generalizes to both unseen cell types and unseen imaging modalities without any adaptation: with one click per type it retains over 90% of per-instance performance on three cell-type-annotated datasets while surpassing fully-supervised methods, and with one click per image it retains over 95% on eight datasets spanning both H&E and non-H&E imaging. Project Page: https://shjo-april.github.io/Chain-of-Prompts/
May 23, 2026

SILSM: A Sustainable Interactive Level Set Method for Progressive Refinement

Interactive segmentation aims to precisely isolate target objects using sparse user guidance. However, traditional methods often suffer from heavy interaction burdens and parameter sensitivity, while deep learning approaches struggle with data dependency and iterative instability. Motivated by these limitations, we propose the Sustainable Interactive Level Set Method (SILSM). The proposed level set evolution equation incorporates interaction, regularization, and segmentation terms. Specifically, high-order regularization is employed to maintain numerical stability, and unlike traditional methods, we decouple user guidance into an independent interaction term to enable direct manual control over the zero-level set evolution. Furthermore, we develop a numerical algorithm tailored for multiple interactions, which facilitates dynamic refinement by effectively updating the segmentation results based on sequential user inputs. We theoretically demonstrate that the high-order term provides stronger regularization constraints than the conventional length term, while the interaction term ensures segmentation strictly within the user-selected region. Experimental results further demonstrate that the proposed method is robust to interactive inputs, achieves competitive performance at the first interaction, and supports stable multi-round interactions with progressively improved segmentation quality.
Mar 30, 2026

INSID3: Training-Free In-Context Segmentation with DINOv3

In-context segmentation (ICS) aims to segment arbitrary concepts, e.g., objects, parts, or personalized instances, given one annotated visual examples. Existing work relies on (i) fine-tuning vision foundation models (VFMs), which improves in-domain results but harms generalization, or (ii) combines multiple frozen VFMs, which preserves generalization but yields architectural complexity and fixed segmentation granularities. We revisit ICS from a minimalist perspective and ask: Can a single self-supervised backbone support both semantic matching and segmentation, without any supervision or auxiliary models? We show that scaled-up dense self-supervised features from DINOv3 exhibit strong spatial structure and semantic correspondence. We introduce INSID3, a training-free approach that segments concepts at varying granularities only from frozen DINOv3 features, given an in-context example. INSID3 achieves state-of-the-art results across one-shot semantic, part, and personalized segmentation, outperforming previous work by +7.5 % mIoU, while using 3x fewer parameters and without any mask or category-level supervision. Code is available at https://github.com/visinf/INSID3 .
Mar 14, 2026

Efficient Semi-Automated Material Microstructure Analysis Using Deep Learning: A Case Study in Additive Manufacturing

Image segmentation is fundamental to microstructural analysis for defect identification and structure-property correlation, yet remains challenging due to pronounced heterogeneity in materials images arising from varied processing and testing conditions. Conventional image processing techniques often fail to capture such complex features rendering them ineffective for large-scale analysis. Even deep learning approaches struggle to generalize across heterogeneous datasets due to scarcity of high-quality labeled data. Consequently, segmentation workflows often rely on manual expert-driven annotations which are labor intensive and difficult to scale. Using an additive manufacturing (AM) dataset as a case study, we present a semi-automated active learning based segmentation pipeline that integrates a U-Net based convolutional neural network with an interactive user annotation and correction interface and a representative core-set image selection strategy. The active learning workflow iteratively updates the model by incorporating user corrected segmentations into the training pool while the core-set strategy identifies representative images for annotation. Three subset selection strategies, manual selection, uncertainty driven sampling and proposed maximin Latin hypercube sampling from embeddings (SMILE) method were evaluated over six refinement rounds. The SMILE strategy consistently outperformed other approaches, improving the macro F1 score from 0.74 to 0.93 while reducing manual annotation time by about 65 percent. The segmented defect regions were further analyzed using a coupled classification model to categorize defects based on microstructural characteristics and map them to corresponding AM process parameters. The proposed framework reduces labeling effort while maintaining scalability and robustness and is broadly applicable to image based analysis across diverse materials systems.
Mar 11, 2026

BALD-SAM: Disagreement-based Active Prompting in Interactive Segmentation

The Segment Anything Model (SAM) has revolutionized interactive segmentation through spatial prompting. While existing work primarily focuses on automating prompts in various settings, real-world annotation workflows involve iterative refinement where annotators observe model outputs and strategically place prompts to resolve ambiguities. Current pipelines typically rely on the annotator's visual assessment of the predicted mask quality. We postulate that a principled approach for automated interactive prompting is to use a model-derived criterion to identify the most informative region for the next prompt. In this work, we establish active prompting: a spatial active learning approach where locations within images constitute an unlabeled pool and prompts serve as queries to prioritize information-rich regions, increasing the utility of each interaction. We further present BALD-SAM: a principled framework adapting Bayesian Active Learning by Disagreement (BALD) to spatial prompt selection by quantifying epistemic uncertainty. To do so, we freeze the entire model and apply Bayesian uncertainty modeling only to a small learned prediction head, making intractable uncertainty estimation practical for large multi-million parameter foundation models. Across 16 datasets spanning natural, medical, underwater, and seismic domains, BALD-SAM demonstrates strong cross-domain performance, ranking first or second on 14 of 16 benchmarks. We validate these gains through a comprehensive ablation suite covering 3 SAM backbones and 35 Laplace posterior configurations, amounting to 38 distinct ablation settings. Beyond strong average performance, BALD-SAM surpasses human prompting and, in several categories, even oracle prompting, while consistently outperforming one-shot baselines in final segmentation quality, particularly on thin and structurally complex objects.