Markov Decision Processes
Overview
Markov decision processes describe how an agent chooses actions as a system changes state probabilistically and rewards accumulate over time. Dynamic programming methods such as value iteration and policy iteration use Bellman equations to plan, while reinforcement learning methods such as Q-learning, policy gradients, and posterior sampling learn when transition models are unknown. Current work extends these tools to settings with constraints, risk, partial observability, non-stationarity, and large or structured state spaces, using methods such as robust optimization, state abstraction, and function approximation. A central tension is obtaining reliable safety and performance guarantees while keeping learning and planning computationally and statistically efficient beyond small tabular problems.
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