Multimodal Spatial Reasoning

Latest papers

42 papers11 papers in the last four weeks, against 1 the four weeks before. 0.1% of all new papers.

Apr 22, 2026

Exploring Spatial Intelligence from a Generative Perspective

Spatial intelligence is essential for multimodal large language models, yet current benchmarks largely assess it only from an understanding perspective. We ask whether modern generative or unified multimodal models also possess generative spatial intelligence (GSI), the ability to respect and manipulate 3D spatial constraints during image generation, and whether such capability can be measured or improved. We introduce GSI-Bench, the first benchmark designed to quantify GSI through spatially grounded image editing. It consists of two complementary components: GSI-Real, a high-quality real-world dataset built via a 3D-prior-guided generation and filtering pipeline, and GSI-Syn, a large-scale synthetic benchmark with controllable spatial operations and fully automated labeling. Together with a unified evaluation protocol, GSI-Bench enables scalable, model-agnostic assessment of spatial compliance and editing fidelity. Experiments show that fine-tuning unified multimodal models on GSI-Syn yields substantial gains on both synthetic and real tasks and, strikingly, also improves downstream spatial understanding. This provides the first clear evidence that generative training can tangibly strengthen spatial reasoning, establishing a new pathway for advancing spatial intelligence in multimodal models.
Apr 19, 2026

SpatialImaginer: Towards Adaptive Visual Imagination for Spatial Reasoning

Spatial intelligence, which refers to the ability to reason about geometric and physical structure from visual observations, remains a core challenge for multimodal large language models. Despite promising performance, recent multimodal large language models (MLLMs) often exhibit fragile reasoning traces in spatial intelligence tasks that involve consistent spatial state recognition. We argue that these failures stem from a mismatch between the spatial recognition mechanism and the text-only reasoning behavior of these MLLMs. Effective spatial reasoning requires low-level geometric structure to be faithfully preserved and updated throughout the reasoning process, whereas textual representations tend to abstract away precisely these critical details. To address this issue, we propose SpatialImaginer, a unified multimodal generation framework that integrates textual reasoning with visual imagination. Our framework adopts a divide-and-conquer strategy, using text chain-of-thought for high-level semantic planning and the visual imagination for geometry-sensitive state transformation and consistency preservation. To support this capability, we further introduce a difficulty-aware data engine with closed-loop verification to train the model to invoke visual imagination selectively when stable spatial state tracking is required. Extensive experiments on diverse spatial intelligence benchmarks show that SpatialImaginer achieves state-of-the-art performance and substantially improves robustness on complex multi-step spatial reasoning tasks.
Apr 17, 2026

Chain-of-Thought Degrades Visual Spatial Reasoning Capabilities of Multimodal LLMs

Multimodal Reasoning Models (MRMs) leveraging Chain-of-Thought (CoT) based thinking have revolutionized mathematical and logical problem-solving. However, we show that this paradigm struggles with generalized spatial intelligence. We perform a comprehensive evaluation of seventeen models across thirteen spatial benchmarks and identify a critical gap: CoT prompting consistently degrades performance in visual spatial reasoning. Furthermore, through a novel No-Image++ ablation, we demonstrate that MRMs and CoT prompted MLMs suffer from severe shortcut learning, and hallucinate visual details from textual priors even when the image is absent. These findings challenge the efficacy of text-only CoT for spatial tasks and underscore the need for vision-centric reasoning paradigms.
Apr 1, 2026

EgoMind: Activating Spatial Cognition through Linguistic Reasoning in MLLMs

Multimodal large language models (MLLMs) are increasingly being applied to spatial cognition tasks, where they are expected to understand and interact with complex environments. Most existing works improve spatial reasoning by introducing 3D priors or geometric supervision, which enhances performance but incurs substantial data preparation and alignment costs. In contrast, purely 2D approaches often struggle with multi-frame spatial reasoning due to their limited ability to capture cross-frame spatial relationships. To address these limitations, we propose EgoMind, a Chain-of-Thought framework that enables geometry-free spatial reasoning through Role-Play Caption, which jointly constructs a coherent linguistic scene graph across frames, and Progressive Spatial Analysis, which progressively reasons toward task-specific questions. With only 5K auto-generated SFT samples and 20K RL samples, EgoMind achieves competitive results on VSI-Bench, SPAR-Bench, SITE-Bench, and SPBench, demonstrating its effectiveness in strengthening the spatial reasoning capabilities of MLLMs and highlighting the potential of linguistic reasoning for spatial cognition. Code and data are released at https://github.com/Hyggge/EgoMind.
Mar 30, 2026

Learning Multi-View Spatial Reasoning from Cross-View Relations

Vision-language models (VLMs) have achieved impressive results on single-view vision tasks, but lack the multi-view spatial reasoning capabilities essential for embodied AI systems to understand 3D environments and manipulate objects across different viewpoints. In this work, we introduce Cross-View Relations (XVR), a large-scale dataset designed to teach VLMs spatial reasoning across multiple views. XVR comprises 100K vision-question-answer samples derived from 18K diverse 3D scenes and 70K robotic manipulation trajectories, spanning three fundamental spatial reasoning tasks: Correspondence (matching objects across views), Verification (validating spatial relationships), and Localization (identifying object positions). VLMs fine-tuned on XVR achieve substantial improvements on established multi-view and robotic spatial reasoning benchmarks (MindCube and RoboSpatial). When integrated as backbones in Vision-Language-Action models, XVR-trained representations improve success rates on RoboCasa. Our results demonstrate that explicit training on cross-view spatial relations significantly enhances multi-view reasoning and transfers effectively to real-world robotic manipulation.
Mar 24, 2026

Cog3DMap: Multi-View Vision-Language Reasoning with 3D Cognitive Maps

Precise spatial understanding from multi-view images remains a fundamental challenge for Multimodal Large Language Models (MLLMs), as their visual representations are predominantly semantic and lack explicit geometric grounding. While existing approaches augment visual tokens with geometric cues from visual geometry models, their MLLM is still required to implicitly infer the underlying 3D structure of the scene from these augmented tokens, limiting its spatial reasoning capability. To address this issue, we introduce Cog3DMap, a framework that recurrently constructs an explicit 3D memory from multi-view images, where each token is grounded in 3D space and possesses both semantic and geometric information. By feeding these tokens into the MLLM, our framework enables direct reasoning over a spatially structured 3D map, achieving state-of-the-art performance on various spatial reasoning benchmarks. Code will be made publicly available.
Mar 24, 2026

ENC-Bench: A Benchmark for Evaluating Multimodal Large Language Models in Electronic Navigational Chart Understanding

Electronic Navigational Charts (ENCs) are the safety-critical backbone of modern maritime navigation, yet it remains unclear whether multimodal large language models (MLLMs) can reliably interpret them. Unlike natural images or conventional charts, ENCs encode regulations, bathymetry, and route constraints via standardized vector symbols, scale-dependent rendering, and precise geometric structure -- requiring specialized maritime expertise for interpretation. We introduce ENC-Bench, the first benchmark dedicated to professional ENC understanding. ENC-Bench contains 20,490 expert-validated samples from 840 authentic National Oceanic and Atmospheric Administration (NOAA) ENCs, organized into a three-level hierarchy: Perception (symbol and feature recognition), Spatial Reasoning (coordinate localization, bearing, distance), and Maritime Decision-Making (route legality, safety assessment, emergency planning under multiple constraints). All samples are generated from raw S-57 data through a calibrated vector-to-image pipeline with automated consistency checks and expert review. We evaluate 10 state-of-the-art MLLMs such as GPT-4o, Gemini 2.5, Qwen3-VL, InternVL-3, and GLM-4.5V, under a unified zero-shot protocol. The best model achieves only 47.88% accuracy, with systematic challenges in symbolic grounding, spatial computation, multi-constraint reasoning, and robustness to lighting and scale variations. By establishing the first rigorous ENC benchmark, we open a new research frontier at the intersection of specialized symbolic reasoning and safety-critical AI, providing essential infrastructure for advancing MLLMs toward professional maritime applications.
Mar 10, 2026

World2Mind: Cognition Toolkit for Allocentric Spatial Reasoning in Foundation Models

Achieving robust spatial reasoning remains a fundamental challenge for current Multimodal Foundation Models (MFMs). Existing methods either overfit statistical shortcuts via 3D grounding data or remain confined to 2D visual perception, limiting both spatial reasoning accuracy and generalization in unseen scenarios. Inspired by the spatial cognitive mapping mechanisms of biological intelligence, we propose World2Mind, a training-free spatial intelligence toolkit. At its core, World2Mind leverages 3D reconstruction and instance segmentation models to construct structured spatial cognitive maps, empowering MFMs to proactively acquire targeted spatial knowledge regarding interested landmarks and routes of interest. To provide robust geometric-topological priors, World2Mind synthesizes an Allocentric-Spatial Tree (AST) that uses elliptical parameters to model the top-down layout of landmarks accurately. To mitigate the inherent inaccuracies of 3D reconstruction, we introduce a three-stage reasoning chain comprising tool invocation assessment, modality-decoupled cue collection, and geometry-semantics interwoven reasoning. Extensive experiments demonstrate that World2Mind boosts the performance of frontier models, such as GPT-5.2, by 5%~18%. Astonishingly, relying solely on the AST-structured text, purely text-only foundation models can perform complex 3D spatial reasoning, achieving performance approaching that of advanced multimodal models.
Mar 8, 2026

3ViewSense: Spatial and Mental Perspective Reasoning from Orthographic Views in Vision-Language Models

Current Large Language Models have achieved Olympiad-level logic, yet Vision-Language Models paradoxically falter on elementary spatial tasks like block counting. This capability mismatch reveals a critical spatial intelligence gap,'' where models fail to construct coherent 3D mental representations from 2D observations. We uncover this gap via diagnostic analyses showing the bottleneck is a missing view-consistent spatial interface rather than insufficient visual features or weak reasoning. To bridge this, we introduce **3ViewSense**, a framework that grounds spatial reasoning in Orthographic Views. Drawing on engineering cognition, we propose a Simulate-and-Reason'' mechanism that decomposes complex scenes into canonical orthographic projections to resolve geometric ambiguities. By aligning egocentric perceptions with these allocentric references, our method facilitates explicit mental rotation and reconstruction. Empirical results on spatial reasoning benchmarks demonstrate that our method significantly outperforms existing baselines, with consistent gains on occlusion-heavy counting and view-consistent spatial reasoning. The framework also improves the stability and consistency of spatial descriptions, offering a scalable path toward stronger spatial intelligence in multimodal systems.~\footnote{https://github.com/Jasaxion/3ViewSense}
Feb 17, 2026

EarthSpatialBench: Benchmarking Spatial Reasoning Capabilities of Multimodal LLMs on Earth Imagery

Benchmarking spatial reasoning in multimodal large language models (MLLMs) has attracted growing interest in computer vision due to its importance for embodied AI and other agentic systems that require precise interaction with the physical world. However, spatial reasoning on Earth imagery has lagged behind, as it uniquely involves grounding objects in georeferenced images and quantitatively reasoning about distances, directions, and topological relations using both visual cues and vector geometry coordinates (e.g., 2D bounding boxes, polylines, and polygons). Existing benchmarks for Earth imagery primarily focus on 2D spatial grounding, image captioning, and coarse spatial relations (e.g., simple directional or proximity cues). They lack support for quantitative direction and distance reasoning, systematic topological relations, and complex object geometries beyond bounding boxes. To fill this gap, we propose EarthSpatialBench, a comprehensive benchmark for evaluating spatial reasoning in MLLMs on Earth imagery. The benchmark contains over 325K question-answer pairs spanning: (1) qualitative and quantitative reasoning about spatial distance and direction; (2) systematic topological relations; (3) single-object queries, object-pair queries, and compositional aggregate group queries; and (4) object references expressed via textual descriptions, visual overlays, and explicit geometry coordinates, including 2D bounding boxes, polylines, and polygons. We conducted extensive experiments on both open-source and proprietary models to identify limitations in the spatial reasoning of MLLMs.
Nov 10, 2025

SpatialThinker: Reinforcing Scene Graph-Grounded Spatial Reasoning via Dense Rewards

Multimodal large language models (MLLMs) have achieved remarkable progress in vision-language tasks, but continue to struggle with spatial reasoning. Existing spatial MLLMs rely on large-scale datasets, explicit 3D inputs, architecture-specific modifications, or sparse Reinforcement Learning (RL) methods that provide insufficient guidance for spatially-grounded reasoning. We introduce SpatialThinker. To our knowledge, it is the first MLLM unifying Scene Graph Generation (SGG) and visual reasoning in a single pass via online RL. The model simulates human-like spatial perception by constructing a mental scene graph of task-relevant objects and relations, and reasoning toward an answer via dense spatial rewards. Our contributions are threefold: (1) SGG-grounded reasoning: integrating SGG directly within the reasoning chain rather than as a disjoint preprocessing step; (2) STVQA-7K: a high-quality spatial VQA training dataset via a scalable synthesis pipeline; and (3) a dense spatial reward design that enforces structured grounding during RL and generalizes to improve broad visual perception. SpatialThinker-7B achieves 3.6×\times larger gains over SFT and 1.7×1.7\times better in- and out-of-distribution generalization than sparse RL. Trained on only 7K samples, SpatialThinker-7B matches GPT-5 and outperforms GPT-4o, while SpatialThinker-30B surpasses both GPT-5 and Claude 4 Sonnet on average across 14 spatial and real-world benchmarks, demonstrating that structured spatial grounding with reward-aligned reasoning enables robust spatial understanding with limited data.
Jul 21, 2025

Position: Reasoning After Perception Means Reasoning Without Vision

A common belief in multimodal research is that the perceptual weaknesses of vision--language models can be compensated by stronger language reasoning (e.g., chain-of-thought, in-context learning, or external tools). We challenge this assumption. We argue that for a broad class of visual tasks hard to specify in language, failures stem from a structural fatality where the temporal decision of when to reason strictly dictates the spatial constraint of where reasoning takes place. When visual reasoning is deferred to language generation, current architectures do not merely delay computation; they displace it from the continuous visual representation to a discrete textual space. Consequently, the sequential Perception-then-Reasoning'' paradigm degenerates perception into a passive, one-off feature encoding process, rendering it functionally equivalent to Reasoning-in-Text-Space'', where task-critical spatial signals are collapsed before reasoning begins. We substantiate this claim with the Turing Eye Test (TET): tasks that must be resolved in visual space and are hard to verbalize; results show text-only reasoning cannot remedy these perceptual failures. Our findings suggest rethinking the architectural divide: shifting from reasoning about perception to reasoning within perception. This facilitates actively reasoning-driven perception that operates directly on pixel-level visual representations, rather than within a collapsed textual space.