Multimodal Spatial Reasoning

Latest papers

42 papers6 papers in the last four weeks, against 1 the four weeks before. 0.0% of all new papers.

Oct 16, 2026

Look, Reason, Draw a Region: Recursive Refinement for Spatial Context Prediction

Spatial context prediction requires visual grounding and spatial reasoning to identify vacant regions relative to objects in a scene. Spatial relationships and physical constraints remain challenging for large vision-language models (VLMs). Recursive reasoning has demonstrated strong performance on discrete and abstract reasoning tasks, motivating its use for improving spatial context prediction in natural images. Weight sharing enables higher accuracy with a small trainable parameter count. We introduce Spatial-TRM, a compact recursive model with frozen vision-language features, a convex region decoder, and just 11.2M trainable parameters. This weight-tied reasoner supports six spatial relationships, three reference frames, and open-vocabulary anchor objects. On the RoboSpatial-Home benchmark, Spatial-TRM achieves 29.51% context accuracy, a gain of 9.02 percentage points (44.0% relative) over a separately trained single-step model with the same parameter count. Including the frozen encoders, the model has 877.8M total parameters, approximately 15×15\times fewer than the reported 13B size of RoboPoint. These results show that repeated refinement improves spatial context prediction from pretrained vision-language features at a fixed trainable parameter count on this benchmark.
Oct 15, 2026

EgoP2^{2}C: Internalizing Plan-Perceive-Compose for Spatial Reasoning in Egocentric Video

Answering complex spatial reasoning questions from egocentric video requires determining what evidence is needed, acquiring targeted observations, and combining them through multiple reasoning steps. Existing vision-language models (VLMs) struggle to perform this process reliably. Agentic systems address this challenge by querying external vision and geometry tools, but training their reasoning leaves these tools unchanged, so inaccurate observations can still lead to incorrect answers. We introduce EgoP2^{2}C, a framework that internalizes a plan-perceive-compose process within a single VLM. To this end, we first train specialized Planner and Perception teachers using separate adapters (Dual-LoRA), then fine-tune the corresponding experts in a mixture-of-experts (MoE) student under their supervision. We subsequently train the student on trajectories generated by its current policy using a segment-level extension of multi-teacher on-policy distillation (MOPD), assigning different trajectory segments to different supervisors. The Planner teacher supervises which evidence-seeking questions to ask, when to stop gathering evidence, and how to compose the final answer. The Perception teacher supervises the video-grounded answers to those questions. At inference, the student executes this adaptive workflow end-to-end, without external spatial tools. Across three spatial reasoning benchmarks, EgoP2^{2}C students built from Qwen3-VL-8B and SenseNova-SI-1.3-8B outperform their base models by an average of 9.2 and 7.5 percentage points, respectively. Across both backbones, EgoP2^{2}C reduces inference FLOPs by 65.8-66.3% and achieves 1.291.29-1.49×1.49\times speedups over their shared Dual-LoRA teacher.
Oct 15, 2026

MJev-Spatial: System One Spatial Intelligence via Native Attention Matching

Spatial intelligence lets an agent perceive and act in the physical world, and many of its judgments must be made at interaction rates: which spatial relation holds, how far an object is, or where to place it. Vision-language models (VLMs) produce these answers by free-form text generation, paying for autoregressive decoding and answer parsing even though the output space is compact: one of a few options, a scalar, or a 2D point. In light of this, we introduce MJev-Spatial, a System 1 multimodal decision model that tackles all three types of spatial understanding tasks within a unified classification framework. Specifically, MJev-Spatial treats each candidate as a class and scores it using the backbone's pretrained query and key projections, without adding parameters. The candidates are the given options for choice tasks, or value bins and image regions refined through coarse-to-fine classification for numerical and point prediction, respectively. At inference, each classification decision takes a single forward pass and generates no answer tokens. To train on heterogeneous spatial data efficiently, we supervise all coarse-to-fine stages jointly with teacher forcing in one forward pass, and combine this with length-aware global batching and cross-GPU load balancing, raising training throughput by 30.8% over the original batching strategy. Built on Qwen3.5-4B and trained on 12.3M question-answer pairs converted from existing spatial datasets, MJev-Spatial achieves the highest overall score (65.64%) among eight tested models, ranks first on seven of twelve benchmarks, and outperforms its unmodified autoregressive base model on all twelve, while running 2.5 times faster than the fastest autoregressive baseline and 5.6 times faster than the base model.
Oct 13, 2026

Towards a Data-Centric Understanding of Spatial Reasoning in Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) have been widely applied in embodied agents and robotics for vision tasks. However, MLLMs suffer from limitations in spatial reasoning and perception. Post-training techniques have shown promise for improving these capabilities; yet, there are limited data-driven surveys of such approaches. In this survey, we consider approaches to fine-tuning pretrained MLLMs for spatial reasoning tasks, ranging from supervised to reinforcement learning, with an emphasis on the datasets used. We investigate themes of dataset construction, data modality and annotation, and evaluation of the resulting models. Based on these themes, we categorize research into three groups: dataset design, dataset construction and evaluation. We find four main methods for constructing fixed spatial annotations: rules and templates, LLM prompting, procedural generation, and human-in-the-loop. We also observe substantial variation in evaluation approaches, including different scoring methods, tolerance metrics, and benchmark types. Finally, we identify opportunities for future research in unified dynamic annotation, efficient spatial reasoning, standardization of evaluation, expanded spatial range, and human-centered spatial interactions.
Oct 13, 2026

What Makes a Good Visual Representation for Spatial Understanding in MLLMs?

Spatial understanding is a necessary step in moving multimodal large language models (MLLMs) toward reasoning about the 3D physical world. Their visual pretraining data, however, is almost entirely 2D, so the visual tokens processed by MLLMs often lack inherent 3D structural information. A growing number of methods inject such structure by transferring representations from external vision or geometry models, and collectively establish that such transfer helps. Behind these methods lies a largely underexplored question: what makes a visual representation good for spatial understanding? To answer it, we first separate what is transferred from how it is transferred, and then trace the resulting differences back to properties of the representations themselves. What we transfer comes from 3D geometry models, self-supervised image and video models, vision-language models, and generative models, in the form of latent features or explicit depth and point maps. We transfer it either by distillation, using it as a supervision target, or by fusion, feeding it as an additional input. We find that a representation's 3D structure correlates strongly with how much it helps, measured by cross-view consistency for latent features and by depth and reconstruction accuracy for explicit geometry. We further show that the form of a representation dictates the mechanism it needs. Latent features gain as much from fusion as from distillation; explicit geometry gains little from fusion, and most of its distillation gain depends on a geometry decoding head. Guided by these findings, we distill both latent features and explicit geometry into a single MLLM. Taking only RGB video as input, it consistently improves over its base model on both static 3D and dynamic 4D spatial reasoning benchmarks.
Oct 9, 2026

S-Space: Exploring Spatial Workspace in Multimodal Language Models

Multimodal language models (MLLMs) exhibit promising spatial reasoning capabilities, yet the internal mechanisms supporting them remain poorly understood. We uncover S-Space, a linear representation subspace in which object-token representations encode continuous coordinates along horizontal, vertical, and distance axes. Although we identify these axes by differentiating spatial-answer scores with respect to object-token activations, S-Space is intrinsic rather than induced by specific data or prompts, remaining readable under non-spatial questions. We show that S-Space functions as an internal spatial workspace of MLLMs. Perception encodes object locations into it, forming spatial representations that can be directly read out to support accurate spatial judgments. Internal reasoning transforms it for changing viewpoints. Verbal responses selectively access it, evidenced by causal interventions that alter spatial judgments while largely preserving non-spatial responses. Case studies further show that S-Space assigns locations to unseen entities and the observer, and connects physical directions with abstract linguistic meanings, suggesting both the capabilities and limitations of large-scale language training. Finally, we use S-Space as a diagnostic tool for spatial reasoning failures. Direction-word readouts reveal systematic coupling between cardinal and image-relative reference frames. More importantly, a perception-computation decomposition exposes a key bottleneck: MLLMs can form capable spatial representations, yet fall short in the spatial transformations required to reason reliably across viewpoint changes.
Oct 8, 2026

Seek-and-View Reasoning for Multi-View Spatial Understanding

Existing approaches to multi-view spatial reasoning operate largely on sparse input views. Vision-language models (VLMs) are thus restricted to understand a scene and infer spatial relations within these fixed views, leading to fragile cross-view alignment and geometry-to-language bottleneck. To address these issues, we formulate a novel Seek-and-View reasoning approach to find implicit cross-view spatial evidence by locating a question-relevant view to support the spatial reasoning. To realize this approach, we propose Vantage, a training-free model-agnostic reasoning framework that pairs a VLM with a 3D foundation model: a viewpoint-grounded reasoning stage for question analysis and view planning, followed by a geometry-grounded evidence augmentation stage to effectively synthesize and incorporate visual evidence into the final reasoning. Comprehensive experiments on six VLMs demonstrate consistent improvements on five benchmarks without fine-tuning. Overall, by revealing spatial evidence through view-grounded reasoning, Vantage can largely reduce reliance on language-based cross-view alignment and improve multi-view spatial understanding. Our code is available at https://github.com/q1xiangchen/Vantage.
Oct 4, 2026

Have I Scene This Before? Spatially Grounded Conversational Memory for Complex Queries in Egocentric Assistants

Egocentric assistants must connect what users say with what they see across long interaction histories. We formalize this challenge as Spatially grounded Conversational Reasoning (SpaCR): cross-scene, recall-oriented, and counterfactual spatial queries that combine user-stated facts with geometric evidence. Direct vision-language models incur high inference costs and context limits as histories grow, while keyframe selection and retrieval can omit objects or evidence needed for complete recall. We propose Spatially grounded Conversational Memory (SpaC-MEM), an object-centric working memory that uses 3D reconstruction and segmentation to ground conversational information in persistent physical objects. It compresses multimodal histories while preserving spatial evidence and allowing object-specific facts to be updated through dialogue. We also introduce Ego-SpaCR, a benchmark comprising 620 ScanNet video sessions augmented with 95 task-oriented conversations and 3,100 evaluation queries. SpaC-MEM achieves the highest overall answer accuracy among the evaluated methods and improves object recall while requiring substantially fewer reference input tokens than native-video baselines. Removing 3D spatial information substantially degrades performance, highlighting the importance of preserving spatial and conversational evidence together.
Oct 2, 2026

Seeing, Saying, but Not Using: From Reportable Spatial Facts to Usable States in Multimodal Large Language Models

A multimodal large language model that correctly reports a spatial fact does not necessarily use that fact in subsequent reasoning. To study this distinction, we introduce SpaceConflict, a benchmark of 23{,}196 inputs for the construction and use of spatial state. Under a unified Supported/Contradictory/Unknown judgment interface, it covers local fact binding (L1), relational composition (L2), cross-observation consistency (L3), and state judgment under transformation (L4). Posing a direct-state query, a full-transformation query, and an explicit-initial-state query on the same world reveals an availability--utilization gap: models recover the initial state from visual evidence yet fail when that state must drive a transformation. For Qwen3.5-9B, 50 of 100 sequences with a correctly recovered initial state fail the full transformation, and supplying the state explicitly repairs all 50; the gap narrows with scale but does not close. We therefore propose Operational State Supervision (OSS), which supervises task-relevant spatial states and their transformation trajectories and aligns shared facts across contexts. OSS improves paired accuracy on matched judgments most on L3 and L4, the levels that depend on organizing and using state. Evaluating multimodal spatial reasoning thus requires asking not only whether a model can see and state a spatial fact, but whether that fact becomes a usable state in subsequent computation.
Sep 29, 2026

Imagine3D-LLM: Teaching MLLMs to Imagine 3D Scenes Before Answering

Reasoning about the 3D world from multi-view images remains a fundamental challenge for Multimodal Large Language Models (MLLMs). While modern MLLMs handle single-image inputs effectively, they struggle to integrate evidence across viewpoints into a coherent 3D understanding. A growing body of work attempts to close this gap by injecting 3D awareness into MLLMs, either by boosting fine-grained pixel-level cross-view correspondence or by fusing features from 3D geometry foundation models, yet a substantial gap to human reasoning persists. In this work, we revisit human spatial reasoning, which suggests that rather than relying on fine-grained geometry cues, humans roughly identify common objects across views, infer the relative geometry between viewpoints, and assemble a coarse 3D layout of the scene. Inspired by this process, we introduce Imagine3D-LLM, an MLLM that learns to assemble a similar compact 3D representation of the scene and conditions its answer on this representation. Concretely, we append a small set of learnable summary tokens after the image tokens, decode them into a compact 3D Gaussian Splatting representation supervised by a photometric reconstruction loss, and train jointly with the standard next-token prediction objective. Notably, although only the summary tokens receive direct reconstruction supervision, this objective also induces stronger cross-frame correspondence within the LLM's underlying image features, suggesting that learning to reconstruct propagates 3D-aware signals throughout the model. As a result, Imagine3D-LLM consistently outperforms prior approaches across multiple spatial reasoning and 3D understanding benchmarks, suggesting that imagining the scene can be more effective than being told its pixel-wise geometry.
Sep 27, 2026

SpatialSpeak: QA-Native Reconstruction with Local and Global Context for Spatial Chain-of-Thought Reasoning

Vision-language models (VLMs) can benefit from geometric priors for multi-view spatial reasoning, yet answer-only training does not directly supervise the intermediate geometric estimates and their use in deriving quantitative spatial answers. We hypothesize that spatial chain-of-thought (CoT) supervision becomes more effective when the VLM first jointly learns complementary local geometry and global scene context through multi-view reconstruction. We introduce SpatialSpeak, a two-stage framework that connects QA-native reconstruction pretraining with spatial CoT learning. In Stage I, QA-Native Reconstruction Pretraining (QA-RP) combines marked-point 3D queries for fine-grained local geometry with object-center queries for global scene context across views. Both tasks are formulated as text-based question answering, allowing geometric estimation and subsequent reasoning to share the same autoregressive output interface. In Stage II, spatial CoT with Visual Compensation (CoT-VC) trains the model to express question-relevant geometric estimates and use them to derive answers, with reliability assessment and visual compensation supporting answer refinement when needed. On ReVSI, QA-RP increases the gain from CoT-VC from 2.6 to 6.9 points, and ablations show that both local and global reconstruction supervision are beneficial. SpatialSpeak achieves state-of-the-art results on ReVSI, VSI-Bench, and SPAR-Bench, with a ReVSI score of 62.8 that exceeds the strongest compared baseline by 8.7 points.
Sep 7, 2026

MV-STRIDE: Enabling MLLMs to Master Multi-View Spatial Reasoning via Hierarchical Capability Modeling

Despite the rapid progress of Multimodal Large Language Models (MLLMs) in 2D vision-language tasks, robust multi-view spatial reasoning remains a fundamental bottleneck due to the lack of structured 3D cognitive pathways in existing datasets. To address this, we introduce MV-STRIDE, a Multi-View hierarchical SpaTial Reasoning dataset with Interdependent and DEcomposed capabilitiEs. Moving beyond flat data structures, MV-STRIDE explicitly models the dependency relationships between foundational perception, scene understanding, and complex contextual reasoning, providing a coherent learning pathway aligned with human spatial cognition. We develop a systematic QA generation pipeline leveraging diverse 3D scene sources that enforces cross-view dependency constraints to prevent single-view solvability, generating multi-level spatial reasoning tasks supported by cognitively grounded chain-of-thought supervision for complex inference. Extensive evaluations demonstrate that our multi-stage training framework based on our hierarchical dataset achieves state-of-the-art performance across multiple spatial reasoning benchmarks, notably the multi-view oriented MMSI-Bench. Our approach enables MLLMs to maintain robust, 3D-consistent spatial reasoning across diverse viewpoints. The code and dataset are available at https://co1dspring.github.io/MV-STRIDE/.
Aug 14, 2026

SPARGen: Unifying Spatial Perception and Reasoning through Native Multimodal Generation

Spatial perception and reasoning from visual observations require recovering geometric structure, establishing correspondences, and understanding spatial relations. Existing approaches typically address these capabilities separately using task-specific architectures or external geometric modules, limiting knowledge transfer among complementary representations of the same physical scene. We introduce SPARGen, a unified multimodal framework that casts 3D reconstruction, dense correspondence, and spatial reasoning as instruction-conditioned generation tasks. SPARGen serializes compact structured and linguistic outputs as token sequences while generating dense geometric fields in image-aligned forms, enabling spatial supervision to jointly shape shared representations within a native multimodal generative model. Experiments across benchmarks for 3D reconstruction, correspondence, and spatial reasoning show that SPARGen achieves competitive performance across heterogeneous spatial tasks within a single native multimodal generative framework.
Aug 5, 2026

Trace, Verify, and Correct: A Training-Free Framework for Spatial Reasoning in Multimodal LLMs

Although Multimodal Large Language Models (MLLMs) have made substantial progress, their spatial reasoning may still produce intermediate judgments inconsistent with the input image, allowing errors to propagate through the reasoning chain and affect the final answer. Existing methods mainly improve spatial reasoning through training or additional spatial information, without considering whether the reasoning process itself is faithful to the model input. Our study shows that unfaithful reasoning chains significantly reduce final-answer accuracy. To address this issue, we propose a modular and training-free framework for spatial reasoning verification and correction. The framework constructs a Spatial Evidence Graph (SEG), which associates atomic spatial evidence extracted from Chain-of-Thought reasoning with visual entities, spatial relations, source steps, and visual evidence. Spatial Evidence Reliability Assessment (SERA) evaluates the reliability of visual evidence based on object existence, localization, and geometric measurements. The framework then identifies the earliest spatial evidence unit contradicted by reliable visual evidence and guides the original MLLM to revise the subsequent reasoning and final answer. Across 15 model-dataset settings, our method achieves an average accuracy of 68.94%, outperforming the compared baselines by 8.55 percentage points on average. Our code will be open-sourced.
Aug 3, 2026

SpatialQuery: Benchmarking Geometry-Grounded Multi-Instance Spatial Reasoning in Vision-Language Models

Vision-language models (VLMs) achieve strong semantic understanding but remain unreliable in metric spatial reasoning, particularly when queries require comparing multiple instances of the same object category. We study this problem through the Closest-Instance Distance Query (CIDQ), where a model must identify the nearest visible candidate to a unique reference object and estimate their gravity-aligned floor-plane distance. We introduce SPATIALQUERY, a training- free framework for CIDQ reasoning from a single RGB image, together with SPATIALQUERY-1M, a benchmark containing over one million RGB-only question-answer pairs from 200 indoor scenes. SPATIALQUERY recovers instance-level metric geometry and transforms it into a canonical Bird's-Eye View through Scene Cubifying, which represents objects as uniformly sized, category-coded blocks to emphasize their relative floor- plane locations. We further propose Uncertainty-Aware Chain-of-Thought (UA-CoT) prompting, which incorporates geometry- derived per-instance uncertainty into the VLM reasoning process. Without task-specific fine-tuning or architectural modification, SPATIALQUERY with Qwen3-VL-8B achieves a Floor-MAE of 0.259 m, an [email protected] m of 90.5%, and a proximity-decision accuracy of 84.18%, outperforming fine-tuned spatial specialists, general-purpose VLMs, and closed-source frontier models. Code, benchmark resources, and an interactive demo are available at https://namhai1810.github.io/SpatialQuery/.
Jul 29, 2026

Explainable and Resource-Efficient Spatial Reasoning in Multimodal LLMs for Decision-Critical Applications

As Multimodal Large Language Models (MLLMs) are increasingly deployed in decision-critical pipelines such as robotics, embodied AI, and safety monitoring, the opacity of their spatial judgments limits operator trust and auditability. MLLMs demonstrate strong reasoning but often struggle with fine-grained spatial understanding and object hallucination. Prior work, ByDeWay, introduced Layered-Depth-Based Prompting (LDP), a training-free framework that mitigates hallucinations by structuring prompts using monocular depth estimation. However, coarse depth layering falls short in resolving object-to-object spatial relationships within the same geometric plane, such as projective ("left of", "above") and topological ("inside", "touching") relations. We propose ByDeWay-V2, which integrates explicit spatial relational context alongside depth cues, expressed as human-readable predicates that serve as auditable evidence for downstream decision support. Using an open-vocabulary object detector (YOLO-World-L), our framework computes pairwise geometric relations between detected objects and injects them as structured spatial predicates into the MLLM prompt, bridging 3D scene depth and 2D spatial semantics without any training. We evaluate ByDeWay-V2 on the Visual Spatial Reasoning (VSR) and BLINK benchmarks across multiple MLLMs, with hallucination grounding assessed via POPE. On the BLINK spatial subset, ByDeWay-V2 achieves a 46 percent relative F1 improvement over LDP for Qwen2.5-VL, and recovers BLIP-Base's spatial reasoning on VSR from near-random performance to a competitive F1 of 0.53. Our lightest configuration operates under a strict 40-token context budget on CPU, showing the framework's suitability for resource-constrained, real-time decision-support settings.
Jul 24, 2026

Spatial-IQ: Deconstructing Spatial Intelligence via Hierarchical Capability Tests

Multimodal large language models (MLLMs) excel at visual interpretation but fail on spatial reasoning tasks that humans solve reliably. Existing benchmarks evaluate these models as black boxes, limiting their ability to identify the underlying causes of lower performance: when a model fails a spatial reasoning task, it remains difficult to ascertain whether the hurdle is perceptual, such as recognizing object boundaries, or cognitive, such as reasoning about occlusion to infer hidden geometry. We introduce Spatial-IQ, a hierarchical diagnostic framework that decomposes object counting in stacked 3D structures into 9 perceptual and cognitive sub-tasks organized by the developmental stages of human spatial cognition, with mental rotation as an additional target probe. Using NVIDIA Isaac Sim, we procedurally generated a diverse dataset of roughly 80,000 stacked 3D structures with per-task ground truth. We evaluate models across three output formats (free-response text, multiple-choice images, and image editing) alongside a human baseline. The Spatial-IQ framework shows that top-performing models often succeed at the target task (object counting) without succeeding on the lower-level sub-tasks intended to support it, and that models differ in how much of these hierarchical chains they preserve, often revealing shortcut behavior that raw target-task accuracy alone would obscure. Finally, we demonstrate that training models with chain-of-thought (CoT) supervision over our hierarchical sub-tasks, combined with reinforcement learning with verifiable rewards, significantly improves both spatial consistency across sub-tasks and target-task accuracy, supporting the value of the proposed decomposition as both a diagnostic tool and a training signal.
Jul 19, 2026

LenGuard-GPC: Length Guarding with Guided-Prompt Consistency for Spatial Reasoning Reinforce Learning

Multi-view spatial reasoning requires vision-language models to compare visual evidence across images, align object correspondences, and infer spatial relations over long visual contexts, a setting where chain-of-thought reasoning tends to grow verbose without becoming more accurate. Reinforcement learning with verifiable rewards is a natural fit for this task, but standard GRPO reward relies on sparse outcome-level feedback and gives no signal about where a reasoning trajectory goes wrong, nor any control over its length. We propose LenGuard-GPC, a dense reward framework that addresses both problems together. For each sampled trajectory, it compares the token-wise predictive distributions under a standard prompt and a guided prompt, and uses the resulting token-sum KL divergence as a dense reward signal. Since this KL penalty accumulates over tokens and would otherwise reward shorter responses regardless of their quality, we introduce a staged length bonus that keeps reasoning length within a controlled range without simply encouraging brevity. On six multi-view spatial reasoning benchmarks, LenGuard-GPC improves accuracy over vanilla GRPO while reducing average response length.
Jul 16, 2026

Beyond Single Expert: Harmonizing Diverse Visual Priors in MLLMs for Spatial Understanding

Multimodal Large Language Models (MLLMs) have demonstrated substantial promise in spatial understanding. Existing works typically incorporate prior knowledge extracted from a pre-trained foundation model to further enhance the spatial awareness of MLLMs. In this paper, we first reveal that when integrating diverse foundation models into MLLMs, different models provide complementary spatial priors that benefit different tasks. Motivated by this, we propose ViPS\textbf{ViPS}, a novel multi-model prior framework designed to fully unleash the potential of incorporating multiple Vi\textbf{Vi}sual P\textbf{P}riors from diverse models into MLLMs for S\textbf{S}patial understanding. Specifically, ViPS introduces an Efficient Prior Proxy to generate multiple foundational priors with minimal inference overhead, and a Dynamic Prior Fusion mechanism to achieve harmonious and context-aware prior fusion and injection from the prior proxies. Extensive experiments demonstrate that ViPS successfully harmonizes diverse visual priors, establishing new state-of-the-art performance across multiple complex spatial reasoning and 3D spatial understanding benchmarks. Project page: https://visual-ai.github.io/vips
Jul 3, 2026

MentalThink: Shaping Thoughts in Mental SVG World

We introduce MentalThink, a visual-symbolic reasoning paradigm that equips Multimodal LLMs (MLLMs) with an executable mechanism for "mental" visualization. The core of MentalThink is a think-with-SVG pipeline, where the model learns to generate, render, and interpret scalable vector graphics (SVG) code as an intermediate visual representation for multi-turn reasoning. By creating structured vector sketches, the model can externalize spatial hypotheses, inspect them through deterministic rendering, and reason within a constrained geometric space, effectively mimicking the human process of mental imagery. We instantiate this paradigm through a two-stage training framework, combining Supervised Fine-Tuning (SFT) for SVG syntactic alignment with multi-turn Reinforcement Learning (RL) to encourage iterative inspection, revision, and refinement of intermediate visual hypotheses. Extensive evaluations demonstrate that MentalThink achieves superior performance on spatial understanding and reasoning benchmarks (e.g., 55.1% on VSIBench, 76.0% on MindCube), showing that executable vector graphics provide a verifiable visual workspace for dynamic perspective taking, visual reflection, and compositional scene construction.
Jul 1, 2026

OmniView-Space: Reinforcing Spatial Reasoning via Multi-Perspective Spatial Mapping

Spatial intelligence remains a persistent challenge for Multimodal Large Language Models (MLLMs), as it requires coherent spatial scene representations beyond basic object recognition. Existing methods typically build such representations through textual reasoning or 3D reconstruction. However, they often falter during multi-step reasoning, particularly when required to dynamically re-anchor evidence to the specific camera-, object-, or direction-centric reference frames demanded by complex queries. To address this, we propose OmniView-Space, a framework designed to maintain spatial consistency through multimodal egocentric evidence. Our approach consists of three core components: (1) Multi-Perspective Spatial Mapping (MPSM), which re-anchors reconstructed geometry into a query-aligned visual cognitive map and a textual spatial graph; (2) Tool-Guided Egocentric Reasoning, an interleaved policy trained to actively select the ego anchor required by the query and request the corresponding MPSM evidence; and (3) Cognitive-Map Distillation, which uses MPSM-generated trajectories and ego-frame rewards to train the model to reason with self-generated cognitive maps. Experiments on single- and multi-image spatial reasoning benchmarks show that OmniView-Space achieves state-of-the-art performance. Furthermore, the distilled model maintains this performance while reducing reliance on external geometry pipelines.
Jun 30, 2026

Spatial Reasoning via Modality Switching Between Language and Symbolic Representations

Human reasoning is inherently multimodal: when problems become difficult, we rarely think in words alone. We often externalize our reasoning by sketching diagrams or drawing grids to understand the underlying conceptual structure and avoid mistakes. Building on this premise, our research investigates: (a) whether grounding multi-hop textual-spatial stories into geometry-aware modalities, such as layouts or grids, improves reasoning compared to natural language-based inference; and (b) whether a model can decide when to rely on natural language reasoning and when to switch to a structured modality. We address these questions by introducing a switching metric based on trustworthiness and complexity signals, which estimates when grounding a spatial story into structure is likely to improve performance. This takes a first step toward principled modality selection in Large Language Model (LLM) reasoning. Across our settings, switching from natural language-based reasoning to a grid-based representation improves LLM performance by up to 42%, highlighting the importance of modality choice in shaping reasoning outcomes.
Jun 26, 2026

AirGroundBench: Probing Spatial Intelligence in Multimodal Large Models under Heterogeneous Multi-View Embodied Collaboration

In recent years, multimodal large language models (MLLMs) have shown strong potential for embodied intelligence, yet their ability to maintain geometrically consistent spatial understanding across heterogeneous views remains under-evaluated. Existing benchmarks largely focus on single-agent, single-view perception, leaving a gap in the systematic assessment of collaborative air-ground settings, where multi-scale observations are complementary but introduce scale mismatch, asymmetric occlusion, and reference-frame inconsistencies. We present AirGroundBench, a diagnostic benchmark for evaluating multi-view spatial intelligence in heterogeneous UAV-UGV collaboration. AirGroundBench is built from 11 high-fidelity simulated environments with 1,021 synchronized air-ground observation pairs, yielding approximately 62,000 dual-view, four-option single-choice visual question answering instances and 115 closed-loop vision-language navigation episodes. It covers 10 task types organized into four progressively demanding capability dimensions: spatial perception, cross-view alignment, spatial transformation and reasoning, and embodied decision-making. To support geometry-grounded evaluation and analysis, we provide structured spatial annotations, including cross-view object identities and metric 2D and 3D bounding boxes. Evaluations of 13 representative MLLMs under UAV-only, UGV-only, and dual-view input settings reveal consistent bottlenecks: models perform relatively well on spatial perception but struggle with cross-view alignment and transformation-intensive reasoning, and these deficits propagate to sequential decision-making in vision-language navigation. Although dual-view inputs provide measurable gains over single-view variants, a persistent gap from human performance remains, highlighting geometric consistency as a key limitation of current embodied MLLMs.
Jun 10, 2026

Reason, Then Re-reason: Cross-view Revisiting Improves Spatial Reasoning

Spatial reasoning from egocentric videos is inherently challenging because the observable evidence is constrained by the camera trajectory. Existing methods rely on single-turn inference, forcing models to resolve geometric ambiguity through semantic priors rather than verifiable evidence. We argue that spatial reasoning should be revisitable: conclusions formed under limited evidence should remain open to revision when complementary viewpoints become available. Building on this insight, we propose Reason, then Re-reason (ReRe), a training-free, inference-time framework with two phases: in the Reason Phase, an MLLM forms a spatial hypothesis from the original video; in the Re-reason Phase, it verifies or revises the hypothesis by observing a synthesized novel-view video. To enable effective cross-view revisiting, we design a Geometry-to-Video pipeline that renders strategically complementary novel views from predicted 3D geometry. These views feature an elevated, oblique perspective with scene-spanning coverage, while preserving the MLLM's native video interface without architectural modifications. Extensive evaluations on VSI-Bench and STI-Bench demonstrate that ReRe substantially boosts open-source MLLMs to rival proprietary state-of-the-art performance. Project page: https://zhenjiemao.github.io/ReRe/
Jun 9, 2026

CoCoSI: Collaborative Cognitive Map Construction for Spatial Intelligence

Spatial intelligence is a key frontier for multimodal large language models (MLLMs), enabling them to reason about the physical world from visual experience. Inspired by human spatial cognition, recent approaches construct grid-based cognitive maps from multi-frame visual inputs to maintain coherent spatial representations over time. However, limited context lengths still challenge spatial understanding, while existing methods, such as long-context modeling and external memory, often require architectural changes, memory modules, or finetuning, limiting their applicability to off-the-shelf pretrained MLLMs. This motivates a lightweight, model-agnostic method for preserving spatial information beyond the native context window. To this end, we propose a plug-and-play multi-agent framework that collaboratively constructs cognitive maps as structured spatial memory, enhancing the spatial understanding of arbitrary pretrained MLLMs without architectural modification or additional training. Our framework features local-global agent coordination, cognitive map construction with atomic commits, and cross-agent verification. Extensive experiments demonstrate that our method achieves superior performance on spatial understanding tasks while remaining fully training-free. Code will be released.
Jun 2, 2026

Imaginative Perception Tokens Enhance Spatial Reasoning in Multimodal Language Models

Vision language models (VLMs) excel at many tasks but still struggle with spatial reasoning when critical information is not directly observable. Many such problems require imaginative perception: inferring what would be seen from an unseen viewpoint, tracing paths through occluded spaces, or integrating partial observations into a coherent spatial representation. We introduce Imaginative Perception Tokens (IPT), intermediate perceptual representations that externalize what a VLM would perceive under alternative spatial configurations while remaining consistent with the observed input. To study this capability, we formulate three tasks, Perspective Taking (PET), Path Tracing (PT), and Multiview Counting (MVC), and construct datasets of approximately 20K examples with ground truth imaginations, answers, and evaluation benchmarks. Using the unified VLM BAGEL as the backbone, IPT supervision consistently improves spatial reasoning and often outperforms textual chain of thought training, even without generating images at inference time. On MVC, IPT improves accuracy by 3.4% and achieves competitive performance with strong closed-source models on PT. We further find that combining IPT and label-only supervision yields additional gains, whereas textual chain of thought can substantially degrade performance, suggesting a modality mismatch when spatial computation is forced through language. Overall, IPT provides a principled supervision signal for reasoning about unobserved spatial structure, improving generalization while producing interpretable intermediate representations.
Jun 1, 2026

Spectral-Progressive Thought Flow for Lightweight Multimodal Reasoning

Multimodal spatial reasoning often relies on long chains of intermediate textual and visual thoughts, where accumulating visual tokens and dense cross-modal attention incur substantial computation and memory overhead. To address this challenge, we propose Spectral-Progressive Thought Flow (SpecFlow), a novel lightweight multimodal spatial reasoning framework that represents intermediate visual thoughts in a fixed-size discrete cosine space. By exploiting strong energy compaction, SpecFlow preserves global layout and relational structure while introducing high-frequency details only when increased spatial precision is required. To align visual state evolution with linguistic intent, classifier-free guidance enables autoregressive textual thoughts to steer flow-based updates of the visual workspace/state without expanding the context. As a result, SpecFlow maintains a bounded visual workspace whose updates depend only on the current visual state and accumulated textual trace, enabling long-horizon inference with stable latency and memory usage independent of reasoning depth. Empirical results show that SpecFlow achieves competitive or superior reasoning performance while reducing computation and KV cache costs by up to 2.1 times.
May 29, 2026

SpatialAct: Probing Spatial Reasoning-to-Action Capabilities of VLM Agents in 3D Scenes

Humans can effortlessly perceive spatial layouts, form cognitive representations, reason about spatial relations, and translate such reasoning into actions in everyday 3D environments. Although recent vision-language models (VLMs) have shown promising performance on observation-conditioned spatial perception and reasoning tasks, it remains unclear whether they can build coherent spatial understanding, act upon it, and refine their actions through multi-turn feedback. To study this problem, we introduce SpatialAct, a simulator-grounded benchmark for probing action-conditioned spatial reasoning in 3D scenes. Starting from the most challenging setting, Multi-turn Interactive Refinement, we further design its decomposed counterpart, Single-step Error Detection and Fix, together with five fundamental spatial ability tasks to diagnose the underlying causes of model failures. Experiments reveal a clear reasoning-to-action gap: current VLMs can perform well on isolated spatial reasoning tasks, but struggle to maintain coherent spatial beliefs and produce reliable actions during multi-turn feedback, substantially underperforming humans. These results suggest that current VLM agents still lack robust spatial state tracking under action-induced environment changes, even when low-level control is abstracted away.
May 28, 2026

Grounded 3D-Aware Spatial Vision-Language Modeling

We present GR3D, a spatial vision language model equipped with three complementary grounding capabilities--explicit 2D grounding, implicit 2D grounding, and monocular 3D grounding--within a single framework. GR3D introduces an implicit grounding mechanism that identifies entity mentions during generation and inserts the corresponding region tokens into the text stream, allowing the model to reference visual evidence on the fly when producing spatial chain-of-thought responses. In parallel, a region-prompted monocular 3D grounding design predicts 3D bounding boxes in the camera view from grounded region queries, supported by intrinsic-aware normalization and dense geometric supervision. Together, these grounding capabilities enable GR3D to decompose complex spatial understanding problems into grounded 2D perception followed by 3D inference. GR3D achieves consistent improvements across grounded and non-grounded spatial benchmarks, demonstrating grounding as an effective inductive bias for strengthening spatial understanding in VLMs. These grounding capabilities collectively enhance general spatial understanding beyond the grounding task itself.
May 23, 2026

EgoProx: Evaluating MLLMs on Egocentric 3D Proximity Reasoning Across a Cognitive Hierarchy

Humans constantly reason about 3D proximity, the relations between their body and surrounding objects, to guide perception and action in daily life. Whether multimodal large language models (MLLMs) can perform such embodied 3D reasoning remains unclear. To this end, we introduce EgoProx, a benchmark for egocentric 3D proximity reasoning. We organize our tasks along a cognitive chain, covering intention, exploration, exploitation, and chain-of-actions reasoning. We also design an agent based data engine that produces diverse and consistent QA pairs at scale. We benchmark prevailing MLLMs on EgoProx and conduct additional analyses with dataset specific and task specific instruction tuning. We observe large cross-domain gains, indicating that current MLLMs contain some spatial knowledge; however, they still struggle to effectively leverage it for spatial reasoning VQA.