Neural Video Compression
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4 papers in the last four weeks, against 2 the four weeks before. 0.0% of all new papers.
Latest papers 30
Immersive video communication requires photorealistic, render-efficient, and compact dynamic scene representations. 3D Gaussian Splatting (3DGS) offers a promising representation, but dynamic 3DGS remains difficult to compress due to dense primitives and spatiotemporal redundancy. Anchor-based formulations improve compactness with sparse scaffolds that share geometry and appearance across primitives. However, existing designs often rely on deforming a single canonical scaffold and condition each primitive on its associated anchor in isolation, limiting their ability to handle non-local dynamics and disocclusion while under-exploiting inter-anchor correlations, particularly in motion- or texture-dense regions. To address these limitations, we propose SAGA, a volumetric video codec built upon Sparse Anchor-assisted GAussian splatting representations. SAGA represents dynamic 3D scenes using hierarchically organized sparse 4D anchors, where coordinate-based INR decoders generate fine anchors and Gaussian primitives from inter-anchor interpolations, enabling compact parameter sharing across spatiotemporal structures. For long-range dependencies among unstructured anchors, we further introduce fixed-size memory slots with orthogonality-informed updates for accurate entropy-context modeling. Experiments show that SAGA achieves strong rate-distortion performance against GIFStream, with PSNR BD-rate reductions of 80.39% and 83.94% on Neu3D and MPEG MIV, respectively.
Information Capacity of Generative Video Compression: Quantifying the Rate-Compute Exchange at Identical Quality
Under the AI Flow framework, communication networks distribute intelligence across devices, edge servers, and clouds, and computation at the receiver becomes a resource that can substitute for transmitted bits. Generative video compression (GVC) embodies this exchange by sending compact tokens with ultra-low bitrate and letting a generative decoder synthesize the video, yet how much bandwidth savings a unit of decoder compute actually achieves has never been quantified. To fill this vacancy, we model reconstruction quality as a two-factor power law in data rate and decoder compute, which fits measured DISTS of two GVC decoders with a mean error below 3%, and define the information capacity (IC) as the negative logarithmic slope along an iso-quality contour, namely the fraction of rate saved per fractional increase in compute at identical quality. IC is dimensionless and unit-invariant, thus enabling an architecture-agnostic comparison. It forms a field over the operating plane, locating where additional denoising steps are worth their cost. Across five datasets, the 14B decoder trades more compute for fewer rate about ten times more efficiently than the 1.3B decoder. IC also varies significantly across datasets, indicating imbalanced performance on the rate-compute trade-off in GVC methods.
tcnerv:dual-domain temporal context modeling for implicit neural video compression
Video compression aims to minimize reconstruction distor tion under a constrained bit rate. Existing video implicit neural representations (INRs) often decode frames independently, leaving intermediate features unconditioned on previous reconstructions and content embeddings without explicit temporal prediction. We propose TCNeRV, which exploits reconstructed context in both feature and embedding domains. Its multi-scale temporal-context fusion (MTCF) module injects gated historical features at multiple decoder scales, while temporal embedding-residual coding (TERC) predicts each content embedding and codes only its residual. With approximately 3M parameters, TCNeRV achieves an average PSNR of 36.08 dB on the UVG dataset, outperforming HNeRV-Boost by 2.20 dB. It reduces BD-rate by 22.06%, 66.73%, and 29.85% relative to HM, DCVC, and HiNeRV, respectively, demonstrating competitive rate-distortion performance with limited model capacity.
Semantic-Aware Neural Video Codec for Error-Resilient Low-Latency Transmission
Emerging physical AI systems require low-latency, task-oriented video communication over unreliable channels. We propose a semantic-aware multi-level neural video coding method for robust low-latency video transmission over unreliable channels that are abstracted as multi-level packet erasure channels. Built upon the real-time DCVC-RT neural video codec, the proposed framework introduces a semantic- and feature-aware coding strategy that partitions encoded representations into packets carrying different levels of semantic and latent-feature importance and assigns these packets to different streams, each associated with a priority level when transmitted over unreliable communication channels. We also developed an error-resilient entropy model that removes inter-packet dependencies, allowing each packet to be decoded independently under packet losses. The complete system is trained end-to-end over the abstracted multi-level packet erasure channels, enabling learning of channel-aware representations together with importance-aware packet assignment while facilitating the network for differentiated packet prioritization. Experiments show that the proposed framework significantly improves robustness over baseline DCVC-RT under packet erasures, achieving graceful degradation in less important regions while better preserving task-relevant visual content.
Neural Video Compression Based on Deformable Temporal Alignment and Difference-aware Fusion
In conditional coding-based neural video compression, the quality of temporal context directly affects compression per- formance. Existing methods mostly construct context from prop- agated reference features, but they are vulnerable to motion esti- mation and local alignment errors in regions with complex mo- tion, occlusion, and high-frequency textures, resulting in inaccu- rate temporal information. To address this issue, this paper pro- poses a method combining deformable temporal alignment and difference-aware spatial selective fusion. A Context-aware Tem- poral Alignment Module is used to generate complementary tem- poral context, while a Difference-aware Spatial Selective Fusion module adaptively selects reliable temporal information and sup- presses misalignment. Experiments show that the proposed method achieves certain rate-distortion performance improve- ment over DCVC-DC.
Generative Video Compression Based on Hierarchical Referencing
Diffusion-based generative video compression has emerged as a promising paradigm to improve perceptual quality, where latent frames are required to be encoded efficiently while serving as denoising conditions. However, existing methods neither carefully design reference and quality structures during latent coding nor account for the impact of frame-level quality variation on denoising procedure, which limits coding efficiency and aggravates artifact propagation during generative reconstruction. In this paper, we propose GVCHR, Generative Video Compression based on Hierarchical Referencing. The key idea is to organize latent frames hierarchically, where the selected high-quality references benefit both latent coding and generative reconstruction. In latent coding, GVCHR couples a hierarchical reference structure with a hierarchical quality structure, assigning more bits to lower-layer frames that are reused more frequently as references. Built on this design, we introduce Hierarchical Temporal Context Mining to exploits complementary short- and long-term temporal context for effective latent coding. In generative reconstruction, the coding-side hierarchy is incorporated into a Hierarchical Attentive Adapter which is attached to a video diffusion transformer. This adapter uses hierarchical attention to restrict each latent frame to attend only to the same- or lower-layer references, thereby reducing artifact propagation during denoising. Experiments validate GVCHR on multiple benchmarks. Compared with the previous state-of-the-art method, GVCHR achieves 50.5% and 54.0% BD-rate gains in terms of LPIPS and DISTS, respectively, while also delivering clearly improved visual quality.
GVCCTurbo: Rate-Compute Quality Scheduling for Codebook Driven Generative Compression
Codebook-driven generative compression uses a pretrained image or video generator as a zero-shot visual prior and transmits compact codebook indices to guide reconstruction at ultra-low bitrate. Current codecs tie each finite-rate correction to a fresh prior evaluation, so shortening the sampler also removes correction slots that carry target-dependent information. We propose GVCCTurbo, a BPP-driven scheduler that separates expensive prior refreshes from codebook corrections: after calibrating an atom-count operating point and skip-gap ratio once per protocol, it maps a target codebook-payload bitrate to a trajectory length and refresh period, making BPP a schedule input instead of a fixed consequence of sampler length. The same endpoint-prediction and finite-rate steering interface covers GVCC-style rectified-flow video and DDCM-style diffusion image compression, preserving zero-training deployment and compatibility with future distilled priors. Native 1080p curves position the complete zero-shot codec in the ultra-low-bitrate regime. In a controlled 720p Wan-GVCC study, the scheduler cuts prior evaluations from 20 to 9 for a measured decoding-time reduction shared across the whole schedule family, at a small shared LPIPS cost on high-motion content; within that family, uniform refresh thinning (pure-skip) is a boundary point, and the BPP-aware interior point trades fewer codebook-payload bits for consistently higher PSNR at comparable LPIPS. These results support BPP-to-compute scheduling as a controllable extension of sampler-length tuning, without requiring the allocated point to dominate every boundary point.
ReGenVC: End-to-End Real-Time Generative Video Coding at Ultra-Low Bitrate
We present ReGenVC, an end-to-end generative video codec that compresses talking-head video to an ultra-low bitrate and decodes it in real time. The encoder reduces a source clip to a compact bitstream -- a neurally compressed first frame, per-frame pose keypoints, and metadata -- totaling about 26 kB for a 77-frame sequence. The decoder is a four-step distilled diffusion transformer that reconstructs the video conditioned on the transmitted pose and reference frame. Compared with x264/x265, ReGenVC reduces the bitrate to roughly one tenth of that required by traditional codecs (about 26 kB vs. 250--280 kB for essentially artifact-free reconstruction); at a matched ultra-low bitrate, conventional codecs collapse into blocking artifacts while ReGenVC stays sharp by exploiting a strong generative prior. The central obstacle to deploying such a codec is decoder latency: multi-step sampling with transformer and VAE components is too slow for interactive use. We make the decoder real-time through four-step distillation and three model-preserving system techniques: (i) eight-GPU unified sequence parallelism (Ulysses & Ring), (ii) a spatially-split VAE, and (iii) a three-stage overlapped pipeline; an analytical timing model characterizes the real-time feasibility region. On an 8-GPU node, the system sustains 24 fps output (972 ms per 25-frame window, within the 1000 ms budget), enabling a live browser stream without observed frame underruns. A hybrid CPU-GPU deployment further runs the encoder on the CPU at 24 fps and offloads the decoder-side one-shot conditioning encoders to the CPU, reducing the per-GPU memory peak from 21.1 GB to about 7.7 GB. To our knowledge, ReGenVC is the first end-to-end generative video codec to combine ultra-low-bitrate encoding with real-time decoding on an 8-GPU system.
ENCORE: Event-Assisted Complementary Motion Refinement for Learned Video Compression
Learned video compression relies on accurate temporal modeling to remove redundancy between adjacent frames. However, most existing codecs infer motion solely from discretely sampled RGB frames, making their estimates vulnerable to fast motion, blur, occlusion, weak texture, low illumination, and abrupt brightness changes. Event cameras asynchronously capture fine-grained intensity changes between RGB timestamps and therefore provide complementary evidence about inter-frame dynamics. We propose ENCORE, an Event-Assisted Complementary Motion Refinement framework for learned video compression. ENCORE first employs Complementary Motion Representation (CMR) to decompose aligned RGB-event features into common and modality-specific motion representations. Spatial Energy and Redundancy-Informed Calibration (SERIC) then identifies event-specific responses that are active and novel relative to RGB, suppresses weak or redundant evidence, and predicts a candidate flow correction. Finally, Energy-Aware Routing (EAR) determines where and how strongly the correction should refine the RGB flow. Events serve solely as an auxiliary modality for motion modeling, while RGB remains the only coding and reconstruction target. Experiments on BS-ERGB, HQ-EVFI, and CED demonstrate consistent gains across datasets and GOP lengths. On BS-ERGB, ENCORE achieves up to 20.80% PSNR-RGB and 22.14% MS-SSIM-RGB BD-rate savings, while retaining clear improvements on the other two datasets.
ScalablePromptus: Scalable and High-Fidelity Prompt-Based Video Streaming
Prompt-based video streaming transmits compact semantic prompts instead of pixel-level content for generative reconstruction, enabling ultra-low-bitrate communication. However, the state-of-the-art Promptus framework is vulnerable to network fluctuation, where partially received prompts lead to catastrophic quality collapse. We propose ScalablePromptus, which enhances Promptus with semantic and color-aware prompt inversion, spherical linear interpolation for intermediate frames, and--most critically--a dropout training strategy that produces rank-ordered prompt representations. This allows the receiver to reconstruct meaningful video from arbitrarily truncated prompts without any adaptation. Under stable networks, ScalablePromptus achieves modest quality gains. Under lossy conditions, it reduces the performance degradation caused by truncation by 82%-95% compared to the baseline, making prompt-based streaming robust enough for real-world deployment.
Codebook Capacity Governs Perceptual Quality Across Resolutions in Hierarchical Discrete Video Compression
Learned video codecs based on continuous latent representations typically require resolution-specific retraining or rate-distortion (RD) recalibration when scaling to new spatial resolutions, because entropy models and Lagrangian weights are tightly coupled to the operating point. We investigate whether hierarchical discrete latent codecs exhibit the same sensitivity. Using a controlled empirical study of MS-VQ-VAE video compression across codebook sizes and resolutions , , and on UCF101, we show that perceptual quality (LPIPS) depends strongly on codebook capacity but only negligibly on spatial resolution. Fitting a log-linear model to all 12 operating points yields (, ) and (, , not significant), with . Codebook capacity is therefore roughly more influential than spatial resolution per log-unit increase. In parallel, bottom-level entropy efficiency remains stable or improves with resolution (84-87% at ; 92-94% at ), confirming that larger spatial grids are utilized more efficiently rather than less. Across all resolutions and codebook sizes, our models outperform H.264 on LPIPS at matched or lower bitrate, with gains of 25-52% at and 21-37% over H.265 at . These findings suggest that codebook size , not spatial resolution, is the dominant design variable governing perceptual compression quality in hierarchical discrete video codecs -- a property that may simplify multi-resolution deployment and inform the design of scalable discrete tokenizers for generative video models.
Generative Video Compression with Adaptive Score Distillation
Diffusion models provide strong generative capabilities for video compression at ultra-low bitrates. Existing diffusion-based video codecs adapt base models originally developed for text-conditioned generation, whereas diffusion models designed and trained specifically for compression remain unexplored. To fill this gap, we introduce our Generative Video Codec (GenVC), built on a video diffusion model trained from scratch for compression. To our knowledge, this is the first compression-oriented video diffusion model. We realize this model directly in pixel space with a global-to-local hierarchy that recovers fine spatio-temporal details, enabling high-quality generative reconstruction from compressed representations. To accelerate inference, we distill the multi-step model into one step using distribution matching distillation (DMD). Applying DMD directly, however, drives the student toward motion-stalled reconstructions. We trace this to a teacher-side guidance failure: once student-induced perturbations leave the frozen teacher's training region, its guidance can become misleading, causing DMD updates to reinforce rather than correct the student drift. To break the resulting feedback loop, we propose Adaptive Score Distillation, which gates DMD updates according to their alignment with the ground-truth direction, enabling high-quality reconstruction with coherent motion. Experimental results show that GenVC achieves state-of-the-art perceptual quality at ultra-low bitrates, with average bitrate savings of 62.5% at matched LPIPS and 71.3% at matched FID over GLVC. Unlike prior codecs that inherit billion-scale pretrained backbones, our diffusion model has only 478.0M parameters and decodes 1080p video in a single step at 15.1 fps on an A100 GPU.
Group-of-Latents: Perceptual Video Compression at Extreme Bitrates via Masked Latent Generative Modeling
Most existing video compression algorithms follow a paradigm of transformation and quantization, optimizing the trade-off between distortion and bitrate. However, extremely low-bitrate compression remains an underexplored frontier where perceptual quality optimization under severely constrained coding resources has not been adequately addressed. In this paper, we propose a unified generative framework that leverages pre-trained Diffusion Transformer (DiT) priors to achieve high perceptual quality at extremely low bitrates. We first introduce a flexible Group-of-Latents (GoL) strategy within the latent space of a causal tokenizer, explicitly partitioning the latent stream into intra -latents and inter -latents. The Deep Compression Module (I-DCM) then encodes key -latents to preserve perceptual anchors with minimal overhead. Building upon these anchors, the DiT-based Unified Latent Denoising Module (U-LDM) refines intra-frame textures and synthesizes -latents from noise, reconstructing temporal dynamics at zero additional bitrate cost. Extensive experiments demonstrate that our method uniquely operates in the extreme-low-bitrate regime (e.g., (<0.005) bpp), achieving state-of-the-art perceptual fidelity with rich spatial details and robust temporal consistency. The code will be made publicly available.
DCVC-MB: Neural B-Frame Video Compression using State Space Models
In this paper we propose DCVC-Mamba (DCVC-MB), a neural video codec framework for B-frame coding. Our approach incorporates an IBP frame strategy for low-delay B-frame coding, a spatio-temporal fusion model based on state-space models for bidirectional temporal prediction, and an entropy-aware skipping mechanism that selectively omits coding certain latents to reduce entropy coding times. In addition to our model contributions we also implement two inference-time strategies that enhance compression performance. Experimental evaluation shows that DCVC-MB compares favorably to existing NVCs and traditional codecs. The method demonstrates BD-rate reductions of up to on average compared to prior neural video codecs, and improvements of up to and over the VTM-19.0-LDP and VTM-19.0-RA(Inter-GoP=16) benchmarks, respectively, contributing to advances in neural video compression.
Entropy-Coded MS-VQ-VAE with Learned Priors for Ultra-Low Bitrate Video Compression
Learned video codecs based on continuous latent representations struggle to operate reliably below 0.1 bits per pixel~(bpp): without a differentiable rate signal, Lagrangian optimisation cannot effectively trade reconstruction quality for bitrate at extreme compression ratios. We demonstrate that discrete latent representations sidestep this limitation entirely. In a vector-quantized~(VQ) codec, the codebook size~ imposes a hard information ceiling of bits per symbol; a learned autoregressive prior then exploits the non-uniform distribution of code usage -- which we show follows a power law -- to push actual bitrates well below this ceiling, without any rate-penalty tuning. Building on the MS-VQ-VAE architecture introduced in~\cite{kotthapalli2026msvqvae}, we sweep under a uniform training protocol to trace four operating points on the rate-distortion~(RD) curve. We identify and resolve a critical training instability: gradient-based VQ collapses catastrophically at , whereas EMA-stabilised codebook updates with dead-code restart maintain full utilisation across all configurations. On 500 UCF101 test clips (, 32frames), our models operate at 0.043-0.064bpp -- 3.3-5 below H.264's practical floor and - below H.265's floor at this resolution. Every MS-VQ-VAE configuration outperforms H.265 CRF,36 on perceptual quality (LPIPS) despite using - fewer bits. At , the model surpasses H.265 CRF,36 on LPIPS by a margin of 0.072 absolute while using fewer bits. Codebook analysis confirms power-law index distributions and 70-85% entropy efficiency, establishing the pipeline as a principled learned entropy coder.
Enhanced Neural Video Representation Compression across Extreme Complexity and Quality Scales
Implicit neural representations (INRs) have recently emerged as a promising approach to video compression, delivering competitive rate-distortion performance alongside rapid decoding. However, existing neural video codecs struggle to balance complexity and scalability. Lightweight models often suffer from degraded compression performance when scaled to different bitrate/quality levels, whereas high-performance models exhibit limited scalability, as their model complexity typically increases with quality. This lack of a unified architecture capable of maintaining consistent complexity across a wide range of bitrates severely limits their diverse real-world deployment. To address these challenges, we introduce NVRC++, a novel INR-based video codec that utilizes a lightweight INR with multiple high-resolution feature grids, providing high scalability at any given complexity level. This is paired with an optimization framework that enables efficient overfitting on high-resolution grids for long video sequences, thereby exploiting spatio-temporal redundancies without prohibitive computational or memory overhead. Additionally, an advanced entropy model is designed for efficiently compressing the high-dimensional grid parameters. As a result, NVRC++ provides four complexity levels (from 7kMACs/pixel to 360kMACs/pixel), each spanning wide bitrate and quality ranges while supporting real-time decoding. The experimental results show that NVRC++ offers a much faster decoding speed (up to 7.6x) compared to the SOTA INR-based video codec, NVRC, while delivering comparable performance.
MLVC: Multi-platform Learned Video Codec for Real-World Deployment
Neural video codecs have surpassed classical codecs in coding efficiency but remain impractical for deployment due to cross-platform incompatibility and high computational cost. Existing quantization-based solutions fail to produce deterministic results across diverse hardware platforms, leading to catastrophic decoding failures. We introduce MLVC, a hardware-robust neural video codec designed for practical cross-platform inference. The key idea is to explicitly transmit scale parameters through the hyperprior, which guarantees entropy coding consistency across devices without requiring bit-exact arithmetic. While this increases bitrate overhead, we recover most of the coding efficiency through architectural improvements (gated memory, ReGLU activation), a long-term reference recovery mechanism, and domain-specific perceptual training. On the VCD video conferencing benchmark, MLVC achieves >70% BD-rate (MOS) improvement over hardware HEVC, the strongest deployable baseline, while reaching subjective quality competitive with DCVC-RT, which cannot operate across diverse platforms. Both the encoder and decoder run at 100 FPS on average on commodity NPUs from Apple, Intel, and Qualcomm. MLVC is the first neural video codec to combine competitive compression performance, real-time speed, and cross-platform robustness across diverse consumer devices, making it suitable for widespread deployment. Code will be released.
Boosting Neural Video Codec via Scale-Driven Online Flow Refinement
Although state-of-the-art neural video codecs (NVCs) have achieved remarkable performance, they suffer from limited generalization when encountering complex motion patterns unseen during training. To bridge this domain gap without the expensive cost of online fine-tuning, we propose a Training-Free Scale-Driven Online Flow Refinement (SOFR) method. Serving as a plug-and-play module, SOFR integrates motion information from coarse and fine scales and dynamically fuses them according to warping accuracy, effectively rectifying motion estimation errors with negligible computational overhead. Furthermore, we design a rate-aware strategy that selects different dynamic fusion strategies according to bitrate modes, and employs a reliability check based on warping error to ensure robustness. Extensive experiments on the USTC-TD dataset verify the effectiveness and generalization of SOFR across various NVC frameworks, including DCVC-SDD, DCVC-FM, and EHVC. Notably, it brings an average of 2.84% and 4.05% bitrate savings in terms of PSNR and MS-SSIM, respectively, to DCVC-FM with negligible coding time increase. Our code is available at https://github.com/SunnyMass/SOFR.
ZeroGVC: Zero-Shot Generative Video Compression with Autoregressive Diffusion Priors
Recent generative video compression methods leverage powerful generative priors to achieve perceptually pleasing reconstructions. However, most existing approaches require additional training to adapt generative models to produce realistic reconstructions from compact representations. In this paper, we propose ZeroGVC, a zero-shot generative video compression framework that leverages pretrained autoregressive diffusion priors for low-delay video reconstruction. ZeroGVC encodes the first frame of each group of pictures (GOP) with an image codec and represents subsequent P-frames through Codebook-Guided Autoregressive Latent Compression. This design is motivated by our observation that the compression scheme of denoising diffusion codebook models is effective in few-step consistency sampling. By selecting compact combinations of reproducible codebook noise vectors, ZeroGVC steers the latent denoising trajectory toward the target P-frame while allowing the decoder to reproduce the same trajectory in only a few denoising steps. In addition, we design an optional bidirectional reference mode that mitigates error propagation by leveraging the next I-frame context without introducing any additional bitrate overhead. Extensive experiments on standard video compression benchmarks demonstrate that ZeroGVC achieves superior perceptual reconstruction quality at ultra-low bitrates without any additional training.
A Projection-Based Surrogate Gradient Interpretation for Neural Codec Wrappers
Neural wrappers are learned pre-and postprocessing networks designed to enhance the performance of conventional video codecs. Although these approaches can significantly improve compression efficiency, training them remains challenging due to the non-differentiability of video codecs, which arises from the multiple discrete decisions involved in the encoding process. Surrogate gradients have recently emerged as an effective solution for enabling end-to-end learning with conventional codecs. They offer two main advantages: they avoid training an additional network to mimic the codec, and they can improve compression performance. In particular, the recently proposed SCALED method, which leverages the true compression error, has shown strong results for training neural pre-processors such as downscalers. However, this SCALED gradient was originally introduced as a reparameterization trick, which limits its interpretability. In this paper, we show that this surrogate gradient can be interpreted as a first-order local approximation of the video codec, providing insight into its effectiveness. We further demonstrate that it is effective not only for learning downscaling operations, but also for the more challenging task of full neural wrapping with pre-and post-processing networks. Finally, we show that the approach generalizes well across different video codecs, quality factors, and tasks, including multiple downscaling ratios, yielding BD-Rate (PSNR) reductions of up to -23.59% on x264 and -20.07% on VVenC relative to standard resampling baselines.
High-Fidelity Video Compression based on Invertible Neural Transform and Implicit Conditioning
Learning-based video compression has recently achieved competitive rate-distortion performance compared to conventional video codecs. However, most existing methods rely on non-invertible analysis-synthesis transforms, with reconstruction quality subject to both quantization and transform approximation errors. This limitation becomes particularly restrictive at higher quality points, where quantization errors are small and transform-induced distortion dominates. To address this, we propose InnVC, an Invertible neural network based Video Codec for wide-range and high-fidelity compression. The core idea is to preserve an invertible main transform path prior to quantization, while injecting content-adaptive context through a compact implicit conditioning field. This decouples strongly correlated video content from harder-to-model fine details, allowing different components to specialize in complementary reconstruction tasks for more efficient compression. To further improve compressibility, we introduce a scheduled masking strategy that progressively concentrates informative content into fewer latent channels for more effective entropy coding. Experiments on the UVG and MCL-JCV benchmarks show that InnVC achieves strong compression performance over a broad quality range, being particularly effective in the high-quality regime, yielding BD-rate reductions of 21.66% in PSNR and 46.06% in MS-SSIM relative to x265 on UVG. To the best of our knowledge, InnVC is the first neural video codec covers operating poins from low bitrate to high fidelity within a single architecture scale, spanning more than 20 dB in PSNR.
Ultra-Fast Neural Video Compression
While neural video codecs (NVCs) have demonstrated superior compression ratio, their prohibitive computational complexity remains a critical barrier to real-world deployment. This paper introduces a chunk-based coding framework designed to significantly improve the rate-distortion-complexity trade-off. Instead of processing frames sequentially, our approach encodes a chunk of multiple frames into a single compact latent representation and decodes them simultaneously. This is enabled by cross-frame interaction modules for joint spatial-temporal modeling and frame-specific decoders for parallel reconstruction. This paradigm not only dramatically enhances coding throughput but also facilitates more effective modeling of long-term temporal correlations. To further boost speed, we propose a streamlined entropy coding mechanism that consolidates bit-stream interactions into a single step, substantially reducing decoding overhead. Building on these innovations, we present DCVC-UF (Ultra-Fast), a new NVC that sets a new SOTA in performance. Our experiments show that DCVC-UF can achieve ultra-fast encoding and decoding speeds, significantly outperforming previous leading codecs. DCVC-UF serves as a notable landmark in the journey of NVC evolution. The code is at https://github.com/microsoft/DCVC.
NeR-SC: Adapting Neural Video Representation to Screen Content
Implicit neural representations have emerged as a promising paradigm for video compression, with recent methods achieving competitive performance on natural video. However, screen content video -- common in remote desktop, online education, and cloud gaming -- exhibits distinct statistics: sharp edges, limited color palettes, and strong temporal redundancy. Existing neural representation methods, designed for natural scenes, lack mechanisms to exploit these properties, leaving substantial room for improvement. In this paper, we propose NeR-SC, a neural representation framework tailored for screen content video. Building on the SNeRV backbone, NeR-SC introduces three screen-content-specific modules: (i) a learnable color palette that models the discrete color structure of screen content by restricting the low-frequency sub-band to a learned color set; (ii) a multi-gate dense fusion module that replaces sequential feature fusion with dense, attention-gated cross-stage interaction; and (iii) an embedding-level frame skip strategy that bypasses redundant decoder invocations for static frames, with zero training overhead. Experiments on DSCVC and VCD show that NeR-SC achieves 40.32dB and 41.73dB average PSNR, outperforming representative neural video representation methods and, at low bitrates, surpassing H.264 and H.265. The skip strategy enables real-time decoding with no loss in quality.
Neural Video Compression with Domain Transfer
Content-adaptive compression has always been a key direction in neural video coding (NVC), aiming to mitigate the domain gap between training and testing data. Such gaps often arise from distributional discrepancies between training and inference data, which may cause noticeable performance degradation when the testing content differs from the training distribution. To tackle this challenge, we propose DCVC-DT, a domain transfer enhanced neural video compression framework. Specifically, we design a lightweight online domain transfer (DT) mechanism that dynamically adapts the encoded latent representation during inference, effectively bridging the domain gap without modifying the encoder or decoder parameters. In addition, we develop a frame-level dynamic RD (Rate and Distortion) adjustment scheme that actively regulates the ratio of R and D in the loss function based on quality fluctuation, thereby improving rate-distortion performance. Extensive experiments demonstrate that DCVC-DT achieves up to 6.21% bitrate savings over the baseline DCVC-DC, while significantly enhancing generalization to unseen testing data and alleviating error propagation. Our code is available at https://github.com/SunnyMass/DCVC-DT.
Active Sampling for Ultra-Low-Bit-Rate Video Compression via Conditional Controlled Diffusion
Diffusion models provide a powerful generative prior for perceptual reconstruction at ultra-low bitrates, but effective video compression requires controlling the generative process using highly compact conditioning signals. In this work, we present ActDiff-VC, a diffusion-based video compression framework for the ultra-low-bitrate regime. Our method partitions videos into variable-length segments, transmits keyframes only when needed, and summarizes temporal dynamics using a compact set of tracked point trajectories. Conditioned on these sparse signals, a conditional diffusion decoder synthesizes the remaining frames, enabling perceptually realistic reconstruction under severe rate constraints. To support this design, we introduce two mechanisms: content-adaptive keyframe selection and budget-aware sparse trajectory selection, which together enable compact yet effective conditioning for generative reconstruction. Experiments on the UVG and MCL-JCV benchmarks show that ActDiff-VC achieves up to 64.6% bitrate reduction at matched NIQE, improves KID by up to 64.6% and FID by up to 37.7% at comparable bitrates against strong learned codecs, and delivers favorable perceptual rate--distortion trade-offs relative to learned and diffusion-based baselines in the ultra-low-bitrate regime.
NeuralLVC: Neural Lossless Video Compression via Masked Diffusion with Temporal Conditioning
While neural lossless image compression has advanced significantly with learned entropy models, lossless video compression remains largely unexplored in the neural setting. We present NeuralLVC, a neural lossless video codec that combines masked diffusion with an I/P-frame architecture for exploiting temporal redundancy. Our I-frame model compresses individual frames using bijective linear tokenization that guarantees exact pixel reconstruction. The P-frame model compresses temporal differences between consecutive frames, conditioned on the previous decoded frame via a lightweight reference embedding that adds only 1.3% trainable parameters. Group-wise decoding enables controllable speed-compression trade-offs. Our codec is lossless in the input domain: for video, it reconstructs YUV420 planes exactly; for image evaluation, RGB channels are reconstructed exactly. Experiments on 9 Xiph CIF sequences and on 24 HD sequences at 720p and 1080p (Xiph, UVG, and the modern BVI-AOM benchmark) show that NeuralLVC outperforms H.264 and H.265 lossless by a significant margin at every resolution tested. We verify exact reconstruction through end-to-end encode-decode testing with arithmetic coding. These results suggest that masked diffusion with temporal conditioning is a promising direction for neural lossless video compression.
LRConv-NeRV: Low Rank Convolution for Efficient Neural Video Compression
Neural Representations for Videos (NeRV) encode entire video sequences within neural network parameters, offering an alternative paradigm to conventional video codecs. However, the convolutional decoder of NeRV remains computationally expensive and memory intensive, limiting its deployment in resource-constrained environments. This paper proposes LRConv-NeRV, an efficient NeRV variant that replaces selected dense 3x3 convolutional layers with structured low-rank separable convolutions, trained end-to-end within the decoder architecture. By progressively applying low-rank factorization from the largest to earlier decoder stages, LRConv-NeRV enables controllable trade-offs between reconstruction quality and efficiency. Extensive experiments demonstrate that applying LRConv only to the final decoder stage reduces decoder complexity by 68%, from 201.9 to 64.9 GFLOPs, and model size by 9.3%, while incurring negligible quality loss and achieving approximately 9.2% bitrate reduction. Under INT8 post-training quantization, LRConv-NeRV preserves reconstruction quality close to the dense NeRV baseline, whereas more aggressive factorization of early decoder stages leads to disproportionate quality degradation. Compared to existing work under layer-aligned settings, LRConv-NeRV achieves a more favorable efficiency versus quality trade-off, offering substantial GFLOPs and parameter reductions while maintaining higher PSNR/MS-SSIM and improved temporal stability. Temporal flicker analysis using LPIPS further shows that the proposed solution preserves temporal coherence close to the NeRV baseline, results establish LRConv-NeRV as a potential architectural alternative for efficient neural video decoding under low-precision and resource-constrained settings.
Single-step Diffusion-based Video Coding with Semantic-Temporal Guidance
While traditional and neural video codecs (NVCs) have achieved remarkable rate-distortion performance, improving perceptual quality at low bitrates remains challenging. Some NVCs incorporate perceptual or adversarial objectives but still suffer from artifacts due to limited generation capacity, whereas others leverage pretrained diffusion models to improve quality at the cost of heavy sampling complexity. To overcome these challenges, we propose S2VC, a Single-Step diffusion based Video Codec that integrates a conditional coding framework with an efficient single-step diffusion generator, enabling realistic reconstruction at low bitrates with reduced sampling cost. Recognizing the importance of semantic conditioning in single-step diffusion, we introduce Contextual Semantic Guidance to extract frame-adaptive semantics from buffered features. It replaces text captions with efficient, fine-grained conditioning, thereby improving generation realism. In addition, Temporal Consistency Guidance is incorporated into the diffusion U-Net to enforce temporal coherence across frames and ensure stable generation. Extensive experiments show that S2VC delivers state-of-the-art perceptual quality with an average 52.73% bitrate saving over prior perceptual methods, underscoring the promise of single-step diffusion for efficient, high-quality video compression. Project: https://onedc-codec.github.io/s2vc/
Real-Time Neural Video Compression with Unified Intra and Inter Coding
Neural video compression (NVC) technologies have advanced rapidly in recent years, yielding state-of-the-art schemes such as DCVC-RT that offer superior compression efficiency to H.266/VVC and real-time encoding/decoding capabilities. Nonetheless, existing NVC schemes have several limitations, including inefficiency in dealing with disocclusion and new content, interframe error propagation and accumulation, among others. To eliminate these limitations, we borrow the idea from classic video coding schemes, which allow intra coding within inter-coded frames. With the intra coding tool enabled, disocclusion and new content are properly handled, and interframe error propagation is naturally intercepted without the need for manual refresh mechanisms. We present an NVC framework with unified intra and inter coding, where every frame is processed by a single model that is trained to perform intra/inter coding adaptively. Moreover, we propose a simultaneous two-frame compression design to exploit interframe redundancy not only forwardly but also backwardly. Experimental results show that our scheme outperforms DCVC-RT by an average of 12.1% BD-rate reduction, delivers more stable bitrate and quality per frame, and retains real-time encoding/decoding performances. Code and models will be released.
Neural Stereo Video Compression with Hybrid Disparity Compensation
Disparity compensation represents the primary strategy in stereo video compression (SVC) for exploiting cross-view redundancy. These mechanisms can be broadly categorized into two types: one that employs explicit horizontal shifting, and another that utilizes an implicit cross-attention mechanism to reduce cross-view disparity redundancy. In this work, we propose a hybrid disparity compensation (HDC) strategy that leverages explicit pixel displacement as a robust prior feature to simplify optimization and perform implicit cross-attention mechanisms for subsequent warping operations, thereby capturing a broader range of disparity information. Specifically, HDC first computes a similarity map by fusing the horizontally shifted cross-view features to capture pixel displacement information. This similarity map is then normalized into an "explicit pixel-wise attention score" to perform the cross-attention mechanism, implicitly aligning features from one view to another. Building upon HDC, we introduce a novel end-to-end optimized neural stereo video compression framework, which integrates HDC-based modules into key coding operations, including cross-view feature extraction and reconstruction (HDC-FER) and cross-view entropy modeling (HDC-EM). Extensive experiments on SVC benchmarks, including KITTI 2012, KITTI 2015, and Nagoya, which cover both autonomous driving and general scenes, demonstrate that our framework outperforms both neural and traditional SVC methodologies.