Physical Reasoning in Video

Overview

Physical reasoning in video asks whether systems can infer objects’ states, forces, interactions, and causal consequences from changing images, then predict or generate what happens next. Common approaches include video-language models, explicit scene graphs or spatial codes, learned dynamics and differentiable simulators, and retrieval or reasoning modules that test physical laws. Evaluation increasingly uses controlled clips, counterfactuals, temporal and spatial grounding, and measurable criteria such as trajectories, conservation, and event timing, rather than visual quality alone. Current systems often recognize plausible events better than they explain anomalies or sustain accurate causal dynamics, leaving open whether their apparent gains reflect grounded physics or semantic priors and benchmark-specific cues.

Latest papers

74 papers19 papers in the last four weeks, up 111% on the four weeks before. 0.1% of all new papers.

May 11, 2026

WorldReasonBench: Human-Aligned Stress Testing of Video Generators as Future World-State Predictors

Commercial video generation systems such as Seedance2.0 and Veo3.1 have rapidly improved, strengthening the view that video generators may be evolving into "world simulators." Yet the community still lacks a benchmark that directly tests whether a model can reason about how an observed world should evolve over time. We introduce WorldReasonBench, which reframes video generation evaluation as world-state prediction: given an initial state and an action, can a model generate a future video whose state evolution remains physically, socially, logically, and informationally consistent? WorldReasonBench contains 436 curated test cases with structured ground-truth QA annotations spanning four reasoning dimensions and 22 subcategories. We evaluate generated videos with a human-aligned two-part methodology: Process-aware Reasoning Verification uses structured QA and reasoning-phase diagnostics to detect temporal and causal failures, while Multi-dimensional Quality Assessment scores reasoning quality, temporal consistency, and visual aesthetics for ranking and reward modeling. We further introduce WorldRewardBench, a preference benchmark with approximately 6K expert-annotated pairs over 1.4K videos, supporting pair-wise and point-wise reward-model evaluation. Across modern video generators, our results expose a persistent gap between visual plausibility and world reasoning: videos can look convincing while failing dynamics, causality, or information preservation. We will release our benchmarks and evaluation toolkit to support community research on genuinely world-aware video generation at https://github.com/UniX-AI-Lab/WorldReasonBench/.
May 8, 2026

NICE FACT: Diagnosing and Calibrating VLMs in Quantitative Reasoning for Kinematic Physics

The ability to derive precise spatial and physical insights is a cornerstone of vision-language models (VLMs), yet their poor performances in related spatial intelligence tasks such as physical reasoning remain a fundamental barrier. The community critically lacks a scientific analysis revealing whether VLMs faithfully reach answers or plausibly make guesses. This work aims to provide a fundamental understanding of how VLMs perceive the physical world, and utilize physical laws, while assessing the reliability of model confidence. We propose NICE and FACT, a dual-diagnostic paradigm that explicitly decomposes quantitative reasoning for kinematic physics: FACT diagnoses visual fidelity, physical law comprehension, and temporal grounding. NICE studies our novel neighborhood-informed calibration method and novel metrics to evaluate and calibrate confidence reliability. Evaluated across 6 latest state-of-the-art VLMs, we uncover that models fail to identify visual preconditions or utilize necessary physical laws to reach answers. This work highlights and establishes a standardized diagnostic paradigm to guide the development of faithful, physically-grounded VLMs.
May 8, 2026

SYNCR: A Cross-Video Reasoning Benchmark with Synthetic Grounding

Multimodal Large Language Models (MLLMs) have made rapid progress in single-video understanding, yet their ability to reason across multiple independent video streams remains poorly understood. Existing multi-video benchmarks rely largely on human-annotated real-world footage, limiting the precision of spatial, temporal, and physical ground truth and making it difficult to diagnose model failures. We introduce SYNCR, a controlled synthetic benchmark for cross-video reasoning with programmatically verified grounding. Built using Habitat, Kubric, and CLEVRER simulator engines, SYNCR contains 4,000 multi-video question-answer pairs grounded in 4,827 unique videos. It evaluates MLLMs across eight tasks spanning four diagnostic pillars: Temporal Alignment, Spatial Tracking, Comparative Reasoning, and Holistic Synthesis. Our zero-shot evaluation of leading open- and closed-weight MLLMs reveals a substantial gap between current models and humans: the best model achieves only 64.5% average accuracy, compared to an 89.5% human baseline. Models perform relatively well on temporal ordering but struggle with precise physical and spatial reasoning, with the best model reaching only 29.8% accuracy on Kinematic Comparison. We further find that parameter scaling and reasoning-specialized post-training improve temporal alignment capabilities, but do not reliably address fine-grained physical tracking or global spatial synthesis. Finally, a sim-to-real correlation analysis suggests that SYNCR tracks model-level trends on a real-world multi-video benchmark.
May 6, 2026

From Priors to Perception: Grounding Video-LLMs in Physical Reality

While Video Large Language Models (Video-LLMs) excel in general understanding, they exhibit systematic deficits in fine-grained physical reasoning. Existing interventions not only suffer from limited generalization but fundamentally conflate generative artifacts with genuine physical fallacies. Furthermore, we find that models fail systematically not only in anti-physics anomalies but also in counter-intuitive scenarios where visual facts contradict statistical expectations. Accordingly, we propose the Unified Attribution Theory: this dual failure stems not from perception deficiency, but from Semantic Prior Dominance -- the reasoning mechanism is deeply hijacked by internal narrative scripts. To address this, we construct the Programmatic Adversarial Curriculum (PACC), the first high-fidelity adversarial video dataset synthesized based on physical laws, thoroughly decoupling visual artifacts from logical errors. Concurrently, we design the Visual-Anchored Reasoning Chain (VARC) to force models to explicitly ground their judgments in low-level visual facts prior to logical adjudication. Experiments demonstrate that without invasive architectural modifications, standard LoRA fine-tuning with the PACC curriculum effectively neutralizes prior interference in state-of-the-art (SOTA) models, yielding a substantial leap in physical reasoning capabilities.
Apr 27, 2026

PhysNote: Self-Knowledge Notes for Evolvable Physical Reasoning in Vision-Language Model

Vision-Language Models (VLMs) have demonstrated strong performance on textbook-style physics problems, yet they frequently fail when confronted with dynamic real-world scenarios that require temporal consistency and causal reasoning across frames. We identify two fundamental challenges underlying these failures: (1) spatio-temporal identity drift, where objects lose their physical identity across successive frames and break causal chains, and (2) volatility of inference-time insights, where a model may occasionally produce correct physical reasoning but never consolidates it for future reuse. To address these challenges, we propose PhysNote, an agentic framework that enables VLMs to externalize and refine physical knowledge through self-generated "Knowledge Notes." PhysNote stabilizes dynamic perception through spatio-temporal canonicalization, organizes self-generated insights into a hierarchical knowledge repository, and drives an iterative reasoning loop that grounds hypotheses in visual evidence before consolidating verified knowledge. Experiments on PhysBench demonstrate that PhysNote achieves 56.68% overall accuracy, a 4.96% improvement over the best multi-agent baseline, with consistent gains across all four physical reasoning domains.
Apr 23, 2026

Grounding Video Reasoning in Physical Signals

Physical video understanding requires more than naming an event correctly. A model can answer a question about pouring, sliding, or collision from textual regularities while still failing to localize the event in time or space. We introduce a grounded benchmark for physical video understanding that extends the what--when--where evaluation structure of V-STaR to four video sources, six physics domains, three prompt families (physics, vstar_like, and neutral_rstr), and four input conditions (original, shuffled, ablated, and frame-masked). The benchmark contains 1,560 base video clips from SSV2, YouCook2, HoloAssist, and Roundabout-TAU. Each clip is first converted into a shared grounded event record, and the three query families are derived from that record. Temporal and spatial targets are shared across prompt families, while the non-physics families use deterministic family-appropriate semantic a_what targets derived from the same record. Across models and prompt families, physics remains the strongest regime overall, vstar_like is the clearest non-physics semantic comparison, and neutral_rstr behaves as a harder templated control. Prompt-family robustness is selective rather than universal, perturbation gains cluster in weak original cases, and spatial grounding is the weakest across settings. These results suggest that video Q&A reasoning benchmarks shall report physically grounded, prompt-aware, and perturbation-aware diagnostics alongside aggregate accuracy.
Apr 21, 2026

How Far Are Video Models from True Multimodal Reasoning?

Despite remarkable progress toward general-purpose video models, a critical question remains unanswered: how far are these models from achieving true multimodal reasoning? Existing benchmarks fail to address this question rigorously, as they remain constrained by straightforward task designs and fragmented evaluation metrics that neglect complex multimodal reasoning. To bridge this gap, we introduce CLVG-Bench, an evaluation framework designed to probe video models' zero-shot reasoning capabilities via Context Learning in Video Generation. CLVG-Bench comprises more than 1,000 high-quality, manually annotated metadata across 6 categories and 47 subcategories, covering complex scenarios including physical simulation, logical reasoning, and interactive contexts. To enable rigorous and scalable assessment, we further propose an Adaptive Video Evaluator (AVE) that aligns with human expert perception using minimal annotations, delivering interpretable textual feedback across diverse video context tasks. Extensive experiments reveal a striking answer to our central question: while state-of-the-art (SOTA) video models, such as Seedance 2.0, demonstrate competence on certain understanding and reasoning subtasks, they fall substantially short with logically grounded and interactive generation tasks (achieving success rates <25% and ~0%, respectively), exposing multimodal reasoning and physical grounding as critical bottlenecks. By systematically quantifying these limitations, the proposed method provides actionable feedbacks and a clear roadmap toward truly robust, general-purpose video models. CLVG-Bench and code are released here.
Apr 10, 2026

PhysInOne: Visual Physics Learning and Reasoning in One Suite

We present PhysInOne, a large-scale synthetic dataset addressing the critical scarcity of physically-grounded training data for AI systems. Unlike existing datasets limited to merely hundreds or thousands of examples, PhysInOne provides 2 million videos across 153,810 dynamic 3D scenes, covering 71 basic physical phenomena in mechanics, optics, fluid dynamics, and magnetism. Distinct from previous works, our scenes feature multiobject interactions against complex backgrounds, with comprehensive ground-truth annotations including 3D geometry, semantics, dynamic motion, physical properties, and text descriptions. We demonstrate PhysInOne's efficacy across four emerging applications: physics-aware video generation, long-/short-term future frame prediction, physical property estimation, and motion transfer. Experiments show that fine-tuning foundation models on PhysInOne significantly enhances physical plausibility, while also exposing critical gaps in modeling complex physical dynamics and estimating intrinsic properties. As the largest dataset of its kind, orders of magnitude beyond prior works, PhysInOne establishes a new benchmark for advancing physics-grounded world models in generation, simulation, and embodied AI.
Mar 20, 2026

Physion-Eval: Evaluating Physical Realism in Generated Video via Human Reasoning

Video generation models are increasingly used as world simulators for storytelling, simulation, and embodied AI. As these models advance, a key question arises: do generated videos obey the physical laws of the real world? Existing evaluations largely rely on automated metrics or coarse human judgments such as preferences or rubric-based checks. While useful for assessing perceptual quality, these methods provide limited insight into when and why generated dynamics violate real-world physical constraints. We introduce Physion-Eval, a large-scale benchmark of expert human reasoning for diagnosing physical realism failures in videos generated by five state-of-the-art models across egocentric and exocentric views, containing 10,990 expert reasoning traces spanning 22 fine-grained physical categories. Each generated video is derived from a corresponding real-world reference video depicting a clear physical process, and annotated with temporally localized glitches, structured failure categories, and natural-language explanations of the violated physical behavior. Using this dataset, we reveal a striking limitation of current video generation models: in physics-critical scenarios, 83.3% of exocentric and 93.5% of egocentric generated videos exhibit at least one human-identifiable physical glitch. We hope Physion-Eval will set a new standard for physical realism evaluation and guide the development of physics-grounded video generation. The benchmark is publicly available at https://huggingface.co/datasets/PhysionLabs/Physion-Eval.
Mar 5, 2026

Thinking with Spatial Code for Physical-World Video Reasoning

We introduce Thinking with Spatial Code, a framework that transforms RGB video into explicit, temporally coherent 3D representations for physical-world visual question answering. We highlight the empirical finding that our proposed spatial encoder can parse videos into structured spatial code with explicit 3D oriented bounding boxes and semantic labels, enabling large language models (LLMs) to reason directly over explicit spatial variables. Specifically, we propose the spatial encoder that encodes image and geometric features by unifying 6D object parsing and tracking backbones with geometric prediction, and we further finetuning LLMs with reinforcement learning using a spatial rubric reward that encourages perspective-aware, geometrically grounded inference. As a result, our model outperforms proprietary vision-language models on VSI-Bench, setting a new state-of-the-art. Code is available at https://github.com/Beckschen/spatialcode.
Feb 23, 2026

Video-HOCA: A Diagnostic Benchmark for Physical Anomaly Reasoning in Video-LLMs

We introduce Video-HOCA, a diagnostic benchmark for physical anomaly reasoning in videos. Video-HOCA uses an Ontological-Causal taxonomy to distinguish violations of an entity's own properties or capabilities from violations of physical relations among entities and the environment. It contains more than 1,400 generated and real-world videos and 3,470 question-answer pairs, with human verification of labels and reference answers. The benchmark evaluates four levels of reasoning: plausibility checking, anomaly attribution, fine-grained recognition, and open-ended physical explanation. Across 20 Instruct-mode Video-LLMs, we find that recognition outpaces explanation: Task I scores cluster at 75-88, while Task II macro-F1 stays mostly below 50. We also find that the Ontological-Causal gap depends on the task and model configuration, and that Thinking-mode gains are not explained by sampling or output budget alone. Annotation agreement, Task-IV human-judge and judge-judge checks, alternative metrics, and temporal/decoding controls validate the evaluation pipeline and bound the claims supported by the benchmark.
Feb 20, 2026

DeepSVU: Towards In-depth Security-oriented Video Understanding via Unified Physical-world Regularized MoE

In the literature, prior research on Security-oriented Video Understanding (SVU) has predominantly focused on detecting and localize the threats (e.g., shootings, robberies) in videos, while largely lacking the effective capability to generate and evaluate the threat causes. Motivated by these gaps, this paper introduces a new chat paradigm SVU task, i.e., In-depth Security-oriented Video Understanding (DeepSVU), which aims to not only identify and locate the threats but also attribute and evaluate the causes threatening segments. Furthermore, this paper reveals two key challenges in the proposed task: 1) how to effectively model the coarse-to-fine physical-world information (e.g., human behavior, object interactions and background context) to boost the DeepSVU task; and 2) how to adaptively trade off these factors. To tackle these challenges, this paper proposes a new Unified Physical-world Regularized MoE (UPRM) approach. Specifically, UPRM incorporates two key components: the Unified Physical-world Enhanced MoE (UPE) Block and the Physical-world Trade-off Regularizer (PTR), to address the above two challenges, respectively. Extensive experiments conduct on our DeepSVU instructions datasets (i.e., UCF-C instructions and CUVA instructions) demonstrate that UPRM outperforms several advanced Video-LLMs as well as non-VLM approaches. Such information.These justify the importance of the coarse-to-fine physical-world information in the DeepSVU task and demonstrate the effectiveness of our UPRM in capturing such information.
Jul 21, 2025

PhysVidBench: Language-Grounded Evaluation of Physical Commonsense in Text-to-Video Models

Text-to-video (T2V) models now produce striking visuals, yet they routinely violate everyday physics; objects float, tools are misused, and causal sequences break down. Existing benchmarks mostly probe isolated physical laws and rely on vision-language models to score videos directly, which entangles perception and reasoning in one judgment and correlates poorly with humans. We introduce PhysVidBench, a benchmark of 383 base prompts, expanded to 766 prompts with enriched variants and 4,123 manually reviewed QA items, together with a language-grounded evaluation framework that takes a different route: instead of asking a VLM "Is this video physically correct?", we caption the video, then ask a language model to answer prompt-derived yes/no physics questions using only the captions. This split between seeing and reasoning makes each score traceable to the captions that justify it and aligns more closely with human judgment than direct VLM scoring (Pearson r=0.45-0.69, compared with 0.21-0.47 for the strongest direct VLM evaluator). To test the framework, we carefully curate a set of human-validated prompts spanning seven physical dimensions, with a focus on tool use and affordances - areas largely absent from prior physics-focused benchmarks. Across 12 open and proprietary T2V systems, the best model reaches only 36.2% average accuracy, and no model consistently handles everyday physical reasoning. The same pipeline can also guide iterative error-guided prompt refinement, improving CogVideoX-2B from 21.6 to 32.7 and CogVideoX-5B from 17.8 to 29.7 without retraining.
Apr 3, 2025

Evaluating Newtonian Mechanics in Video Generative Models with Real Physical Systems

Recent advances in image and video generation raise hopes that these models possess world modeling capabilities-the ability to generate realistic, physically plausible videos. This could revolutionize applications in robotics, autonomous driving, and scientific simulation. However, before treating these models as world models, we must ask: Do they adhere to physical laws? Current evaluation methods rely on subjective judgments or trajectory matching, limiting their usage for physical reasoning estimation, where many generations could be physically plausible. Thus, we introduce Morpheus, one of the first physics-informed evaluation frameworks for measuring the ability of video generation models to comprehend Newtonian dynamics. Morpheus features 130 real-world videos capturing physical phenomena, guided by conservation laws. Using those as conditioning for video generation, we assess physical plausibility leveraging interpretable metrics evaluated with respect to infallible conservation laws known per physical setting, leveraging advances in physics-informed neural networks and vision-language foundation models. Importantly, Morpheus targets controlled Newtonian rigid-body settings to enable quantitative checks. Our findings reveal that even with advanced prompting and video conditioning, contemporary models struggle to encode physical principles despite generating aesthetically pleasing videos.