Overview

Robotic policy evaluation asks whether a learned controller can complete tasks reliably, recover from disturbances, follow instructions, and transfer across objects, environments, embodiments, and long-horizon settings. Researchers use simulation and real-robot benchmarks, paired perturbation and recovery tests, process-level video or trajectory metrics, and statistically rigorous comparisons rather than relying only on binary success rates. Other approaches estimate performance with offline fitted-value methods or action-conditioned world models and calibrated simulators, aiming to reduce costly hardware rollouts. The central tension is scalability versus validity: simulators and learned judges can cut evaluation costs but may miss physical or compositional failures, so their predictions need real-world validation and richer diagnostics.

Latest papers

126 papers34 papers in the last four weeks, up 26% on the four weeks before. 0.2% of all new papers.

Mar 12, 2026

Deployment-Time Reliability of Learned Robot Policies

Recent advances in learning-based robot manipulation have produced policies with remarkable capabilities. Yet, reliability at deployment remains a fundamental barrier to real-world use, where distribution shift, compounding errors, and complex task dependencies collectively undermine system performance. This dissertation investigates how the reliability of learned robot policies can be improved at deployment time through mechanisms that operate around them. We develop three complementary classes of deployment-time mechanisms. First, we introduce runtime monitoring methods that detect impending failures by identifying inconsistencies in closed-loop policy behavior and deviations in task progress, without requiring failure data or task-specific supervision. Second, we propose a data-centric framework for policy interpretability that traces deployment-time successes and failures to influential training demonstrations using influence functions, enabling principled diagnosis and dataset curation. Third, we address reliable long-horizon task execution by formulating policy coordination as the problem of estimating and maximizing the success probability of behavior sequences, and we extend this formulation to open-ended, language-specified tasks through feasibility-aware task planning. By centering on core challenges of deployment, these contributions advance practical foundations for the reliable, real-world use of learned robot policies. Continued progress on these foundations will be essential for enabling trustworthy and scalable robot autonomy in the future.
Mar 10, 2026

Update-Free On-Policy Steering via Verifiers

In recent years, Behavior Cloning (BC) has become one of the most prevalent methods for learning manipulation from human demonstrations. Despite their successes, BC policies are often brittle and struggle with precise manipulation. To overcome these issues, we propose UF-OPS, an Update-Free On-Policy Steering method that enables the robot to predict the success likelihood of its actions and adapt its strategy at execution time. We accomplish this by training verifier functions using policy rollout data obtained during an initial evaluation of the policy. These verifiers are subsequently used to steer the base policy toward actions with a higher likelihood of success. Our method improves the performance of black-box diffusion policies, without changing the base parameters, making it lightweight and flexible. We present results from both simulation and real-world data and achieve an average 49% improvement in success rate over the base policy across 5 real tasks.
Mar 9, 2026

Interactive World Simulator for Robot Policy Training and Evaluation

Action-conditioned video prediction models (often referred to as world models) have shown strong potential for robotics applications, but existing approaches are often slow and struggle to capture physically consistent interactions over long horizons, limiting their usefulness for scalable robot policy training and evaluation. We present Interactive World Simulator, a framework for building interactive world models from a moderate-sized robot interaction dataset. Our approach leverages consistency models for both image decoding and latent-space dynamics prediction, enabling fast and stable simulation of physical interactions. In our experiments, the learned world models produce interaction-consistent pixel-level predictions and support stable long-horizon interactions for more than 10 minutes at 15 FPS on a single RTX 4090 GPU. Our framework enables scalable demonstration collection solely within the world models to train state-of-the-art imitation policies. Through extensive real-world evaluation across diverse tasks involving rigid objects, deformable objects, object piles, and their interactions, we find that policies trained on world-model-generated data perform comparably to those trained on the same amount of real-world data. Additionally, we evaluate policies both within the world models and in the real world across diverse tasks, and observe a strong correlation between simulated and real-world performance. Together, these results establish the Interactive World Simulator as a stable and physically consistent surrogate for scalable robotic data generation and faithful, reproducible policy evaluation.
Mar 1, 2026

RMBench: Memory-Dependent Robotic Manipulation Benchmark with Insights into Policy Design

Robotic manipulation policies have made rapid progress in recent years, yet most existing approaches give limited consideration to memory capabilities. Consequently, they struggle to solve tasks that require reasoning over historical observations and maintaining task-relevant information over time, which are common requirements in real-world manipulation scenarios. Although several memory-aware policies have been proposed, systematic evaluation of memory-dependent manipulation remains underexplored, and the relationship between architectural design choices and memory performance is still not well understood. To address this gap, we introduce RMBench, a simulation benchmark comprising 9 manipulation tasks that span multiple levels of memory complexity, enabling systematic evaluation of policy memory capabilities. We further propose Mem-0, a modular manipulation policy with explicit memory components designed to support controlled ablation studies. Through extensive simulation and real-world experiments, we identify memory-related limitations in existing policies and provide empirical insights into how architectural design choices influence memory performance. The website is available at https://rmbench.github.io/.
Jan 26, 2026

Eval-Actions: Fine-Grained Execution Quality Evaluation for Robotic Manipulation

Although Vision--Action (VA) and Vision--Language--Action (VLA) policies have advanced robotic manipulation, their evaluation remains dominated by binary success rates, which obscure process-level differences among executions that complete the same task. We introduce Eval-Actions, a diagnostic evaluation methodology and real-robot benchmark for fine-grained execution-quality assessment of learned manipulation policies. Eval-Actions combines criteria-based Expert Grading (EG), Rank-Guided (RG) labels that align measurable motion indicators with expert rankings, and Chain-of-Thought-style (CoT) annotations that explain observable quality differences. The benchmark contains 13K+ teleoperated and policy-generated real-robot episodes covering 150+ tasks and approximately 52 hours of recordings with RGB-D videos, robot-state trajectories, task descriptions, and success/failure labels. Its densely annotated subset provides EG/RG/CoT supervision for training and evaluation. We further provide AutoEval, a reference multimodal evaluator that predicts quality scores, task outcomes, and diagnostic explanations from RGB temporal evidence and compact kinematic summaries. On the annotated Eval-Actions test split, AutoEval-S achieves Spearman rank correlations (SRCCs) of 0.81 and 0.84 under EG and RG, with success detection accuracies of 90.6% and 91.0%; AutoEval-P reaches 0.70 SRCC under CoT. Analyses of expert consistency, physical-metric baselines, modality ablations, structured generalization, and offline policy ranking show that Eval-Actions provides standardized, interpretable diagnostic signals complementary to success-rate evaluation.
Nov 4, 2025

A Quantitative Comparison of Centralised and Distributed Reinforcement Learning-Based Control for Soft Robotic Arms

This paper presents a quantitative comparison between centralised and distributed multi-agent reinforcement learning (MARL) architectures for controlling a soft robotic arm modelled as a Cosserat rod in simulation. Using PyElastica and the OpenAI Gym interface, we train both a global Proximal Policy Optimisation (PPO) controller and a Multi-Agent PPO (MAPPO) under identical budgets. Both approaches are based on the arm having nn number of controlled sections. The study systematically varies nn and evaluates the performance of the arm to reach a fixed target in three scenarios: default baseline condition, recovery from external disturbance, and adaptation to actuator failure. Quantitative metrics used for the evaluation are mean action magnitude, mean final distance, mean episode length, and success rate. The results show that there are no significant benefits of the distributed policy when the number of controlled sections n≤4n\le4. In very simple systems, when n≤2n\le2, the centralised policy outperforms the distributed one. When nn increases to 4<n≤124< n\le 12, the distributed policy shows a high sample efficiency. In these systems, distributed policy promotes a stronger success rate, resilience, and robustness under local observability and yields faster convergence given the same sample size. However, centralised policies achieve much higher time efficiency during training as it takes much less time to train the same size of samples. These findings highlight the trade-offs between centralised and distributed policy in reinforcement learning-based control for soft robotic systems and provide actionable design guidance for future sim-to-real transfer in soft rod-like manipulators.